Backlog

Here you can find my latest published content. Use the Search!

Frank Hahn (Chicken) und Cyrilla - Musik Talk mit Polarity

Apr 09, 2024 Talk
Ich sprach mit Rike aka Cyrilla und Frank Hahn aka Chicken von den Giana Brothers über unsere Anfänge mit Amiga und C64 und wie Technologie die Musikproduktion prägt.

KickDrum VST by AUDIJA - Precise Kick Drums

Apr 08, 2024 Tutorial
In this video, I showcase a new plug-in from a German company that costs $22. It is a kick drum generator with a user-friendly interface and precise kick drum generation capabilities. The plug-in allows for easy alignment with the bass and offers unique features such as frequency and gain envelope shaping, as well as an auto gain function.

Wheelchair Rollers for old Folks - Drum and Bass Mixtape

Apr 05, 2024 Music-Video
I'm rolling into the darkness. I tried out a new mix where I slowly transition from bassline rollers to deeper tracks. Maybe I didn't quite nail it, but I had fun.

DSEQ-3 Underrated and Versatile

Apr 04, 2024 Tutorial
In this video, I discuss the EQ Three by TP Pro audio, emphasizing that it is often overlooked due to the lack of advertisements or sponsored videos. I demonstrate various ways to use the EQ, such as as a track spacer or a spectral gate. Additionally, I explain how it can be utilized as a "magic cue" or an analyzer for comparing frequency distributions between tracks.

XO Drum Machine and Clean Bass Sounds with Wave Tables in Bitwig

Apr 01, 2024 Tutorial
In the video, I demonstrated how to set up an XO preset in Bitwig Studio to avoid muting and unmuting the return channel. By muting the individual buses and leaving the master channel untouched, you can hear the preview of samples without any audio leakage. Additionally, I showed how to create a mono bass sound using the Serum wave table editor, removing the fundamental and replacing it with a stable mono sine wave, while still maintaining a stereo spread on top.

Schwerkraftmaschine by Tegeler Crushing Drums with Analog Magic

Mar 29, 2024 Tutorial
In this video, I showcase the Schwerkraftmaschine Compressor by Tegeler, a Berlin company, which I received for a 14-day trial period. I demonstrate how the hardware compressor affects drum breaks, recording and speeding them up to create drum and bass break beats, and discuss the various settings and modes available on the device. While I find the compressor to be expensive, I appreciate the analog sound it adds to the drums, although I will likely have to return it due to the cost.

Exploring the Early Days of Bitwig Studio: A Journey Through Version 1.3

Mar 28, 2024 Tutorial
In this video, I take a trip back in time to an older version of Bitwig Studio, specifically version 1.3.16 which was released in 2017. I explore the features and limitations of this version, including the absence of the pop-up browser and grouping tracks, as well as the basic functionality of devices like the Pulser Synth and the Sampler. It's a nostalgic journey that highlights the progress and evolution of Bitwig Studio over the years.

Chill Out and Ambient Loop from Scratch in Bitwig

Mar 27, 2024 Tutorial
In this video, I take you through the process of building a sound in Bitwig Studio. Starting with a grid, I create a pattern using a sine oscillator, shape the volume with an envelope, and quantize the notes to a scale. I also add voice stacking, effects, and layer different elements to create a complete composition.

Visco Spectral Sound Design Drum Sampler

Mar 25, 2024 Tutorial
In this video, I discuss Visco, a new drum sampler that was released five days ago. It is a unique drum sampler that divides the samples into the spectral domain and allows for morphing and twisting using modifiers. This tool is perfect for sound design and specifically designed for percussive sounds.

Drum & Bass for Old People - Drum and Bass Mixtape

Mar 23, 2024 Music-Video
I popped in today to cook up a headbanging drum and bass mix. Hope you guys like it. But mainly, I made it for myself and my daily walks. I tried again to mix the styles and get those long transitions right. Think one transition was a bit off, but who cares? Drop a comment with wishes, ideas, or critiques.

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