Posts tagged with polarity-music
Here you can find a listing of all posts with the tag polarity-music on my page.
Nov 21, 2023 Tutorial
In this video, I discuss the problem of using delays in situations where there is a shuffle or groove setting. When a straight melody is overlaid with a shuffled delay, it can sound off and disrupt the groove. To address this, I demonstrate how to create a shuffled delay using the FX grid and a feedback loop, allowing the delay to align with the groove setting. I provide a patch for download and encourage viewers to try it out and provide feedback.
Nov 20, 2023 Tutorial
In this video, I show you a simple way to synchronize melodies or bass lines to a sloppy drum groove using Bitwig. By using a note grid and the audio signal from the drum channel, I demonstrate how to use an audio follower and delay to detect the transients in the drum loop and use them as a clock signal to synchronize the arpeggiator. This technique allows you to apply a custom groove to your melodies while maintaining the swing feel of the drums.
Nov 17, 2023 Tutorial
In this video, I explore creating a buffer repeat effect similar to Freezer within the Bitwig Studio grid. I demonstrate three different versions: one using triggers and modulation, another using predefined triggers, and a third using a scalar with the ability to shape the volume of each repeat. These methods allow for unique and customizable effects that can't be achieved with standard plugins.
Nov 16, 2023 Tutorial
In this video, I share my experience with replacing VST plugins and discuss how companies don't actually hate me for it because of the advantages offered by certain plugins. I demonstrate how to replicate the features of a reverb shaper using a chain device, tool device, and convolution reverb in Bitwig Studio. Additionally, I explore the unique effects that can be created using the fade mode in the Delay Plus device.
Nov 15, 2023 Tutorial
In this video, I discuss a new EQ plugin called Scaler EQ, which allows you to select a scale and only choose frequencies that are within that scale. I demonstrate how you can replicate this functionality in Bitwig Studio by using EQ plugins and the pitch quantizer. While the interface cannot be replicated, the technical aspects can be achieved.
Nov 14, 2023 Tutorial
In this video, I demonstrate how I prefer to use simple envelopes and LFOs instead of complex shapes for creating kick drums and bass lines in Bitwig Studio 5.1. By combining multiple simple modulators with slight variations in timing settings, I find that it produces a much richer and more satisfying sound. I believe that using this approach allows for more flexibility and experimentation, resulting in interesting and dynamic compositions.
Nov 13, 2023 Tutorial
In this video, I explore the new possibilities of creating synthesizers with effects in Bitwig Studio 5.1 using the Filter+ and Sweep devices. I demonstrate how to use the Chappie Chef as an oscillator and the Wavetable LFO for modulation, resulting in a polyphonic synthesizer. Lastly, I introduce the Sweep effect, which allows for interesting sound creation by combining filters and shape bars.
Nov 07, 2023 Tutorial
In this video, I discuss the limitations of the sampling mode in Bitwig Studio, particularly the lack of a slicing feature. To overcome this, I demonstrate how I created a custom slicer within the Bitwig Grid, allowing for easy mapping of slices onto the MIDI keyboard. I provide an overview of the patch and explain the functions of the transient detector, slice mapping, and play triggers.
Nov 06, 2023 Tutorial
In this video, I explain the concepts of device phase, triggers module, sample and hold, and clock quantizer in Bitwig Studio's grid. I demonstrate how the triggers module produces a binary signal and divides the device phase into equally spaced steps. I also showcase how the sample and hold module holds a signal's value until triggered, and how the clock quantizer synchronizes signals to a grid size, creating interesting rhythmic patterns.
Nov 03, 2023 Tutorial
In this video, I introduce an extension called TimeCalc that provides timing information based on the BPM setting of your project. I demonstrate how this extension can be used to accurately set the length of a kick drum and match the BPM with a specific scale. I also highlight the convenience of having this information readily available in Bitwig Studio.
Nov 02, 2023 Tutorial
In this video, I demonstrate how to create a stochastic sequencer in Bitwig Studio's grid. By defining probabilities for different notes, rhythms, velocities, and other parameters, we can generate random sequences that can be used with various instruments or VST plugins. Additionally, I show how to record and playback these sequences using the grid's features, providing a comprehensive overview of this stochastic sequencer setup.
Nov 01, 2023 Tutorial
In this video, I show you how to create lush sounds using Bitwig Studio. I start by creating a digital piano sound using Phase 4 synthesizer and adding a custom reverb using FX Grid. Then, I demonstrate how to make noise and add crackling effects using noise generators and filters. Finally, I showcase how to create a pitch wobble effect and combine different reverbs and delays to add depth to the sound. Overall, I encourage viewers to explore their creativity in sound design using the grid in Bitwig Studio.
Oct 31, 2023 Tutorial
In this video, I demonstrate how I created a drum and bass track using Bitwig Studio 5.1. I utilized the Addictive Drums plugin for the drum sounds, incorporating the link feature to layer sine partials beneath the kick and snare. I also employed various distortion devices and filters to shape the drums and bass sounds, emphasizing the importance of experimenting and finding your own unique sound.
Oct 30, 2023 Tutorial
In this video, I show you how to achieve real-time audio pitch shifting in Bitwig Studio using the FX Grid. By utilizing the mod delay and LFO, you can easily control the pitch shift amount and timing. I also demonstrate how to create interesting effects by stacking multiple voices with different pitch shift settings and introducing panning.
Oct 27, 2023 Tutorial
In this video, I discuss the features and benefits of the pitchmap colors plugin by Zynaptic. While the original pitchmap is quite expensive, this smaller and cheaper version still offers the same pitch correction capabilities. Whether you're a color-based producer looking to correct overtones in bass sounds or you're seeking to add tonality to your tracks, pitchmap colors is a versatile tool that can be used in various musical applications.
Oct 26, 2023 Tutorial
In this video, I demonstrate how to create a chord progression tool using Bitwix Studio 5.1. By utilizing the pitch bus and node grid, I show how to easily create melodies, chords, and inversions while staying within a specific octave range. The preset used in the video is available for download in the video description.
Oct 25, 2023 Tutorial
In my video, I discuss the new audio features in Bitwig 5.1, specifically focusing on the ability to import and manipulate audio clips. I demonstrate how to find the BPM of a drum loop using the DJ method, adjust the tempo while maintaining the loop's integrity, and utilize quantization and normalization features to enhance the audio. Overall, Bitwig 5.1 introduces valuable tools for manipulating and refining audio clips within the software.
Oct 24, 2023 Tutorial
In this video, I explore the beta version of Bitwig Studio and share some tips and tricks that I've discovered. I demonstrate how to create a simple arpeggiator patch using the node grid and explain how the voice system works in Bitwig Studio. I also discuss the new features in the grid, such as the clipping mode in the out module, the use of the note grid for creating voices in the sweep device, and the pitch bus module for scaling notes in semitones.
Oct 23, 2023 Tutorial
In this video, I discuss the beta version of Bitwig Studio 5.1, focusing on the sweep device and its features. I explain the importance of having the wet gain as part of the main interface, rather than in the inspector. Additionally, I explore the polyphonic capabilities of the sweep device, including voice stacking and note source functionality.
Oct 20, 2023 Tutorial
In this video, I discuss the new devices in Bitwig Studio 5.1 called Sweep and Filter Plus. These devices resemble Polymer and allow users to load in grid modules into specific sections, making it a more modular experience. I hope that in the future, we will have the ability to define what we want in each section and have the option to create chain devices or instruments with grid modules.
Oct 19, 2023 Tutorial
In this video, I explore the new oscillator called Byte in Bitwig Studio 5.1. It offers various modulation possibilities such as exponential FM, hard sync, pulse width modulation, and ring modulation from dual oscillator feedback. By playing around with the different settings and modulation options, you can create gritty and versatile bass sounds, making it perfect for genres like drum and bass or dubstep.
Oct 19, 2023 Tutorial
In this video, I explore the voice spread feature in Bitwig Studio 5.1 and demonstrate how it can be used to create an additive synthesizer using the Grid and other devices. By adjusting parameters such as voice stacking, pitch offset, and volume, I show how to spread frequencies and manipulate partials to create unique sounds. The possibilities for sound design and modulation with voice stacking in Bitwig Studio are endless.
Oct 17, 2023 Tutorial
In this video, I demonstrate how to synchronize Bitwig Studio with a video file using Touch Designer. Although Bitwig Studio doesn't have a built-in video track, Touch Designer provides a solution by communicating over OSC. By connecting the transport position seconds parameter in Bitwig Studio with the video file in Touch Designer, you can achieve seamless synchronization between the two.
Oct 16, 2023 Tutorial
In this video, I share a useful trick in Bitwig Studio for creating evolving sounds. I remind myself to use the XY Instrument container which allows me to load multiple instruments and fade between them. This technique can be applied to various types of sounds and offers a lot of flexibility in terms of modulating and manipulating the fades.
Oct 13, 2023 Tutorial
In this video, I discuss my thoughts on the granular engine in the synth and how I miss having a record button. I demonstrate how I use my vocals recorded in a DAW to create a pad sound, adjusting the pitch and experimenting with various settings. I also showcase the use of wave tables, a morphing filter, LFOs, and effects like reverb and delay to create a textured and evolving sound.
Oct 12, 2023 Tutorial
In this video, I demonstrated how to make improvements to our small plug data sampler. I showed how to utilize symbols and send/receive objects to simplify the patch, as well as addressed bugs and added a solution to the clicking problem when writing and reading from the same array. Additionally, I explained how to convert the length of the buffer from seconds to milliseconds and sync it with the host's BPM using the playhead object.
Oct 11, 2023 Tutorial
In this video, I introduce a new plugin called Current by Minimal Audio which combines various features that musicians love. The plugin includes wavetable oscillators, a granular engine, sub oscillator with harmonics, a sampler, and a range of filters. Additionally, the plugin offers modulation sources, keyboard controls, macro controls, and an impressive effect section.
Oct 10, 2023 Tutorial
In today's video, I explain the Formant module in Bitwig Studio. The module amplifies the incoming signal around 0.5, allowing for modifications to waveforms. It can be used to create wobble bass sounds, shape waveforms, and add vocal qualities to signals.
Oct 09, 2023 Tutorial
In this video, I demonstrate my process for creating ambient sounds and tracks using the Synplant synthesizer. I start by exploring different sounds and using the randomize feature to find new ones. I then adjust the envelopes and effects, and also incorporate Supermassive and Paul Stretch for added texture and ambiance.
Oct 06, 2023 Tutorial
In this video, I introduce the latest version (0.8) of Plug Data, a tool for creating VST and CLAB plugins from Pure Data patches. I demonstrate how to export a Pure Data patch as a VST plugin using the new feature in version 0.8. Although GUI elements cannot be exported with the plugin, this method offers a straightforward and free way to create native plugins using Pure Data.
Oct 05, 2023 Tutorial
In today's video, I show you how to create a music track in Bitwig Studio. I start off by using various modules and sequencers to generate a melodic sequence. Then, I add convolution and delay effects to create depth and ambiance. Finally, I layer in drums and bass, apply sidechain and modulation, and add some additional melodies to complete the track.
Oct 04, 2023 Tutorial
In my latest video, I discuss SynPlant 2, a groundbreaking synthesizer with the new GenoPatch feature that uses machine learning to create FM patches from samples. This feature allows users to generate multiple FM patches from a single sample, with options to adjust tuning, volume, and grow out different sound variations. I believe this is a game-changing innovation in the world of synthesizers and hope to see other synths incorporate similar features in the future.
Oct 03, 2023 Tutorial
In this video, I demonstrate how to create a quick generative patch using Bitwig. Starting with a simple setup, I gradually make it more complex over time, showing easy steps for everyone to follow. By utilizing modules like the polygrid and counter, you can create unique melodies and rhythms, and further modulate them to add variation and interest to your patches.
Sep 29, 2023 Tutorial
In yesterday's video, I showed how to connect TouchDesigner and Bitwig Studio using TD Bitwig, but many viewers were more interested in creating visuals in Bitwig. So in today's video, I demonstrate how to create generative visuals in TouchDesigner and synchronize them with music in Bitwig using TD Bitwig. I explain the steps to create a noise texture, mix layers, map audio envelopes to visuals, and use macros and remotes to modulate parameters for an interactive and visually appealing experience.
Sep 26, 2023 Tutorial
In this video, I explore interesting sound ideas by using various techniques. I start with a simple sine oscillator setup and then incorporate feedback and phase modulation to create inharmonic overtones. I demonstrate how tools like pitch mapping, filtering, and sampling can be used creatively to manipulate and design unique sounds.
Sep 22, 2023 Tutorial
In this video, I discuss the topic of using the transit plugin in Bitwig Studio and whether it is worth it. While some may find the presets of the plugin useful, I personally find that I can easily replicate the effects and transitions using Bitwig Studio's modulation capabilities. I explain how to create similar effects within Bitwig Studio, showcasing the flexibility and potential of the software.
