Music Production Knowledge Backlog
Here you can browse the latest published tutorials, guides, tools, articles, music posts, videos, and releases in one timeline. If you want a smaller overview, start with Polarity Music tutorials, Bitwig guides, Building Bitwig Grids, helpers, articles, music videos, releases, or the music hub. If you want something specific, use the search.
In this video, I demonstrated a random noise generator I created using a simple grid setup, which can produce interesting and usable sounds by applying various modulations and randomizations. I explained how to blend between random and sub oscillators to achieve different tonal qualities and shared that you can download this preset on my Patreon. Additionally, I highlighted the technical aspects behind the setup, aiming to inspire viewers to experiment with creating random sounds.
In this video, I explore various reverb techniques in Bitwig Studio, focusing on how to enhance sound without relying solely on additional VSTs. I demonstrate using the reverb plugin, combining impulse responses with algorithmic reverbs, and creating unique rhythmic effects with convolution and delay devices. Additionally, I experiment with Bitwig's grid and other built-in tools to showcase how versatile and creative sound design can be achieved within this digital audio workstation.
In this video, I provide updates to my Hard Clip and Auto Level presets, both of which are now available for free download with new features like LED clipping indicators and improved functionality. I've introduced options such as different clipping modes, band splitting, and a stereo link feature, while addressing phase shift issues and incorporating spectral-based solutions. Additionally, for the Auto Level preset, I added features such as an amount knob and stereo link, and I shared an experimental Auto Level Plus version for quick mastering solutions.
I made a new generative patch today, using the stereo cords feature to send different pitches and gate information to the left and right channels, feeding oscillators. The FX section uses a convolution I sampled from Valhalla Supermassive combined with the stock reverb. I also added some frequency and pitch shifters for modulation and grainy FX. You can download the patch for free on my GitHub repo: https://bit.ly/3VEm7yE
In this video, I explored using Bitwig Studio's frequency shifter to create dynamic riser effects and enhance bass sounds by manipulating frequency shifts over various timeframes and phases. I demonstrated how to automate the mix knob for transitioning sections and discussed creative approaches, such as applying modulation effects to bass sounds using root frequencies for added interest. Overall, the frequency shifter proved to be a versatile tool for both riser effects and sound design experimentation, offering new possibilities beyond traditional methods.
In this video, I explore the new Stepwise sequencer and modules in Bitwig Studio 5.3, showing how they simplify creating polyrhythms and polymeters within the Grid environment. I demonstrate how to manipulate sequence parameters like loop length, step offset, and playback speed, using features like voice stacking and stereo signal processing to create complex and unique sequences. I'm excited to see how these updates enhance creative possibilities and invite you to share your thoughts and questions in the comments.
This is the generative grid 2024-12-08 with some additional tracks. you can download the project or just the generative grid on my patreon, as always. Download Generative-2024-12-08-Forces for free: https://bit.ly/4gs68Me Download the Bitwig Project: https://bit.ly/3VzDn89 Watch the Tutorial: https://youtu.be/px1UuUyGieI
In my recent video, I highlighted the new features and improvements in Bitwig Studio's 5.3 Beta 2, including a dedicated Frequency Shifter Plus device and updates to the stepwise feature. I also discussed enhancements to the bounce workflow, offering more customizable audio bounce options. Overall, the update brings some great additional features, improvements, and fixes that enhance the user experience.
In this video, I explore the pitch shifter feature in Bitwig Studio 5.3, highlighting its potential beyond simple pitch shifting to create unique and experimental sound design. I demonstrate various techniques, such as modulating the grain rate and using phase modulation, which can produce interesting effects akin to physical modeling and FM synthesis. While not ideal for high-quality pitch correction, this tool shines in creative sound manipulation and offers endless possibilities for experimentation.
In my video, I introduced and reviewed minimalaudio's new free plugin, Squash, an over-the-top compressor ideal for genres like dubstep and drum and bass. I explained its features, including the unique "amount knob" that avoids phasing issues, and demonstrated its impact on audio using Bitwig and Addictive Drums. Overall, I found Squash to be a powerful and simple tool worth trying, especially since it's free to download.
In this video, I dive into Bitwig Studio's new Stepwise step sequencer, exploring its integration with drum machines and how it can be customized using Bitwig's modular system. I demonstrate various techniques to enhance its basic features, such as adding probability, velocity, and groove using modulators and note effects. Through experimentation and creativity, I show how Stepwise, though basic, can be a powerful tool for creating unique musical patterns.
In this video, I explore the dome filter in Bitwig Studio 5.3, showcasing its unique capabilities like phase shifts and re-synthesizing signals using phase and magnitude outputs. I demonstrate how to create pitch wobble, frequency shifters, and even attempt some FFT re-synthesis inside the grid, which wasn't previously possible in Bitwig. Overall, I see the dome filter as a fascinating addition for crafting creative sound effects and experimenting with new audio techniques.
In this video, I share a powerful technique for adding organic feel to your tracks by using automation in your DAW while staying in the creative flow. I demonstrate how to use the automation feature for recording parameter changes in real-time, allowing for dynamic and unique sound variations. This approach focuses on creativity over precision, bringing life to electronic music by embracing imperfections and avoiding the rigidity of perfectly timed automation.
In this video, I introduced my free-to-use online audio visualizers, including a newly updated spectrogram that works without any subscription or login. I demonstrated how to use it to analyze music, tweak various settings, and export MIDI files, all while mentioning ongoing improvements and welcoming feedback. Thanks to my Patreon supporters, I can offer these tools for free, and I invite viewers to try them out and contribute through GitHub if interested.
In this video, I explore Cubase 14's new ability to import and export DAWPROJECT files, an open-source format for exchanging projects developed by Bitwig developers. I test a simple drum and bass tune from Bitwig to Cubase and back, noting that while some elements like note clips, automation, and grouping transfer, certain features like stretch modes and some automations are missing or not fully compatible. Overall, it's a promising start for cross-DAW compatibility, though there is still significant room for improvement.
Over the weekend, I explored an idea where I used a frequency shifter on an A minor sample to create disharmonic or horror sounds by altering frequency relationships. To maintain clarity and avoid artifacts, I emulated the frequency shifting effect using a note grid to shift pitches down manually, allowing for the creation of new harmonic relationships and microtonic scales. This approach is particularly useful for generating unique sounds for horror soundtracks or techno music, and I've shared the patch in the description for those interested in trying it out.