Tags: posts polarity-music Bitwig Tutorial Bitwig-5.2b1

Bitwig 5.2: New Compressor, EQs, and More!

LiveStream | Apr 24, 2024

In my live stream, I showcased the new features of Bitwig 5.2, which included a new compressor and EQs, timeline editing features, improved GUI rendering on the GPU, and the ability to undo changes made within VST plugins. I also explored the new "clipping" device and discussed the quality-of-life improvements implemented in this update. Overall, Bitwig 5.2 is a minor update with significant additions that enhance the user experience and offer more creative possibilities.

You can watch the Video on Youtube - support me on Patreon - More info on Bitwig.com

Bitwig 5.2 includes several updates and new features. Here's a summary of the key points:

These updates are designed to refine the production process in Bitwig, leveraging new tools and improved performance to offer a more streamlined and powerful music production environment.

Questions & Answers

Maybe you dont watch the video, here are some important takeaways:

What are the key features of Bitwig 5.2?

How do the new EQs in Bitwig 5.2 work?

What are the benefits of the GPU-rendered GUI in Bitwig 5.2?

Can you demonstrate the new features in Bitwig 5.2?


This is what im talking about in this video. The text is transcribed by AI, so it might not be perfect. If you find any mistakes, please let me know.
You can also click on the timestamps to jump to the right part of the video, which should be helpful.

[00:00:00] So it looks like I'm live.
[00:00:02] Welcome guys to the stream.
[00:00:06] Bitwig 5.2 is here.
[00:00:08] It's just a minor update actually.
[00:00:10] But we got a lot of features.
[00:00:13] First we have new compressor.
[00:00:16] We have new EQs actually.
[00:00:22] Focus, sculpt and tilt.
[00:00:28] We have some timeline editing features in there.
[00:00:31] Precision editing.
[00:00:33] And the GUI is now better.
[00:00:37] It's actually rendered on the GPU.
[00:00:39] Which makes everything a bit faster.
[00:00:41] Undo for plug-ins.
[00:00:45] So if you make a mistake, you can just undo everything inside the VST plug-in.
[00:00:51] And there's this one thing I haven't tried yet here.
[00:00:56] It's all over. It's kind of a clipper.
[00:00:59] I actually want to try this out first maybe.
[00:01:03] And some small additions, some small features here and there.
[00:01:07] Some quality of life improvements and so on.
[00:01:10] So yeah, it's Bitwig 5.2 at the moment in beta.
[00:01:14] You can download it with your running license if you have it.
[00:01:19] Then you can just download and get tried out.
[00:01:22] Actually, I want to watch the trailer first.
[00:01:25] I haven't watched the trailer yet, so let's do this first.
[00:01:29] First.
[00:01:31] [Music]
[00:01:33] [Music]
[00:01:35] [Music]
[00:02:04] [Music]
[00:02:07] Yeah, that's the trailer. Nice one.
[00:02:10] Small little devices and...
[00:02:13] Well, it's not small.
[00:02:15] Actually, big devices and small improvements here and there.
[00:02:19] These enable beta channel and discord again.
[00:02:23] Yeah, I think some moderators will do it probably.
[00:02:26] Or maybe I can do it.
[00:02:29] [Music]
[00:02:31] So yeah, let's give this a try.
[00:02:44] So this is Compressor Plus here.
[00:02:46] Looks like this. There's also an extended view, which is pretty nice.
[00:02:49] So it's actually a four-band compressor with lots of options.
[00:02:55] Maybe I could just increase here the scaling.
[00:02:59] Maybe not too much like this.
[00:03:04] So yeah, it's a four-band compressor.
[00:03:07] There are lots of different modes here.
[00:03:10] The usual suspects here, threshold, ratio, attack, release.
[00:03:15] Then there's auto timing.
[00:03:17] So this one here basically gives you the right timings for the BPM, I guess.
[00:03:24] So it snaps internally the attack and release times to the right amounts.
[00:03:29] So that's, I guess, how it works.
[00:03:32] Then we have here different options for how the compressor works.
[00:03:38] Vanilla Smooth, Ova Glue, Resist, Smash, if you just want to smash some drums.
[00:03:44] So these all sound different.
[00:03:51] Then we have here side-shading also included.
[00:03:54] It has mix.
[00:03:56] You can relax the timings of the curve if you want to.
[00:04:00] Then there are some different modes here.
[00:04:02] Standard mode, it's just a normal compressor.
[00:04:04] And then you have Beyond.
[00:04:06] And this extends the compressor range, adding up-bosth, downward compression.
[00:04:10] Yeah, you have basically then here this extension thing, threshold.
[00:04:19] You can change the knee.
[00:04:21] And there's also this dual mode.
[00:04:23] You can, this knee knob changes to lift.
[00:04:28] And then you can lift up basically here some lower volumes.
[00:04:33] Let's switch the music on.
[00:04:39] [Music]
[00:04:54] So you can bring out the low details of some in-between sounds.
[00:05:00] Then actually this is the first one here for this compressor.
[00:05:04] Plus we have a make-up gain that has a learn knob.
[00:05:08] So you have an input gain, right?
[00:05:10] And then you want to match of course the output gain.
[00:05:13] So you change the gain or the dynamics of the signal.
[00:05:17] So you want to adjust the gain for the output.
[00:05:20] So here now we have this learn button.
[00:05:22] So you can just press learn and then it takes 25 seconds to learn actually the input signal
[00:05:28] and adjust the make-up gain.
[00:05:31] Yeah, it's GPU accelerator at the moment.
[00:05:37] It's actually finally happening.
[00:05:39] All these visuals are look much, much cleaner now.
[00:05:43] I think it's 144 hertz with my monitor here.
[00:05:46] It looks super clean.
[00:05:48] And when you have a lot of these visuals on screen, you don't lose frames when you increase
[00:05:56] VST devices and when you do a lot of calculations.
[00:05:59] So you have basically a lot of space now with the CPU to calculate all the audio processing stuff.
[00:06:05] And all the visuals are rendered on the GPU.
[00:06:08] So yeah, this make-up gain here is pretty interesting for me because I really like these auto-gain things, right?
[00:06:23] And they also included this in the chain device.
[00:06:30] If I'm not wrong, yeah.
[00:06:31] This chain device now also have here a wet gain with this learning feature.
[00:06:37] So for me, this is interesting because you can now put here, let's say, a distortion device in there,
[00:06:44] which I do all the time.
[00:06:46] And then you can just use learn here.
[00:06:58] And then it lowers the volume to the input signal or it matches the input signal.
[00:07:03] And then you can use this mix knob here much, much easier now.
[00:07:07] You don't need to adjust the volume all the time.
[00:07:10] You just use this learn input gain.
[00:07:12] And then it's super nice actually to use the distortion or some kind of different effect devices.
[00:07:23] So let's say you have here the speed, right?
[00:07:27] And sometimes I take your convolution reburbs or multiple of these and put these into a FX selector.
[00:07:36] Let's duplicate this here.
[00:07:41] Then I choose something different.
[00:07:43] And I use now chain devices for all of this.
[00:08:01] And instead of this mix knob here, I use basically this mix knob and can just use this to match the input gain.
[00:08:11] It's really nice.
[00:08:13] [Music]
[00:08:39] [Music]
[00:08:47] I think you can't modulate this here as a target.
[00:08:53] Let me see.
[00:08:55] It would be actually nice to use this.
[00:08:57] No, you can't modulate this.
[00:08:59] What would be nice if you have a lot of these chain devices here in SidonFX selector,
[00:09:05] you want to push a button right and you want to match all these chains at once.
[00:09:11] So now it's much, much easier to basically go between this effect chain here and it's the same loudness.
[00:09:23] This is the same loudness and dry is also the same loudness.
[00:09:27] So instead of, you know, turning the knob all the time, you could just use this learn button, which is really nice.
[00:09:33] What I want to use actually here, let's say this over thing here.
[00:09:41] I haven't tried this yet.
[00:09:45] Let me see how this works here.
[00:09:47] So this is the clipping threshold here.
[00:09:55] Even Delta is in there.
[00:09:57] Nice.
[00:09:59] Build tells the spectrum for clipping.
[00:10:05] Yeah.
[00:10:07] [Music]
[00:10:36] Sounds only to clip portion of the signal.
[00:10:38] I think this is not working here, right?
[00:10:40] [Music]
[00:10:49] Oh, there's even now PCM clipping.
[00:10:51] Okay, nice.
[00:10:53] [Music]
[00:10:59] Let me put this here at the end.
[00:11:01] [Music]
[00:11:19] So actually an...
[00:11:21] [Music]
[00:11:29] And my dreaming is really clipping at zero dB.
[00:11:33] Okay, nice.
[00:11:35] [Music]
[00:11:39] The limit does nothing here.
[00:11:42] [Music]
[00:11:53] Okay.
[00:11:54] [Music]
[00:12:03] Yeah, finally a clipper, a real clipper device in Bitwig.
[00:12:08] Nice.
[00:12:10] [Music]
[00:12:16] Sounds like this might replace K-Clip 3.
[00:12:18] Yeah, I think you don't need to rely on ESTs anymore now in Bitwig.
[00:12:25] I think this will do it.
[00:12:28] [Music]
[00:12:30] So let me just catch up with the chat here a bit.
[00:12:32] [Music]
[00:12:39] No sidechain talk today, okay.
[00:12:42] [Music]
[00:12:46] Cool update, okay.
[00:12:48] [Music]
[00:12:49] Still nothing related to visual customization.
[00:12:53] What you can do is you can go to...
[00:12:57] You can actually go to OBS and just, you know, do something like this.
[00:13:04] [Music]
[00:13:14] That's possible.
[00:13:16] [Music]
[00:13:24] Oh yeah, I have to show you something cool.
[00:13:27] I haven't tried this actually yet.
[00:13:30] I haven't tried this yet.
[00:13:34] Maybe...
[00:13:37] What can we try?
[00:13:38] Let's try some kind of sample here.
