Exploring Rift 2.0: Create Unique Sounds with this Versatile Plugin
Tutorial | Wed Feb 09 2022 00:00:00 GMT+0000 (Coordinated Universal Time)
In this video, I show the new features in Rift 2.0, a powerful plugin for sound design. I demonstrate the different features, such as the dark skin, two panes, presets, and more. I then experiment with different sounds, such as sine waves, noise, and drums. I also show how to use the filtering, modulation, and feedback options. Finally, I recommend downloading the free Rift Filter plugin to get a taste of what Rift has to offer.
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Questions & Answers #
Maybe you dont watch the video, here are some important takeaways:
What is new in Rift 2.0? #
Rift 2.0 has a new dark skin and a second pane where you can have two crossover frequencies to have three bands and only the middle band has processing for distortion, feedback, and filtering. It also has different wave-shaping algorithms for the positive and negative parts of the wave cycle, macro controls, randomization options, and more advanced controls.
What kind of sounds can be made with Rift? #
Rift can be used for a variety of sounds, including base, lead, pad, percussion, and pluck sounds. It can also be used to create effects like distortion, feedback, and filtering.
Is there a free version of Rift? #
Yes, there is a free version of Rift called Rift Filter which includes the filtering section of the plugin.
How can I use Rift to create unique sounds? #
You can use Rift to create unique sounds by experimenting with different presets, macro controls, and randomization options. You can also use the wave shaping algorithms to create interesting sounds. You can also modulate different knobs with LFOs or curves and use the second pane to
Transcription #
This is what im talking about in this video. The text is transcribed by AI, so it might not be perfect. If you find any mistakes, please let me know.
You can also click on the timestamps to jump to the right part of the video, which should be helpful.
[00:00.000] Hey guys, welcome back to another video. Today it's all about Rift 2. All the new update
[00:18.240] and I want to show you in the beginning of the video what's new, how the plugin works
[00:22.240] and later on I drift away into some kind of experimentation, sound design, oblivion kind
[00:29.280] of. Okay. So Rift got updated to version 2.0 and we now have here a dark skin which looks
[00:35.760] like this. That's also the old one and we have here a second pane where we can have debate
[00:45.040] here across over or two crossover frequencies to have three bands and only the middle bands
[00:50.560] basically the processing band where we can apply our distortion on or feedback or filter.
[00:56.160] You can also solo this band and you know change the range and so on. So this is basically
[01:02.880] a new feature in version 2.0. So just by using here a sine wave, I use Polymerium Bitwig as an
[01:11.520] input. This sounds like this. Just a basic sine. And then dialing in here the Rhywet knob to 100%
[01:20.160] and then applying some presets is you know really satisfying. So let's pick here a base preset
[01:28.640] roll base. Let's start with this one.
[01:58.560] This is basically all from the same input sound which is just a sine wave. So this plug-in is not
[02:10.880] the distortion plug and it's basically a synthesizer in itself. And you not only use this for
[02:18.720] base sounds you can also use it of course for lead sounds, pad sounds and so on. When we shift
[02:24.320] here maybe to a high octave like this and then we choose here a different preset. Let's go here
[02:32.960] to the minimal peaks or maybe go to the intervals. Let's try this.
[02:40.000] When you load up the plug-in for the first time it looks probably like this here and this is
[02:57.760] the play view or the easy view. Do you have here different or separated distortion or wave shaping
[03:05.440] options for the positive part of your wife cycle and the negative part. So this is basically
[03:10.960] the main feature of this plug-in that you can dial in different wave shaping algorithms on
[03:16.480] different parts of your cycle. And we have also your macro controls for the preset where you can
[03:22.160] influence the preset basically. Also some randomization options which is sometimes really nice
[03:29.120] to have. And then we can switch here on the bottom to the advanced view and have more control over
[03:35.600] everything. We still have here the wave shaping parts for the positive and the negative
[03:40.560] wave cycle. And but we also got your feedback options and we have a filter or we have a lot of
[03:47.920] filters actually. We have a filtering section with a lot of different filtering types. We have
[03:52.800] modulation here which we can apply to every knob you can see on the screen here. We have some
[03:58.640] overdrive distortion and output controls. In the middle here now we have the second pane where we
[04:04.080] can dial in a frequency splitter and only process a narrow band basically of our full spectrum.
