Posts tagged with Preset

Here you can find a listing of all posts with the tag Preset on my page.

Corpus for Bitwig

May 27, 2024 Tutorial
In this video, I explain how to replicate the functionality of Corpus in Bitwig Studio. Corpus is essentially a resonator with specific frequencies, and by adjusting parameters like type, resonance, and in-harm, you can create different resonances and effects. I also provide a preset that emulates Corpus within Bitwig Studio and offer the option of using AAS's Object Delay if you want to achieve the exact same sound.

Shapertable in Bitwig - Wavetable Distortion

Mar 21, 2024 Tutorial
In this video, I found a distortion device on Reddit that allows me to load in a wave table and create different distortions by morphing through it. By using a high pass filter, I can eliminate the DC offset and achieve better results. Additionally, instead of using wave tables, I can also use multiple transfer curves, merge them, and blend between them for different distortion effects.

Harmony Bloom replaced in Bitwig

Mar 15, 2024 Tutorial
In this video, I successfully replicated Harmony Bloom inside of Bitwig Studio with a few differences. Harmony Bloom is a Polyrhythm generator that allows you to generate notes and control various parameters such as note length, loop length, probability, offset, and more. Although my replication may not be 100% accurate, it provides a similar functionality within the grid of Bitwig Studio.

Grainspacer - Good and Simple Grain Cloud Audio FX in Bitwig

Mar 04, 2024 Tutorial
In this video, I showcase my simple and highly efficient grain preset in Bitwig. By utilizing multiple recorders and adjusting recording length and spread, the preset allows for unique and diverse sounds. With the ability to manipulate play position, volume shape, playback spread, and more, this preset offers a versatile and creative tool for experimentation and sound design.

Color Bass with this Bitwig Free Preset!

Feb 08, 2024 Tutorial
In this video, I present a free color machine preset for Bitwig that can be used to create resonator effects. By importing chords from one track and using them in the color machine, multiple bandpass filters are created with corresponding frequencies. This preset offers various controls for octave offset, resonance, filter type, Haas effect, and more, allowing users to create unique and customized sounds.

Unique Approach to Drum Sequencing in Bitwig

Dec 11, 2023 Tutorial
In this video, I show how to create a drum sequencer in Bitwig Studio using the note grid and various modules. By selecting a drum sampler or VST, creating note clips, and manipulating triggers, velocity, and timing, I demonstrate how to generate unique drum sequences. I also explore features like note stacking, shifting, quantizing, and randomization to create diverse and customizable drum patterns.

Creating a Mesmerizing Generative Grid in Bitwig Studio

Nov 28, 2023 Tutorial
In this video, I create a generative ambient patch from scratch using Bitwig Studio. I start by creating a drone sound using polygrid and adding pitch modulation to create different pitches on the left and right sides. I then add effects like chorus and filters to add depth and modulation to the sound.

Drum Auto Slicer in Bitwig

Nov 07, 2023 Tutorial
In this video, I discuss the limitations of the sampling mode in Bitwig Studio, particularly the lack of a slicing feature. To overcome this, I demonstrate how I created a custom slicer within the Bitwig Grid, allowing for easy mapping of slices onto the MIDI keyboard. I provide an overview of the patch and explain the functions of the transient detector, slice mapping, and play triggers.

Creating Trumpet Sounds with Subtractive Synthesis in Bitwig Grid

Jul 24, 2023 Tutorial
In this video, I demonstrate how to create a trumpet or saxophone sound in Bitwig's grid using subtractive synthesis. I avoid using samples, wavetables, or physical modeling. The sound is shaped using pinch and bend modules, as well as a phaser, before going through a filter and an amplitude modulation module. I also add filtered noise to simulate the air going through the horn. To simulate the characteristics of different instruments, I use fixed frequencies in an EQ module. An impulse response and delay are used to simulate room and add space to the sound. The main trick of the preset is shaping the phase signal with pinch and bend modules, which creates trumpet-like harmonics from a sine wave. I use Bitwig's expression modulator to map timbre, pitch bend, and pressure to add expression to the sound. I show how to do this in a separate polygrid. It took some time to find the right modulation amounts and timings, but the result is a cool and realistic trumpet sound. The preset is available for Patreon and YouTube subscribers, while others can try out the techniques I demonstrated.

How to Create a Hypersaw in Bitwig Studio without Unison Oscillators

May 22, 2023 Tutorial
In this video, I showed how to create a hypersaw sound in Bitwig Studio without using an oscillator with a unison feature. I used the polymer synthesizer and modulated the pitch and panning using the random mod. I also used voice stacking to create a dense sawtooth sound. To create the typical ray fleets, I modulated the note with the root, seventh, fifth, and two octaves lower. I also demonstrated the use of other oscillators like the wave table and the swarm oscillator to change up the sound. Multiple notes are necessary to achieve the desired effect. Overall, this is a simple and easy way to create a hypersaw sound.