[00:13:42] [Music]
[00:13:46] Let's get this in here.
[00:13:48] I have to show you this.
[00:13:50] Or maybe let's use a new project here.
[00:13:52] So we have a clean new project.
[00:13:55] [Music]
[00:14:02] So I guess this is 90 ppm, right?
[00:14:04] [Music]
[00:14:11] So you have the speed now here.
[00:14:14] And we all know we have this kind of quantize thing here.
[00:14:20] Quantize audio.
[00:14:24] So now it takes all these beat markers here.
[00:14:27] And you can see it's pretty accurate now.
[00:14:30] It takes all the transients and snaps it to the grid.
[00:14:35] [Music]
[00:14:45] That's probably not correct, but I want to show you this.
[00:14:49] So now that we have basically this quantization happening,
[00:14:55] the whole groove is gone, right?
[00:14:57] Because it's completely on the grid all the time.
[00:15:00] So now you can right click and say "Apply tempo curve to Arranger".
[00:15:07] So now we have down here in the master this kind of modulation of the bpm.
[00:15:14] So what this does is basically restores the original groove
[00:15:18] while these transients are still snapped to the grid.
[00:15:23] But the grid changes basically.
[00:15:25] The tempo automation here changes.
[00:15:29] [Music]
[00:15:34] What this does basically is it applies this tempo change to the whole project.
[00:15:38] So now you can play basically on the grid with some synths.
[00:15:43] And it will, you know, apply the groove.
[00:15:47] So it's basically kind of a groove pool in a way.
[00:15:51] It's not exactly that, but it does kind of the same thing.
[00:15:56] You know what I mean.
[00:16:01] So let's use here a Polymer.
[00:16:11] [Music]
[00:16:14] Let's go for a saw here.
[00:16:17] [Music]
[00:16:28] Let's make it pretty straight actually.
[00:16:30] [Music]
[00:16:38] Yeah, but it applies basically the tempo changes
[00:16:43] that you basically straightened with the audio quantization back to the whole project.
[00:16:50] So it's pretty interesting actually to do this this way.
[00:16:54] I haven't played around with this yet too much, but this is kind of how it works.
[00:17:00] Let's pull this back here.
[00:17:02] How can you actually remove the quantization? Is this possible?
[00:17:08] Quantize audio.
[00:17:13] Probably have to remove all the things, right?
[00:17:18] I'm not sure.
[00:17:27] Let's just use this part here.
[00:17:31] Just the same groove anyway.
[00:17:35] [Music]
[00:17:40] I mean, I probably put this to raw here.
[00:17:49] I want to have to snare on two.
[00:17:56] It's pretty wonky.
[00:18:02] So instead of using this here, I'll have to switch this to stretch now.
[00:18:07] Let's go to slice.
[00:18:09] Then it brings back of course.
[00:18:16] And this on four.
[00:18:26] This there.
[00:18:31] So you can do this also manually.
[00:18:37] So I want to have basically the snare on the four and the two.
[00:18:43] So this is straight and then apply tempo curve to the arranger.
[00:18:50] Let's go for straight rhythm here.
[00:18:55] [Music]
[00:19:12] Nice.
[00:19:15] Did removing hit points to lead tempo shift? You mean the automation here?
[00:19:20] When you change something in here, I think you have to do this.
[00:19:26] Apply tempo curve to arranger again.
[00:19:30] So it updates then, but if you change this in here, it doesn't change here.
[00:19:35] So now I have to do this here again, I think.
[00:19:38] You can see the tempo automation is then different.
[00:19:45] So you can just drag in some wonky grooves and some wonky recordings
[00:19:50] and then straighten everything to the grid.
[00:19:53] And then you apply the tempo changes to the master track here
[00:19:58] and then you have this wonky groove back.
[00:20:00] And all you have to do then is basically play on the grid
[00:20:04] or paint notes on the grid.
[00:20:06] And then all the screws will be applied to everything inside of the Bitwig.
[00:20:14] [Music]
[00:20:28] Do not work on important audio projects.
[00:20:31] Yeah, for sure. So don't just load up your last important project
[00:20:36] and then hit save or something like this.
[00:20:40] That's not a good idea.
[00:20:43] So yeah, then we have, let's go back here.
[00:20:48] Then we have some, I would say some mastering plugins.
[00:20:55] Some new EQs.
[00:20:59] What's the name?
[00:21:01] Let's start with the first one, Tilt.
[00:21:04] Tilt is actually very, so most of these EQs, I think,
[00:21:09] are more meant to use to be on the master.
[00:21:14] So Tilt you probably want to do on the master, right?
[00:21:17] You want to emphasize here the high end or maybe the low end,
[00:21:22] dependent on your audio material, of course.
[00:21:27] [Music]
[00:21:30] Oh, that's removed the same.
[00:21:32] [Music]
[00:21:46] That's the slope.
[00:21:48] And yeah, we have to talk about the stereo dice.
[00:21:51] It's also a neat feature.
[00:21:52] I never saw this actually anywhere before.
[00:21:56] So when you change here the Tilt,
[00:22:01] [Music]
[00:22:09] you have to trust back into the never.
[00:22:11] [Music]
[00:22:17] Yeah, so when you change your basically Tilt EQ,
[00:22:20] you have on the left side, on most of these EQs,
[00:22:23] also here, let's say, Focus and what's the other name?
[00:22:30] Scope or something like this?
[00:22:32] Yeah, let's go.
[00:22:34] On these other ones here, it's the same.
[00:22:37] You have a stereo dice feature on the left side.
[00:22:42] So I'm told that these devices are actually not simulations.
[00:22:50] They actually emulate or simulate the real internal parts
[00:22:54] of these devices, of the real devices here, of the MEQ5
[00:22:58] and so on, of these Pultec EQs.
[00:23:02] So when you use this stereo dice feature here,
[00:23:06] it's not like a harsh effect where you have like a small delay
[00:23:09] on the right channel or on the left channel.
[00:23:11] So it sounds like stereo.
[00:23:14] I've been told that you actually change some internal parameters
[00:23:18] of these EQs, how these EQs work internally.
[00:23:21] So you have a slightly different processing on the right channel
[00:23:26] than on the left channel.
[00:23:28] So you introduce stereo, stereo-ness in a different manner.
[00:23:32] It's not like just a delay or something like this.
[00:23:35] It's not a delay at all.
[00:23:37] It's just all these internal components
[00:23:39] and are modeled differently, slightly different.
[00:23:43] Have a different seed or whatever you want to call it.
[00:23:47] [music]
[00:24:00] That's too much already.
[00:24:04] [music]
[00:24:08] There's no effect, so I need to apply some processing here
[00:24:12] to make it work.
[00:24:14] [music]
[00:24:19] Oh, it can also make the output mono now here.
[00:24:24] Looks like.
[00:24:26] Only side channel?
[00:24:29] I'm not sure actually.
[00:24:31] [music]
[00:24:35] Positive value is pushed to side channel frequencies up
[00:24:38] as well as exaggerating its boost in cut regions
[00:24:43] and the inverse on the middle channel,
[00:24:46] negative values to the opposite, okay?
[00:24:49] [music]
[00:25:02] So you can easily now here do some mid-side processing with us.
[00:25:06] Let's say I want to push the sides more on the top
[00:25:10] than on the mids.
[00:25:12] [music]
[00:25:24] Clean transistor, okay?
[00:25:27] That's a dip now.
[00:25:37] [music]
[00:26:06] [music]
[00:26:19] Oh, there's some kind of automatic movement in here.
[00:26:24] Is this new? I'm not sure.
[00:26:28] It flips me around like crazy.
[00:26:32] Yeah, that's not right.
[00:26:35] I'm just playing here basically on this focus and then on tilt
[00:26:38] and then it moves me completely to a different position.
[00:26:41] [music]
[00:26:47] Yeah, it's too much now.
[00:26:49] [music]
[00:27:03] Yeah, this is also new. Let's bring in here.
[00:27:06] Maybe I bounced this here.
[00:27:09] [music]
[00:27:14] So let's bounce this here to audio.
[00:27:20] Let's disable this.
[00:27:27] So now if you have this kind of thing here where you can click
[00:27:34] in the lower region of this audio, right?
[00:27:39] Then you can use here the cursor on your keyboard
[00:27:43] and you can flip to the next transient or whatever
[00:27:47] bitwig thinks is right and you can skip to that
[00:27:52] and then cut on this position or whatever
[00:27:56] what actually is cutting in such silence, control shift E for instance.
[00:28:02] [music]
[00:28:10] It's not happening.
[00:28:12] What's called cutting actually? I don't know the shortcut.
[00:28:16] So shortcut for cutting, split control E.
[00:28:23] Yeah, and move around and split stuff up here.
[00:28:29] Select stuff, add it out, move around, paste.
[00:28:33] I actually need to edit breaks here with this from the arranger at least.
[00:28:39] [music]
[00:29:02] So let me catch up here with the chat.
[00:29:05] [music]
[00:29:10] So there are some detailed problems here with the cursor.
[00:29:13] I have no idea what this is all about.
[00:29:16] [music]
[00:29:26] You want the keyboard shortcut to play from the cursor,
[00:29:29] from which cursor? You can click here and then hit space
[00:29:32] and play from this position or here, or here, or here.
[00:29:37] So I guess you don't want to click, right?
[00:29:39] You want to be here just with the mouse, hover with the mouse
[00:29:42] and then play from this position maybe.
[00:29:45] I don't know.
[00:29:47] [music]
[00:30:00] Yeah, let's do something new.
[00:30:06] Oh, that's tempo automation in here.
[00:30:12] Just remove this.
[00:30:14] [music]
[00:30:38] Let's select your different kids.
[00:30:43] Let's go for this one. I really like this one.
[00:30:46] [music]
[00:30:55] I really like this one here.
[00:30:58] [music]
[00:31:18] Yeah, it's bringing here ghost notes.
[00:31:21] [music]
[00:31:36] And then we use here.
[00:31:39] [music]
[00:31:47] Let's use this one on the first iteration.
