Filter+ - Modular Polyphonic Distortion & Filter Effect
Bitwig Guide | Jan 22, 2026
The Filter+ device in Bitwig Studio is a highly versatile and modular audio effect combining distortion and filtering, allowing users to shape and enhance sound in creative ways. It offers extensive customization, from swapping distortion and filter modules to flexible modulation options using built-in or external modulators, and even supports polyphonic processing for advanced sound design. With features like pre- and post-FX slots and the ability to convert to an FX grid for deep editing, Filter+ stands out as a powerful tool for everything from subtle coloring to building complex resonators and synthesizers.
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Short Overview #
The Filter+ device in Bitwig Studio is my go-to audio effect because of its impressive versatility and modular nature. It combines a powerful distortion section with a flexible filter, allowing me to shape and enhance sounds in countless ways, from adding harmonic richness to crafting resonant synth textures. I love how easily I can swap out modules, modulate parameters, and dive deep into creative signal processing, even turning the device polyphonic for more advanced setups. With options for both pre- and post-effects, plus intuitive modulation routing, Filter+ fits seamlessly into any workflow, making it an essential tool in my production process.
- Filter+ is a highly versatile, modular, and compact audio effect in Bitwig Studio, combining distortion and filtering in a single device.
- Audio routing goes into the distortion module first, then is processed by the filter, enabling subtractive shaping by adding harmonics and then filtering unwanted frequencies.
- The distortion module is fully interchangeable, featuring options like transfer curve, hard clipping, soft clipping, rectifier, saturator, push, and quantizer.
- The transfer curve distortion is highlighted for its customization, allowing users to draw their own distortion shapes.
- The distortion module can be bypassed or tailored with anti-aliasing options and bipolar settings for shaping positive and negative signals differently.
- The filter section includes a variety of filter types: low pass, band pass, high pass, notch, and more, with selectable filter slopes and additional filter models like ladder and SVF.
- LFO and audio-rate (sidechain) modulation are built into the filter for dynamic movement; pre-filtering is available for smoother modulation.
- Modulator outputs enable flexible routing to parameters such as resonance and allow external LFO/audio modulation.
- The device supports a semi-modular configuration, but advanced users can convert it to an FX Grid for deeper customization, at the cost of losing the streamlined UI.
- Comprehensive inspector parameters match those of the FX Grid, including mono/polyphonic voicing, voice stacking, and control settings.
- Polyphonic processing is possible, allowing one instance of Filter+ to act on multiple voices concurrently, making it unique among audio effects.
- Pre-FX and Post-FX slots enable simple routing for shaping audio before or after the Filter+ processing, with a mix knob to blend wet and dry signals.
- With self-resonance and voice stacking, Filter+ can even act as a resonator or be turned into a simple synthesizer.
- Built-in help and contextual information are provided for each module and filter type directly in the device’s interface.
- The device is foundationally based on Bitwig’s modular FX Grid system, merging semi-modular sound design with immediate hands-on control.
Introduction to Filter+ in Bitwig Studio #
Filter+ is my most used audio effect in Bitwig Studio thanks to its versatility, modularity, and compact design. At its core, the device combines distortion and filtering in a flexible chain, allowing for a wide range of sound design possibilities, from adding harmonics to taming complex frequencies.
Signal Flow and Modular Routing #
The Filter+ device routes audio first through a distortion module, which generates additional harmonics and overtones, and then into a filter module, which shapes the resulting sound by removing or boosting specific frequencies. This setup essentially creates a subtractive effect workflow, adding harmonics and then sculpting them with a filter.
What makes Filter+ especially useful is its modular nature. I can swap out the distortion or filter modules for alternatives based on the needs of my project. For example, I typically use the "transfer curve" distortion module because it allows me to draw and customize my own distortion curve, but other options like hard clipping, soft clipping, rectifier (which flips negative signals to positive), basic saturators, transfer curve push (a soft clipper), or a quantizer (bit crusher) are all available. If I don’t need distortion, I can bypass or disable it with a single click, and there is an anti-aliasing toggle for changing the character of the distortion.
Understanding the Transfer Curve #
One unique aspect of the transfer curve module is its bipolar mode toggle. This allows me to edit the positive and negative portions of the curve independently. However, I prefer to shape only the top (positive) part and have those changes mirrored to the negative side, which speeds up the sound design process.
