Music Production Knowledge Backlog
Here you can browse the latest published tutorials, guides, tools, articles, music posts, videos, and releases in one timeline. If you want a smaller overview, start with Polarity Music tutorials, Bitwig guides, Building Bitwig Grids, helpers, articles, music videos, releases, or the music hub. If you want something specific, use the search.
In this video, I introduce Spectrum Thief, a free plugin designed to clone EQ curves from speaker cabinets or amplifiers, which I also creatively use to streamline EQ chains and match sounds like snares and percussion. The plugin allows you to capture and export impulse responses, saving CPU and making it easy to share projects without requiring others to have the same plugins. Its high-resolution matching and flexible features make it a powerful tool for both guitarists and electronic producers looking to replicate or shape unique spectral signatures.
Looking for a Minimeters review? This page explains what the audio visualizer app and plugin does, how the waveform, spectrogram, and oscilloscope modules work, and whether it is worth using in a DAW workflow.
Looking for the Bitwig 6 release date and what changed in the update? This page covers the August 27, 2025 beta announcement, the expected rollout pattern, and the main Bitwig 6 focus areas like piano roll and arranger improvements.
This patch recreates your childhood with a nostalgic soundscape. It features a blend of ambient textures and rhythmic elements, perfect for evoking memories of simpler times.
In this video, I show you how to resynthesize a kick drum in Bitwig Studio using The Grid by extracting and mimicking the pitch and amplitude envelopes from a sampled drum sound. This method allows you to create highly tweakable, high-definition drum presets that can be customized and reused without needing tons of samples. The approach is efficient and flexible, giving you precise control over your drum sounds while you wait for the much-anticipated Bitwig Studio 6 release.
In this video, I demonstrate how to turn a Bitwig grid patch into a full track by separating and bouncing individual instrument layers using the DC offset trick for modulation-based audio routing. I explain step-by-step how to split sounds within the grid, assign each to separate tracks, and export them for further arrangement and production. While the process isn't perfect or high-end, it allows for creative freedom, layering, and practical workflows to develop unique ambient tracks from simple beginnings.
noteGRABBER 2 is a plugin for any DAW that allows users to manually convert audio to MIDI by visually analyzing a sonogram and painting notes, making it easier to extract melodies, basslines, or chords from tracks.
I sat down last night and whipped up this grid patch. This time, the notes and gate triggers are based on probabilities. There are two pad synths, a random noise generator for some unpredictable FX, and a sparsely firing pulse lead. I also added a bunch of post fx like reverb and shimmer/audio pitch, all built from my own grids.
The video demonstrates how to build a generative techno grid patch in Bitwig Studio's modular environment, breaking down the process of creating drums, bass, arps, and effects step by step. While the patch may look complex, the creator emphasizes it's mainly a matter of arranging basic modules, sound design techniques, and sequencing cleverly, then compacting the layout for visual effect. The process showcases both sound creation and modular workflow tips, with the finished patch to be shared for free on GitHub.
Forever 89 has released VISCO 2.0, a drum sampler and synthesizer that allows users to morph between different sounds and easily play them in key without needing to set a root note. The update introduces new tonal features, enabling users to turn samples into playable synth patches, create pads, and experiment with harmonics and modulation for unique sonic results. The upgrade is free for existing owners and brings enhanced flexibility and creativity, making it even more useful for sound design and music production.
3 Note chord based ambient sci-fi atmosphere with Bitwig. Invokes some Vangelis vibes with thick pads and a pulse lead sound drowned in a grid reverb.
Made another patch over the weekend, just a few modules for kick, bass, sub, hats, arp, and a random melody with a lead sound. Everything’s soaked in reverb and delay, as always! And yep, you can download the patch for free if you want!
Another melodic techno piece performt and created in the Bitwig Grid. I only added some mastering plugins on the output. But all the sounds and music is generated within the Bitwig Grid. You can download, as always, the patch for free from my patreon: https://www.patreon.com/posts/party-time-grid-133528585
The reviewer tested the affordable Reloop Keypad Pro DAW controller, highlighting its solid build, useful Bitwig integration, velocity-sensitive keys, versatile controls, and convenient features like battery power, a mini USB hub, and scale modes. It worked flawlessly with Bitwig on Windows and offered flexible mapping and performance options, although switching between modes for clip launching and drumming could be more streamlined. Overall, the Keypad Pro is recommended as a fun, budget-friendly controller for Bitwig users, especially in club settings or for mobile music-making.
This is a small patch I made in Bitwig’s Grid with some house/techno/dub vibes. You can tweak a few parameters and perform with it live. I was too lazy to make an arrangement, so it’s probably best to hook up a controller and play around. All the sounds are generated and sequenced in the Grid, and there’s my auto-leveler on the output for compression and mastering. You dan download the patch here: https://www.patreon.com/posts/hammer-time-dub-133226211
In this video, I demonstrate a unique technique in Bitwig using pre-emphasis and de-emphasis with tilt EQs to mimic multi-band limiting and achieve more balanced loudness across frequency ranges, without traditional band splitting. By tilting the analyzing signal fed into auto-levelers or limiters, you can shift how loudness is controlled across your mix, changing the tonal balance solely through volume adjustments. This approach allows for more natural and flexible mixdowns and can be applied not just to limiting but also to compression, reverb, and other effects, potentially streamlining your workflow and achieving more transparent results.