[00:31:50] This one only on the second iteration.
[00:31:53] [music]
[00:31:57] I need to do this this way.
[00:32:02] [music]
[00:32:12] There may be some kind of roll here at the end.
[00:32:15] [music]
[00:32:21] This is here, fourth iteration at the end.
[00:32:25] [music]
[00:32:36] Let's try out here some compression settings
[00:32:39] and I put the key-kilometer here on the master
[00:32:42] just to be safe.
[00:32:45] [music]
[00:32:57] I use some...
[00:33:01] Yeah, some exaggerated values here.
[00:33:06] [music]
[00:33:12] It's really interesting that the attack here goes down to zero MS.
[00:33:16] [music]
[00:33:26] Let's use the key-kilometer here.
[00:33:28] [music]
[00:33:40] This is a Spanella.
[00:33:43] This is a Smooth.
[00:33:45] [music]
[00:34:05] [music]
[00:34:15] [music]
[00:34:25] [music]
[00:34:54] Relax.
[00:34:56] [music]
[00:34:58] Let's use the one.
[00:35:00] [music]
[00:35:20] [music]
[00:35:42] Cool.
[00:35:44] Let's put here some bass sound on that.
[00:35:49] I want to try to use your oba for this.
[00:35:53] Bass 4.
[00:35:56] [music]
[00:36:05] So, assign...
[00:36:08] Hi.
[00:36:10] Let's go deeper.
[00:36:12] [music]
[00:36:22] Stereo noise.
[00:36:24] [music]
[00:36:29] Let's actually go with the clip on here.
[00:36:32] [music]
[00:36:37] It's basically a threshold.
[00:36:39] Usually, I want to push everything against zero dB.
[00:36:43] So, I probably want to have some kind of gain.
[00:36:49] I want to always be like this, right?
[00:36:52] Then I push it into it.
[00:36:54] [music]
[00:37:00] Let's use the song.
[00:37:02] [music]
[00:37:12] Let's go to Monophonic here.
[00:37:14] [music]
[00:37:31] Yeah.
[00:37:33] [music]
[00:37:52] It kind of works.
[00:37:54] [music]
[00:37:56] So, now we have to go a bit faster.
[00:38:02] [music]
[00:38:07] Then make this shorter here.
[00:38:09] [music]
[00:38:12] I probably also want to put an oba on here.
[00:38:15] [music]
[00:38:24] I probably can do here zero dB, right click, save as default preset.
[00:38:31] I probably want to do this every time.
[00:38:33] [music]
[00:38:35] Oh, yeah.
[00:38:36] I completely forgot here on the output of the compressor.
[00:38:40] Plus, there are also some modes here.
[00:38:42] Saturate, transistor, prism, clean blend of moody and single-band compression.
[00:38:48] So, yeah, it's also some effects.
[00:38:51] It creates some overtones to the sound here.
[00:38:53] So, basically, compressor plus is all in one solution for everything that you want to do
[00:39:00] in terms of dynamic reduction or overtones and so on.
[00:39:04] So, there's everything in there.
[00:39:06] [music]
[00:39:12] Okay, that's nice.
[00:39:14] All I have to do now is here put some modulations in there.
[00:39:18] [music]
[00:39:43] Then, what else?
[00:39:46] Yeah, maybe an EQ.
[00:39:49] Yeah, let's try out and tilt the EQ on this one here.
[00:39:54] [music]
[00:40:03] Let's use, what's the name, Sculpt?
[00:40:06] Let's use Sculpt on this here.
[00:40:09] Some peak frequencies, 5 kHz, too high.
[00:40:14] Goes only to 3, okay.
[00:40:17] 100, okay.
[00:40:18] [music]
[00:40:22] Sculpt is not the right one.
[00:40:24] What's the other one, Focus?
[00:40:28] Oh, there's a dip here, okay.
[00:40:30] But, usually, I actually want to do a sweep.
[00:40:33] So, I usually go for flipper plus and a nice notch here.
[00:40:39] [music]
[00:40:49] Just move this up.
[00:40:51] [music]
[00:40:53] Let's use all of them.
[00:40:55] [music]
[00:41:14] Best drum bass ever.
[00:41:16] [music]
[00:41:23] It's a multi-band compressor, yeah, exactly.
[00:41:27] I mean, you don't have here gain and individual controls over each band,
[00:41:34] but you can influence, basically, here the intensity or the transfer curve with this.
[00:41:40] And you can also tighten up the timing here on each band,
[00:41:43] but it's not like that you have control over different thresholds and different gains and so on.
[00:41:49] That's not possible.
[00:41:51] [music]
[00:42:06] Maybe I shouldn't do drum bass.
[00:42:08] Actually, drum bass is...
[00:42:10] I just want to show actually the devices here.
[00:42:13] That's what I want to do.
[00:42:15] Maybe I should do something chill for the stream.
[00:42:18] [music]
[00:42:27] Oh, yeah, I have to look into the grid.
[00:42:32] There's also new stuff.
[00:42:35] Polygrid, yeah, yeah, yeah, yeah.
[00:42:37] So, I think, under mix, we have now inside of the grid here crossover,
[00:42:43] which is basically the FX2 and FX3 device, right?
[00:42:49] These devices, low, high, split.
[00:42:51] You have this now inside of the grid here.
[00:42:54] And there was something else.
[00:42:58] I wish we get here these voice info.
[00:43:04] This one here, the voice tag info.
[00:43:06] I wish we get this for polyphony,
[00:43:10] so we can identify each voice with the number or the index.
[00:43:14] This would be nice, but it's not in there.
[00:43:19] I think we have now an R pass, a pure R pass here.
[00:43:24] It's basically just, it lets pass all frequencies.
[00:43:28] It's just an face shift at this frequency here.
[00:43:34] You can also increase here the pulse.
[00:43:36] So, this is basically, or you can create something like,
[00:43:40] what's the name, disperser, this disperser plug-in you can create.
[00:43:45] This is basically an R pass.
[00:43:46] It just shifts the face around at this frequency here.
[00:43:50] You can create all kinds of different things with this.
[00:43:53] Then the R pass, the X R pass is now called R pass delay.
[00:43:58] So, it's more named correctly.
[00:44:00] So, it's basically an R pass combined with the delay and the feedback and so on.
[00:44:31] So, it's just a R pass.
[00:44:33] So, sculpt.
[00:44:34] I showed this focus.
[00:44:35] I showed.
[00:44:36] I showed also tilt precision editing.
[00:44:38] I showed this here where you can select basically and then move around inside of the clip with the crosser things.
[00:44:50] Oh, you have also some additional key modifiers here.
[00:45:00] Shift all for final amount for movement.
[00:45:03] Yeah, okay.
[00:45:04] Mm-hmm.
[00:45:11] New time selection editing function set object start.
[00:45:17] I need to dive in this a bit more the next days.
[00:45:25] Beat detection was improved.
[00:45:41] A new detect set tempo function is available for audio events in clips with two modes available.
[00:45:47] Detect tempo reruns, the beat and tempo analysis with detection sensitivity sliner.
[00:45:55] How this does work.
[00:45:57] So, I need to drag in something, drum loop, and then.
[00:46:08] Set detect tempo.
[00:46:13] Okay.
[00:46:17] Set fixed tempo.
[00:46:18] Detect tempo.
[00:46:24] So, okay, what did I choose here and detect sensitivity?
[00:46:27] I guess 50% is okay.
[00:46:30] Use encoded data if available.
[00:46:32] So, I guess they extract metadata for the BPM.
[00:46:36] Use file name it for so there's a 90 in there, but I guess 90 is wrong.
[00:46:41] So, I just use your detect tempo detection and it detects nothing here.
[00:46:50] I have to switch this to different mode.
[00:46:53] Slice, take tempo.
[00:46:57] No detection.
[00:47:05] Or is it only for the whole thing, right, for the whole clip, right?
[00:47:15] It's not only for the...
[00:47:17] Or is it for this one here?
[00:47:27] No, no detection happening here.
[00:47:31] So, it doesn't change the BPM here or in the project.
[00:47:36] Maybe I'm wrong.
[00:47:37] Maybe I'm using this wrong.
[00:47:38] I have no idea.
[00:47:39] I haven't tried this yet.
[00:47:44] Maybe I look in the chat.
[00:47:53] Hope they will fix the button style soon as well.
[00:47:56] Having flat, subtle gradient buttons next to harsh gradient button looks a bit odd.
[00:48:01] Okay, yeah, that's not the problem I have.
[00:48:15] So, yeah, at least we have detect set tempo feature in there.
[00:48:19] I think that's completely new.
[00:48:21] I think a lot of people actually struggled with detecting the right BPM for certain loops.
[00:48:33] Let me track here in something different.
[00:48:44] I mean, it's a pretty wonky groove, right?
[00:48:48] So, detect tempo using coded data.
[00:48:51] I just used this.
[00:48:55] Nothing really happens for me.
[00:48:58] Again, I use just slice.
[00:49:00] That's what I always use for beats.
[00:49:09] Nothing.
[00:49:10] It's probably buggy.
[00:49:13] Okay.
[00:49:17] A new set current tempo function is available on launcher and arranger audio clips changing
[00:49:27] to project tempo to match the primary tempo of the selected audio.
[00:49:33] So, I guess when this one here has a different tempo, right?
[00:49:38] 85 or let's go to 90.
[00:49:41] It's probably 90.
[00:49:42] It's 90 in the name, right?
[00:49:48] Then you can say what set current tempo?
[00:49:55] Is it this here?
[00:49:58] It should then set here 90, I guess.
[00:50:00] So, it's also not working, I guess.
[00:50:05] Or is it only in the clip launcher?
[00:50:07] No.
[00:50:08] Can't be.
[00:50:09] Set current tempo.
[00:50:10] No.
[00:50:11] So, this doesn't work for me, at least now.
[00:50:17] Come on, it's the first beta version.
[00:50:22] So, yeah, I think for the over distortion device here, I would probably prefer instead of a
[00:50:34] threshold that you pull down, I want to actually increase the loudness and push it into a fixed
[00:50:40] db setting here, let's say 0 db.