Filter Section and Modulation #
After distortion, audio goes through a filter module where I have control over volume with a drive (gain) knob. This is helpful when the distortion stage adds significant gain, so I can tame the signal before further processing.
Modulation Options #
The filter module includes several modulation possibilities:
- LFO Modulation: I can modulate the filter cutoff with an integrated LFO (low-frequency oscillator), with adjustable parameters such as timing and amount.
- Audio-Rate Modulation: The device allows for audio-rate modulation of the filter by using the input audio itself as a modulation source. This isn’t classic FM, but rather amplitude or envelope following, where I can pre-filter the modulation signal with a low-pass filter to smooth out fast changes and produce more musical modulation.
- Flexible Modulation Routing: By clicking the modulator outputs in the interface, I can route modulators to parameters beyond just filter cutoff, such as resonance, providing additional creative control.
Native Modulators and User Accessibility #
Bitwig previously required users to manually add modulators to devices, but Filter+ demonstrates a shift, offering native modulators hardwired to common parameters for immediate usability. While the LFO is pre-wired to cutoff, I can reroute it as needed or use custom modulation chains by leveraging modulator outputs.
Deep Customization via Grid View #
If the front-panel controls aren’t enough, I can open the device in the Grid view. This exposes deeper parameters, such as LFO phase offset for stereo effects (where the left and right channels are offset for width). However, I cannot add new devices in this semi-locked "Grid" mode, modification is limited to what's already present.
A right-click option allows me to "convert to FX Grid," unlocking full modularity at the cost of losing the streamlined GUI front end. This tradeoff may change in the future if Bitwig allows us to create our own front panels within the grid.
Filter Types and Alternative Designs #
The filter module offers a range of filter types: low pass, band pass, high pass, notch, and specialized variants like the ladder filter (LD filter) or vowel filter (FVR). I can swap out the filter module for any alternative to tailor the sound to my taste.
Inspector Panel and Polyphony #
Since Filter+ is based on the FX Grid engine, it inherits advanced inspector panel options:
- Voices: I can set the device to be monophonic or polyphonic, meaning each note or instance passing into the effect can have its own processing stream.
- Voice Stacking: This allows me to multiply the effect processing over multiple voices. Using modulators like the "stack spread" enables me to offset settings per instance/voice, which is great for unison effects, resonators, or physical modeling synth sounds.
- Voice Tagging and Retrigger: These options allow further per-voice customization, though they’re more relevant in complex setups.
Polyphony in effects is rare among plugins and provides unique sound design opportunities in Bitwig Studio.
Pre and Post-FX Buses #
Filter+ includes pre-FX and post-FX slots:
- Pre-FX: Insert effects like EQ before audio hits the distortion stage.
- Post-FX: Add effects like reverb or delay only to the processed signal, letting me blend the dry (unprocessed) and wet (processed) outputs with the mix knob. Only the wet signal passes through post-FX.
Example Sound Design Techniques #
With stacking and key tracking, I can turn Filter+ into a resonator or synthesizer:
- Resonator: By enabling self-oscillating resonance and stacking multiple voices, I can simulate vocoder-like or tuned resonator effects.
- Synthesizer: Using key tracking and polyphony settings, I can even generate pitched notes and chords without needing an oscillator, modulating parameters per voice with MIDI input.
Adding an ADSR modulator allows me to dynamically control resonance or amplitude, making musical and playable instruments purely from filter self-oscillation and creative routing.
Comparison with Sweep and Other FX Grid Devices #
Sweep is a sibling device to Filter+ with a similar semi-modular workflow but changes the filter/distortion order. Most techniques shown for Filter+ translate directly to Sweep and other FX Grid-based devices.
Practical Advice and Limitations #
While Filter+ is powerful and flexible, in-depth edits beyond front-panel controls require diving into the grid or inspector view. Total device customization is fully available only by converting to FX Grid, sacrificing the simple GUI.
Conclusion #
Filter+ is an incredibly flexible, semi-modular sound design tool in Bitwig Studio. It covers everything from basic filtering and distortion to complex audio-rate modulation, polyphonic processing, resonator and synth tricks, and unique pre/post routing. The mixture of convenience (native modulators, swap-in modules) and deep modularity (grid-based custom editing, polyphony) makes it a core part of my workflow. For further creative ideas and advanced techniques, check out my other videos and courses dedicated to Bitwig Studio's modular systems.
