Making Music with Pythic Studio Generators
Tutorial | May 18, 2021
In this video, I take you through a journey of creating a 16-bar loop with the tools I showed in the last videos. I use a Euclidean rhythm generator, clap samples, hi hats, a Phase 1 synth, and a Polymer synth to create a nice beat. Then I use a Melody Generator and a Polysynth to create the melody. I also show you how to modulate the instruments and create transitions, as well as how to make a filter sweep. In the end, I have created a nice 8-bar loop and I hope that this video has been inspiring and educational.
You can watch the Video on Youtube - support me on Patreon
Questions & Answers #
Maybe you dont watch the video, here are some important takeaways:
Question 1: What tools does the video use to make music in Pythic Studio?
The video uses the Euclidean rhythm generator, the clapper machine, the Polymer synth, the Phase 1 synth, the E-hats, the Side Chain, the Random Modulator, the Reverb, the Delay, the Chorus, the Macro, and the Noise Generator to make music in Pythic Studio.
Question 2: How does the video create transitions in the music?
The video creates transitions in the music by modulating the parameters of the generators, such as the frequency, volume, and pitch, as well as by introducing sweeps with the Polysynth and the Noise Generator.
Question 3: How does the video create a 16-bar loop?
The video creates a 16-bar loop by using the Euclidean rhythm generator to generate notes and then layering different instruments, such as the clapper machine, the Polymer synth, the Phase 1 synth, and the E-hats, to create a full drum and bass sound.
Question 4: What is the purpose of the video?
The purpose of the video is to provide an example of how to
Transcription #
This is what im talking about in this video. The text is transcribed by AI, so it might not be perfect. If you find any mistakes, please let me know.
You can also click on the timestamps to jump to the right part of the video, which should be helpful.
[00:00.000] Music
[00:12.000] Music
[00:25.000] Without the options we have in Pythic Studio, it's sometimes hard to focus on actually making
[00:41.920] music.
[00:42.920] In this video I want to take you on a journey where I use all my presets I showed you
[00:50.280] in the last videos and actually make some music with it.
[00:54.560] So it's more like an inspiration video, maybe you can also learn something from it.
[01:02.280] And yeah we tried to create some kind of 8-bar loop that sounds good with just some
[01:07.840] tools in Pythic, okay.
[01:09.880] So let's start here, switch over to Pythic, I have a blank canvas, so there's nothing
[01:17.320] on it here, yeah let's create your instrument track.
[01:22.840] On this instrument track we use maybe for the start we use the Euclidean rhythm generator.
[01:32.120] And we use a kick drum to make this Euclidean rhythm generator work, we need at least one
[01:39.920] clip here with a note in it.
[01:46.440] Now we get something like this.
[01:50.800] It's just too much, so we want to have a straight rhythm, so we go to 4, so we have 4 beats
[01:56.600] in our 16th grid, which is just an auto to the floor.
[02:01.400] Maybe we change a bit of the kick drum settings, EQ plus, at the low end, some frequencies
[02:10.360] we like, maybe we add an FX2 which splits the frequency into two bands, go for crossover
[02:18.520] frequency of 300 hertz here, add a free frequency shifter, can also make this stereo, a difference
[02:36.280] there, maybe at the saturator, a bit of overtones, at the peak limit at the ends we are safe.
[02:52.280] Maybe we change the frequency, maybe go to G, G0, ah, something like this.
[03:12.280] So now we have a nice kick here, nice kick drum, and maybe we add some, maybe we add
[03:18.880] some claps to this, let's try it out, that's okay, so let's look into this here, um,
[03:43.440] change the offsets, we don't need this, we need an offset, probably, a onset here,
[03:48.840] an onset here, um, maybe we need one here, yeah, yeah, okay, so the onset, um, the onset
[04:16.920] generation onset analyzing part is flawless, um, then we go here to slice to drum machine,
[04:29.720] slice raw onset, so now we have basically all these individual claps here in one cell,
[04:40.160] so maybe it's not completely flawless here, but it's not important, this one snaps
[04:50.640] here to the transients which is nice, so now we have this, um, we probably also don't
[04:59.640] need all the cells here, um, just a few, so now that we have this, we can delete here
[05:08.560] this middle clip, we don't need that, and we can go for the Euclidean rhythm generator
[05:13.960] here, and bring in here one clip with just one note, and we generate notes, as you can
[05:23.280] see, it's on the wrong cell, right, so we can use it semi, bring this down, maybe start
[05:33.760] you with three, now we can select this and hit control and g, so we have to send a note
[05:43.520] of x layer, duplicate this layer, and in the second layer we change the settings maybe
[05:48.360] to four or five, or let's go to four, and also the semi, so we want to target a different
[05:53.920] cell, so we have this, maybe duplicate it again, target a different cell, different setting,
[06:19.200] there's kind of a nice, nice rhythm, and then EQ here, add the tool, nice, so we have
[06:43.760] here the clapper machine, and maybe we add to this a real synthetic clap, so we have
[06:51.880] an e-clap in the fixed studio, looks like this, and I really love it, add also a Euclidean
[06:58.440] rhythms generator in front of it, and we need also here, just one note clip, I should
[07:21.480] get nice, so now we have this, and we also need some hi-ads of course, so let's copy this
[07:36.160] over here, use an hats, e-hats, send, uhm�
[08:00.760] Okay, open head, open high head, duplicate this down, change some settings.