[00:50:43] That's what I always do most of the times.
[00:50:46] But I guess I can also combine it with a tool device in front.
[00:50:51] I also figured out that it's possible to create actually an, let's say, an auto leveler.
[00:50:59] So, let's say this year has some kind of volume and then you can build here with a chain device
[00:51:07] and some vacuum routing.
[00:51:13] A tool device and we use here, what's the name, test tone device.
[00:51:20] Then use your white noise in there.
[00:51:26] And then a chain device again in here.
[00:51:32] And you pull this down.
[00:51:47] And then what you'll receive and then you can grab, let me see, device here.
[00:52:02] Input.
[00:52:05] It's not the plan device.
[00:52:07] So, this device basically takes the input of the test tone as a level, so a gain level
[00:52:36] basically analyzes this gain level and then tries to increase the output of the chain
[00:52:43] device, which is here coming from this audio receiver before the test tone to level this
[00:52:48] audio.
[00:52:49] So, this means I can dial in here a level, let's say I want to have minus 5 db for the
[00:52:56] speed, right?
[00:52:57] And then you can hit play here.
[00:53:01] And then this red cane takes this test tone and levels the speed here to minus 5 db.
[00:53:10] It's probably wrong.
[00:53:17] And then you pull this down, you can see it goes down in volume.
[00:53:23] So, you can build an auto level basically with this.
[00:53:26] I did this last week.
[00:53:28] It's pretty funny actually.
[00:53:30] But yeah, chain device, this learn gain here is for me the best feature actually.
[00:53:36] I know it's super boring, but I love it.
[00:53:41] It would be nice though if you could actually map here a button or modulations to that,
[00:53:49] right, to this learn feature here.
[00:53:51] Just hit button and then learn with multiple devices on multiple levels or layers.
[00:53:55] It would be nice.
[00:53:57] And if someone from Bitwig is watching, of course, a good all step modulator, you can't
[00:54:04] modulate this dice button here for whatever reason.
[00:54:10] I want this for three years now or for multiple years now that you can actually modulate this,
[00:54:16] but it's not possible.
[00:54:21] So yeah, tempo is back at the moment, I guess.
[00:54:28] Sampler device round drop and velocity crossfades now work together.
[00:54:38] Oh, it's crossfading between the layers or between the different zones.
[00:54:44] Okay, I see.
[00:54:47] Oh, yeah, there's also something new.
[00:54:52] Almost forgot this.
[00:54:54] If you have a selector, FX selector here, and you have some stuff on there, maybe here, rebub.
[00:55:08] You have now here this fade in and fade out thing.
[00:55:12] When you switch between layers, there are crossfades for the input.
[00:55:18] So you can't remove basically some props and clicks when you switch between different effects.
[00:55:24] This is pretty nice to have.
[00:55:26] So when you basically put your step modulator on this, right, and then you modulate here
[00:55:31] different effects, then you usually get some clicks and props.
[00:55:35] So basically, what with the fades, you basically bring in volume fades, which is really nice.
[00:55:55] Frequency shift, yeah.
[00:55:58] Maybe a different one.
[00:56:00] Yeah.
[00:56:04] [music]
[00:56:16] Yeah, it's much, much softer.
[00:56:18] [music]
[00:56:33] Let's go 90.
[00:56:35] 90 bpm.
[00:56:37] [music]
[00:56:51] Now it's just a short one.
[00:56:53] [music]
[00:57:00] Convolution, metal.
[00:57:05] Give me some metal here.
[00:57:07] [music]
[00:57:20] I really like to use here some microphones, maybe.
[00:57:27] [music]
[00:57:38] So yeah, lots of small little improvements.
[00:57:42] Really nice.
[00:57:44] So inside of the grid here, I don't know how to use actually, how to make use of this for now,
[00:57:49] but I guess if you work with samples inside of the grid, it's pretty neat to split it up
[00:57:55] into different things.
[00:57:59] Let me try this out here with the wave table.
[00:58:04] [music]
[00:58:06] It's something with a lot of harmonics.
[00:58:09] So we can have some split frequencies here.
[00:58:11] Okay.
[00:58:13] [music]
[00:58:18] And maybe use delay.
[00:58:21] The top one and the lower one, different settings.
[00:58:26] Can I...
[00:58:28] [music]
[00:58:31] It's really here for sure.
[00:58:35] Let's go for three here.
[00:58:39] [music]
[00:58:43] The mixer, bring it back together.
[00:58:52] Output, maybe let's trigger this here with some random stuff.
[00:59:10] 16 notes.
[00:59:12] [music]
[00:59:21] Yeah, that's nice.
[00:59:23] Then we can take the dies module and put a modulator on it.
[00:59:31] And then we just modulate this, I guess.
[00:59:36] Maybe a chance module, so we don't randomize every time.
[00:59:44] And then here we change this too.
[00:59:53] And the third one also.
[00:59:56] Let's see how this sounds.
[00:59:58] [music]
[01:00:05] Nice.
[01:00:07] Let's get mod 16 notes.
[01:00:13] Maybe, maybe bipolar.
[01:00:16] And then we modulate here the value.
[01:00:22] This value is also bipolar, of course.
[01:00:25] Maybe not so much.
[01:00:28] I want to use this.
[01:00:35] I guess we use the sharp celebrity.
[01:00:41] Does it play? Yeah, it plays.
[01:00:47] [music]
[01:01:05] So I can split basically this wavetable here into different frequency ranges
[01:01:11] and then process it differently, then create some more interesting rhythms with this.
[01:01:19] Or whatever you want to do with it.
[01:01:22] [music]
[01:01:38] Maybe a sample and hold here.
[01:01:42] Bam.
[01:01:43] Or let's say here.
[01:01:47] And then maybe use something more complex here.
[01:01:54] Edge Lord.
[01:01:56] Yeah, that sounds like a wavetable I did.
[01:02:03] And then we randomize this to position here, the wavetable position.
[01:02:13] [music]
[01:02:18] And maybe a filter.
[01:02:24] Let's use a vocal wall of the day.
[01:02:43] Maybe it's better to use it here.
[01:02:55] Yeah, it's better.
[01:02:59] [music]
[01:03:28] Maybe too much XP and a sound key.
[01:03:32] It's probably better.
[01:03:36] I also want to randomize this.
[01:03:38] I don't need a modulator for this.
[01:03:47] Also a spypuller, yeah.
[01:03:55] So yeah, that's possible now in the grid.
[01:03:59] [music]
[01:04:26] Well, it could be nice to change it at tech time.
[01:04:34] What's the name?
[01:04:37] [music]
[01:04:52] Okay, nice.
[01:04:53] So let's catch up with the chat here.
[01:04:56] What's going on in the chat?
[01:04:58] [music]
[01:05:08] Bitwig has the capacity to be the best door of all time
[01:05:13] if it just made a few minor inclusions.
[01:05:19] For me, it's already the best door of all times.
[01:05:22] It's just modular from the ground up.
[01:05:25] You can take anything and pull it apart.
[01:05:28] You can put it together differently.
[01:05:31] You can experiment.
[01:05:33] Everything is just so playful.
[01:05:35] It's just fun to play around and experiment
[01:05:39] and lose yourself in experimenting.
[01:05:42] The grid is just so much fun to explore
[01:05:47] and to create sounds with it
[01:05:49] and test out some ideas.
[01:05:53] It's so easy to do and straightforward.
[01:05:57] Yeah, I can wait for all these, let's say,
[01:06:05] traditional features that you usually want in a door.
[01:06:12] For me, it's already heaven, basically heaven on earth.
[01:06:18] So the new oscilloscope, oh yes.
[01:06:21] There's a new oscilloscope.
[01:06:25] That's a new oscilloscope? No.
[01:06:36] No trigger scope, waveform.
[01:06:56] How is waveform different from the oscilloscope?
[01:07:06] Sorry about this line here, this needs a pace.
[01:07:14] A long release, a long beep-a-boop, a little bit of a day.
[01:07:30] Maybe I use your spread.
[01:07:46] The oscilloscope has a new waveform style.
[01:08:08] Not this one here, right? It's in the grid.
[01:08:13] All the visualizations look a bit different
[01:08:18] because it's completely rewritten if I'm not wrong.
[01:08:22] Different graphics back end.
[01:08:31] It looks a bit different now.
[01:08:47] That's how a saw looks.
[01:09:16] Both oscilloscopes should have filled waveforms here.
[01:09:35] Okay, I see.
[01:09:37] But what is this waveform here?
[01:09:41] It looks exactly like the oscilloscope, but why is it called waveform?
[01:09:48] It's happening there.
[01:10:56] Double, double.
[01:11:22] Maybe I want to have here a little bit more.
[01:11:27] Put this here.
[01:11:37] I want to have this here and here I want to have a notch.
[01:11:41] I want to have an Xp.
[01:12:06] That's that low.
[01:12:16] One of the coolest features of Bitwig is the grid and how you can build an analog sounding synth from scratch.
[01:12:43] It's actually not impossible with something else, but it's so straightforward and so fast.
[01:12:55] Let me build some drums here so we can put some new devices on the master.
[01:13:02] Let's go for e-kick.
[01:13:05] We love the e-kick.
[01:14:05] Let's go.
[01:14:25] Let's go with the light.
[01:18:15] Let's go.
[01:18:25] Also not a real teacher in any way.
[01:18:49] Oh, this also looks new here. Some slight gradient in there.
[01:19:01] Yeah, the graphics engine really makes a difference in my opinion.
[01:19:07] It's probably, you have to keep in mind they completely rewrote the whole graphics engine basically.
[01:19:15] It's now working not on the CPU, it's on the GPU now.
[01:19:21] So it's probably a big task actually to rewrite something like this.
[01:19:29] So expect some bugs here and there.
[01:19:49] Let's put the compressor on.
[01:19:55] Hey Fabi, we get.
[01:20:01] Is the sidechain delay bug fixed?
[01:20:05] Sidechain delay bug. I mean there are some latency issues here and there with different methods.