Full Video Transcription #
This is what im talking about in this video. The text is transcribed by Whisper, so it might not be perfect. If you find any mistakes, please let me know.
You can also click on the timestamps to jump to the right part of the video, which should be helpful.
Click to expand Transcription
[00:00:00] So the Filter+ device is probably my most used audio effect in Bitwig Studio just because
[00:00:05] it's so versatile, so effective, so small, and so modular.
[00:00:10] And it features here a distortion device on the left side and also a filter.
[00:00:15] So the audio routing goes basically into the device, into the distortion device and then
[00:00:20] it passes the audio to a filter here.
[00:00:22] So it's more like a subtractive effect where you can add harmonics here with the distortion
[00:00:27] device and then you can filter out certain overtones with the filter.
[00:00:32] So this is the idea and I want to show you how this looks like here in the chain.
[00:00:37] So all of this is modular, so we can exchange here the distortion device for something else.
[00:00:43] I usually just use here the transfer curve because I can dial in my own distortion curve,
[00:00:48] but you can also use something else like hard clipping or distortion device which looks
[00:00:55] like soft clipping, rectifier which brings up all the negative parts to the positive
[00:01:01] range, a normal saturator, the transfer curve push, it's also something like a soft clipper,
[00:01:09] a lot of stuff, also here quantizer which is more like a pit crusher.
[00:01:14] But like I said, I'm using most of the time to transfer curve because we can dial in here
[00:01:19] or paint in our own kind of transfer curves and mess around with this.
[00:01:26] So I really like to have it this way.
[00:01:29] Anyway, so we can also disable here this device.
[00:01:33] If you don't need to have distortion, you can just click this, just disable it or bypass
[00:01:40] it.
[00:01:41] You can also use your anti-alising toggle if you want to have a different sound or
[00:01:47] have a different colouring for this.
[00:01:50] There's also here this toggle so you can switch the, it's more like a transfer curve
[00:01:57] specific this knob because you don't have this in all the other devices or other distortion
[00:02:02] modules.
[00:02:03] So here you can switch this basically to a bipolar setting where you can change the
[00:02:09] negative part and the positive part differently and I like to have it here basically switched
[00:02:16] off so I can only shape the top part and the lower part is mirrored.
[00:02:21] So you only shape one part and the other part is basically reversed used in the negative
[00:02:28] part.
[00:02:29] Anyway, so this is the transfer curve here and it goes straight into a filter and we
[00:02:34] have then here an attenuator or a drive knob.
[00:02:37] That's how it's called.
[00:02:38] We can change the volume or the gain of the signal coming from the transfer curve into
[00:02:44] the filter.
[00:02:45] Maybe you add a lot of volume here by just distorting the crap out of the signal and
[00:02:52] then you want to tone down the volume you can do this here.
[00:02:55] Then we have here an attenuator for modulating the cutoff position here with an LFO.
[00:03:01] The LFO is down here where you can change the timing and so on.
[00:03:06] And then we have here a second attenuator which is audio rate which is this part here.
[00:03:10] So this uses basically the incoming audio as a modulation signal.
[00:03:16] So audio rate modulation or something like FM if you want to call it this way.
[00:03:21] No, it's actually not FM but yeah, you can use the audio signal.
[00:03:25] You can also pre-filter here the audio signal before you use it as a modulation signal.
[00:03:32] This is here a low pass filter so you can filter out all the overtones, all the fast
[00:03:36] moving frequencies out of the signal and you are left basically with the lower parts
[00:03:42] of the signal, the lower frequencies which modulate much more smoothly and lower and
[00:03:47] slower and then you can use then this to modulate here the frequency position.
[00:03:52] And this is kind of hard wired here from the get go so all you need to do is basically
[00:03:57] dial this in to make audio rate modulation and use this to use the LFO here to modulate
[00:04:04] the frequency knob.
[00:04:06] If you're not happy with this hard wiring because it's just wired to the frequency
[00:04:11] knob here and if you want to modulate something else you can use here these kind of modulator
[00:04:16] outputs, output modifiers or I don't know how to call it, modulator outputs this is
[00:04:22] how it's called in the grid.
[00:04:24] So you can click this and then it's kind of flashing and then you can modulate here for
[00:04:28] instance the resonance and see here it's moving or you can use the incoming audio to also
[00:04:35] modulate here the resonance and we need of course to have some audio input for that to
[00:04:39] happen.