Sep 18, 2023 Tutorial
In today's video, I show how to create a multi-band delay effect using the polymer synthesizer as input. I demonstrate how to use the FXgrid, filters, and a mod delay to create the effect. I also implement macros for resonance, feedback, and filter cutoff. To make changing the delay timings easier, I use a step mode interface. I explain the logic behind it and how to map it to each delay. I discuss the limitations of the grid for creating interface controls and the need for better interfaces. I give examples of how the effect sounds and suggest adding a convolution reverb. I also mention the possibility of using pitch quantization and panning for more control. Overall, it's a creative way to achieve a multi-band delay effect with a flexible interface.
Sep 15, 2023 Tutorial
In this video, I continued working on my sampler or looping station patch inside Plug Data. I made some improvements to make it more dynamic and turned it into a plugin-like interface. First, I addressed the issue of fixed numbers by using the sample rate module to get the current sample rate of the DAW. This allows the patch to adapt to different sample rates. I also used a dynamic variable for the buffer size by using the send and resize commands. This way, the buffer size can be changed based on the desired length of audio to be recorded. Next, I made the fade out delay time dynamic by subtracting 200 milliseconds from the buffer length. I also added a feedback feature to create a decaying audio signal.
Sep 11, 2023 Tutorial
In this video, I'm going to show you my setup for synthesizing snare and rimshot sounds using the pulley grid in my DAW. I use the pulse oscillator because it already has a lot of overtones, so I don't need to use as much post-effects distortion. I set the frequency to around 150-160 Hz for a deep snare sound. I use an AD envelope to trigger the sound and apply an EQ5 in the PostFX to analyze and shape the signal. By adjusting the sync, I can create two partials or amplify the second harmonic. I add a Moog low pass filter and use the shape output of the AD envelope for frequency modulation. This creates a nice snare sound. I also add some noise using a noise burst and a mixer. I shape the noise with segments and use a high pass filter. I then apply a hard clip and use dither and diffusion for added spice. The EQ is crucial for shaping the sound, and by cutting below 1k and boosting around 1k, I can create a rimshot sound. I can also tweak the settings to create deep snare sounds. I can detune the oscillator slightly for a wider sound. Overall, there are many possibilities for customization using these knobs and EQs. I can also add pitch modulation if desired. Finally, I can apply a convolution effect to add roominess to the sound. This setup is great for drum and bass, dubstep, and other genres, providing a clean and focused sound.
Sep 08, 2023 Tutorial
In this video, I demonstrate how to use Pure Data as a plugin inside Bitwig. I explain the process of recording and sampling audio into an array, manipulating the playback speed, and adding fade-in and fade-out effects. By understanding these techniques, viewers can explore creating their own plugins or prototype their own audio projects.
Sep 04, 2023 Tutorial
In this video, I show how to create interesting sounds and soundscapes using tones and wavetables. I primarily use Bitwig Studio and Serum, but just the wavetable editor in Serum. I demonstrate how to manipulate the wavetable by drawing in different wave shapes and randomizing certain partials. I then export the wavetable and import it into Bitwig Studio's wavetable oscillator. Using the wavetable oscillator, I create a motif by randomizing pitch steps and applying pressure and timbre modulation. I also incorporate effects like convolution reverb and delay to enhance the sound. I then explore using the polygrid to create more complex sounds by drawing in sign partials and modulating them over time. Finally, I use the polygrid to create a pad sound by combining sign partials, applying ADSR envelopes and filters, and adding effects like delay and chorus.
Sep 02, 2023 Tutorial
Over the years, I've picked up a valuable rule of thumb that's relevant not just in music production, but in many areas of life as well. The essence is this: every action you take involves a trade-off. Take sound mixing, for instance. If you crank up the volume on one track, you're inevitably going to drown out the others. Make everything equally loud, and you lose the elements that should stand out. Plus, boosting the volume too much can sacrifice the dynamics and transparency of the whole mix. So, it's all about finding that perfect balance, that sweet spot where you're giving up just enough to achieve the result you're aiming for.
Aug 31, 2023 Tutorial
The person in the video talks about a German saying that if you want something, you find ways, and if you don't want it, you find reasons. They apply this saying to their music productions and explain that instead of buying new plug-ins or gear to solve their problems, it's better to find a solution using what they already have. They believe it's important to get to the root of the problem and solve it rather than relying on new purchases. They suggest viewing new plug-ins and gear as fun toys to play with rather than problem solvers.
Aug 28, 2023 Tutorial
In this video, I talk about my journey of using FM8 for bass lines and how I incorporated that knowledge into using the Scroll in the Grid. I explain how I used one oscillator for a pure sine bass sound and another oscillator with different wave shapes to create overtones. I show how you can recreate these sounds in the Grid by using formant wave shapes and modulating them with a sine oscillator. I demonstrate the use of filters and phasers to further modify the sound. Overall, I discuss how this journey of experimenting with different techniques allowed me to create interesting and unique bass patches.
Aug 24, 2023 Tutorial
In this video, I talk about some small changes I would like to see in future versions of Bitwig Studio. I acknowledge that Bitwig Studio is already amazing and I have no complaints about it. However, there are some features that I think could be improved upon. One feature I feel needs some love is the recorder module in the grid. It lacks persistence, meaning that when you save and reload a preset or project, any recorded data is lost. I suggest adding a feature to persist data or introduce a module similar to the sample and hold that can save values.
Aug 21, 2023 Tutorial
The video advises against overthinking and encourages taking action instead. It suggests that starting something and not worrying about the outcome is important. If I don't like what I've started, I can simply start fresh and try something new. The process of doing, practicing, and gaining new information can lead to improvement over time. Eventually, I may even realize that what I had initially thought was not so bad after all. The key takeaway is to take action and avoid overthinking.
Aug 21, 2023 Tutorial
In this video, I discuss how to learn and understand the grid in music production. Many people have misconceptions that taking a course will make them a professional musician, but that's not how it works. A course can provide the basics, but real learning happens through trial and error, researching and experimenting. I explain that it's important to overcome problems on your own and develop problem-solving skills. It's not about memorizing individual modules, but rather understanding how to use them in different contexts. I emphasize the importance of researching online, reading the manual, and exploring different resources to gain knowledge. I also share my own process of learning, documenting, and experimenting with patches. Learning music production is an ongoing process that involves constant learning and building experience.
Aug 16, 2023 Tutorial
Discover the art of crafting drum & bass in Bitwig. In this tutorial, we delve into setting the pace at 170 BPM, a typical drum & bass speed, and explore the intricacies of loop creation. We also introduce a custom grid patch named 'Drum & Bass Drums' and demonstrate its sound dynamics. While the patch is available on Patreon, alternatives like random drum bass loop wave files can also be used. The tutorial emphasizes the importance of modulation, the use of different synthesizers for unique bass sounds, and the strategy of building an arrangement progressively. By the end, with minimal compression and limiting, we achieve a deep roller track that's loud and clear. For those interested, the drum preset will be available on Patreon, and there's a possibility of a full track release on Bandcamp in the future.
Aug 07, 2023 Tutorial
In today's video, I want to discuss melodies, chords, and scale highlighting features. Somebody commented on my previous video about using a note grid that emits random melodies and modifying it with a key filter to accommodate those who are less familiar with music theory. However, I believe this approach is not feasible because the scale highlighting feature in Ableton Live, for example, can be misleading. When you select the scale feature in Ableton Live, it highlights certain notes in green. For C major, all the white keys are highlighted. However, it also selects other scales and modes such as D Dorian, E Phrygian, and so on.
Aug 04, 2023 Tutorial
In this video, I start with a completely empty project in Bitwig Studio and build a track from scratch. I start by creating a loop with a melodic kick drum using a Grid patch. I then add variation to the pattern by using a note delay effect. Next, I add hi-hats and claps using the E-Hat device and XO plugin. I create a drone sound using PianoTek and Supermassive, and then add melodic lines using the Polymer synth and a note grid step sequencer. I also use various modulators to add movement and variation to the melodic lines. Finally, I create a bassline using the Polymer synth and apply sidechain compression to the bass and the entire music bus.
Jul 31, 2023 Tutorial
In the video, I showed how to make music in Bitwig Studio using global modulators. I used two step modulators, one for values and one for melody. I connected them to a polymer synthesizer and routed them through a node grid. I used the values from the step modulator to modulate various parameters in the synthesizer, such as decay time, amplitude envelope, and mix levels. I also used the melody step modulator to generate notes and trigger them using clock and XOR modules. I demonstrated how changing values in the step modulators can instantly modify the sound and trigger different sequences. Overall, it was a fun and nerdy way to create music in Bitwig Studio.
Jul 24, 2023 Tutorial
In this video, I demonstrate how to create a trumpet or saxophone sound in Bitwig's grid using subtractive synthesis. I avoid using samples, wavetables, or physical modeling. The sound is shaped using pinch and bend modules, as well as a phaser, before going through a filter and an amplitude modulation module. I also add filtered noise to simulate the air going through the horn. To simulate the characteristics of different instruments, I use fixed frequencies in an EQ module. An impulse response and delay are used to simulate room and add space to the sound. The main trick of the preset is shaping the phase signal with pinch and bend modules, which creates trumpet-like harmonics from a sine wave. I use Bitwig's expression modulator to map timbre, pitch bend, and pressure to add expression to the sound. I show how to do this in a separate polygrid. It took some time to find the right modulation amounts and timings, but the result is a cool and realistic trumpet sound. The preset is available for Patreon and YouTube subscribers, while others can try out the techniques I demonstrated.
Jul 20, 2023 Tutorial
The video is about a website called Basic Pitch developed by Spotify, which converts audio to MIDI. However, the drawback is that it runs slowly in the browser. The video then introduces Neural Note, a native VST plugin developed by Damien that can be used in any DAW. It shows how to use Neural Note in Bitwig Studio to convert an audio file of a piano sample into MIDI. The video explains the various settings and features of Neural Note, including note sensibility, split sensibility, minimal note duration, scale quantize, pitch bend mode, and time quantize. However, the video mentions a drawback with the recording feature and suggests improvements for future updates. Overall, the video recommends Neural Note as a useful tool for converting audio to MIDI and provides a link for viewers to download it.
Jul 17, 2023 Tutorial
In this video, I introduce you to the "Rewind" plugin by MonkeyC Audio, which is a rolling sampler similar to one I showcased in a previous video. The plugin costs $50 and can be used in Bitwig as a plugin or as a standalone application. It utilizes iLok, which is a downside. I demonstrate how to use the plugin in Bitwig, where you can load it onto the master track. To hear the recorded audio, you need to enable input monitoring. The plugin continuously records audio, so you don't need to press record. If you accidentally create a great sound while sound designing, you can simply rewind back and select the desired portion to save as a wave file or as a sample within a sampler instrument track. Additionally, the plugin allows you to record MIDI data along with the audio. By switching to the MIDI page and configuring the MIDI settings, you can record MIDI notes and their corresponding audio output simultaneously. The plugin also offers features such as normalizing the exported wave file, changing the output resolution, selecting a different export location, and more. One interesting feature is the gate hold length, which allows you to set a threshold for audio recording. When the audio signal goes below the threshold, recording stops after a set amount of time, creating distinct regions. These regions can be easily selected and exported. Overall, the "Rewind" plugin provides a convenient way to capture and reuse creative moments in your workflow.
Jul 05, 2023 Tutorial
In this video, I share two tricks for Bitwig Studio that can be used in certain situations. The first trick is about creating unison in devices or synthesizers that don't have a built-in unison feature. By duplicating the input notes and assigning them to different MIDI channels with slightly different pitches, you can create the effect of unison. I demonstrate how to do this using the note grid and show how to adjust the pitch and panning for each duplicated note. By using this trick, you can achieve a chorus-like effect and stack multiple voices. The second trick is useful for performing with generative patches or creating evolving sounds over time in Bitwig Studio. I show how to modulate the intensity of modulation parameters using the intensity output of a macro. By selecting the modulation target in the synthesizer and clicking on the modulator handle, you can access a second amount slider that allows you to control the modulation amount. This can be helpful for adding dynamics and variation to your performances or arrangements. Overall, these tricks can expand your creative possibilities in Bitwig Studio and I hope you find them helpful.
Jul 03, 2023 Tutorial
In this video, I demonstrate how to use the modulation capabilities in Bitwig Studio, specifically with the Polymer synthesizer. I show how to use a small trick with a wavetable to get more out of the synthesizer and push it in different directions. I explain the concept of using modulators and how you can create different sounds by modulating different parameters. I also show how you can use the wavetable oscillator as a modulation source and create FM, subtractive, and additive synthesis within the Polymer synthesizer. Overall, I highlight the power of modulations in Bitwig Studio and how they can enhance your sound design capabilities.
Jun 28, 2023 Tutorial
In this video, I introduce a new plugin called Bleass Voices. Unlike other plugins on the market that are just repackaged versions of existing features, Bleass Voices offers features that are truly unique and worth looking into. The main interface of the plugin has multiple tabs, including performance, MIDI, voices, modulation, and sequencer.