[04:15.040] So let's put in here some sounds and tweak some knobs I would say. We have still the sine wave
[04:21.840] in the background. Maybe I dial in here a shorter burst of sound. Let's see.
[04:31.680] Let's go here to LFO and maybe modulate this.
[04:47.440] Maybe also modulate this here with LFO and
[05:17.920] so like this maybe bring in the feedback and switch to MIDI which takes basically our input
[05:27.760] notes here from the note clip and changes the frequency or the yet frequency. We can dial in here
[05:58.160] and then use a filter here in post maybe. Let's see. Picking phaser
[06:09.200] which is also here to MIDI. Oh yeah let's modulate this here with curve 1 maybe.
[06:30.640] And maybe change a curve 1 to something different.
[07:00.640] I'll switch it to pre.
[07:17.920] We can also dial in here some notes we don't want to have in our cut-up frequency or I think it's okay.
[07:47.920] Change the pattern here a bit.
[08:47.920] Yeah just some slow modulations here.
[09:17.920] And maybe use curve 2 for the feedback.
[09:47.920] I think it's a nice result just you know using a silence and input here.
[10:17.920] Let's try this one. Oh yeah.
[10:30.880] There's a lot less feedback here.
[11:01.440] So as an input sound I use here now just noise. Sounds like this.
[11:13.360] Nothing special. But in Rift now I have everything disabled and I enable here the filter and go to
[11:23.840] peaking and flutter in the sounds like this. Pranking up here the resonance and changing the morph.
[11:41.200] Sounds to me like small percussion so it would be nice to modulate here the morph filter maybe
[11:52.000] with let's say curve 1. And let's randomize this here. Use maybe gates.
[12:01.680] Maybe I did a tan a bit.
[12:32.640] Oh yeah let's better.
[12:56.640] Maybe change a frequency like the first a bit shorter and maybe we can also tune this let's see
[13:13.280] out the sounds. Wait a little. We have tuned percussions and maybe bring in the feedback here
[13:38.400] on the sound switch it also to MIDI and now it's basically tuned to our notes here or
[13:47.840] our potato output and turn up the feedback.
[14:08.320] Stereo effect. Use curve 2 here. Let's see randomize.
[14:25.760] It's not random enough let's use this for the feedback.
[14:55.760] Nice. Let's see how it sounds with some distortion on it. Loft wave shaped.
[15:25.760] So it's basically percussions with a bit of tonal tail.
[15:55.760] Let's see a different peeking so they are.
[16:26.480] Let's make the reverb a bit shorter here.
[16:36.720] Oh yeah let's see if it's more.
[17:06.720] I'm just using really short bursts of noise here as an excitement for the filters and the feedback.
[17:36.800] So this is basically the input you can barely hear it just a let's see yeah let's go just a small burst
[17:47.920] just so it sounds longer. Let's just use really small mounts and so it sounds without reverb.
[18:18.400] Very nice. We can also use two instances of rift. Let's see how it sounds.
[18:29.280] Let's use here. Resets.
[18:59.280] Maybe add some portal to it.
[19:59.280] Simply in tune with the rest of your song because of the quantizing quantization of the filter and feedback.
[20:29.280] Let's add some drums.
[22:29.280] Yeah I think it's pretty nice.
[23:30.000] Yeah nice.
[23:49.520] So pretty interesting update. Also a pretty interesting plugin which I use a lot for all kinds of
[23:56.560] sounds. It's not only for role-based sounds you can as you can see you can make petitions and
[24:02.800] lead-downs, pluck sounds, pet sounds and so on. It's really versatile. So give it a try download
[24:10.400] the drive version. There's also I think a free download on the website where you can just download
[24:15.680] the filtering section of this plugin which is called rift filter or something like this. It's
[24:21.040] completely free so give it a try. That's it for this video. Thanks for watching. If you liked the video
[24:26.720] please leave a thumbs up, subscribe to the channel, check my Patreon of course and I'll see you
[24:33.280] in the next video. Thanks for watching and bye.