Music Production Knowledge Backlog
Here you can browse the latest published tutorials, guides, tools, articles, music posts, videos, and releases in one timeline. If you want a smaller overview, start with Polarity Music tutorials, Bitwig guides, Building Bitwig Grids, helpers, articles, music videos, releases, or the music hub. If you want something specific, use the search.
Small Hardware and Bitwig jam i did earlier today. Just playing around with synths and hitting record on OBS. ENJOY
In this video, I discovered a new technique for creating kick drums inside Bitwig's grid. By modulating the phase input of a sine oscillator with an AD signal and multiplying it by -10, the kick drum's tail end stays in place even when changing the pitch envelope. This allows for easy alignment with bass sounds and provides fast control over the attack phase of the kick drum.
Ich sprach mit Rike aka Cyrilla und Frank Hahn aka Chicken von den Giana Brothers über unsere Anfänge mit Amiga und C64 und wie Technologie die Musikproduktion prägt.
In this video, I showcase a new plug-in from a German company that costs $22. It is a kick drum generator with a user-friendly interface and precise kick drum generation capabilities. The plug-in allows for easy alignment with the bass and offers unique features such as frequency and gain envelope shaping, as well as an auto gain function.
Two deeper yet punchy drum and bass tunes from Berlin, with enough uniqueness through vocals and hinted melodies. Rounded off with dubby chords and a growling bass. That's Berlin ghetto romance in black and white, with a soulful finish.
I'm rolling into the darkness. I tried out a new mix where I slowly transition from bassline rollers to deeper tracks. Maybe I didn't quite nail it, but I had fun.
In this video, I discuss the EQ Three by TP Pro audio, emphasizing that it is often overlooked due to the lack of advertisements or sponsored videos. I demonstrate various ways to use the EQ, such as as a track spacer or a spectral gate. Additionally, I explain how it can be utilized as a "magic cue" or an analyzer for comparing frequency distributions between tracks.
In the video, I demonstrated how to set up an XO preset in Bitwig Studio to avoid muting and unmuting the return channel. By muting the individual buses and leaving the master channel untouched, you can hear the preview of samples without any audio leakage. Additionally, I showed how to create a mono bass sound using the Serum wave table editor, removing the fundamental and replacing it with a stable mono sine wave, while still maintaining a stereo spread on top.
In this video, I showcase the Schwerkraftmaschine Compressor by Tegeler, a Berlin company, which I received for a 14-day trial period. I demonstrate how the hardware compressor affects drum breaks, recording and speeding them up to create drum and bass break beats, and discuss the various settings and modes available on the device. While I find the compressor to be expensive, I appreciate the analog sound it adds to the drums, although I will likely have to return it due to the cost.
In this video, I take a trip back in time to an older version of Bitwig Studio, specifically version 1.3.16 which was released in 2017. I explore the features and limitations of this version, including the absence of the pop-up browser and grouping tracks, as well as the basic functionality of devices like the Pulser Synth and the Sampler. It's a nostalgic journey that highlights the progress and evolution of Bitwig Studio over the years.
In this video, I take you through the process of building a sound in Bitwig Studio. Starting with a grid, I create a pattern using a sine oscillator, shape the volume with an envelope, and quantize the notes to a scale. I also add voice stacking, effects, and layer different elements to create a complete composition.
In this video, I discuss Visco, a new drum sampler that was released five days ago. It is a unique drum sampler that divides the samples into the spectral domain and allows for morphing and twisting using modifiers. This tool is perfect for sound design and specifically designed for percussive sounds.
I popped in today to cook up a headbanging drum and bass mix. Hope you guys like it. But mainly, I made it for myself and my daily walks. I tried again to mix the styles and get those long transitions right. Think one transition was a bit off, but who cares? Drop a comment with wishes, ideas, or critiques.
In this video, I found a distortion device on Reddit that allows me to load in a wave table and create different distortions by morphing through it. By using a high pass filter, I can eliminate the DC offset and achieve better results. Additionally, instead of using wave tables, I can also use multiple transfer curves, merge them, and blend between them for different distortion effects.
In the video, I address someone named trendcast who commented on my videos, expressing frustration with making music and comparing themselves to others. I encourage them to reach out to me on Discord to discuss their thoughts and feelings. I then demonstrate how to start making music with simple elements in Bitwig, gradually building complexity over time.
In this video, I start from scratch in Bitwig Studio to create a nice sounding loop using special techniques. I use the Poly-Grid to create background drones with sine oscillators and phase modulation for interesting overtones. I then sample these sounds and use them in a sampler, add effects, and create percussion elements to complete the loop.