Jun 12, 2023 Tutorial
In this video, I share some tips and tricks for sound design in Bitwig Studio. I start by showing how to use the System Audio Bridge and Rolling Sampler tools to record audio from the browser into Bitwig. Then, I demonstrate how to use a sample to shape a sign oscillator in order to create a richer kick drum sound. Next, I show how to use a convolution device to add tonality to a hi-hat and how to apply this technique to synth sounds as well. Finally, I demonstrate how to use convolution for clap and percussion sounds and how to shape these sounds using various modules in Bitwig. Overall, the key to getting the most out of these techniques is to pay attention to the input sound and shape it appropriately to achieve the desired results.
Jun 09, 2023 Tutorial
In this video, I explore using global modulators in Bitwig to send signals from one channel to another. I start by showing how it's not easy to route signals from the Polygrid device to a different channel. Then, I suggest using a DC offset in the FX box and muting the channel to generate audio signals that can be grabbed with an audio rate modulator to easily modulate something on a different channel. I explain how this workaround can be used on multiple channels and how it can be set up as a preset for future use. I also note that there could potentially be latency issues when using multiple VSTs, but I haven't tested it yet.
Jun 05, 2023 Tutorial
In this video, I show how to record your microphone and convert it into MIDI notes to trigger random samples in Bitwig Studio. To do this, I use a trigger to trigger the kick drum, snare, and hi-hat samples, and a hardware device to select the microphone input. I also use an auto-leveler with a follower, threshold, and sustainer to amplify the vocals and filter out noise. To separate the sounds, I use a sound key filter with a bandpass, low pass, and high pass, and use logic to exclude certain combinations of triggers. Finally, I use a quantizer in trigger mode to put all the triggers on the grid. Overall, this process requires a lot of tweaking and filtering to find the right sweet spot, but it can be done in Bitwig Studio with some experimentation.
May 29, 2023 Tutorial
In this tutorial, I use a pulley grid in Bitwig Studio to create a growl sound for dubstep without any additional VST plugins. Using a complex waveform in the scroll oscillator, I filter specific vocal noise frequencies using two selling key filters and modulate them with the segments. I add overtones with a sine oscillator before experimenting with a second scroll and a phaser for added texture. I use an EQ plus to amplify these frequencies before using a voice stacking mode to add density and panning the voices. Finally, I use a peak limiter and auto level plugin to balance the levels and give the sound a polished finish. Overall, I hope to provide inspiration for creating unique growl sounds in Bitwig Studio.
May 24, 2023 Tutorial
In this video, I wanted to create a generative grid patch using samples instead of oscillators, which I had never done before. I recorded a kalimba using my microphone and then cleaned it up with a loud split and an outer leveler. I then used it in a polygrid and triggered it with a dice module in free mode, adding notes with a step mode and quantizer. I also added modulation, filters, and delays to the sound. I then added a bass shot and a melody using a sample note. Finally, I randomized the melody and adjusted the balance and frequency using a cool force. I created a backdrop for an ambient tune and provided a link to the patch in the description.
May 22, 2023 Tutorial
In this video, I showed how to create a hypersaw sound in Bitwig Studio without using an oscillator with a unison feature. I used the polymer synthesizer and modulated the pitch and panning using the random mod. I also used voice stacking to create a dense sawtooth sound. To create the typical ray fleets, I modulated the note with the root, seventh, fifth, and two octaves lower. I also demonstrated the use of other oscillators like the wave table and the swarm oscillator to change up the sound. Multiple notes are necessary to achieve the desired effect. Overall, this is a simple and easy way to create a hypersaw sound.
May 16, 2023 Tutorial
I opened up Bitwig Studio and had no plans for what to do today. I started experimenting with the new sampler and found it was great for sampling my voice and other sounds. I also used the convolution reverb to create rhythmic noise convolutions. I explained the pitch hurts module and demonstrated how to use Poly Grid to create melodies. I added some effects and a supermassive to create an underlying drone sound. The track doesn't make sense, but it was a fun experiment.
May 15, 2023 Tutorial
In the video, I demonstrate how to use a Scrawl feature in the software tool. By utilizing the Poly-Grid and various modules like envelopes and audio outputs, I show how to draw shapes that generate unique sounds. Drawing slowly creates high-resolution dots, while drawing quickly decreases the resolution. I explain how to manipulate the shape by selecting and adjusting its properties using the value and histogram features. The chaos slider allows for randomization, resulting in complex wavetable-like shapes. I showcase techniques like duplicating shapes, mirroring, scaling, and combining the Scrawl with oscillators and filters. I mention the potential for creating dubstep-style baselines and encourage viewers to explore the tool's features to generate their own unique waveforms. Finally, I remind viewers to save their favorite waveforms and invite them to like, subscribe, and stay tuned for future content.
May 11, 2023 Tutorial
In this video, I explain how to make a physical modeling synth in the Reason software. Physical modeling is a way of replicating real-world objects in a synth by modeling their resonances and frequencies. To start building the physical modeling synth, we need to introduce an exciter and use multiple bandpass filters. The resonance frequency of objects is specific to their material, and the frequencies of the overtone change with time. We need to introduce envelopes for each overtone that changes over time. We can use multiple partials and tune the frequencies of the bandpass filters to replicate specific objects' resonances. Loudness is also crucial, and we can use multiple envelopes for each harmonic. We can use a comp filter or use a ratio knob to target specific harmonics. Alternatively, we can introduce all harmonics and remove the ones we don't want. It's an intricate process, but the result is worth the effort.
May 08, 2023 Tutorial
In this video, I explain how to get different sound sources from within the Bitwig Studio grid onto separate channels for mixing. I start with a generative patch with multiple sound sources mixed together, and demonstrate how to separate the percussion and funky bass onto separate channels. To do this, I use a hack that involves cutting off the percussion audio output, creating an FX layer for the rest of the sum, using a stereo split, and then utilizing modulation to transfer audio signals to separate channels. By creating separate audio tracks for each sound source, I can mix and manipulate them individually. I provide step-by-step instructions and a downloadable audio output preset for ease of use.
May 03, 2023 Tutorial
In this video, I show the viewers how to do vector synthesis in Bitwig's grid using the x,y coordinate pad and multiple instances of the drawable oscillator. I explain that vector synthesis involves blending between multiple oscillator shapes using a vector, which can be done with the x,y coordinate pad and multiple instances of the scroll. I also demonstrate how to use the blend modulator to fade between two inputs and give us one output waveform. I show how the bipolar mode can be used in the x,y pad for negative values and how to set up the modulation for the blend between the left and right side. I also suggest using a mod filter for subtractive shaping of the waveform and demonstrate how to set up the polyphony mode, so we can play chords. Additionally, I show how to use a vector 8 modulator, which is similar to the x,y pad, but with eight outputs. I explain how this can be used to blend between eight oscillator shapes, and how it provides more modulation for creating complex waveforms. Lastly, I give examples of how to use segments to find sweet spots for modulation and how to use wave tables for morphing the sound.
May 01, 2023 Tutorial
In this video, I share some exciting news about Bitwig Studio 8 track and 16 track in version 5, which will feature the grid in a new player mode. This means that users can load all my presets and generative patches in 8 track and 16 track. As it's my birthday, I will be giving away three 8 track codes for those who are on the fence about trying out Bitwig or for their friends. I will post codes in the comments, YouTube community page, Discord server, and Patreon page. Lastly, I thank all my followers and supporters for allowing me to do what I love.
Apr 27, 2023 Tutorial
In this video, I recap my previous videos on replacing VST plugins and efficient clip launcher workflows. I also share my tips on using the clip launcher and global modulators for micro-arrangement. By extending the life cycle of clips with operators and modulators, I demonstrate how to create interesting arrangements without having to draw everything in the arranger. I recommend creating a template with pre-set global modulators for easy use in future projects. The core idea is to make more out of one bar loops and to use modulation to do the heavy lifting in arrangement.
Apr 24, 2023 Tutorial
In this video, I share my process of creating risers and transitioning effects using the global modulator in Bitwig Studio. I was inspired by UJAM's final boost and Data Life's Endless Smile plugins and wanted to replicate the effects in Bitwig. Instead of using manual automation, I used the curve editor to create a ramp that gradually increases the effect's intensity over time. I demonstrated how to apply this technique to individual tracks, such as chords, bass, and percussion, to create more dynamic and interesting effects with precise control. This technique is a great VST replacement and allows for more creative flexibility in creating risers and sweeps in your music.
Apr 20, 2023 Tutorial
In this video, I show a bad habit I've developed over the years of using Bitwig Studio. I double click on the clips to edit the nodes, which means I have to constantly switch between the chain and the clips. I explore a new workflow using shortcuts such as page up and page down, and the tab key to switch between the chain and node editor. I suggest using the clip launcher as a resource panel to progress into an arrangement. I show how to create different iterations of an initial idea by utilizing small creative differences between scenes. This way, creators already have resources to try out combinations to progress into an arrangement. Lastly, I share that I got my launchpad today, and I plan to use it to create tutorials in the future.
Apr 19, 2023 Tutorial
In this video, I am working on creating some pets using Bitwig and my MIDI keyboard. I start by recording some audio material and then work on manipulating it using different modules and effects. I enjoy exploring different sounds and creating something new each time. I also talk about my own process of making music and how it is fluid for me, with sound design and mixing all being part of the same process. I take suggestions from the chat and try out different techniques for creating percussion sounds. Overall, it is a chill and meditative process for me.
Apr 11, 2023 Tutorial
In this video, I discussed the new features in Bitwig Studio version 5. This includes the new browser, with a compact design and the ability to install packages directly from within the browser. I also discussed the new track modulators and global modulators, which allow users to easily control multiple parameters from the same modulator and access them in the mixing panel. Finally, I talked about the new multi-stage envelope generator, curves and wave table oscillator. These new features make it easier to create interesting sounds and complex modulation patterns.better understand it and provide a proper response?
Apr 07, 2023 Tutorial
In this video, I explain why Sine-Oscillators can give back crackles when triggered with an AD, and I share a trick to solve this issue. When using a short attack time and triggering the Sine-Oscillator, we start at minus one, which causes a crackle. To solve this, we can ease out the attack time, or we can move the cycle to a zero crossing by using a constant and the phase knob. However, a long decay time can still cause crackles when re-triggering the oscillator. To solve this, we can use a comparison with the AD output and a gate input to wait until the decay phase is finished before re-triggering the oscillator. Additionally, I suggest starting at zero value to prevent crackles and explain how this applies to other sounds. Overall, following these tips can help solve crackle issues in Sine-Oscillators.
Apr 03, 2023 Tutorial
In this video, I demonstrate how to create a generative music patch in Bitwig using the Polygrid module. I start by generating a melody using a step module and modulating the pitch with the dice module. I also use a quantizer to ensure the melody is played in a specific scale. To create percussion, I use a noise module and trigger it with a step module as well, using a filter and distortion to shape the sound. I then combine the melody and percussion patches together and also add a bassline using a filter and octaver. Finally, I show how to export the MIDI data from the patch and use it in another plugin like Polycent. The patch is available for download in the video description.
Mar 28, 2023 Tutorial
In this video, I talk about various topics and share some tips and tricks. First up, I discuss the release of Bitwig Studio 4.4.9, which comes with bug fixes and improvements. Next, I share my thoughts on WavTool, a DAW in the browser that has some interesting features, such as a chatbot that can create MIDI clips with a melody. I also mention the possibility of having a chatbot in Bitwig Studio and an interface designer to create simplified interfaces for the grid. In the next section, I discuss using the phase four as an additive synthesizer to create lush pads. I also show how to use a step modulator to add rhythms to the pads. In the final section, I talk about a plugin called Gain Aim, which can be used as a leveler, compressor, and normalizer. I also mention Microtonic, a drum machine plugin.
Mar 22, 2023 Tutorial
In this video, I talk about three new plugins by Sonoble that just came out today: Pure Verb, Pure Comp, and Pure Limit. These are smaller versions of their bigger plugins, which have fewer controls. These plugins are perfect for creative people who want to dial in a few parameters and move on. I demonstrate how to use each plugin and offer some tips along the way. These plugins are a great addition to any mixing or mastering workflow, especially for those who want to simplify the process. If you're interested, check out the links in the description to try them out for yourself.
Mar 20, 2023 Tutorial
In this video, I show how to create a sweep or riser from scratch using the face module in the Bitwig Grid. The face signal is perfectly synchronized with the BPM and allows for easy modulation of volume and other parameters. I also demonstrate how to use the trigger and dice modules to generate different sounds on the fly, as well as how to use a gate signal to make the riser playable as a clip. Finally, I discuss the ability to use different face tools and effects to customize and create unique risers.