[01:20:17] But I haven't tried it yet. It's probably still in there.
[01:20:21] I have no idea.
[01:20:25] Maybe this allows for more fancy graphics in the future devices.
[01:20:29] At least it makes it easier on your CPU.
[01:20:33] I know a lot of instances where I had basically big grids.
[01:20:41] Stuff like this here and then the more stuff you put in, right?
[01:20:45] And you have more visuals in there and then you can see how the frame drops basically.
[01:20:51] Every time you put something more into it, the frame drops down.
[01:20:55] So now the whole processing is basically on the CPU or the audio processing is on the CPU and the graphics processing is on the GPU.
[01:21:03] It's a big step. Yeah, the latency.
[01:21:11] Let's do more drum bass tracks. I have to do new mix tapes.
[01:21:15] Fabi.
[01:21:17] I need content.
[01:21:21] Latency, schmaitency. Yeah, I mean you can work around it.
[01:21:25] That's actually the great thing. You can work around most of the stuff in Bitwig.
[01:21:31] You have problems with something. You can build either a device or can work around it.
[01:21:35] [Music]
[01:22:03] Oh yeah, I completely forgot another new feature.
[01:22:07] [Music]
[01:22:11] Another new feature is the multi-node now has something like a learn chord feature, right?
[01:22:17] So all you have to do now is press learn chord and then you press some keys on the keyboard.
[01:22:23] Then when you release the keys, you can see down here we have now all the right settings.
[01:22:31] It's basically chord memory.
[01:22:35] [Music]
[01:22:37] Really need sometimes when you have a chord in mind and you don't want to dial in here all the numbers.
[01:22:43] It also takes you in the velocity offset.
[01:22:49] Looks like so when you press multiple different keys, nice one.
[01:22:55] So it's really a time saver.
[01:23:01] Right, you just press learn chord and then press your notes and release and then you have everything in there.
[01:23:13] Really nice. It's not a big thing but nice to have.
[01:23:23] Rank up the release here.
[01:23:31] Maybe too many notes.
[01:23:35] [Music]
[01:23:51] Ah nice, much better.
[01:23:55] [Music]
[01:24:03] Oh, Pitchy Aida.
[01:24:07] [Music]
[01:24:11] Every time I'm on stream my beard is actually start to itch for some reason.
[01:24:19] It's not like I'm doing coke or something like this.
[01:24:23] My beard starts to itch for some reason.
[01:24:29] Up down.
[01:24:35] Up down.
[01:24:37] Let's use this one.
[01:24:41] [Music]
[01:25:07] The convolution reverb is probably my most used reverb device now.
[01:25:13] I have also, I did a lot of different recordings.
[01:25:19] In post response recordings here, I have some kind of, I can show you this here.
[01:25:25] This is a zoom device here. It's actually a port channel recorder.
[01:25:31] It records different rooms.
[01:25:35] It's pretty interesting inside here of this device to use some impulse responses with BNORO informations.
[01:25:45] Actually, let me pull something up here.
[01:25:49] My browser.
[01:25:55] [Music]
[01:26:01] That's here.
[01:26:05] That's a floor.
[01:26:09] A big building.
[01:26:13] Right, this is without.
[01:26:17] This is basically a stereo impulse response.
[01:26:21] It's actually BNORO, so it's encoded with, you know, it sounds like it's coming from the back and from the front and so on.
[01:26:29] [Music]
[01:26:35] And it's soon to be shared on my Patreon. I just collecting stuff.
[01:26:39] Right, it's not like I'm sampling every day.
[01:26:43] [Music]
[01:27:09] Yeah, that's basically here the learn feature.
[01:27:13] There's also live updating. What does this mean?
[01:27:17] Let me explore this here.
[01:27:19] Live node update. Updates each node, units, output immediately when it's enabled or pitch values are changed, modulated.
[01:27:31] Oh, yeah, that's right.
[01:27:33] So the problem with the MIDI chord over the MIDI node here is that you can hold basically a chord like this.
[01:27:45] I'll bring this up here.
[01:27:49] Right, and then you modulate here something and then it doesn't change because you basically have the gate signal open from the last thing from the last trigger.
[01:27:59] So now when you use this, you can change it.
[01:28:03] [Music]
[01:28:15] So now you can put on some modulators here and just modulators.
[01:28:21] Let's say randomly here.
[01:28:25] I'm actually not sure is this also micro pitch thing. Let me see. Let's disable this.
[01:28:35] [Music]
[01:28:43] No, it's in semitone steps. So it's not like that you have loads. So in between that would be nice if you actually could, you know, but I guess it's not that easy to do.
[01:28:54] [Music]
[01:28:59] Let's modulate here this one here. Up down. I'm using bipolar. Yeah, yeah, yeah.
[01:29:06] Eighth note.
[01:29:10] [Music]
[01:29:23] Maybe too fast.
[01:29:27] And then a diatronic transposer maybe to keep it in the scale.
[01:29:31] [Music]
[01:29:51] [Music]
[01:30:04] Interesting. Hmm.
[01:30:09] So when you have a lot of...
[01:30:14] Let's go to three or maybe two.
[01:30:19] [Music]
[01:30:47] [Laughter]
[01:30:50] Flight of the Bumblebee. Yeah, exactly.
[01:30:55] Okay. So yeah, this is live updating basically. This is what this means. So you can change or modulate here these numbers and it's updating all the frequencies on the fly.
[01:31:10] Pretty nice.
[01:31:16] Let's remove this here for...
[01:31:22] I wanted to actually do some kind of...
[01:31:29] Interesting. So it's persisting the feedback buffer.
[01:31:37] [Music]
[01:31:47] [Music]
[01:31:57] [Music]
[01:32:15] It's also nice for dialing in the right notes. Just holding down and listening to the appreciator and then changing at these numbers.
[01:32:27] [Music]
[01:32:47] [Music]
[01:32:57] [Music]
[01:33:07] [Music]
[01:33:27] Let's put the step sequence on that.
[01:33:32] [Music]
[01:33:38] Duplicators. That's a bit faster.
[01:33:44] [Music]
[01:33:49] Let's use different odd step numbers.
[01:33:54] [Music]
[01:34:02] I'm in stream chat right now. Yeah, you are on Discord. That's how it works. It's all connected.
[01:34:12] [Music]
[01:34:32] I haven't used Valhalla. Super massive.
[01:34:39] Not once, this stream.
[01:34:44] [Music]
[01:34:54] [Music]
[01:35:05] [Music]
[01:35:15] [Music]
[01:35:25] [Music]
[01:35:37] Okay, okay.
[01:35:41] [Music]
[01:35:47] Scale. Scale.
[01:35:53] [Music]
[01:36:22] Okay, that's that.
[01:36:27] Mesh glue. Auto timing.
[01:36:35] Oh, the skip jump is really peeking out. Holy shit.
[01:36:42] [Music]
[01:36:57] Compressors really working slowly, trying to push everything together slowly.
[01:37:11] And let's put your saturate on that. Let's listen to it.
[01:37:16] [Music]
[01:37:36] [Music]
[01:37:46] [Music]
[01:37:56] [Music]
[01:38:23] I want to change here the modulation strength of this one.
[01:38:31] I think it's this one here, right?
[01:38:36] Yeah.
[01:38:39] [Music]
[01:38:59] [Music]
[01:39:20] I also tweak early, late, not a bit, because those have quickly two different rivers together.
[01:39:27] You mean here?
[01:39:31] [Music]
[01:39:37] Yeah, this one here is more or less used to put it in a room.
[01:39:42] And this is more like, I want to use it as a reverb, so to make it longer.
[01:39:47] Then here, even more longer, then this is much more longer.
[01:39:52] [Music]
[01:39:55] So longer is better.
[01:39:58] [Music]
[01:40:17] I also discovered here, when you put, I think I showed this in some kind of video,
[01:40:25] instead of a low pass here, let's say you want to cut out some high end, right?
[01:40:32] You want to remove some tops.
[01:40:39] And you want to get this low five feel.
[01:40:41] I usually go for, or sometimes I go for a lag.
[01:40:47] So a lag is basically when I use here a value, go into an oscilloscope.
[01:41:00] Right, the just delays basically might change.
[01:41:03] So I go here to 100% and then it slowly fades up to 100%.
[01:41:08] It takes, or brings latency to a signal.
[01:41:13] But when you put this on an audio rate signal, let's say an audio signal,
[01:41:18] then it has kind of a low pass effect.
[01:41:22] [Music]
[01:41:34] It sounds a bit to me like tape saturation in a way, at certain positions.
[01:41:41] So when you want to go for the slow five feel, or you want to create some kind of tape saturation effect,
[01:41:47] then a lag on an audio signal is sometimes brings in the right feels.
[01:41:54] [Music]
[01:42:06] Alright, go for noise here.
[01:42:09] We don't need the low pass.
[01:42:11] [Music]
[01:42:22] Let's use a lag also on white noise, multiply this.
[01:42:27] [Music]
[01:42:54] [Music]
[01:43:23] Maybe stereo, nice.
[01:43:26] [Music]
[01:43:48] [Music]
[01:44:15] Bit of pitch wobble here.
[01:44:18] [Music]
[01:44:22] Bit plus.
[01:44:24] [Music]
[01:44:26] Hey Lulu, Lulu sound systems, welcome on Twitch.
[01:44:31] [Music]
[01:44:52] I think I need some drums on top, right?
[01:44:55] [Music]
[01:45:05] [Music]
[01:45:15] [Music]
[01:45:25] [Music]
[01:45:35] [Music]
[01:45:52] Oh shit.
[01:45:54] [Music]
[01:46:23] Sounds like a...
[01:46:26] [Music]
[01:46:48] Now we have a clap.
[01:46:53] Organic clap.
[01:46:55] [Music]
[01:47:09] Okay.
[01:47:11] [Music]
[01:47:21] [Music]
[01:47:31] [Music]
[01:47:41] [Music]
[01:47:51] [Music]
[01:48:07] So on this one here, this is this one here.