Soothe, DSEQ rebuilt in Bitwig

Nov 18, 2022 Tutorial
In this video I discussed how to mimic the behavior of the DSEQ3 with Bitwig Studio's native Loud Split device. I demonstrated how to set the Loud Split device to a 3 dB per octave tilt setting and how to adjust the loudness level, knee setting, and rise and fall settings. I showed how to identify resonances and over amplified frequencies in a mixdown and how to use the Loud Split device to reduce these frequencies. I also suggested using the Loud Split device for mastering.

Audio Auto-Leveler in Bitwig - Gain Staging

Nov 16, 2022 Tutorial
In this video, I demonstrated how to create a simple auto-leveling patch in the grid. I used an oscilloscope, a divide or division operation, and a follow-off to average out the audio signal. I also implemented a threshold algorithm to make sure that the auto-leveler doesn't amplify noise annoyingly. This technique works in any modular environment and can be useful for maintaining the same loudness level for a generative grid patch or audio clip.

Hard-Clip for Bitwig - Clean 0db cuts

Aug 11, 2020 Tutorial
I created a preset card Hard-Clip for Bitwig Studio to clip the peaks of audio signals without going into the red or having intersample issues. The preset consists of Bit8, initial settings and two tool devices. I explained how to use it and how it can help to make a track sound louder and more percussive. I shared the preset in the description of the video, in my GitHub repository, on bitwig.community/presets and on the Bitwig Discord. I encourage viewers to save money and support my channel by using the link to the Bitwig Store with my code.

Textures For Bitwig - replace RC20 by XLN Audio

Apr 23, 2020 Tutorial
In this video, I am showcasing my new free preset for adding textures to sounds in Bitwig Studio 3.1. I demonstrate how to use the remote controls to mix in the texture, amplify the texture sample, change the texture, and use pink noise. I also explain how the rise and fall controls work for amplitude modulation and how to use the postfx box for EQ, transient shaping, and peak limiting. The preset is called textures and can be downloaded on my Patreon page for $1 or for free if you are already a patron. I also mention my plans to add more textures samples in the future and ask for feedback on the preset.

Exploring Additive Synthesis: Creating Complex Sounds with Additive Wonder

Aug 05, 2019 Tutorial
In this video, I want to give a big thank you to all my Patreon donators for supporting my music and community work. It's the first time in my career that I'm getting regular income just for music, and it feels great. Now, let's talk about additive synthesis. I've created an experiment using an additive synthesizer in the grid, which consists of a sine wave generator and multiple partials in different frequencies. By layering these partials, we can create complex sounds. I explain how to adjust the frequencies and introduce modulations to make the sound more interesting. I also demonstrate how to narrow the partials down to the fundamental frequency for different effects. The preset I created is called additive wonder, and you can download it from my GitHub repository. If you have any ideas or solutions on creating partials with less CPU usage, please let me know. Thank you for watching, and I hope you have fun experimenting with this preset. Bye!

Recreating the Stranger Things Theme in Bitwig Studio: Prolavity Things

Jul 13, 2019 Tutorial
In this video, I recreated the Stranger Things theme using Bitwig Studio. I also collaborated with a friend to recreate the intro, resulting in Prolavity Things'. All the tracks in the project were created using Bitwig only, including an E-kick, polyscent, and a sampler with my voice. I also showcased the Bitwig 3.0 tape machine preset that I made for the master track. The project does not use any dynamic processors, only a peak limiter at the end. I recorded my voice for some portions of the track. I provided the project download link in the description. Additionally, I mentioned the Bitwig Outrun Challenge for creating and sharing Retro Wave or Synthwave presets. The challenge is for fun and there are no prizes involved. Thanks for watching and see you in the next video.

Updates to My GitHub Repository, Bitwig Community Presets, and Preset Party App

Jun 05, 2019 Tutorial
In the video, the person gives an update on their GitHub repository and its content. They inform that they have made some changes to reduce the size of the repository by removing certain folders. Now, it only contains Bitwig presets and can be easily cloned into the Bitwig library. They also mention potential plans to split the repository into different versions for Bitwig 1, 2, and 3 in the future. The person then talks about renaming their Bitwig presets repository to Bitwig community presets to clarify that the presets are from the community, not their own. They mention that the monthly Bitwig competition is currently not very active but plan to add a bot to a Discord chat where users can upload presets and discuss them. These presets will be automatically added to the repository.Lastly, they discuss changes made to the preset party app, which is a standalone application for managing the repositories. They show how to change the path of the Bitwig library and how to download and update the repositories. They mention that the initial download may take longer but subsequent updates will be faster as only the changes are downloaded.

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