Mar 14, 2023 Tutorial
In this episode of Rack from Scratch, I started with creating a drone using a piano note with a sustain pedal enabled and adding a cluster delay plugin. I recorded the root note and fifth and used a pause stretch plugin to stretch it out. Then, I added a synthesized sound using the grid tool. I incorporated a filter and created a monophonic bass line melody. I went on to add a rim shot and hi-hats, layering a top sound for the rim shot to make it more interesting. I added a reverb trigger using ADSR and probability, and incorporated hi-hats using a pattern and a glitch plugin. Finally, I added a stereo effect for the hi-hats using the blur device, combined with the dry signal.
Mar 09, 2023 Tutorial
In this video, I explained what formants are and how they can be used to simulate a robotic voice. I showed how this can be done in Bitwig using the XP filter and vector 8. I also demonstrated how this can be achieved using Vital, a subtractive wavetable synthesizer, and a vocoder. Finally, I shared a free preset called Bitwig Lama which can be used to create this effect.
Mar 07, 2023 Tutorial
In this video, I explain why there is no sine wave in a classical subtractive synthesizer. This is because sine wave has no overtones and therefore makes no sense in terms of subtractive synthesis. I explain how the filter section can be used to target and amplify the fundamental frequency as well as other partials in the harmonic series. I also provide an overview of other synthesis methods such as additive synthesis, Wavetable synthesis, FM synthesis, phase distortion, vector synthesis, granular synthesis, and physical modeling. In each of these methods, sine waves make more sense. Finally, I explain why a saw and pulse waveforms are used in polysynth - because they give different harmonic overtones.
Mar 01, 2023 Tutorial
I recently bought the Minimal Audio Cluster Delay plugin, and in this video I gave an overview of what it can do. I showed how to adjust the delay, add effects, sync it to a beat, and use the randomization button to get a random preset. I also mentioned that the plugin is currently on sale for $50.
Feb 28, 2023 Tutorial
In this video, I explain how to use DP Meter 5 to measure loudness levels and gain staging. I also explain the different modes, such as RMS mode, EVO mode, and dial mode. I show how to use the RMS integrated value, RMS momentary, RMS momentary max, true peak max, crest factor, and loudness range. I also explain how to use the gain setting, match button, and reference level. Lastly, I explain why you should use EVO instead of RMS, and how frequencies are factored into the numbers.
Feb 24, 2023 Tutorial
In this video, I show viewers a technique for creating a kick drum and bass sound out of the same oscillator in order to avoid phase issues. I explain how to use an envelope, add math module, noise, attenuate, and filter to achieve this sound. I also provide tips for tweaking the sound to fit a certain genre.
Feb 22, 2023 Tutorial
In this video, I'm talking about how automation can be used to progress your track, how to use it as an arrangement tool, and why it's the most important thing you have in your tool belt. I explain how I use automation to draw in value changes over time and introduce a storyline to my arrangement. I also discuss how I use modulation to give my sound an organic feel and how to use automation to make more drastic changes to progress my track. Finally, I demonstrate how I use automation to introduce a groove and rhythm to the listener and give them a sense of when something is happening in the track.
Feb 17, 2023 Tutorial
I showed how to create a beat repeater with the FX grid by splitting the drum loop into four recorders and sequencing them. I explained how to use the phase input to evenly step through the split device, and how to use the phase signal to rearrange the playback order. I also showed how to use the mirror output to create a faster playback with finer grains. Finally, I demonstrated how to use a step sequence to blend in the repeater.
Feb 13, 2023 Tutorial
In this video, I showed a simple way of creating a lo-fi effect in Bitwig Studio with the FX Grid. I demonstrated how to use lag, noise, distortion, and modulation to create an interesting effect. I also showed how to add different filters and blend in noise to create a unique sound. Finally, I encouraged viewers to download the patch and have fun exploring and tweaking the settings.
Feb 02, 2023 Tutorial
In this video, I show how to create a poly grid to generate a tutorial for the week. I demonstrate how to use a length module and a note to get a long sustain phase with a short trigger phase that is perfect for pads. I also show how to use a Wavetable to create a melody and then layer it with random modulation, an octaver, and an external VST effect. Finally, I add a bass line and some drums to finish the patch.
Feb 02, 2023 Tutorial
I recently bought the Scatter VST plug-in, which is a granular cloud generator. It's simple to use with only one page and lots of features. You can adjust the mix, reverb, feedback, number of grains, size, pitch, and other parameters. I love that you can add it to a chain with other effects to get bigger results. It's also on sale at the moment, so I recommend giving it a try!
Feb 02, 2023 Tutorial
In this video, I demonstrated how to recreate the famous Doppler effect within Bitwig Studio using an FX grid. I explained how the sound from a car driving past you would pitch up until it is directly in front of you and then pitch down as it moves away from you. To achieve this, I used a modulator, an absolute module, and an X and Y pad. I also used a logarithmic modulator and an convolution reverb to simulate a more realistic sound. Finally, I provided a preset with the settings used in the video in the description below.
Feb 01, 2023 Tutorial
In this video, I'm discussing panning in Bitwig Studio. I explain how pan knobs can be a bit unnatural because they don't take into account the room environment and the direct signal from both the left and right side. I suggest using the grid to split up the signal and add attenuation, blending, delay, and a low-pass filter to simulate the room environment and create a more realistic stereo field. I also provide a free preset for viewers to try out.
Jan 31, 2023 Tutorial
In this video, I showed you Goran Groove's handy drum library called 'Studio Standard'. It has multiple velocity layers for each instrument and the sounds are already well-mixed, so you don't need to adjust the volume sliders. There are some drawbacks though, like no built-in EQ settings. I demonstrated how the plug-in works by creating a drum groove in Bitwig and showed you some of the features like velocity spread and probability settings. Finally, I also mentioned that the library is very affordable and that there is a free trial available on the website.
Jan 30, 2023 Tutorial
I was creating a dense rain sound effect by layering different noise modules and then changing the volume of the noise with a multiplier. I then added layers to the sound with a sample and hold, a bandpass filter, and a convolution with a room. Finally, I modulated the EQ to change over time.
Jan 26, 2023 Tutorial
In this video, I'm showing viewers how to create music from scratch using tools such as the polygrid, kick drum synthesis, noise module, filter, distortion, chorus, mod delay, step mode, auto level, ducking, wave folder, reverb, dice, clap, white noise, envelope follower and diva. I'm also demonstrating how to sprinkle samples on top for an organic sound. At the end, I offer viewers the chance to download the track on my Patreon page.
Jan 25, 2023 Tutorial
In this video, I talk about the ratio setting feature in Bitwig Studio, and how it can be used to create interesting melodies and chords. I explain how it works and how to use it to create chords by modulating simple ratios. I also discuss how to use the ratio setting with equal temperament, just intonation, and how to use the pitch quantizer to correct the frequency. Finally, I demonstrate how to use the ratio setting to create chord progressions and scales that sound pleasing to the ear.
Jan 24, 2023 Tutorial
In this video, I'm going to explain how I recreated the Eurorack module by Eventide called Misha in Bitwig Studio. I'll explain how it works, how to download the patch, and how to recreate it from this video. I'll also demonstrate how to use the keyboard, trigger buttons, and sequencer to control it. Finally, I'll show you how to transpose and use the key filter to create different scales. So, stay tuned and I'll show you how to make your own Misha clone!
Jan 23, 2023 Tutorial
In this video, the polarity demonstrates how to use the open source website Basic Pitch to convert audio to MIDI. It is easy to use, does not require a login or payment, and does not upload or store audio. The speaker also shows how to adjust the BPM setting in the MIDI file. Finally, polarity recommend using the website as a free and open source alternative to the paid plug-in Samplab.
Jan 20, 2023 Tutorial
This video is about Reach, an algorithmic, extra-terrestrial reverb plugin created by a developer from Berlin. It has two skins, is on sale for 24 bucks, and has a GitHub page for open development. The plugin includes a reverb module with modulation, frequency splitters, and effects such as de-create, flanger, chorus, and distortion. The plug-in also has a gain knob that controls the volume of both the wet and dry signals, which may be changed in a future update. The video provides a demonstration of the features and sounds of the plug-in, with a brief overview of its uses.
Jan 19, 2023 Tutorial
In this video, I demonstrate how to create a melodic house/techno track from scratch. I start by creating a polygrid with a filter, envelope, and output, and then modulating the pitch with a step mode. I then add a kick drum, bass line, and percussion elements to the track, and use effects such as auto level, delays, and a reverb to create a more interesting sound. I also use the note side chain to duck the music with the kick drum.
Jan 18, 2023 Tutorial
This video discussed the use of the Baby Audio Tape plug-in, which can be used to give a track a 1980s feel with saturation, compression, pitch modulation, flanging, distortion, and noise. It also discussed the various knobs and features of the plug-in, and how it can be used to add texture and harmonics to instruments, buses and the master.
Jan 17, 2023 Tutorial
In this video, I'm creating a generative patch in the grid from scratch. The patch consists of a pedal sound, a filter, a chorus, a reverb, a bass line, a sine partials sequence, a low pass filter, a sample and hold, a sync, and a step modulator. I'm explaining how to set up each component and how to make the patch sound more dynamic by introducing random values and attenuating the note range.
Jan 16, 2023 Tutorial
In today's video, I discussed three free plug-ins by Baby Audio. These plug-ins are Magic Dice, Pitch Drift, and Magic Switch. I showed how to use them in Bitwig Studio as well as in other DAWs. I demonstrated how to use them to create a chorus effect, a unison effect, and a reverb effect. I also discussed the upgrade to Baby Audio's Spaced Out plugin, which gives more control to the internal parameters. At the end, I showed how to put all these plug-ins in series to create a unique reverb effect.
Jan 05, 2023 Tutorial
This video explains how to use the FX Grid in Bitwig Studio to create a unique reverb effect. It involves stacking multiple all-pass devices and manipulating their delay times to create diffusion, as well as adding in a modulated delay and low/high pass filters to shape the sound. The video also demonstrates how to bring in the dry signal at different stages of the chain to prevent contrast between the dry and wet signals.
Dec 28, 2022 Tracks From Scratch
This video discusses the creation of an EP that will have four tracks. The artist plans to incorporate a mix of drum and bass beats and his usual ambient music style of droning, pads, and melodies. He talks about how he has already created some tracks and is working on the fourth track, which will have 170 BPM and will focus on the bass groove and kick drums. He introduces some production techniques such as layering and modulating, as well as using various plug-ins. He then talks about balancing the kick drum and bass and adding hi-hats and snare to the track.
Dec 23, 2022 VST Showcase
In this video, im demonstrating how to use a plug-in called Radio to listen to radio stations in a Digital Audio Workstation (DAW). Showing how to select different genres and radio stations, as well as how to save clips from the radio and drag them into a sampler. I also demonstrate how to use a pitch map or retune for pitch correction, as well as how to use a convolution reverb and auto leveler. I use tomophone and synth to create some music with the radio samples.
Dec 19, 2022 Bitwig Tutorial
This video is about how compression can be replaced with alternative methods in production, such as using the tool device with an LFO, the FX grid, and note triggers. These methods can be used to effectively automate volume and create a pumping effect, without the need for a compressor. The video emphasizes that compressors are just volume automations, and that alternative methods should be explored.
Dec 16, 2022 Plugin Check
In this video, polarity talks about Tomofon, a plugin by Klevgrand. It is an additive synthesis plugin which dissects samples into harmonics and saves these harmonic values into tables. It can be used to extract harmonics from samples, voices, and instruments for ambient music.
Dec 12, 2022 Bitwig Tutorial
This video explains how to use a chord memory preset to play different chord shapes with various root keys. It also explains how to use the note FX selector and note grid to achieve this.
Dec 05, 2022 Bitwig Tutorial
This video discusses building a poly grid with unusual methods. It starts with dialing in a tempo and using a pitches module with a probabilities module to create a melody. It then goes on to explain how to use a sample and hold module and a clock quantizer to create a rhythm. After that, it explains how to use a sine oscillator, a mod delay, and a chorus to create an FX section. Finally, it explains how to use a volume slider and an octaver to create a bass.
Nov 28, 2022 tutorial
This video is about using sampling as a way to create unique analog sounds. It provides tips on how to use a microphone, speakers, and a synthesizer to record sounds, re-amp them, and create unique waveforms. The video also covers how to use a sampler to adjust the pitch and create interesting distortions.
Nov 24, 2022 tutorial
In this video, I show how to use the FX Grid in Bitwig to clean up and quantize samples for easier use in a sampler. I go through the steps of using a loud split to remove noise, and then an auto level preset to normalize the sound. I also explain how to use a follower, latch, and logic modules to trigger recording and playback, which allows for quantization of audio. Finally, I show how to use the FX Grid for more creative effects.
Nov 21, 2022 Tutorial
Small recap over the last videos. Auto Leveler and Loud Split in action to clean up and normalizing the signal. Sampler & Reverb for Ambient Fun. download the leveler preset.