[01:48:10] [Music]
[01:48:38] [Music]
[01:48:48] [Music]
[01:48:58] [Music]
[01:49:16] And a delay.
[01:49:21] [Music]
[01:49:26] And a bit of filtering.
[01:49:29] [Music]
[01:49:37] Lab mod.
[01:49:40] [Music]
[01:50:03] And here's basically the same problem I want to match.
[01:50:07] I need to fix it in, or the dry signal is probably at a completely different level.
[01:50:14] I need to use the chain.
[01:50:17] Oh shit.
[01:50:19] Put this in there.
[01:50:21] And I can match basically the output of the filter plus and the dry input signal here.
[01:50:27] [Music]
[01:50:31] Not that much difference.
[01:50:35] [Music]
[01:50:53] Check undo in clocks.
[01:50:55] Okay.
[01:50:57] Maybe I saved this here for now.
[01:51:00] [Music]
[01:51:25] What's the name? Tilt.
[01:51:28] [Music]
[01:51:35] When I need always a visualizer, when I tilt something, I always want to see what's happening here.
[01:51:41] [Music]
[01:51:44] In my opinion, also the speed setting needs something between freeze and slow.
[01:51:49] Or something to change it.
[01:51:52] Because freeze is just freeze and then when you want to update it, you have to click, you know, slow, back, freeze.
[01:52:01] [Music]
[01:52:04] At least some button that you can press it in can, you know, reset it or clear it.
[01:52:10] Or a speed setting where you can change the speed between slow and freeze.
[01:52:15] [Music]
[01:52:44] In drum bass on the master, I usually want to push around 1.5K.
[01:52:48] I never want to dip for some reason.
[01:52:51] It's where the hi-hat and the tops of the snare drum is.
[01:52:56] And I want to usually want to push it.
[01:52:59] Push it, push it.
[01:53:01] [Music]
[01:53:06] Yeah, 500. That's more like a region I want to dip something.
[01:53:10] [Music]
[01:53:17] Transistor, tube, clean.
[01:53:20] [Music]
[01:53:37] Yeah, I can hear it. It's very subtle.
[01:53:40] It has something different on the right channel.
[01:53:43] [Music]
[01:54:12] [Music]
[01:54:19] Okay. It's actually something I missed in the stream.
[01:54:23] I think I kind of already covered everything.
[01:54:27] Oh yeah, the undo, right?
[01:54:31] So how do we test this?
[01:54:34] Let's actually use, or maybe let's use your vital for some reason.
[01:54:45] That's a clap plug-in or clap instance.
[01:54:50] So you can change this, right?
[01:54:52] And then undo.
[01:54:54] Bam!
[01:54:56] Works.
[01:55:14] No, that's not what should happen.
[01:55:20] So I guess not everything is recognized as...
[01:55:31] Okay.
[01:55:35] Yeah, the editor inside of vital is not...
[01:55:41] So I guess there are some edge cases.
[01:55:46] So probably only the parameters that are exposed in here, right?
[01:55:51] I guess.
[01:55:59] So all that's...
[01:56:00] Yeah, it's probably like this because everything in here is not reachable by the door or by the host.
[01:56:07] I guess.
[01:56:08] It's only the parameters that are exposed here from the VST itself that you can automate.
[01:56:35] So yeah, the problem here is, like you saw, right?
[01:56:42] You put in a lot of changes and then you think, oh, let's undo actually to go back to my initial state.
[01:56:49] Then you press it one step too far, right?
[01:56:53] Then it just removes the device.
[01:56:56] Then you have to put it back with redo.
[01:57:01] Yeah.
[01:57:11] Could lead to some problems.
[01:57:14] But at least it's possible.
[01:57:18] No crash so far.
[01:57:40] Over is not available in here, right?
[01:57:45] Shaper, transfer, shred.
[01:57:50] Let's go for shred here.
[01:57:56] Put this back in here.
[01:58:04] Out, out, out, out.
[01:58:14] Out.
[01:58:24] Out.
[01:58:34] Out.
[01:58:44] Out.
[01:58:54] Out.
[01:59:04] Out.
[01:59:14] Out.
[01:59:20] Split down here.
[01:59:23] Cross over to, this is the low end here.
[01:59:30] It's the low out.
[01:59:39] Then use a different attack and decay down here.
[01:59:47] Mix it back together, I guess.
[01:59:52] Out.
[02:00:18] I probably want to have the mod wheel involved.
[02:00:25] The mod wheel then.
[02:00:42] Pitch it down one octave.
[02:01:11] Maybe use this one here as an output.
[02:01:23] Or exchange for cross over three and just use these two and leave the middle out.
[02:01:38] Let's change this for hollow.
[02:01:59] Out.
[02:02:25] Nice.
[02:02:27] Then go into pitch correct thing here.
[02:02:53] Out.
[02:03:19] We can see it all.
[02:06:04] So something I overlooked.
[02:06:28] On screen displays to visualize the gain curve of each EQ both on the device panel and in the mixer panel.
[02:06:45] Is it this curve here? These small lines?
[02:07:10] The compressor and the pick limit also show here the gain reduction.
[02:07:17] I'm actually never on this mixing page. I have no idea if this is new or this is an old feature.
[02:07:35] Let's make some experiments here.
[02:07:45] What's the name?
[02:07:55] Back into chroma.
[02:08:15] Out.
[02:08:43] The mixing page hasn't changed too much.
[02:09:07] Filter.
[02:09:11] This is monophonic.
[02:09:15] Let's do it.
[02:09:44] Out.
[02:10:58] With lot.
[02:12:03] It's a plumecophone after all.
[02:12:23] Out.
[02:21:31] We open up the full build differently.
[02:21:41] That's a bit fast but fast is better.
[02:21:51] We open up the full build differently.
[02:22:11] We open up the full build differently.
[02:22:21] I probably have to adjust the compressor on the masa.
[02:22:41] I'm going to turn off the compressor.
[02:25:15] Maybe a sidechain.
[02:25:21] Time for the sidechain.
[02:25:25] I should have renamed this.
[02:25:45] Oh, there is an output. I used the internal sequencer.
[02:25:51] There is an out output.
[02:26:01] I'm going to turn off the compressor.
[02:26:53] Something like this.
[02:26:59] Maybe too loud.
[02:27:09] I'm going to turn off the compressor.
[02:29:03] And the low cut.
[02:29:23] I'm going to turn off the compressor.
[02:29:37] Maybe the bass.
[02:29:57] I'm going to turn off the compressor.
[02:30:21] Let's use a trigger and not a trigger hold.
[02:31:11] Okay.
[02:31:21] Let's use a trigger and not a trigger hold.
[02:38:21] Too many.
[02:38:31] Let's use a trigger and not a trigger hold.
[02:40:11] Let's select this.
[02:40:21] Let's use a trigger and not a trigger hold.
[02:41:41] Okay, sounds probably shit on my speakers, but on my headphones it sounds nice.
[02:42:51] Let's go into an FX selector.
[02:44:11] Let's use a trigger and not a trigger hold.
[02:44:27] Okay, nice.
[02:44:35] What's up?
[02:44:39] Good to know.
[02:46:39] Let's use a trigger and not a trigger hold.
[02:46:49] Let's use a trigger and not a trigger hold.
[02:47:39] There is no instrument in the update.
[02:47:49] Let's use a trigger and not a trigger hold.
[02:48:09] Let's use a trigger and not a trigger hold.
[02:48:19] It's a really nice feature with this learning.
[02:48:29] Let's use a trigger and not a trigger hold.
[02:50:49] I really wish Bitwig would release an update that improves the piano roll.
[02:50:59] There's probably something coming with 6.0.
[02:51:19] Let's use a trigger and not a trigger hold.
[02:52:39] It costs you $2. You have to donate now.
[02:53:07] What's the final verdict? Are we happy with the update now?
[02:53:17] Let's use a trigger and not a trigger hold.
[02:53:33] The UI is a bit laggy. It feels like it's lagging a bit.
[02:53:49] Overall, I would say it's much faster. It feels at least faster.
[02:54:17] There are some visual issues. There's also some fonts here.
[02:54:27] It looks sometimes not right. Or it's too thin.
[02:54:33] Overall, it works great.
[02:54:43] BigMonster thinks it's a good update.
[02:54:53] I think the complete rewrite from CPU to GPU is already a big update.
[02:55:01] It's probably a lot of work they invested in this.
[02:55:17] There's a 30-day demo.
[02:55:29] If you think it's great, you can ask me. I have 8 track keys.
[02:55:47] My birthday is also on the first.
[02:56:03] There are a lot of different graphics cards.
[02:56:31] I'm a steer, exactly.
[02:56:35] I made the first.
[02:56:51] It's so dreamy.
[02:57:15] It's 11.
[02:57:37] It's a good update.
[02:58:01] I'm just aligning some top notes.
[02:58:13] Let's hear the sounds.
[02:58:39] Too many overtones already.
[02:59:07] It's a good update.
[02:59:31] It's the same.
[02:59:47] It's a good update.
[03:01:03] There's a lot of bullshit on YouTube, but you can learn from that.
[03:01:25] There were forums, but not really for music production.
[03:01:51] Most of the forums were about making music on computer.
[03:02:07] There was a limited audio to media.
[03:02:35] There's a lot of content to be done.
[03:05:55] It's maybe too long.
[03:06:13] There are some lindrums here.
[03:13:17] Let's just C1 to E1.
[03:14:27] Bass.
[03:14:37] Trigger.
[03:14:47] 12.
[03:15:13] Bass synthwave tune ever.
[03:16:23] Bass.
[03:16:31] I'm not feeling the speed here for some reason.
[03:16:41] Bass.
[03:17:05] I'm not feeling it.
[03:20:45] Aphrygian of course.
[03:20:51] Sign.
[03:20:57] Bass.
[03:21:01] We need some noise.
[03:21:07] We need mono.
[03:21:23] Then bring this in.
[03:21:33] And hit the plus.
[03:21:43] Maybe not too much here.
[03:21:59] Yeah, we bring this in.