[00:04:46] Yeah it produces some nice overtones sometimes.
[00:04:49] Anyway, so I don't know why they hard wired here the LFOs to the frequency knob I guess
[00:04:56] it's just you know to have something in place already when you open up the device.
[00:05:02] But we had something like this in Bitwig Studio already where we had native modulators attached
[00:05:09] to devices to audio effects and then in Bitwig Studio 2.0 they removed all of that and we
[00:05:16] had then here the modulator pane section where we can add our own LFOs and modulators and
[00:05:26] then we can add as many as we want and modulate as many parameters as we want.
[00:05:32] So I guess this is just here to add a bit of practical or maybe you know ease of use
[00:05:39] or whatever.
[00:05:40] But this is the first time I saw this here adding that they added basically native modulators
[00:05:45] to a device.
[00:05:47] Before that it was just all add your own modulators and have some fun, right?
[00:05:53] Okay, so we can of course exchange the filter for something else.
[00:05:59] The filter module itself also features different filter types with low pass, band pass, high
[00:06:04] pass, notch filter and then you can say oh I don't like this filter at all.
[00:06:08] I don't like how it sounds, how it behaves.
[00:06:11] Let's switch it here maybe for a low pass LD filter, a letter filter and you can also
[00:06:18] change the slope here with the button so it has also different modes.
[00:06:22] We can use maybe a cell key filter also features a lot of different filter types, HP8, very
[00:06:31] steep high pass filter, so a lot of things you can change here.
[00:06:37] Maybe also an XP filter or the FVR vowel filter.
[00:06:40] I don't want to go into these filter types too much because I have different or separate
[00:06:44] videos on these modules probably soon up but all I want to say you can modify this device.
[00:06:52] It's very semi-modular.
[00:06:55] If you're not happy with having this semi-modular then you can open up here this view where you
[00:07:02] can change some settings of some of these modules here inside of the grid more deeply
[00:07:09] if you want to do this.
[00:07:10] So for instance here the LFO itself you can see it has like this thick line and a very
[00:07:16] thin line which indicates that the left channel is slightly offset from the right channel
[00:07:22] and you can do this here only inside of this grid view where you can see here it's offset
[00:07:28] by 90 degrees so the left channel is slightly different in time than the right channel.
[00:07:36] So it gives you a nice stereo with effect on the sound of course but you can't change
[00:07:42] this here in the GUI.
[00:07:43] You have to open up this grid view to change this.
[00:07:47] Also some other things here that you can't change from GUI so make sure you open up here
[00:07:52] this view and look into this device and maybe you can find some neat parameters you can change.
[00:08:00] You can't add something to it here.
[00:08:02] You can see the background here is pretty locked.
[00:08:05] There's no grid in the back end so on the background you can't change or add devices.
[00:08:11] But what you can do is you can right click here on the device and say convert to FX grid.
[00:08:18] When you do this you can see you lose basically the front end here of the device inside of
[00:08:24] the chain but you gain access to the grid and you can remove devices or add devices
[00:08:32] here if you want to and modify this FX or filter plus device in all kinds of different
[00:08:38] directions.
[00:08:40] But the big downside is you lose basically here the GUI in the chain which is kind of
[00:08:46] a shame.
[00:08:47] I hope they add something like this in the future where we can create our own devices
[00:08:51] inside of the grid and then have a nice front end in the chain.
[00:08:57] Okay let's go back here.
[00:09:00] So yeah this is basically the device.
[00:09:02] We can also open up here the help menu.
[00:09:04] It shows you all of the informations you need.
[00:09:09] Also when you exchange here the filter types, for instance you go to the SVF, it also changes
[00:09:14] here the help menu for that.
[00:09:17] This is I think here a bug where it's moving this picture around.
[00:09:21] I don't know.
[00:09:23] So let's go back to SVF.
[00:09:25] Also because this is under the hood it's more or less just an FX grid in a different front
[00:09:34] end.
[00:09:35] But when you click the device itself here and you go to the inspector on the left side
[00:09:41] you can see it has some very interesting parameters.
[00:09:43] In fact it has the same parameters in the inspector like an FX grid device.
[00:09:50] So we have here Voices Mono.
[00:09:52] So it's a monophonic effect but we can dial in some polyphonic voices.