Nov 18, 2022 Tutorial
In this video I discussed how to mimic the behavior of the DSEQ3 with Bitwig Studio's native Loud Split device. I demonstrated how to set the Loud Split device to a 3 dB per octave tilt setting and how to adjust the loudness level, knee setting, and rise and fall settings. I showed how to identify resonances and over amplified frequencies in a mixdown and how to use the Loud Split device to reduce these frequencies. I also suggested using the Loud Split device for mastering.
Nov 16, 2022 Tutorial
In this video, I demonstrated how to create a simple auto-leveling patch in the grid. I used an oscilloscope, a divide or division operation, and a follow-off to average out the audio signal. I also implemented a threshold algorithm to make sure that the auto-leveler doesn't amplify noise annoyingly. This technique works in any modular environment and can be useful for maintaining the same loudness level for a generative grid patch or audio clip.
Nov 08, 2022 Tutorial
In this video, I demonstrate how to use the spacer plug in air, a modular reverb or delay effect by Spectral Audio. I show how to combine multiple delays and reverbs in the chain, as well as how to adjust the mix, output gain and EQ for each module. I explain the features of the convolution reverb, the crane reverb and delay, the normal delay, and the chorus and utilities, and explain how the dice button can be used to randomize parameters. I mention how one drawback of convolution is that it's static and doesn't modulate, and how an algorithmic reverb like Valhalla Reverb or Valhalla Supermassive can be used to add organic movement to a sound. I demonstrate how to solo and EQ each module, and also how to adjust the mod rate and mod depth of the reverb. Finally, I show how to use the grain reverb and delay to further enhance the sound.
Nov 03, 2022 Tutorial
In this video, I created a polyphonic synthesizer in Max with a new rainbow patcher. I started by creating an audio output module and then created a rainbow sub-patcher with an oscillator and connected it to the audio output. I then added MIDI inputs and connected them to the oscillator so I could change the frequency with my keyboard. I also added an ADSR filter to give the oscillator an attack, decay, sustain, and release phase. Finally, I exported the patch as a VST3 and tested it in BitwigStudio.
Oct 26, 2022 Tutorial
In this video, I introduced Plug Data, a plugin wrapper around Pure Data. I showed how to use it to create an oscillator and an amplifier and how to use the Node In module to control the oscillator with a MIDI keyboard. I also showed how to use the help page for each module and how to save the patch.
Oct 07, 2022 Tutorial
In this video, I demonstrate how to create a complex track with a basic grid setup. I explain how to use a filter, envelope, and mixer to create interesting drums. I show how to use modulation to open the filter and create a melody generator, as well as how to use voice decks to add multiple melody lines. I also demonstrate how to use randomizers and a swarm generator to add a bit of chaos to the track. Finally, I show how to modulate the drums over time to create an ever-changing sound.
Oct 05, 2022 tutorial
In the video, polarity describes the new spectral devices in Bitwig Studio and how they work. The devices split the signal into different frequency ranges which can then be processed with VST plugins or audio effects. Polarity provides several examples of how the devices can be used to create different sounds.
Sep 28, 2022 Tutorial
In this video, I talk about the DSEQ3 by TB Pro Audio, a dynamic spectral equalizer. I explain how the pre-filter helps to filter out low frequencies, and how the analyzer catches what’s above the threshold line and reduces it with the compressor. I also explain how the selectivity works, as well as the slope and the over sampling. I demonstrate how this can be used in mastering, and how it can be used creatively for sound design. Finally, I recommend trying out the demo version available on the website.
Sep 27, 2022 Tutorial
In this video, I showed how to make a dance floor track out of an 8 bar loop. I began by listening to the track and removing some of the plug-ins and then creating an intro. I used some automation and randomization to make the most out of what I had, and then I added a lead melody and some drums and percussion. I also used some FX and modulation to emphasize the drop and add some variation to the track. Finally, I added a straight hi-hat to emphasize the speed.
Sep 20, 2022 Tutorial
In this video, I demonstrated how to use the E-Hat device in Bitwig Studio to create interesting hi-hat patterns. I went through the different features of the device and showed how to use velocity, decay, filter and modulation settings to create dynamic and varied sound. I also demonstrated how to use the arpeggiator, note repeater and humanize functions in the plug-in to come up with unique patterns and grooves. Finally, I showed how to record these patterns as note clips so they can be used in a track.
Sep 16, 2022 Tutorial
In this video, I discuss how I created a track for my YouTube shorts playlist. I start by explaining my mastering chain, including a glitch plug-in, DSEQ, and a multi-band limiter. Then I move on to discuss the drums, using a Transient Clicker preset and UltraFat to bring out the frequencies. I also use a Deep Blue Glitch, DSEQ and hard clip to add complexity. For the bass, I use a pattern of three notes and a quantizer, as well as a phase four. I also use a pitch map to create melody harmonics, a tool device for side-chaining, and a Poly-Grid to make a "scratch" sound. Finally, I discuss how this track is unfinished, and I use it to practice and learn new techniques.
Sep 13, 2022 Tutorial
In this video, I discussed creating an arrangement and mixing on an 8 bar loop from my previous video. I identified a few issues I wanted to address, such as the drone playing all the time, the lack of modulation on the pad, and the fact that the vocals play all the time. To solve these issues, I suggested grouping all the tracks together, cloning the first block, and creating different versions of the loop. I also discussed gain staging, using a peak limiter, and adding a bit of saturation to the kick drum. Finally, I demonstrated how to use a sampler to add a rim shot to the clap.
Sep 09, 2022 Tutorial
In this video, I showed how to create a track in Bitwig Studio. I started with the Poly-Grid and added a pitch module, oscillator, merger, reverse, and the trigger module. I then added a sample and hold, transpose, chorus, filter, and reverb. I then used dice modules and added a kick drum, hi hats, and an arpeggiator. I then added a vocal sample, reverb, and a recorder. Lastly, I added a cool force to the master and a limiter to finish the track.
Sep 01, 2022 Tutorial
Recently I created a package of bass presets called Poly Bass and wanted to show the viewers how to create a similar sound using only Bitwig stock devices. I used the Transient Control device to modulate a Phase 1 oscillator and add clicks to the kick, snare and hi-hat. I also used the Ultra Fat preset to help balance the frequencies and make the drums louder. Finally, I showed how to use the Transient Control device to create a mid-range attack sound.
Aug 23, 2022 Tutorial
In this video, I demonstrate a simple trick to create a modal chord progression in Bitwig Studio. By stacking major chords and using a multi-note, I'm able to create a jazzy, yet smooth chord progression that is not in a set scale. I then use a note wrap preset to create an auto-inversion effect, and use a pitch quantizer to ensure that the notes fit the chords. To add to the jazzy feel of the track, I use a polysynth with a channel filter to create a bass line, and an arpeggiator with note repeat for a more interesting melody.
Aug 15, 2022 Tutorial
In this video, polarity explains how to use voice stacks to create interesting textures, melodies, and atmospheres in Bitwig Studio. The speaker demonstrates how to use a note grid, multiple MIDI channels, a polysynth, chorus, reverb, delay, and a note repeat to create a bass pattern. They also explain how to modulate the voice stack modulator with a random mod, pitch, transpose, and LFO classic to get different frequencies and textures in key.
Aug 12, 2022 Tutorial
In this video, I showed how to use voice decks on monophonic grids and create different settings for each voice deck. This can be used to create chords, delays, chorus and reverb effects. I also showed how to use multiple random modulators and panning settings to create a lush sounding effect. Finally, I demonstrated how to use a channel filter to create a bass line, as well as how to use a step modulator to create a longer and more interesting melody.
Aug 11, 2022 Tutorial
In this video, I discussed my approach to learning the Note Grid in Bitwig Studio. I explained that it is best to take a handful of small modules you know and then build from that every day, adding a new module and learning what you can do with it. I showed how to build a step sequencer with the grid, and gave tips for how to avoid micro-tuning issues, such as using a bias instead of a transpose, and using a range map to switch between different mappings.
Aug 09, 2022 Tutorial
In this video, I show you how to use the Note Grid in monophonic mode with voice stacking to create interesting polyphonic sounds. I demonstrate how to use a trigger module, pitches module and polysand to create a self-running patch in monophonic mode. I then show how to use the voice stack modulator to distinguish between voices and make alterations to each voice. I also explain how to use the select module or simply the modulation itself to create different settings for each voice. Finally, I demonstrate how to use this technique with my generative presets to create richer sounds.
Aug 04, 2022 Tutorial
In this video, I talked about how you can use random modulator outputs to create probabilistic behavior in the grid. I explained how you can misuse the DICE module and the trigger module to create a "chance module" and why it works. I gave an example of how you can use the knowledge of the trigger module's requirement of the value of 0.5 to enable a feature with the modulator. I also showed how you can use the modulator to change the frequency and decay setting of a noise and filter, and to enable and disable other features. Finally, I highlighted the beauty of the grid in that you can always learn something new.
Aug 01, 2022 Tutorial
I show how to create a self-running patch in Bitwig Studio that produces predictable melodies. I start by setting up an oscillator and an envelope, and then use a gate module to trigger the envelope. I then use a sample and hold module to persist the pitch, and then use a pitch quantizer to make sure the notes are in a certain scale. I then introduce an LFO and use a phase input to modulate it so that the output is different each time. I then create a melodic pattern with a steps module, and introduce audio effects like a delay and a reverb for additional texture. Finally, I use a dice module to add variations in the decay of each note.
Jul 29, 2022 Tutorial
In this video, I show how I use three free plug-ins to achieve my desired loudness target for my production. The first one is DbMeter5, which I use on my master bus to match the loudness peak. The second is Glitch, which I use on my drum bus to add texture and glitchy percussion. The last one is Piano Tech 7, which I use to generate drones by stretching the buffer and making adjustments.
Jul 27, 2022 Tutorial
I just installed the Morph EQ by Minimal Audio and wanted to share my first impressions of it. It is an EQ that allows you to draw in the desired EQ curves, giving you a lot of sound design possibilities. You can assign an LFO to it or use automation to modulate the curves. It also has a randomize option which can create some great results. It's a great plugin for sound design and I would definitely recommend it.
Jul 25, 2022 Tutorial
In this video, I demonstrated how to use the Tree Monster to add low-end to snare sounds and other audio signals. I showed how to use the Tree Monster to analyze the audio signal for resonant frequencies and then synthesize a sine wave to it. I also showed how to adjust the settings, such as the frequency range, speed, threshold, and mix knob, to get the desired sound. I also suggested using a Transient Shaper for extra sound design and bouncing the sound for stability. Finally, I showed how to use the Tree Monster to analyze vocals and other tonal sounds.
Jul 19, 2022 Tutorial
In this video, I showed how you can use Bitwig Studio to quantize modulation signals. Using a Test Tone device, I demonstrated how to use a quantizer to equally space steps to rebuild the MIDI keyboard. I also showed how to use the PASIC 8 modulator to step through notes and create a random melody generator. Finally, I showed how to use the quantizer and PASIC 8 modulator with filter devices, poly synths and VSTs, as well as the potential issues with VSTs.
Jul 18, 2022 Tutorial
In this video, I showed some tips and tricks to make editing a drum loop more interesting and less tedious. I used Bitwig and the chain to add effects to the drum loop, such as filters, delays, reverbs, and phasers. I showed how to use automation, step mode, and the FX grid to sequence the effects and how to use the randomize and modulation amount features to control the probability of the effects being triggered. I also showed how to use a tool device to feed audio into a reverb and how to use a chance module to randomize different effects.
Jul 11, 2022 Tutorial
I recently discovered a free Bitwig extension that helps me to quickly generate names for my projects and randomly select samples and presets from the browser. I can just click the 'Select Random Item' button to pick a sample or preset, and then I can use the 'Random Name Generator' to create a name for my project. All I need to do is download the "Randomizer.bv extension" file and put it in the "Documents/Bitwig Studio/Extensions" folder. I think this is really helpful and makes my workflow easier.
Jul 06, 2022 Tutorial
In this video, I discuss my preset called "Comp Guitar" which is available on my Patreon with the lowest tier. I show how it can sound like an acoustic guitar and I explain how the tonality, decay, pitch mod, and impulse responses can be used to change the sound. I also demonstrate how it can be used with Betwick Studio to create interesting guitar sounds. Lastly, I encourage viewers to check out my Patreon and download the preset.
Jul 04, 2022 Tutorial
In this video, I explain how to use a probabilistic graph to generate melodies in the Bitwig grid. I demonstrate how to input a scale of nodes, as well as dial in probabilities of which node follows which. I explain how this type of feedback loop is used in machine learning, and how it can be used to generate chords and even switch instruments. I share my code on Github for free, and invite viewers to have fun with it and extend it in any way they can.