[03:22:19] FX2.
[03:22:23] EQ2 on it.
[03:22:27] Low cut and low device.
[03:22:33] Much better.
[03:22:43] And maybe the pitch.
[03:22:53] Bass.
[03:22:57] Bass.
[03:23:01] Bass.
[03:23:05] Bass.
[03:23:09] Bass.
[03:23:13] Bass.
[03:23:17] Bass.
[03:23:21] [Music]
[03:23:30] Yeah.
[03:23:32] So all you need for bassline is actually a bit of noise
[03:23:42] and a bit of FM and then you just use a notch
[03:23:46] and you filter it out and that's it, basically.
[03:23:50] At least that's how I do it.
[03:23:54] Simple is better.
[03:23:57] [Music]
[03:24:04] Uh...
[03:24:07] That's that.
[03:24:10] A bit less noise here.
[03:24:12] Then we bring in maybe hit this one later on.
[03:24:17] Uh...
[03:24:23] Let's see how this sounds.
[03:24:25] [Music]
[03:24:33] Yeah, let's bring in the snare.
[03:24:36] Put the Mb snare here.
[03:24:39] [Music]
[03:24:58] [Music]
[03:25:07] [Music]
[03:25:16] Well, well, well, well.
[03:25:19] [Music]
[03:25:26] [Music]
[03:25:35] [Music]
[03:25:53] That's nice but very static.
[03:25:56] Let's go with the cutoff, this one here.
[03:25:59] [Music]
[03:26:20] Sometimes I wish you could just click on this here.
[03:26:24] Actually, you can.
[03:26:25] If you don't change the parameter, it gets the top one.
[03:26:28] [Music]
[03:26:50] Bring this down.
[03:26:52] [Music]
[03:27:02] [Music]
[03:27:12] [Music]
[03:27:24] That's okay.
[03:27:26] [Music]
[03:27:29] Let's focus here on the first last bit.
[03:27:33] [Music]
[03:27:45] Sign.
[03:27:47] [Music]
[03:27:57] Oh, that's pretty deep.
[03:27:58] [Music]
[03:28:27] Release.
[03:28:29] [Music]
[03:28:39] Oh, yeah.
[03:28:41] [Music]
[03:28:52] [Music]
[03:29:13] This is basically how I do a drum bass for hours.
[03:29:16] Okay.
[03:29:18] [Music]
[03:29:20] This is why I don't stream.
[03:29:22] You can't stream this stuff.
[03:29:24] In my opinion, it's pretty boring, I actually watch.
[03:29:27] But I just go into the details and, you know,
[03:29:30] build exactly the sound for this small little part.
[03:29:35] [Music]
[03:29:36] Until it fits.
[03:29:38] [Music]
[03:29:45] And it sounds shit.
[03:29:48] [Music]
[03:30:02] Make the pitch.
[03:30:04] [Music]
[03:30:21] [Music]
[03:30:24] [Music]
[03:30:36] Maybe I duplicate this here because I can move in the reverb
[03:30:41] at this point, but I don't want to get the reverb from here.
[03:30:44] So...
[03:30:52] I do something like this and put reverb on here.
[03:30:57] [Music]
[03:31:00] And maybe I use a different thing.
[03:31:05] [Music]
[03:31:12] That's this one here.
[03:31:14] [Music]
[03:31:22] So basically, one just only reverb on this part here.
[03:31:26] So I have a different sounding bass there.
[03:31:29] [Music]
[03:31:33] Maybe I can kill here.
[03:31:35] [Music]
[03:31:51] [Music]
[03:31:56] [Music]
[03:32:03] Is there trouble in the chat?
[03:32:05] Oh no, what happened?
[03:32:07] [Music]
[03:32:09] Reba door guys rated?
[03:32:13] [Music]
[03:32:20] [Music]
[03:32:24] [Music]
[03:32:26] Maybe I duplicate this one here.
[03:32:29] [Music]
[03:32:32] I need a different sound here.
[03:32:35] [Music]
[03:32:43] Not too much pitch.
[03:32:45] [Music]
[03:32:50] Man, I love phase four.
[03:32:52] [Music]
[03:32:55] Yeah, pitch down.
[03:32:56] Pitch down.
[03:32:57] [Music]
[03:33:02] And maybe an EQ on there.
[03:33:05] [Music]
[03:33:13] I start here.
[03:33:15] Frequency.
[03:33:16] [Music]
[03:33:21] Maybe a bit higher.
[03:33:22] [Music]
[03:33:25] Then put another one here.
[03:33:29] Maybe a rock against it.
[03:33:34] [Music]
[03:33:39] Let's see.
[03:33:40] [Music]
[03:33:44] Maybe more overtones.
[03:33:45] [Music]
[03:33:49] Like this.
[03:33:50] I don't know.
[03:33:51] [Music]
[03:34:00] Sounds cool, but doesn't groove.
[03:34:05] [Music]
[03:34:19] I could put in some stereo noise there.
[03:34:24] Yeah, yeah, yeah, yeah, yeah.
[03:34:27] [Music]
[03:34:38] Okay, that's that.
[03:34:41] Maybe I can play something along with the...
[03:34:45] with addicted drums,
[03:34:47] or just drag in some kind of loop
[03:34:51] to layer it a bit with the...
[03:34:55] Let me see.
[03:34:56] What do I have here?
[03:35:00] Something minimal.
[03:35:02] [Music]
[03:35:08] [Music]
[03:35:37] Very big bass drum in there.
[03:35:39] [Music]
[03:35:57] Let's go for this one.
[03:35:59] [Music]
[03:36:05] Let's drag this in here.
[03:36:06] This is one on 72.
[03:36:08] [Music]
[03:36:27] MMMMMM.
[03:36:29] Beep, beep, beep.
[03:36:31] [Music]
[03:36:45] Something needs to be here.
[03:36:47] [Music]
[03:36:50] Let's do another one.
[03:36:52] Bass floor.
[03:36:53] [Music]
[03:36:58] I have some rough idea of what I want to have here.
[03:37:03] [Music]
[03:37:12] Let's try.
[03:37:14] [Music]
[03:37:15] Maybe there's an edit on here.
[03:37:17] [Music]
[03:37:39] Serial noise.
[03:37:40] [Music]
[03:37:51] Maybe not synced.
[03:37:54] [Music]
[03:38:07] Benna.
[03:38:08] [Music]
[03:38:17] That's the last bass there.
[03:38:19] [Music]
[03:38:33] Okay, let's chime this.
[03:38:35] [Music]
[03:38:39] Yeah, that's nice.
[03:38:41] I have to restart.
[03:38:42] [Music]
[03:38:46] And then it needs to be here.
[03:38:48] Filter.
[03:38:49] [Music]
[03:38:54] Bam, bam.
[03:38:55] [Music]
[03:38:57] Yeah, let's go down.
[03:38:59] [Music]
[03:39:08] And a bit of pitch down.
[03:39:10] [Music]
[03:39:11] Pitch, what you think?
[03:39:13] [Music]
[03:39:14] Minus five, maybe.
[03:39:15] [Music]
[03:39:36] Yeah, there needs to be some kind of reverb there.
[03:39:40] Maybe in front of the distortion.
[03:39:43] [Music]
[03:39:47] Short one.
[03:39:49] [Music]
[03:39:55] Resonators, snare tops, drums.
[03:39:59] That's pretty short.
[03:40:00] [Music]
[03:40:02] Yeah.
[03:40:03] [Music]
[03:40:23] That's okay.
[03:40:24] Let's see how this sounds.
[03:40:26] Context.
[03:40:28] [Music]
[03:40:36] Okay.
[03:40:37] [Music]
[03:40:40] Here's something different.
[03:40:41] [Music]
[03:40:44] Just try and replace here different...
[03:40:48] different impulse response.
[03:40:51] [Music]
[03:41:19] Yeah, maybe higher.
[03:41:21] [Music]
[03:41:25] [Music]
[03:41:29] [Music]
[03:41:39] [Music]
[03:41:48] [Music]
[03:41:51] A bit too much here.
[03:41:53] [Music]
[03:42:08] Okay.
[03:42:09] So this is the whole bass sequence here.
[03:42:12] [Music]
[03:42:14] And now the funny part is always to put the delay on that.
[03:42:17] [Music]
[03:42:18] No feedback and just delay it by two 16 notes.
[03:42:22] [Music]
[03:42:34] Nice.
[03:42:35] These are the drums.
[03:42:37] [Music]
[03:42:41] Let's put here an over on there.
[03:42:44] [Music]
[03:42:52] Oh yeah, I need to cut you some frequencies from this one.
[03:42:56] EQ plus kick drum.
[03:42:59] Yes, the kick.
[03:43:00] [Music]
[03:43:17] And then the snare.
[03:43:19] [Music]
[03:43:22] Just skip it simple here.
[03:43:24] [Music]
[03:43:27] Maybe around here.
[03:43:29] [Music]
[03:43:32] But I keep the rest.
[03:43:34] [Music]
[03:43:55] [Music]
[03:43:58] Come on here.
[03:44:00] Take also your over.
[03:44:02] [Music]
[03:44:16] Okay, those here again.
[03:44:18] [Music]
[03:44:21] The little delay.
[03:44:23] [Music]
[03:44:25] Not there and I go till the end.
[03:44:28] [Music]
[03:44:31] Lots of micro editing here.
[03:45:00] Okay, let's unfold everything here.
[03:45:02] Let's stretch it out a bit.
[03:45:04] [Music]
[03:45:30] Let's remove this.
[03:45:39] Also something short.
[03:45:52] Microphones.
[03:46:11] I think I need more distortion.
[03:46:31] And more pitch.
[03:46:33] [Music]
[03:46:35] [Music]
[03:46:37] [Music]
[03:46:39] And maybe...
[03:46:41] [Music]
[03:46:43] A bit of modulation.
[03:46:44] Or maybe not a tool.
[03:46:45] Maybe I'll use another filter.
[03:46:47] [Music]
[03:46:49] [Music]
[03:46:50] Another form.
