Posts tagged with Groove
Here you can find a listing of all posts with the tag Groove on my page.
Nov 21, 2023 Tutorial
In this video, I discuss the problem of using delays in situations where there is a shuffle or groove setting. When a straight melody is overlaid with a shuffled delay, it can sound off and disrupt the groove. To address this, I demonstrate how to create a shuffled delay using the FX grid and a feedback loop, allowing the delay to align with the groove setting. I provide a patch for download and encourage viewers to try it out and provide feedback.
Nov 20, 2023 Tutorial
In this video, I show you a simple way to synchronize melodies or bass lines to a sloppy drum groove using Bitwig. By using a note grid and the audio signal from the drum channel, I demonstrate how to use an audio follower and delay to detect the transients in the drum loop and use them as a clock signal to synchronize the arpeggiator. This technique allows you to apply a custom groove to your melodies while maintaining the swing feel of the drums.
Apr 20, 2022 Tutorial
I love the clock quantizer in Bitwig Studio, as it allows me to quantize signals to a steady trigger so that I can create interesting rhythms. I demonstrated how it can be used to delay manual triggers, to quantize two triggers, to create vinyl crackle, and to extract grooves from drum loops. I highly recommend using the clock quantizer to create interesting rhythms in your music.
Mar 21, 2022 Tutorial
In this video, I discussed how to extract grooves from drum loops. I showed how a Transient Control can be used to detect transients within the drum loop, and then how that signal can be routed through a Note Grid and converted into a gate signal. I then discussed a more complicated method which involves creating a chain device, putting an audio receiver and transient controls in each band and using a node receiver to grab the signal from each band. I also discussed a solution to preserving note lengths when using the clock quantizer. Finally, I showed how the resulting signal can be delayed to create unique grooves.
Jan 31, 2022 Tutorial
In this video, I showed how to create generative music in Bitwig Studio without using the grid. I showed how to use the Grid Node Out preset, which can be used to get node information out of the grid into the Bitwig world. I also showed how to use a Polymer synth and a small delay, as well as how to use the steps mode, the LFO, and the Key Filter to modulate the pitch and gate. Finally, I showed how to use a Node Clip and an ABit Creator to generate random nodes.
Nov 25, 2021 Tutorial
In this video, I shared some tips on how to use the new Bitwig 4.1 FX Note-FX devices. I showed how to use the note-repeater device to create an interesting sound, how to use the arpeggiator to get different rhythms and timing settings, how to use the ricochet device to modulate panning and tremolo, and how to use the multi note device to get different triplet rhythms using velocity.
Sep 21, 2021 Tutorial
I created a new preset called "Groove Machine" which adds a groove to note clips. The main feature of this preset is the step sequencer, which allows you to dial in delays of up to 90 milliseconds to push and pull notes. Additionally, you can dial in randomization and different step patterns to create unique grooves. I showed how to use it on a drum loop and a bass line to demonstrate how it works. You can download this preset and experiment with it to create your own unique grooves.
Apr 28, 2021 Tutorial
In this video, I showed how to create interesting rhythmic effects by using various modulators, such as the ramp modulator, the beat LFO, and the scalar. I demonstrated how to use the ramp modulator to modulate a filter, how to blend in different rhythms with the LFO, and how to use a replacer to create note-generating signals. Additionally, I showed how to use the Poly-Grid to trigger notes and modulate their speed, as well as how to use a delay to create off-grid high hats.
May 25, 2020 Tutorial
In this video, I learned how to use noise samples or drum loops to shape synth sounds. I used a module called attenuate to change the volume and then used a sidechain module to drag in the sound from the second track. I used an envelope follower to track the amplitude envelope of the noise sample and used it to modulate different parameters like pitch, detuning, and face modulation. The noise sample can be modified in different ways like using a bandpass filter or adding delay to fill in the gaps between drum hits. I also learned how to convert the audio signal into a gate signal and use it to trigger other drums or synth sounds. Finally, I saw some examples of how to apply these techniques to create different sounds using drum loops, noise samples, and even a ping-pong ball sound.
Mar 27, 2020 Tutorial
In this video, I show how to create a hocket machine in Bitvic Studio using audio receivers and modulation. I use a track called "hocket" with a classic 8 modulator and multiple audio receivers that receive audio from different tracks. To prevent unwanted noise, I adjust the smoothing value when switching between audio sources. I also demonstrate how changing the playback speed, time base, phase modulation, and direction can create different grooves and patterns. I use unusual rhythms on all the tracks to create a more drastic effect. The limitation of this system is that it only has eight steps in the classic 8 modulator. Overall, this effect is easy to setup and can create some interesting outcomes in a track.
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