[08:30.720] Let's filter in here, maybe duplicate this again, also to different settings, maybe more
[09:00.680] Q, we get the reverb, so now we have nice little drum set here,
[09:29.120] so we can maybe clip this all together into drum group, maybe the clip is too loud, maybe
[09:47.320] the hi-ads are too loud, I don't know, I don't care at the moment, maybe add two device,
[09:56.320] pull this down, use the side chain because we want the doctor hats, all the hats here
[10:01.000] to the kick, pull this down, also modulate here the volume, and choose kick and the output
[10:11.320] of the Euclidean rhythm generator output for the kick, which is just, yeah, a kick note.
[10:40.280] You can also maybe pan some of these cells to the left and to the right, get another stereo
[11:11.280] Okay, so maybe we go over to the melody generator, I showed you in the last video, melody,
[11:23.560] rental melody generator, there's already a new version here, which has a new offset control,
[11:28.560] which allows you to offset the melody to the left or to the right, and for this one we also need
[11:36.040] one note input, but the pitch doesn't matter, and we already generating notes here, and we need
[11:46.200] maybe a polymer synth, we go to low beats, and you can also group this together, yeah, and
[12:10.120] maybe use two of these, different beat settings, and maybe different melody settings, this should
[12:16.840] give us some interesting.
[12:46.840] And maybe go at you.
[13:05.080] Yeah,
[13:25.720] All we need to do now is maybe create some kind of bass sound, maybe we go for the
[13:52.060] Phase 1, because we haven't used this yet, this device yet, so maybe I'll go here for
[14:01.920] the melody is D sharp minor, which is default for the presets and now here to use.
[14:30.960] And we also use the Euclidean rhythm generator, not the melody generator, so this one gives
[14:38.160] us just beats on one note and it sounds like this, it's basically the same note we have
[14:47.000] used here, we can go over here, there we go here, we have no overlapping notes of course
[15:11.720] because we have 6 voices, so we switch us to mono, so we choke basically the previous voices.
[15:36.760] Let's go with this, so we all we need to do now is maybe find here a nice spot.
[15:51.880] Maybe we need some other tones right, just the sign here.
[16:21.440] Maybe I think it's true.
[16:49.560] Maybe you see the stocking, we use the
[17:19.480] bass on the heads, we also use on the bass form, just the bass, so every time the kick
[17:26.840] comes we basically just shortly duck bass.
[17:55.560] Here's the melody here, maybe at the microphone, oops, no one.
[18:25.120] Maybe the octave also can use a macro here on the note of X there which generates the
[18:37.200] notes and we can change quickly the note range which gives us some additional notes or
[18:45.800] extends the notes range and we can use this maybe mod, we can use this to make it the
[18:56.040] end part of the melody generate generation a bit more interesting, so maybe brings up
[19:04.000] here, let's see how this sounds, I have no idea.
[19:33.040] Maybe we use a Polysynth here, make this extending this a bit here and play something
[19:45.520] on the keyboard to have more like a characteristic sound in the production or characteristic melody
[19:55.680] or some key melody that's a bit more than just what we generated, reverb, delay, yes.
[20:22.120] Maybe we use a random modulator here to modulate the pitch of the O.
[20:34.120] That's a bit too much, just
[20:51.840] like the low end, probably from the idealizing, see there's something going on here which
[20:59.640] we don't need and maybe a chorus, maybe give me the raw cherry here.
[21:21.400] I want to mix this in here, let's go with the layer.
[21:48.160] Let's see.
[22:06.720] It's maybe too much reverb but I don't care, it's just that we create something we can
[22:36.640] develop further, maybe in the next sessions, so let's record.
[23:06.640] Yeah, maybe you just use some of these.
[23:28.360] Yeah.
[23:44.720] You have no real chord changes in here, but it's okay.
[24:10.960] So this is maybe melody at, so this is maybe software we can use, maybe make the clap
[24:18.320] by a bit louder.