[03:46:52] Classic.
[03:47:16] Can I re-trigger those here?
[03:47:40] Um...
[03:47:46] Humming
[03:47:51] Humming
[03:48:16] Okay.
[03:48:17] And then...
[03:48:20] Humming
[03:48:24] Maybe I need another EQ.
[03:48:27] Humming
[03:48:36] Yeah, I won't come out with the tops at the end.
[03:48:40] Music
[03:49:10] Okay, so we need a duck does here.
[03:49:12] On side chain.
[03:49:16] Drum base, kick, kick, kick, kick.
[03:49:20] Music
[03:49:29] Also the snare.
[03:49:31] Music
[03:49:52] Side split, get side.
[03:49:56] So we don't need side information.
[03:49:59] So the low end only here.
[03:50:01] Music
[03:50:15] Okay, maybe I use my fancy auto leveler here.
[03:50:18] Music
[03:50:48] Okay, kind of like it.
[03:50:50] Also cool name.
[03:50:54] Safe as...
[03:50:56] Drum base, beta...
[03:51:00] Iron man.
[03:51:02] Okay, that's a good name.
[03:51:04] Bam.
[03:51:06] Yeah, you can set the...
[03:51:14] Yeah, it's a PCM clip on the left side.
[03:51:17] PCM clipping minus 0.3 and then it's...
[03:51:20] Completely done.
[03:51:22] I don't know if they implemented this because I set it.
[03:51:26] Because I said I want to have zero reds here when I use a clip.
[03:51:31] Alright, and...
[03:51:33] Yeah.
[03:51:35] So we can finally put this to the rest.
[03:51:43] Music
[03:51:51] I need the chord.
[03:51:53] So run E.
[03:51:56] Then take something strange here.
[03:52:02] And not so strange but...
[03:52:04] Music
[03:52:24] Music
[03:52:46] Once this...
[03:52:49] Post note of the...
[03:52:53] Reburst.
[03:52:55] Thank you.
[03:52:57] Thank you this first button.
[03:53:00] Music
[03:53:08] Music
[03:53:36] I need the...
[03:53:38] Crash here.
[03:53:40] Sound.
[03:53:42] Music
[03:53:56] The fuck?
[03:53:58] Oh, there's some...
[03:54:00] Final noise.
[03:54:02] Music
[03:54:09] Let's need the reverb.
[03:54:11] Yeah, I need the tops.
[03:54:20] Music
[03:54:44] Crash.
[03:54:46] That's okay.
[03:54:50] Mmm, that's...
[03:54:52] It's the crash and I take a different crash here.
[03:54:58] Music
[03:55:21] I think that's a bit too long here.
[03:55:24] Music
[03:55:34] Music
[03:55:44] Music
[03:56:01] Let's try if I get here the super massive on the bass.
[03:56:05] Music
[03:56:20] Let's get this here.
[03:56:23] Music
[03:56:41] Oh, is that actually a problem with the balancing?
[03:56:44] Still now.
[03:56:46] Music
[03:56:50] Let's try again.
[03:56:52] Music
[03:57:07] Doesn't sound right.
[03:57:09] Music
[03:57:20] Music
[03:57:30] Music
[03:57:40] Now, let's get...
[03:57:42] Music
[03:57:52] Music
[03:58:02] Music
[03:58:12] Oh, that's very...
[03:58:14] On the left side.
[03:58:18] Music
[03:58:25] And then we need...
[03:58:27] All of this.
[03:58:30] Music
[03:58:48] There's different kits here.
[03:58:50] What's the kit?
[03:58:51] This one.
[03:58:53] Music
[03:58:59] Music
[03:59:09] Music
[03:59:19] Music
[03:59:24] Sounds off maybe I'll leave this out of the drummers.
[03:59:28] For now.
[03:59:31] Music
[04:00:00] Music
[04:00:25] Something is off.
[04:00:28] Sounds off to me.
[04:00:30] Music
[04:00:38] Oh, I see.
[04:00:40] I completely fucked up here to copy and paste stuff because of this one here.
[04:00:46] Yeah, yeah, yeah, I see.
[04:00:48] Music
[04:00:56] Double down on this.
[04:00:58] Music
[04:01:02] Music
[04:01:16] Music
[04:01:25] Music
[04:01:49] Okay, these are some rights.
[04:01:54] Yeah, sorry for the drum bass.
[04:01:56] I usually make some chill out stuff on stream, but...
[04:02:00] I don't know. It just happened.
[04:02:03] Sometimes it just happens.
[04:02:08] Music
[04:02:27] What's that website called here?
[04:02:29] Playphrase or something like this.
[04:02:32] Music
[04:02:42] Music
[04:02:52] Music
[04:02:54] Music
[04:03:01] Or something like "Let's go".
[04:03:04] Music
[04:03:14] I don't know. Maybe some kind of phrase in there, right?
[04:03:18] What a job.
[04:03:20] Maybe you want some shakers here.
[04:03:30] Music
[04:03:32] Alright.
[04:03:34] Music
[04:03:37] I guess I'll start with a...
[04:03:39] Is it stable?
[04:03:41] At least I had no crashes so far.
[04:03:44] So I guess yes.
[04:03:46] I did some weird shit earlier.
[04:03:50] Music
[04:04:07] What's the time?
[04:04:08] Already 9? Damn.
[04:04:10] For all stream market.
[04:04:15] Music
[04:04:28] Let's roll with this one.
[04:04:30] I always increase here the sizing.
[04:04:48] Oh yeah.
[04:05:52] I think it's probably the samples.
[04:05:55] Music
[04:06:15] Music
[04:06:34] Oh yeah. Switch this delay off here.
[04:06:37] At this point.
[04:06:39] Off.
[04:06:40] On, off, on, on, off.
[04:06:44] Damn.
[04:06:46] Music
[04:07:15] Music
[04:07:22] I'm drum bass.
[04:07:23] I never use compressors for some reason.
[04:07:26] I always use the...
[04:07:28] Music
[04:07:55] Music
[04:08:12] Maybe I duplicate this again here.
[04:08:15] Let's delete this one here.
[04:08:22] I bounce it anyway probably at some point.
[04:08:25] Music
[04:08:34] Pitch.
[04:08:35] Music
[04:08:55] Music
[04:09:11] And re-boke.
[04:09:19] Music
[04:09:31] It's not.
[04:09:32] Music
[04:09:45] Music
[04:09:51] So yeah, no crush so far.
[04:09:52] I'm pretty fast here and adding a lot of stuff and doing like things pretty fast.
[04:09:58] Music
[04:10:14] Lots of edits.
[04:10:16] Music
[04:10:38] Yeah, that's cool.
[04:10:40] Music
[04:10:44] Copy this there.
[04:10:46] Drums.
[04:10:48] And then we use...
[04:10:51] Maybe the name glitch.
[04:10:54] The end here.
[04:11:00] Music
[04:11:24] Bam.
[04:11:25] Music
[04:11:35] Music
[04:11:57] Yeah.
[04:11:58] I don't know if you have filled that sweep.
[04:12:02] Music
[04:12:28] Music
[04:12:34] It's basically just one note only.
[04:12:36] It's just one thing, it's just an E note.
[04:12:39] Nothing, nothing else.
[04:12:41] Music
[04:12:46] Better to have more reverb there.
[04:12:49] Just a tad.
[04:12:50] Music
[04:12:53] Maybe here.
[04:13:44] So yeah, I switch basically here to two.
[04:13:48] What does this sound?
[04:13:50] Music
[04:13:51] That's really what I like to do, right?
[04:13:54] Late in the idea draft here, I just...
[04:13:58] I have a lot of effects on it and then I just change something here on the synth.
[04:14:03] This is how normally the sound here, this bass sound, sounds.
[04:14:07] Right, and then I just switch this here to a 3-1.
[04:14:11] And then it sounds like this.
[04:14:13] Then I say in the beginning here, these parts are 2-1 and this here is then 3-1.
[04:14:24] 2-1.
[04:14:29] 3.
[04:14:31] 3.
[04:14:32] Music
[04:14:39] Then here I can maybe switch to 4.
[04:14:42] Music
[04:14:49] So it sounds a bit different.
[04:14:51] It's the same bass and the same low end, but the...
[04:14:54] No, the second oscillator that modulates here, the first one is slightly different.
[04:14:59] So you get the different sound.
[04:15:01] So it's all about editing these small little changes in there.
[04:15:06] So you get the groove in and then at some point I probably bounce everything down to audio,
[04:15:13] but you can see it still works a bit with all the automations on here.
[04:15:18] So in every bass foyer, there's a lot of stuff going on and I bring in some changes here and there.
[04:15:25] But still it still works.
[04:15:28] It's probably not precise, but I don't care as long as the groove sounds right to me.
[04:15:36] And basically the ducking here takes care of all the rest.
[04:15:42] So if there's something off with the bass or something like this, I just duck it away anyway here with the...
[04:15:49] ...whole device.
[04:15:57] Music
[04:16:05] Music
[04:16:25] Music
[04:16:44] And then it's probably time to make something more toned down.
[04:16:50] Here that's the bass.
[04:16:53] There's a high pass on it.
[04:17:00] Music
[04:17:04] Another fit of plus here.
[04:17:08] And let's bring this down.
[04:17:19] Music
[04:17:27] Not below 300.
[04:17:31] Music
[04:17:36] And then I want to have here some kind of longer delay.
[04:17:41] Probably also just to duplicate this. It's easier for me.
[04:17:48] Music
[04:17:58] And maybe...
[04:18:02] Music
[04:18:05] Maybe lower than 300.
[04:18:23] And then I bring in maybe a synth.
[04:18:28] It's the bass.
[04:18:31] It's the drums.
[04:18:34] Another synthesizer here.
[04:18:38] Maybe a sample.
[04:18:45] Oh yeah, okay.
[04:20:27] And it starts by bringing this up here.
[04:21:25] I really can use your e-tomp.
[04:21:29] I have an odd idea.
[04:23:05] Music
[04:23:25] More or less like it.