Music Production Knowledge Backlog
Here you can find my latest published content. Use the Search!
Jan 11, 2024 Tutorial
In this video, I explain the difference between Polyrhythms and Polymeters. Polyrhythms involve subdividing a one-bar grid into equally spaced steps using triggers, while in Polymeters, the subdivisions stay the same but the length of the bar changes. To achieve Polymeters, I demonstrate using a reset module to reset the face signal at a certain point in time.
Jan 10, 2024 Tutorial
In this video, I share my process of capturing impulse responses inside Bitwig Studio. I demonstrate how to use a test-tone device to generate the desired impulses, export and edit them in an audio editor, and then use a sampler and convolution device in Bitwig Studio to create unique reverbs. I also explain the importance of combining convolution reverbs with algorithmic reverbs for a more dynamic and realistic sound.
Jan 09, 2024 Tutorial
In this video, I demonstrate an interesting technique for creating ambient pad sounds using the sampler in Bitwig. I start by recording sample material from old synthesizers and then load them into the sampler. By utilizing cycles mode, voice stacking, and modulation, I am able to create unique and evolving pad sounds with ease.
Jan 08, 2024 Tutorial
In the video, I demonstrate how to visualize the behavior of different filters using a spectrum analyzer in the Bitwig Grid. By modulating a sine oscillator and applying various filters such as the comp filter and fizz filter, viewers can observe the changes in the frequency domain. This visual representation provides a helpful way to understand the effects of these filters even without deep knowledge of their underlying theory.
Jan 05, 2024 Tutorial
In this video, I demonstrate how to replicate the concept of Arturia's EFX Refract plugin using Bitwig Studio's Bitwig Grid. I outline the process of creating multiple voices, applying delay and modulation effects, and implementing a bandpass filter for each voice. While I couldn't replicate the plugin's 3D interface or harmonizer, this tutorial serves as an inspiration for creating similar effects in the Bitwig Grid.
Jan 04, 2024 Tutorial
In this video, I explore creating a jazzy loop in Bitwig Studio, despite having no knowledge of jazz. I demonstrate various techniques, such as using chords, the Wurlitzer instrument, and manipulating drum patterns. I also highlight a new feature I discovered in Bitwig Studio relating to note snapping and share other tricks like using the note grid and synchronizing clocks with side chain signals.
Jan 03, 2024 Tutorial
In this video, I discuss the controversial subscription system of the Current synthesizer and my personal thoughts on it. I then proceed to demonstrate how to create a pad sound using the synthesizer's newest update, utilizing various wave shapes and filters, as well as effects like chorus, delay, and reverb. I also mention the possibility of future tutorials focusing on bass sounds using Current.
Jan 02, 2024 Tutorial
In this video, I rant about the browser in Bitwig Studio, which I believe is the best browser in any DAW. My favorite features are the ability to search for things with synonyms and the option to sort by date. However, I find the rest of the features to be visual clutter and unnecessary, and I believe the browser should be updated to include automatic classification, tagging, and randomization of file names.
Jan 01, 2024 Tutorial
In this video, I demonstrate the process of arranging a drum and bass loop into a full song. I explain that while the initial creative stage of creating loops is fun, arrangement requires more work and decision-making. I add various elements such as percussion sounds, rides, crashes, and additional effects to enhance the track and create an interesting DJ-friendly arrangement.
Dec 28, 2023 Tutorial
In this video, I start creating a drum and bass track from scratch using only stock devices in Bitwig Studio. I demonstrate how to create a kick drum, hi-hats, and a snare drum, and then layer them together to create a cohesive drum pattern. I also add a bassline and a background drone to add depth to the track.
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