Topics / Bitwig Studio / Bitwig Modulators / Envelope Follower

Envelope Follower

Envelope Follower turns incoming audio dynamics into modulation data, making it useful for ducking, reactive effects, and signal-driven movement.

Use this topic for Envelope Follower examples and audio-reactive workflows in Bitwig.

Also matches: Bitwig Envelope Follower, Envelope Follower

Posts in this topic

Vocal Rider and Automation Writer with Bitwig
Tutorial Vocal Rider and Automation Writer with Bitwig

In this video, I show you how to build a vocal rider plug-in using the Bitwig envelope follower. To record the modulator as automation data for future editing, you need to use a separate track. Bitwig Studio allows for customization and modification of the algorithm, giving you the flexibility to create your own unique vocal rider.

Syncing a Drum Loop Using Note Grid and Quantizer Functions
Tutorial Syncing a Drum Loop Using Note Grid and Quantizer Functions

In this video, I showed a trick for synchronizing a drum loop and using it as a groove source for drum tracks. I demonstrated how to use the Note Grid, Clock Quantizer, Sidechain, Envelope Follower, Amplifier, and Gate Length to extract the groove from a drum loop and use it to control a drum sampler. This can be a helpful trick when you want to convert drum loops to other drum loops or use a different drum loop as a guide for your groove.

Shaping Synth Sounds with Noise Samples and Drum Loops - A Tutorial
Tutorial Shaping Synth Sounds with Noise Samples and Drum Loops - A Tutorial

In this video, I learned how to use noise samples or drum loops to shape synth sounds. I used a module called attenuate to change the volume and then used a sidechain module to drag in the sound from the second track. I used an envelope follower to track the amplitude envelope of the noise sample and used it to modulate different parameters like pitch, detuning, and face modulation. The noise sample can be modified in different ways like using a bandpass filter or adding delay to fill in the gaps between drum hits. I also learned how to convert the audio signal into a gate signal and use it to trigger other drums or synth sounds. Finally, I saw some examples of how to apply these techniques to create different sounds using drum loops, noise samples, and even a ping-pong ball sound.