Music Production Knowledge Backlog
Here you can browse the latest published tutorials, guides, tools, articles, music posts, videos, and releases in one timeline. If you want a smaller overview, start with Polarity Music tutorials, Bitwig guides, Building Bitwig Grids, helpers, articles, music videos, releases, or the music hub. If you want something specific, use the search.
In this video, I explain how to rebuild the Trash 3 plugin in Bitwig Studio. I demonstrate the process step by step, using various devices and macros to replicate the features and functionality of Trash 3. The video includes download links for the preset and encourages viewers to have fun experimenting and customizing the setup.
In this video, I successfully replicated Harmony Bloom inside of Bitwig Studio with a few differences. Harmony Bloom is a Polyrhythm generator that allows you to generate notes and control various parameters such as note length, loop length, probability, offset, and more. Although my replication may not be 100% accurate, it provides a similar functionality within the grid of Bitwig Studio.
In this video, I downloaded a plugin called Bloom by Oeksound, which is a spectral-based tone shaper with four bands and adjustable center frequencies and volume changes. It also offers compression, attack and release settings, stereo modes, and presets. However, I found the price of $200 and the requirement of I lock installation for the trial version to be downsides, making it too expensive for what it offers.
In the video, I explained the concept of using a tilt setting of 4.5 dB per octave to achieve a balanced mixdown. I demonstrated how this can be applied within Bitwig's EQ+ and also within the Grid. By using the node signal and modulating the gain, I showed how to achieve the desired frequency balance without relying on external EQ processing.
A hands-on Behringer Poly D review covering sound, tuning behavior, oscillator and filter workflow, chord ideas, and how it works in real music production.
It was a beautiful Sunday today, and I thought I'd whip up a little mini-mix with some more minimal Drum and Bass 170bpm tunes.
I was a bit bored today and thought I'd record a few sequences while playing on my synths. Nothing special, just messing around. The bass comes from the @behringer Poly-D, arps from the @MoogSynthesizers M32, drums from the DFAM, and a drone and @modarttvideos Pianoteq from @bitwig
In this video, I show you how to build a vocal rider plug-in using the Bitwig envelope follower. To record the modulator as automation data for future editing, you need to use a separate track. Bitwig Studio allows for customization and modification of the algorithm, giving you the flexibility to create your own unique vocal rider.
In my new video, I announced that KVR, the popular plug-in website, has released a free local plug-in management solution for Windows and Mac. This application scans your hard drive for VST2, VST3, and CLAP plug-ins, providing a list of all your installed plug-ins. You can synchronize this list with KVR for updates, reviews, and forum discussions.
In this video, I showcase my simple and highly efficient grain preset in Bitwig. By utilizing multiple recorders and adjusting recording length and spread, the preset allows for unique and diverse sounds. With the ability to manipulate play position, volume shape, playback spread, and more, this preset offers a versatile and creative tool for experimentation and sound design.
I'm adding various harmonics in and out with the @MoogSynthesizers Subharmonicon, running it through a Valhalla Supermassive, and recording everything in Bitwig. In @bitwig , I'm playing a random backdrop that I created in another tutorial video yesterday https://youtu.be/J_Iw2eUMYGc My @behringer Poly-D is also providing a nice warm bass. Nothing special, really, but I felt like recording and documenting the whole thing.
In this video, I demonstrate a workflow for creating complex patterns and ambient songs using the Trident synthesizer. By sampling different presets from the bell and mallet category, slicing them, and renaming the files, I can load them into a sampler to create a unique and dynamic sound. This method allows for easy experimentation and can be applied to various genres, from ambient to percussion.
In this tutorial, I demonstrate how to create ambient sounds using 32 instances of Paul Stretch. I start by selecting sounds from the Triton plugin and adding random reverbs for depth. Each instance is then sampled using different keys, lengths, and stretch amounts, resulting in a varied and powerful drone sound. By layering these instances and adding simple melodies, you can create a thick atmospheric dance track.
Structures is one of the tracks I made for #FAWM 2024. It all came together within an hour. I took a bit more time for the mixdown. The recordings are from Berlin, Lichtenberg. I think the bleak apartment buildings and the industrial vibe really add something special to the track.
In today's video, I discuss the importance of high precision and latency-compensated sidechain compression on the bass for bass music producers. I explore different methods, such as audio sidechain, note sidechain, and segments, and demonstrate their effectiveness in achieving precise sidechain compression. However, I also highlight a bug when introducing latency within the FX chain of a device.
In the video, I use the free plugin PaulXStretch 23 times. In each instance, I've recorded one note and a unique sound from the Korg Triton. Each instance also has a different recording length, different panning and stretches the sample differently. It's always great to see and hear how you can create soundscapes with such simple workflows.