[24:48.240] So I put the bass into the drum and bass group, so we have now everything collected
[24:59.240] in here, which allows me to compress this much, much harder than I want to compress
[25:04.400] the melody and yeah, this is the synth here.
[25:34.320] So
[26:02.240] so now that we have this nice little 16-bar loop, you may be ask yourself how do we develop
[26:27.720] this further and there are a lot of options that we have now and maybe we go here to
[26:40.400] this whole block and duplicate this to the second one and change some things just only
[26:47.040] in this block to make this a bit different from the first one, maybe we say we don't want
[26:52.840] to have this clapper in here, we remove this, maybe we change the bass line a bit in
[27:00.160] that term that we maybe add here a mod, Mac or Macro, call it mod and then we change
[27:10.880] the bass here.
[27:11.880] So we say in the first half we have here basically this one all the way down and the second
[27:18.640] part we have to all the way up all the way up and then we can modulate just some things
[27:26.640] maybe we pull this down, let's see how this sounds, so there's no overtones anymore
[27:45.240] basically in the second half, it's just a sub bass, what we also can do is we can change
[27:56.960] the beats here, so we can say maybe we have here 7 beats, maybe we bring this up to I
[28:09.320] don't know 8, 9 or 12, maybe something like this, or bring even more down, we can also
[28:30.640] change the hi hats of course, let's do the off beat hat here as it is, but you can change
[28:37.400] this one here with the beats, so you can see just by using this Euclidean rhythm generator
[28:44.000] you can just change remotes and have a different pattern, we have 6 and then for the first
[28:52.640] maybe go to 9 here, you also change this maybe here on this track,
[29:07.640] so
[29:53.460] We can also change the melody here, we have already implemented the smooth thing which
[30:04.340] changes the melody at the end of the part, where we can change this completely here.
[30:11.060] Call this maybe a sequence, I don't know, and go here for different...
[30:41.060] So now we have basically two, two different parts in this, which is now a third tube ball loop.
[31:10.520] And create some kind of variation by just modulating some of the parameters here of the generators,
[31:19.300] and also on the instruments itself, we can get pretty far by just modulating stuff here.
[31:49.220] So
[31:59.220] .
[32:06.220] .
[32:13.220] .
[32:20.220] .
[32:27.220] .
[32:32.220] .
[32:37.220] .
[32:45.220] .
[32:52.220] .
[33:16.220] .
[33:20.220] .
[33:27.220] .
[33:30.220] .
[33:35.220] .
[33:39.220] .
[33:45.220] .
[33:48.220] .
[33:51.220] .
[33:58.220] .
[34:06.220] And maybe we can also modulate here the clip.
[34:11.220] The frequency of this one.
[34:20.220] So maybe also the cue.
[34:38.220] Now just to bring in some small details here and there, changing the sound, the patterns, and the mix.
[34:45.220] A lot of difference in the end.
[34:49.220] So yeah, so this is nice stuff you can do for the transitions here.
[34:53.220] We can also do maybe introduce some sweeps, which you can easily do here with the Polysynth,
[35:02.220] which has a noise generator in it, can also use the grid, but for the start here, I'm just using
[35:09.220] .
[35:12.220] Using the Polysynth, so we just draw any of one lines, we get a noise sound.
[35:18.220] And then you go maybe to a band pass.
[35:25.220] And you can just modulate this.
[35:31.220] Or we go go over the macro.
[35:36.220] We can easily set this up.
[35:51.220] Also volume, so we are.
[36:01.220] And we can also use maybe a ramp.
[36:22.220] Go to loop mode here, go to 4, and when we pull this up, we go down exactly
[36:37.220] 3.75.
[37:04.220] We can do something like this.
[37:11.220] Well, it's maybe too much with this modulation here.
[37:30.220] Maybe at the rev-up to this, I don't know what it sounds.
[38:00.220] So this is the sweep here.
[38:21.220] It's not the best filter sweep, but it is at least one.
[38:28.220] But I think I just closed video at this point down, because it's already enough, maybe, to discover for you.
[38:36.220] So yeah, this is basically a small hint of what you can do with these generators.
[38:47.220] I showed you in the last two videos.
[38:50.220] And also what you can do in Bitwig Studio, how you get a nice loop going, how you create transitions,
[38:56.220] and how you advance from this 8-bar loop thing or 16-bar loop thing, and create a track out of this.
[39:03.220] So yeah, thanks for watching.
[39:06.220] Maybe leave a like if you learned something new.
[39:09.220] If you have any questions, then please leave it in the comments down below.
[39:12.220] And you also find the links to the videos to these two generators also in the description.
[39:20.220] So thanks for watching, and I'll see you in the next video.
[39:23.220] Bye.