Jun 28, 2022 Tutorial
In this video, I show how to turn the Polymer synthesizer into a physical modeling synthesizer using the Carpular Strong Method. This involves adding an ADSR in polyphonic mode, increasing the noise to 100%, using the comp filter instead of the cell and key filter, and modulating the drive with an ADSR. I also show some additional options like modulating the damping of the comp filter with expressions and velocity, increasing the resonance limit, softening the attack with a longer attack time, and modulating the noise envelope. I also demonstrate how to use a stereo oscillator, add distortion, and use a high pass filter for lower tones. Finally, I show how to save this as a preset and recall it when needed.
Jun 27, 2022 Tutorial
I created a drum and bass track from scratch in this video. I started by adding a snare to a sampler and then adding a kick drum and some hi-hats. Then I created a bass line by modulating the oscillator and adding a beat limiter and a step mod. After that I added a pad sound with some modulation and a delay. I then added some more drums and a crash. I then added a clap and used a filter to make the kick and bass stand out more in the intro. Finally, I added a micro pitched synth and faded out the pad for the outro.
Jun 24, 2022 Tutorial
In this video, I showed how to create a modal synthesizer polyphonic synthesizer inside Bitwig Studio using the Poly-Grid. I explained how to use a noise burst, an XP filter, and an envelope to create the basics of the synthesizer, as well as how to use transpose and ratios to create partials. I also talked about how to use macros to manipulate reverb, velocity, and attack, as well as how to use a slow machine and delay to add texture and depth. Finally, I discussed how to use a select switch to toggle between different synthesizer settings.
Jun 22, 2022 Tutorial
I recently got the chance to try out the new update of Steinberg's Backbone, a drum re-synthesizer. It has a lot of cool features, like a drum generator powered by an AI neural network which generates kick drums, snares, cymbals and more. It also allows you to drag in your own samples and then analyze them, re-synthesize them with sine partials and modify them to create new drum sounds. Additionally, you can also access multiple variations of the same sample and generate new variations with the click of a button. I'm really enjoying this new update and think it's a great way to come up with new and interesting drum sounds.
Jun 20, 2022 Tutorial
In this video, I discussed the E-SNARE device in Bitwig Studio. I showed how to blend between the two oscillators, mix the noise with the envelope, and shape the sound with filters and the output section. I explained how to create snare sounds with the device, such as deep snares, light snares, and rim shots. I also showed how to add room to the sound with the convolution device and how to layer the snare with a sample using the ADSR. Finally, I demonstrated how to use distortion, EQ, and saturation to shape the snare sound and how to use a peak limiter and Valhalla Supermassive to add texture.
Jun 16, 2022 Tutorial
I recently tried out Bitwig Studio's new CLAB plug-in format and it was really cool! With this new format, I was able to modulate parameters polyphonically, as well as use random modulators which are polyphonic by default. I was also able to use an MPE controller to open up the cutoff for each note I pressed differently. There are also some other features in the CLAB format such as communicating metadata to the host and CPU multi-core performance improvements. If you're interested in trying it out, there are links in the description below to download the beta versions and information on how to develop CLAB plugins.
Jun 14, 2022 Tutorial
In this video, I shared how I use the e-kick in Bitwig Studio to create nice sounding kick drums. I showed how I use the pitch mod and decay setting to shape the sound, and how I use the FX2 to split the frequencies in the low and high end. I also explained how I use the EQ2 to cut the frequencies and how I use the distortion, frequency shifter and ADSR to bring out the best parts of the kick drum. Finally, I shared how I use the desk tone generator and a sampler to add flavor to the kick drum.
May 30, 2022 Tutorial
In this video, I explored the differences between the native Bitwig devices like EQ Plus and Flanger Plus, compared to the grid devices like Delay Plus and Polymer. I speculated that in the future, we may get container devices that allow us to build our own devices with DUI interfaces without having to hassle with the DUI designer. I demonstrated how to construct a Delay Plus-like device in the FX Grid, using a diffusion network, EQs, and a ducking knob. I concluded that while we can't replicate the Delay Plus exactly in the Grid, it is possible to create something similar in its place.
May 20, 2022 Tutorial
I participated in the first Bitwig Beat Battle from two weeks ago and would like to thank all participants for their great work. I introduced all the patches submitted, from Xenophish's masterpiece completely dipped in blue to Art Sense's full sounding patch. I praised everyone for their creativity and encouraged everyone to join in the second beat battle, as it is great fun.
May 12, 2022 Tutorial
In this video, I showed some tricks and inspirations for using convolution reverb. I explained that it can be seen as an Instagram filter for your sounds and can be used to replicate hardware devices, effect chains, and even create interesting rhythmic effects. I also showed how to use impulse responses from external hardware devices and VST plug-ins, as well as using a noise burst and an ADSR to create a fake diffusion network. All of this can be done in a CPU-efficient way, making convolution reverb a very versatile effect.
May 11, 2022 Tutorial
In this video, I show off the new Delay+ device in Bitwig Studio 3.4.## I demonstrate how it behaves like a tape echo or delay plug in, and show off its features, like ducking, repitching, cross-feed modulation, and diffusion networks. I also show how it can be used for sound design, and give some ideas on how to use it.
May 03, 2022 Tutorial
In this video, I discussed the importance of limitation in creativity. Limiting yourself to a certain set of options can help to minimize your load in the head and to relax the brain in a certain way to use it at important tasks. This can help to maximize learning and stimulate the brain to come up with creative solutions. It can also help to get to know what you already have and to become more creative with fewer resources. I also suggested that it may be beneficial to set up rules or sell your unused equipment to save money and get creative.
Apr 28, 2022 Tutorial
In this video, I showed how powerful the plug-ins half-time and slow machine by Bleass can be. These plug-ins slow down audio by half the speed and pitch it one octave lower. I demonstrated how to use the plug-ins to create a full, lush sound by combining the original audio with the slowed-down audio. I also showed how to use the plug-ins to create interesting rhythms and melody loops as well as how to use them on drums. Finally, I showed how to use the plug-ins to add texture and grit to synthesizers.
Apr 25, 2022 Tutorial
In this video, I explained the process of creating a percussion loop from scratch. I used a kick drum, e-kick by Bitwig and a bass sound made with a polymer. I then layered high heads from Bitwig Studio and XO on top. I then used a Wavetable oscillator combined with a flanger with a lot of feedback and an envelope to create a metallic sounding percussion. I then used a gate repeater and an LFO to create rolls and shape the sound. I then used an XO module to ensure only one sound was active at a time. I also used Valhalla delay, distortion delay, and halftime to give it an extra metallic room sound with a bit of distortion. Finally, I used a Newfangled Elevate, some ducking, and a limiter to finish off the sound.
Apr 21, 2022 Tutorial
In this video, I discussed how to approach the Bitwig's grid differently. I explained how to use the filter as an oscillator, how to create kick drums with it, and how to deform envelope signals with a phase signal module. I emphasized that knowledge alone is not everything and that categories can be a barrier to further progress. I encouraged viewers to practice every day, to challenge themselves, and to think of small tasks to complete.
Apr 20, 2022 Tutorial
I love the clock quantizer in Bitwig Studio, as it allows me to quantize signals to a steady trigger so that I can create interesting rhythms. I demonstrated how it can be used to delay manual triggers, to quantize two triggers, to create vinyl crackle, and to extract grooves from drum loops. I highly recommend using the clock quantizer to create interesting rhythms in your music.
Apr 14, 2022 Tutorial
In this video, I show how to create the smallest self-generating patch in Bitwig Studio using filters, triggers and a long delay. I explain how the feedback loop works, and how the resonance changes the sound. I also suggest ways to further improve the patch, such as using a quantizer, reverb, and distortion. With some experimentation, this patch can be used to create interesting and unique sounds.
Apr 11, 2022 Tutorial
In this video, I show how to create a Glitch-Hop track using a drum machine, bass lines, and multiple layers of instruments. I explain how to use a ramp mod and how to switch between layers with instrument selectors and step mods. I also explain how to use note repeats, quantizers, and effect zones. Finally, I show how to use a click filter to get the kick drum out of the drum machine.
Apr 07, 2022 Tutorial
I am creating a drum and bass track and I am starting with the bass. I am using FM8 and mixing in two oscillators and adding a bit of noise and distortion. I'm then moving on to the drums, using a kick and snare, and then a shaker and ride. I'm using the transient shaper and hard clip to level out the sounds and then I'm creating a sidechain with the kick, so that it removes the bass when the kick plays. Lastly I'm creating a step sound with a Polysynth and adding in a crash sound.
Apr 06, 2022 Tutorial
In this video, I showed how to build a self-running grid patch in Bitwig Studio. I started by selecting the grid and setting it to monophonic mode. I then connected a trigger to a phaser and an XP filter, and then used a face in to create notes. I added a sample and hold, a dice module, and a reverb to the patch. I also added a pitch signal to switch between an octave higher or lower. Finally, I used a global shuffle to change the pattern.
Apr 05, 2022 Tutorial
In this video, I demonstrated how to use pinging to create various audio effects with short bursts of noise. I showed how to use an EQ with a steep band pass, a Resonator Bank, a Phaser Plus, a Flanger, and an OMPT Filter to create different sounds with pinging. I also showed how to use a Tool device to make a kick drum sound shorter, a Grid module to create a noise, and how to use a Supermassive to create a resonator bank. Finally, I gave some examples of how to create clicks or excite sounds.
Mar 31, 2022 Tutorial
In this video, I show how to get repeating patterns out of the sample and hold LFO in Bitwig Studio. I explain that when you input a signal above one, you can access static values that repeat. I demonstrate how to patch this up using a trigger, quantizer, transpose, sample and hold, clock, oscillator, and attenuate. I also show a quicker approach using a volume knob and bias module. Finally, I thank X iso for giving me the hint about this trick.
Mar 29, 2022 Tutorial
In this video, I showed how to use XO to Drum Sampler by XLN-Audio. I showed how to increase the scale of the GUI, the two main tabs, Edit and Space, the sample layers, the sample editor, the global settings, the mastering section, the space tab, and the search function. I also showed how to create a groove by using the step sequencer, how to use the sample combine and randomize button, how to use the preset browser, and how to export the groove. XO is a great drum sampler and it is currently available for free if you upgrade your plan of Bitwig Studio.
Mar 28, 2022 Tutorial
In this video, I showed how to use the Note Grid in Bitwig to make sure that multiple small notes close together are recognized as one note. I demonstrated the problem of re-triggering the sampler when a clip is looped, and then showed how the Note Grid can be used to solve this. I also showed how the Note Grid can be used to continuously hold the gate signal even when the pitch of the sample is changed.
Mar 24, 2022 Tutorial
In this video, I demonstrated a trick about Valhalla Delay where I showed how to modulate the clear buffer button to create an interesting effect. I also turned all this into a musical loop, starting from a tutorial about Valhalla Delay and ending with a track from scratch. I used grid to create a variety of initial source sounds, then used a dice module to modulate the phase input, a filter, an AD, and feedback. I also showed how to modulate the clear button in Valhalla reverb and used portal for effects. Finally, I added some noise and XO stuff to make the track sound fuller.
Mar 23, 2022 Tutorial
In this video, I show how to use the Circle of Fifths in Bitwig Studio's Note Grid to create interesting and complex chord progressions. I demonstrate how to set up the Note Grid, activate trigger buttons to send out the chords, and adjust the settings such as adding a seventh or ninth to get different chord variations. I also show how to record the chord progressions in an instrument track. Finally, I explain why this device is useful for those who don't know how to play the piano and how it can be used to jam with a rhythm to create interesting chord progressions.
Mar 22, 2022 Tutorial
In this video, I created a music track using a synth, a reverb, a delay, a key filter, a note rap device, a quad track, an arpeggiator, a chorus device, a quad bass, a portal, percussion and drums, a lead sound, modulation and automation, and a half time. I randomly modulated the sounds and added some distortion, reverb, and a transient shaper to bring out the spaces. I then layered some triggers and hi-hats to create a nice combination. Lastly, I used a filter and a phaser to give it a final touch.
Mar 21, 2022 Tutorial
In this video, I discussed how to extract grooves from drum loops. I showed how a Transient Control can be used to detect transients within the drum loop, and then how that signal can be routed through a Note Grid and converted into a gate signal. I then discussed a more complicated method which involves creating a chain device, putting an audio receiver and transient controls in each band and using a node receiver to grab the signal from each band. I also discussed a solution to preserving note lengths when using the clock quantizer. Finally, I showed how the resulting signal can be delayed to create unique grooves.
Mar 18, 2022 Tutorial
In this video, I showed a trick for synchronizing a drum loop and using it as a groove source for drum tracks. I demonstrated how to use the Note Grid, Clock Quantizer, Sidechain, Envelope Follower, Amplifier, and Gate Length to extract the groove from a drum loop and use it to control a drum sampler. This can be a helpful trick when you want to convert drum loops to other drum loops or use a different drum loop as a guide for your groove.
