Topics / Bitwig Studio / Bitwig Grid / Pure Data

Pure Data

Pure Data is a visual programming environment often referenced on the site when comparing Bitwig Grid workflows to more open-ended modular systems.

This topic groups posts that compare Bitwig's Grid ideas to Pure Data or borrow similar modular concepts.

Posts in this topic

Getting Started With Plug Data: A Tutorial on Pure Data Patching
Tutorial Getting Started With Plug Data: A Tutorial on Pure Data Patching

In this video, I introduced Plug Data, a plugin wrapper around Pure Data. I showed how to use it to create an oscillator and an amplifier and how to use the Node In module to control the oscillator with a MIDI keyboard. I also showed how to use the help page for each module and how to save the patch.

PlugData: Exporting VST Clap Plugins
Tutorial PlugData: Exporting VST Clap Plugins

In this video, I introduce the latest version (0.8) of Plug Data, a tool for creating VST and CLAP plugins from Pure Data patches. I demonstrate how to export a Pure Data patch as a VST plugin using the new feature in version 0.8. Although GUI elements cannot be exported with the plugin, this method offers a straightforward and free way to create native plugins using Pure Data.

Building a Dynamic Sampler Plugin in Plugdata - Part1
Tutorial Building a Dynamic Sampler Plugin in Plugdata - Part1

In this video, I demonstrate how to use Pure Data as a plugin inside Bitwig. I explain the process of recording and sampling audio into an array, manipulating the playback speed, and adding fade-in and fade-out effects. By understanding these techniques, viewers can explore creating their own plugins or prototype their own audio projects.

Physical Cymbals with Stock Devices
Tutorial Physical Cymbals with Stock Devices

This video demonstrates how to create realistic hi-hats, cymbals, and crash sounds in Bitwig Studio using a free native preset based on physical modeling principles, similar to Excite Cymbal plugins. The patch includes features like a stick simulation, dispersion feedback with low delay times, and a resonator made from stacked comb filters, with macros and EQ for versatile sound shaping. The presenter also highlights ways to sample these sounds and mentions alternatives like the open-source Excite plugins and pure data patches for deeper customization.