[00:09:57] We can make this polyphonic which is pretty interesting.
[00:10:00] I don't know if there's any VST plug-in on the market that works polyphonically.
[00:10:07] In Bitwig these FX+ devices or some other devices or the FX grid itself are polyphonic.
[00:10:15] Which means you can use just one device and multiply it in memory to different instances
[00:10:24] to have different effects on different voices.
[00:10:28] You can play it multiple times just with one device.
[00:10:32] That's the idea.
[00:10:33] Also voice tagging which kind of does the same thing.
[00:10:36] I show you some things you can do with this in a moment.
[00:10:40] And also your retrigger which is not really important because none of this is actually
[00:10:45] or none of this matters for this configuration here.
[00:10:49] But it's just an FX grid device, right?
[00:10:53] What else?
[00:10:56] We can also say here something like node through, control through.
[00:11:01] So when you do basically this or you disable this, every node that you create in front
[00:11:07] of the device is not passed through the device.
[00:11:10] So it's missing here.
[00:11:13] That's very important maybe for some of you.
[00:11:17] Also control signals which is basically CC modulation signals and so on.
[00:11:24] You can also change it to device phase which is maybe important for the LFO for the timing
[00:11:33] options here.
[00:11:34] I think if you do one bar here and this is one bar and you do two bars here, this one
[00:11:40] bar setting here is actually two bars now, which is a bit misleading.
[00:11:45] But by default, this is usually one bar and one bar is one bar and yeah, that's all you
[00:11:51] need to know.
[00:11:52] I don't want to go too deep into this because this is more like something you need to know
[00:11:56] for FX grids and pulley grids and so on and I have a course for this coming up on this
[00:12:03] channel.
[00:12:04] There's also a course on my website which is completely free where you can read all of
[00:12:09] this in text form.
[00:12:11] Anyway, so I talked about that this is more or less a polyphonic device and I'll show
[00:12:18] you this in a minute.
[00:12:19] I also want to give you just information and there's a pre FX box and a post FX box.
[00:12:25] As we can say before any sound goes into this device, maybe filtered with an EQ5.
[00:12:33] We can filter the sound before it goes into the distortion device and then it goes to
[00:12:37] the second filter here and then you can also use a post FX and only on the output of this
[00:12:44] you can maybe put a reverb or something like this.
[00:12:58] And when you pull down the mix knob, you mix the dry, the incoming signal unprocessed with
[00:13:04] the wet signal, with the processed signal.
[00:13:07] So you can do a lot of things to the sound here with the filter plus device and then
[00:13:11] pull it down and mix it or blend it with the dry signal coming in.
[00:13:16] It's sometimes interesting so you can do your maybe we have here, I don't know, a saw.
[00:13:21] It's maybe more like a bass.
[00:13:28] It brings a bit of overtones a little bit.
[00:13:46] Then you maybe bring down at the volume a bit and then you mix it with the dry signal.
[00:13:53] The dry signal is not going through the reverb, only the wet, the processed signal goes into
[00:14:00] the reverb.
[00:14:01] So this is maybe important to know.
[00:14:03] Anyway, so let's bring this back to normal.
[00:14:10] So yeah, this is the post and the pre-fx box here.
[00:14:12] You can do a lot of things with this and sometimes it's very important to just filter the sound
[00:14:16] before you send it into the distortion device here.
[00:14:20] Anyway, so let's go actually to the polyphonic stuff here.
[00:14:27] So voice stacking is easy to explain, I made a video on voice stacking already.
[00:14:32] It works like with every device that you have voice stacking enabled here.
[00:14:37] So you can say we have a filter and we don't have a signal going into the filter and maybe
[00:14:43] I have here a self resonance on, like this.
[00:14:49] So it creates now a sine partial at exactly 262 hertz.
[00:14:55] Maybe I bring up here a spectrum device, you can see it, right?
[00:15:02] So we have this frequency here or different frequency, doesn't matter.
[00:15:07] And you can say we want to multiply this device to let's say four instances.
[00:15:14] So now we play four instances at the same frequency, it's a bit louder.
[00:15:20] And then we can use here a stack, stack spread modulator.
[00:15:26] And with this modulating at the frequency, we have now four or five devices in memory
[00:15:33] playing a resonance that at different frequency.
[00:15:38] We get this.