Mar 17, 2022 Tutorial
I created a generative grid patch using a ramp signal and a Wavetable to generate sound. I used a sample and hold, a filter, a reverb, a unison, a dice, and a step mod to modulate the sound and add some randomness. I used a mixer and added a feedback loop and a delay to create more interesting textures. I also used a pitch quantizer to make sure all the notes were in tune. Finally, I added a piano and kick drum to bring the patch to life.
Mar 15, 2022 Tutorial
In this video, I show how to create non-diatonic chord progressions that rotate around the circle of fifths with the help of the note grid in Bitwig Studio. I also explain how to follow this workflow to create bass lines and melody lines. I demonstrate how to use the pitch signal and multiply it with seven to get nice patterns. I also explain how to use the note wrap tool to keep the notes within a certain octave range. Finally, I demonstrate how to use a polysend and note quantizer to make sure the notes fit the chords.
Mar 14, 2022 Tutorial
In this video, I showed how I integrated the Arturia Keystep Pro with my Ulurec and my semi-modular synthesizer setup. The Keystep Pro is connected to my computer via USB and to Bitwig Studio with a MIDI clock button. It passes the clock signal to all my devices, allowing me to generate a pattern synced to my host tempo in Bitwig Studio. I can also use the outputs to send control voltage to my Mother 32, Eurowreck, and Pooly D. With the Keystep Pro, I can switch between my instruments and record sequences of up to 64 steps. I can also use the diatronic transposer, drum sequencer, and arpeggiator to further customize my sound. Overall, the Keystep Pro is the perfect controller for my setup!
Mar 10, 2022 Tutorial
In this video, I explain how I built my note wrapping tool and why it is so useful. I use the wrap module by Bitwig to wrap values to the phase range. I then visualize this using an oscilloscope, showing that different values in the oscilloscope mean different notes. I then explain how to rescale the range so that when higher notes are input, they are wrapped within the octave range of C3 to C4. I finish by showing how multiplication and division can be used to offset the axis of the wrap module.
Mar 08, 2022 Tutorial
In this video, I demonstrated how to use the Channel 16 Modulator in Bitweek Studio 4.2 Beta Version
Mar 07, 2022 Tutorial
I showed how to create note information from monophonic audio material inside Bitwig Studio. I demonstrated how to use the audio receiver, spectrum device, and various filters to extract the clean fundamental sine wave from the vocals or audio material. I also showed how to use a zero crossing module, analog follower, volume knob, and polysens to create notes from the audio track. Finally, I demonstrated how to use a microphone as an input to sing and create notes at the same time.
Mar 03, 2022 Tutorial
I just showed how to use the node wrapping tool in Bitwig Studio to create more efficient code inversions and make it easier to have nodes closer together. I also showed how to use the wrap axis tool to change the axis of mirroring to make it even more efficient. Download the preset in the description below and leave me a comment if you have any feedback.
Mar 02, 2022 Tutorial
I'm here to show you how to use the new Note Grid and NoteFX tools in Bitwig Studio 4.2 to create a melody maker. I demonstrate how to set up a repeater, step mod, sample and hold, and a quantizer to create a random melody generator. I also show you a chord generator I created called the Circle of Fifths, and how to use it with the pitch quantize to create melodies that stay in scale. I provide a preset in the description below so you can follow along and have some fun creating your own melodies.
Mar 01, 2022 Tutorial
In this video, I walk viewers through a step-by-step guide to creating a dubstep bass sound using the Phase 4 FM synthesizer in Bitwig Studio. I start by explaining how to create a basic bass sound using mono mode, and then transition into using the Phase 4M in additive synthesis mode. I also explain how to use the LFO and ADSR settings, as well as how to use modulation and frequency to achieve a dynamic sound. Finally, I emphasize the importance of getting the bass and drum sound right from the start in order to create a successful dubstep track.
Feb 28, 2022 Tutorial
In this video, I demonstrate how I use Arcade by Output to help me get in the right mood to make music. I show how to search for different genres, download samples, and use my keyboard to play loops. I explain how I build upon the samples, adding my own sounds, drum sounds, and synthesis to the track. I explain how I use the plugin to add color and texture to my music and to make it more unique.
Feb 25, 2022 Tutorial
In this video, I demonstrate my workflow for gain staging a track. I start by going to the settings and changing the default new track volume to 0dB. I then select all of the tracks and set them to 0dB in the inspector. I then group the tracks together into meaningful subgroups like drums, bass, and music. I then gain stage all of the tracks, starting with the kick, by using the peak limiter to bring the volume up to the ceiling of the threshold. I then apply different gain staging methods, like limiters and clippers, to the different subgroups. Finally, I bring all of the subgroups together into an "all" group, which is my master chain, and use a track reference track to compare my track to.
Feb 24, 2022 Tutorial
In this video I showed how I use audio effects racks to save time and create interesting sounds. I demonstrated how to use a mixer, recorder, step-smoother and attenuator to create ghost notes at the end of a drum loop. I also showed how to use the FX grid and gate modules to create a delay or reverb effect that occurs when the snare is triggered. Finally, I explained how these audio effects racks can be saved as presets and used in other projects.
Feb 23, 2022 Tutorial
In this video, I discussed why it's important to balance your frequencies before going into a limiter or clipper. I showed how to do this easily by using a tilt setting, or by using a VST plugin like Ozone 8 and using the Matching EQ feature. I also showed a method of using multiple band pass filters with a reference level tool to reach the same goal. Finally, I discussed the importance of not overdoing the brightness as it can lead to an overly sharp mix.
Feb 22, 2022 Tutorial
In this video, I showed how to use subtractive synthesizers to create simple and easy bass, lead, hoover, and kick drum sounds. I started by explaining what a subtractive synthesizer is and how to create a sine wave with one. I then showed how to create a kick drum using one envelope and how to create a lead sound using unison. I also showed how to create a hoover sound using two pulse waves and pulse width modulation. Lastly, I discussed how to create synthwave basses using distortion and the monophonic mode.
Feb 21, 2022 Tutorial
In this video, I discuss my workflow process when it comes to mixing down dance floor tunes. I stress the importance of starting with the creation process and how that influences the mixing process. I demonstrate how to use a transient shaper, a limiter, and a clip to reduce dynamics and create a punchy sound. I also discuss the importance of frequency balance and how it is influenced by the length of the samples and the BPM. Finally, I discuss how to create a hierarchy in the mix by making the kick drum the loudest part and then gradually reducing the volume of the snare and high hat.
Feb 18, 2022 Tutorial
In this video, I shared my thoughts on the new sample manager Cosmos by Waves, comparing it to my other sample managers like XO, Atlas, and Sononym. I found that Cosmos offers a lot of additional attributes for samples, which makes it easier to filter down to what you need. I also liked the Galaxy/Cosmos space where you can drag samples directly out. I found Sononym to be more suited for research, as it has a similarity search feature which takes a lot of attributes into consideration. I found Atlas to have better integration of its space, and XO to have the advantage of being able to export multiple samples simultaneously. In conclusion, I found all the sample managers to have different benefits and I use them all for different tasks.
Feb 17, 2022 Tutorial
I recently discovered that you can use XO as a sample browser in Bitwig Studio. By holding control and dragging samples out of XO, you can put them in samplots, drum machines, tracks and clips. You can also use a drum sequencer with the same mapping as XO and export the entire drum hit or individual samples. This makes it easier to review samples, select the right sample and quickly drag them into Bitwig. It's the missing sample browser I always wanted and makes for an efficient workflow.
Feb 16, 2022 Tutorial
In this video, I discuss the new Note Grid device in Bitwig Studio 4.2 and how it can be used to create interesting patterns and chord progressions. I explain how the Note Grid is similar to the Poly Grid and FX Grid devices, but is specifically dedicated to node functions. I demonstrate how to use the Note Grid to create polyphonic and monophonic sounds as well as how to use it to harmonize with a chord track. Finally, I demonstrate how to use the Note Grid to target individual notes and transpose them.
Feb 11, 2022 Tutorial
In this video, I show how to create a simple SynthWave track in Bitwig Studio. I demonstrate how to create a dreamy lead sound, a bass sound, and a drum beat. I also discuss how to use a breath controller and arpeggiator to make the track more interesting. Additionally, I talk about how to use a VHS preset and a texture plugin to add texture and atmosphere to the track. Finally, I show how to arrange the track into a cohesive song.
Feb 09, 2022 Tutorial
In this video, I show the new features in Rift 2.0, a powerful plugin for sound design. I demonstrate the different features, such as the dark skin, two panes, presets, and more. I then experiment with different sounds, such as sine waves, noise, and drums. I also show how to use the filtering, modulation, and feedback options. Finally, I recommend downloading the free Rift Filter plugin to get a taste of what Rift has to offer.
Feb 01, 2022 Tutorial
In this video, I showed viewers how to create a reverb inside Bifix Studio and the Grid. I began with loading a piano sound and then I created a stereo merge and split effect with an all pass device on each side. I then introduced a long delay and connected it to the output and input. I also added a modulation, random LFO, attenuate, and peak limiter. Lastly, I showed how to duplicate the patch and add a pitch shifter and chorus for a shimmering sound.
Jan 31, 2022 Tutorial
In this video, I showed how to create generative music in Bitwig Studio without using the grid. I showed how to use the Grid Node Out preset, which can be used to get node information out of the grid into the Bitwig world. I also showed how to use a Polymer synth and a small delay, as well as how to use the steps mode, the LFO, and the Key Filter to modulate the pitch and gate. Finally, I showed how to use a Node Clip and an ABit Creator to generate random nodes.
Jan 28, 2022 Tutorial
In this video, I explained what Polisphere is and how it works in Bitwig Studio. It's a library of musical sounding presets that can be used to create generative music with the clip launcher. I showed how to set up the clip launcher and how to add Polisphere's pad sounds to create a big atmosphere. I also talked about how this idea came from other producers and how they use presets to create their music.
Jan 20, 2022 Tutorial
In this video, I showed two examples of how I use the transient shape tool on a daily basis. I showed how I use it to glue together multiple drum loops, and how I use it in conjunction with an FX2 or FX3 device to make drum sounds more punchy and aggressive. I also discussed how it can be used to bring out the attack of a kick drum, or to remove the sustain of a snare sound. I hope this video gave you some ideas on how to use the transient shape tool in your own productions.
Jan 19, 2022 Tutorial
In this video, I showed how to create various effects, such as phasers, flangers, chorus, low pass and high pass filters, reverbs, and pitch effects, in the Bitwig Grid. I demonstrated how to use FX Grids and Chain Devices, as well as how to manipulate the delay time of a signal with an LFO and the Time Shift Device. I also showed how to create a multi-tap delay with the Long Delay and a Multi-Lay, as well as how to use the gates module to record and playback audio. Finally, I discussed the use of an AD envelope to reduce clicks in the signal.
Jan 18, 2022 Tutorial
In this video, I reviewed the court version tool called Ports by VA Productions. I tried out the demo version and gave my impressions of it. I found that it was a nice starting point for inexperienced producers like myself, as it has a pool of chord shapes to select from. However, I found that it was largely a trial-and-error based plugin, with no real guide for constructing a good chord progression. I also noted that you can't see which notes are overlapping with the next chord, and that it would be nice to have a feature that lets you control the rhythm of the chord progression. In conclusion, I found Ports to be a useful tool, but it could benefit from some additional features.
Jan 10, 2022 Tutorial
In this video, I showed viewers how to use the XO sampler to quickly and easily create sample packs, kick drums and drum loops. I demonstrated how to layer sounds, use FX2 and frequency shifters, adjust the loudness and reverb, and use the sample combiner to create different loops. I also shared tips on how to analyze kick drums and make sure the bottom part stays the same while the top part changes. Finally, I mentioned that you can use a hard clipper to check if the samples are aligned and gave advice on how to optimize the drums.
Jan 06, 2022 Tutorial
In this tutorial, I show how to create glitch sounds in Bitwig Studio by using a sampler and an arpeggiator. I demonstrate how to select multiple samples and distribute them evenly across the rotary control. I also show how to modulate the decay, pitch and loudness of the patch and use a random modulator to select different samples. Finally, I use an FX grid with a recorder and repeater to create a glitchy noise texture.
Dec 22, 2021 Tutorial
In this video, I started with an empty project in Bitwix Studio and used a random module to generate pitch and gate information. I dialed the speed to 85 BPM, and used an attenuator to limit the pitch, followed by a quantizer to bring it to a scale. I then used a clock to sync the pitch and rhythm and added a delay modulator. I then added an oscillator and a noise source to create a drone and used an LFO to add sequencing. Finally, I added some drums, a clap, and a piano sound to give the generative track some meaning.
Dec 20, 2021 Tutorial
In this video, I showed some ways to create court versions with the NoteFX devices of Bitwig Studio. I demonstrated how to use the diatonic transpose to bring chords to a certain scale, and how to use the octave wrapper to move notes within an octave range. I also showed how to use the multi note to create chords with different amounts of modulation and how to mix major and minor chords together. Finally, I showed how to use a macro knob to create inversions with one knob.