[00:15:50] And if you don't use self resonance and we use an input signal, let's say a saw.
[00:15:57] Just a small click.
[00:16:00] And then we remove the modulation for that, you have a nice little percussion here, maybe
[00:16:19] at the step what you like to do this, why not something like this, hit play, maybe make
[00:16:25] it a bit faster.
[00:16:28] And what you like to do this.
[00:16:47] Maybe a different filter or maybe use here and selling key.
[00:16:56] So we can create a resonator with this just by using the voice stacking here by just multiplying
[00:17:11] in memory this device to multiple voices and then use a stack spread modulator to actually
[00:17:18] tell the device what to do on each of these voices with the frequency.
[00:17:23] And we just want to spread it out, right?
[00:17:25] We want to have a different frequency on each of these voices and then we create more or
[00:17:29] less a resonator when we use here a band pass.
[00:17:32] So that's just basically how a vocoder or how a resonator works, sometimes really interesting.
[00:17:39] If you want to keep it more like tuned to, let's say, notes, we can create a note clip
[00:17:50] and you can say we have here a note on a certain frequency, maybe use this.
[00:17:58] And we want to use here a key filter, a key track, a key track plus filter and you modulate
[00:18:04] here this frequency by just, I don't know, 60, 60 semitones, it's very important if you
[00:18:11] open up here the help for this, it shows you this here.
[00:18:18] Set the parameter to C3 and then set the modulation amount to plus 60 semitones to representing
[00:18:25] plus five, plus minus five octaves.
[00:18:28] So we do this here, we modulate this by exactly 60 semitones, you can also see this here on
[00:18:33] the left side on the modulation indexes.
[00:18:39] So now we can play this and the key track modulator takes the note here coming from
[00:18:46] the piano roll and then modulates here this slider to the right position, exactly on this
[00:18:54] note.
[00:18:55] It's very important that you double click here, this cutoff knob so it snaps back to
[00:19:00] the C3 position which is 260, 262 Hertz, so just double click it and then you're on the
[00:19:08] right place, modulate this by 60 semitones in your setup.
[00:19:12] So now we can play here some random note, maybe this one and then use here this and then
[00:19:22] we play maybe a different note or let's, alright something like this, okay.
[00:19:34] So very easy to create actually a synthesizer with an audio effect, you can also remove
[00:19:40] here the test tone, we don't need it, we just use self resonance.
[00:19:45] So now the problem is we need to bring here the resonance down to actually mute the sound
[00:19:51] but we can use another modulator, we can use the ADSR modulator that looks like this.
[00:19:57] So it gives you a signal every time we play a note, right.
[00:20:01] We can say let's modulate here actually the resonance with this, and when we hit stop then
[00:20:15] it fades out.
[00:20:20] So now comes the interesting part, this is just monophonic, when we play multiple notes
[00:20:24] here, maybe I play here some kind of chord, it just plays one note and most of the times
[00:20:34] it's the first note arriving at the device, it's probably the lowest note.
[00:20:39] So we can use your voices now and can say we want to have at least 12 voices to our
[00:20:47] same disposal and now we can play it polyphonically.
[00:21:00] So you can create a synthesizer just with this.
[00:21:05] So yeah this is the voices option here and also voice stacking, you can do this only
[00:21:10] on filter plus and I think you can also do this on sweep.
[00:21:15] On most of these devices that use the FX grid as a foundation, I do hear a video on sweep
[00:21:25] also but it's more or less the same device as the filter plus device but here you have
[00:21:30] a filter in front of the distortion device and then you go back to another filter and
[00:21:35] then you can change it to configuration but most of the times it's just the same device.
[00:21:40] So I want to put most of the information here in this video for the filter plus device because
[00:21:44] I use it all the time, it's pretty great, I can do so many different tricks just with
[00:21:50] this one here, like I showed you, you can filter audio, you can distort audio, you can
[00:21:55] make a resonator, you can make a synthesizer out of this for some reason.
[00:22:00] So very interesting, very cool.
[00:22:05] Probably forgot something but I want to give you some examples if you need more of these
[00:22:10] weird ideas you probably have to look on my main channel for different videos where I
[00:22:16] just use this device but I think for a global just giving you an idea what this device is
[00:22:23] and how it works kind of way I think that's enough.
[00:22:30] So this is the filter plus device, let me know what you think in the comments down below
[00:22:34] and see you in the next video.