Dec 15, 2021 Tutorial
In this video, I share some tips and tricks for using the diatronic transposer in Bitwig Studio to create jazzy chord progressions. I show how to use a multi note device in combination with a key filter and transposer to create a chord brush. I also demonstrate how to use a pitch 12 to modulate multi notes between major and minor chords. Lastly, I show how to create chord gradients by stacking notes in seven semitone steps.
Dec 03, 2021 Tutorial
In this video, I discussed how to connect VCV reg and Bitwig Studio together and how to get started with VCV reg. I showed how to connect modules, what modules to choose, how to get something going and how to get information from Bitwig into VCV reg and out of VCV reg back into Bitwig Studio. I explained how to synchronize everything, quantize notes, and more. I demonstrated how to create a simple wave table synthesizer monophonic with just two simple signals coming from Bitwig studio and how to modulate it with a random modulator from inside of Bitwig studio in VZV rack. I also showed how to use a quantizer, sample and hold, and trigger buffer to synchronize signals and create interesting rhythms. Finally, I demonstrated how to use a low pass filter and sequencer to create melodies.
Nov 25, 2021 Tutorial
In this video, I shared some tips on how to use the new Bitwig 4.1 FX Note-FX devices. I showed how to use the note-repeater device to create an interesting sound, how to use the arpeggiator to get different rhythms and timing settings, how to use the ricochet device to modulate panning and tremolo, and how to use the multi note device to get different triplet rhythms using velocity.
Nov 18, 2021 Tutorial
In this tutorial, I explained my thought process for producing drum and bass inside the studio from start to finish. I started with the bass first, and explained how I use smooth ball synths to create the bass groove, which then influences the pattern of the drums. I also shared some tips on how to create interesting patterns, such as using automation and steps mode to modulate the pitch, LFO and ADSR. Finally, I explained how to use reverb, distortion, chorus, and EQ to add effects to the bass and create a unique sound.
Nov 05, 2021 Tutorial
In this video, I explored the new Bitwig Studio 4.1 Note-FX devices, including Ripple, Ricochet, Quantize, Randomize, Band, Note Repeat, and Sampler Release. I showed how to use them to create interesting rhythms, textures and soundscapes, as well as to constrain notes to a specific scale. I demonstrated how to use the devices to transform simple note clips into complex and expressive rhythms and melodies.
Oct 26, 2021 Tutorial
In this video, I produce a melodic techno or melodic house tune inside Bitwig Studio. I start from zero with no idea what to do and end up with a track that is 7 minutes long. I use a variety of techniques such as automation, modulation, sound design, mixing, arranging, and keeping the sequence interesting. I show how to create a root drone, how to use an instrument, how to apply audio effects, and how to use a step modulator. I also demonstrate how to use an LFO, an EQ, and a reverb device.
Oct 20, 2021 Tutorial
In this video, I demonstrated how to create a code progression tool or preset inside Bitwig Studio. I explained step-by-step how to create quads, change the relationships between notes, introduce rhythmic elements, apply swing and groove, route notes to different instruments, bounce MIDI clips, and tweak further. I also showed how the Poly-Grid device works and how it can interact with VST instruments, synthesizers and external hardware. Finally, I introduced some tips such as using attinuates to scale down the pitch range, creating chromatic chords, quantizing the rhythm with sample and holds, and using a macro knob to change the scale from the outside.
Oct 18, 2021 Tutorial
In this video, I tried out Unfilter by Zynaptiq and I was surprised by how well it works. I demonstrated how it can be used to reduce resonances and improve the frequency distribution of a drum loop. I also showed how it can be used to tame harmonics and create a more balanced sound. I discussed some of the features that make Unfilter unique, such as the decay setting and the Fletcher Monson curve. I concluded by recommending that viewers try the trial version to see if Unfilter is right for them.
Oct 11, 2021 Tutorial
In this video, I explored the Insta Composer plugin and showed how it can be used to generate generic music for background music, streaming, and other projects. I demonstrated how to tweak parameters like chords, scale, population, and key. I also explored how to use the plugin inside Bitwig and how to export the generated music.
Sep 27, 2021 Tutorial
In this video, I created two new presets for my Patreons called Little Looper Synced and Little Looper raw. I explained how they work and what you can do with them. Syncd is quantized to the project tempo, while Raw lets you start and stop recording anytime. I showed how you can use them with a synth line and how you can customize the settings, such as loop length, pan, start offset, and restart. I also showed how you can use them with a radio and for sound design, and how you can replace the steps with a random or dice module. I hope this video was helpful, so if you're interested, don't forget to subscribe to my Patreon or YouTube Membership to download these presets and let me know what you think in the comments.
Sep 21, 2021 Tutorial
I created a new preset called "Groove Machine" which adds a groove to note clips. The main feature of this preset is the step sequencer, which allows you to dial in delays of up to 90 milliseconds to push and pull notes. Additionally, you can dial in randomization and different step patterns to create unique grooves. I showed how to use it on a drum loop and a bass line to demonstrate how it works. You can download this preset and experiment with it to create your own unique grooves.
Sep 20, 2021 Tutorial
I recently bought the pitch map plugin by Zynaptiq, and I've been experimenting with it to create unusual workflows. I can use it to correct a pitch to a different note, and I can also use it to turn percussion sounds into synths, or use samples in the sampler. I can also use it on my Eurorack and analog synths to get diatonic chords. Overall, pitch map is a really useful plugin that I'm having a lot of fun experimenting with.
Sep 15, 2021 Tutorial
In this video, I showed off a new modular environment application that was released yesterday. It's completely free and works on all platforms. I explored the different modules and signals and explained how they are different from a traditional modular synthesizer. I also discussed the naming conventions and how the developer has a different mindset when it comes to the modules. I demonstrated how to use an LFO and how to use a VST. Finally, I encouraged viewers to download the application, try it out and leave a donation to the developer for his hard work.
Aug 25, 2021 Tutorial
In this video, I explained how to use the Generative Meat to create your own unique track. You can use the Generator to generate a new sequence every 16 bars and then add your own kick drum, hi-hats, drums and other melodic parts. You can also adjust the note range and the sequence will always be in D sharp minor. Finally, you can add a side chain at the end and use samples from your hard drive to create a whole one hour set.
Aug 19, 2021 Tutorial
In this video, I have created three new presets for my patrons, which can be found on my Patreon page for the five dollar tier. I call these presets "Ambient Tools" and they are designed to help create interesting rhythms, percussion and glitch effects quickly and easily. I have demonstrated how to use each of the presets, as well as some of the customization options available. I hope you enjoy using these presets and thank you for supporting me!
Aug 11, 2021 Tutorial
In this video, I explored a plug-in called Atlas, which has a unique feature of randomizing samples from your hard drive into the pads of the plug-in. I demonstrated how to create percussion loops with this plug-in and how the mirror edit feature can be used to create polyrhythms. I also showed how to create musical loops with it and how to add effects to make them sound more interesting. I gave a brief overview of the interface and discussed how it could be improved. Finally, I encouraged viewers to try out the 30 day trial version to see for themselves.
Aug 04, 2021 Tutorial
In this video, I bought the BST plugin called Infiltrator and talked about why we need an interface designer in Bitwig Studio. I demonstrated how to use the plugin and showed how it makes creating modulations and sequences easier. I also mentioned the need for modules that can get information back to the front end and the possibility of creating an interface designer in Bitwig Studio. I then showed a track I made with the Infiltrator and concluded by suggesting viewers try the plugin and possibly consider subscribing to my Patreon.
Aug 02, 2021 Tutorial
In this video, I show how to send signals from one channel to another to change parameters or modulations. I demonstrate this with a bit Rig tutorial, showing how to use a DC offset device to send signals from one channel to another. I also explain how to use a MIDI CC device and Note Receiver to send signals to multiple sub channels. I then demonstrate how to mix audio and MIDI information on the same channel, and how to generate notes on an audio channel with a Replacer. Lastly, I demonstrate how to use a Poly-Grid to send MIDI CC signals to another track.
Jul 28, 2021 Tutorial
In this video, I demonstrate how to create the Barberpole phaser preset in Bitwig Studio. I show how to adjust the frequency, feedback, stereo spread and mode. The preset creates a continuously rising sound in the style of a shepherd tone, and can be used to add texture to pad sounds, bass and other tracks. The preset is available on my Patreon page, and I hope you'll check it out and leave a thumbs up if you like the video.
Jul 27, 2021 Tutorial
In this video, I discussed my recent journey with hardware synthesizers and how I have been integrating them into my setup. I discussed the process of setting up my mixing desk, an ADA 8200 extension port, and an ID14 MK2 sound card in order to record multiple hardware synthesizers at once. I also discussed the shortcomings of hardware synthesizers and how I have to record every parameter movement in order to keep the same sound. Finally, I mentioned my plans for creating special content for my Patreon gold tier members and potentially creating a tier for German videos.
Jul 20, 2021 Tutorial
In this video, I demonstrated how to use the mid-side split container in Bitweek 4.0 to create a stereo sound. I showed how to add a different kick drum sample to the side channel to create a difference between the left and right channels, and how to use an FX grid and the math operation subtract and add to get the side and mid channels respectively. I also showed how to use a polysynth and an audio receiver to create interesting effects. I hope this inspires you to experiment and come up with new ideas!
Jul 06, 2021 Tutorial
In this video, I showed how to use the polynomial modulator inside Bitwig Studio to create interesting distortion, wave shapes and overtones. I demonstrated how to use a DC offset device with the modulator, and how to modulate the X parameter with an audio rate modulator. I also showed how to use an LFO, as well as a stereo split to create unique sounds. Finally, I shared some tips and advice on creating presets, and how to save the new device for future use.
Jun 23, 2021 Tutorial
In this video, I discuss how to use Bitwig Studio and the Grid to utilize polyphony mode. This allows you to build a patch, and then create multiple instances of this patch by using multiple voices. I show how to use the envelope modulator to keep the voices alive and how to use the pitch input to tweak the voices differently. I also discuss how to use the volume knob, the loop mode, the phase input, and the reverse switch to achieve the desired effect. Finally, I explain how to use the Replacer to create a self-playing patch without notes.
Jun 08, 2021 Tutorial
In this video I introduce a new preset called UltraFat that I created in Bitwig Studios. It's an expander that pushes up sound that is above a certain threshold to 0 dB. I use 3 compressors in an FX3 container, and a limiter at the end. I also have a noise and low-fi function, as well as a cross-over knob. I demonstrate how it works by playing a drum loop, and show how it can be used to normalize sound levels. The preset is available to download on my Patreon page, and also on YouTube's community section.
May 21, 2021 Tutorial
In this video, I demonstrate how to implement a threshold using the audio grid in Bitwig Studio. I use a random drum loop as an example and show how to analyze the signal using a follower and a constant. I then subtract the constant from the follower to get the threshold line, which is then used to trigger a gate signal. I finish by showing how to adjust the threshold value and make sure the audio is in mono.
May 20, 2021 Tutorial
In this video, I show how to recreate the magic effect section of an SP44 sampler hardware device in Bitwig Studio. I explain how to make a chain device to contain all of the effects, and then I go through each effect step-by-step. I demonstrate how to create a beat repeater, a bit crusher, an EQ, a delay, a filter, a pitch wobble, and a low fire effect. I also show how to use remote controls to trigger the effects and how to synchronize them to the beat grid. Finally, I provide a free preset to download in the description.
May 18, 2021 Tutorial
In this video, I take you through a journey of creating a 16-bar loop with the tools I showed in the last videos. I use a Euclidean rhythm generator, clap samples, hi hats, a Phase 1 synth, and a Polymer synth to create a nice beat. Then I use a Melody Generator and a Polysynth to create the melody. I also show you how to modulate the instruments and create transitions, as well as how to make a filter sweep. In the end, I have created a nice 8-bar loop and I hope that this video has been inspiring and educational.
May 17, 2021 Tutorial
In this video, I showed how to create a random melody preset in Bitwig Studio. I demonstrated how to use the Polygrid to generate notes and how to use a NoteFX layer to combine different synths and effects. I also showed how to change the scale and the length of the melody, as well as how to record it into a note clip. Finally, I discussed how to use the Euclidean rhythms generator to create shuffling rhythms.
May 14, 2021 Tutorial
In this video, I demonstrate how to create a super simple patch for Euclidean rhythms in the grid. I show how it looks like in Hatefish, and then explain how to implement it in the grid. I explain the three most important parameters (steps, beats and shift) and demonstrate how they can be used to create interesting rhythms. I also show how to use macros to control the parameters and how to use the Grid Node Out plug-in to generate notes. Finally, I provide a preset to make it easier to use the patch.
May 13, 2021 Tutorial
In this video, I experimented with Bitwig's modulation system and the HZF filter to create interesting sounds. I used the filter to analyze the input signal and amplify or suppress certain harmonics to get the desired sound. I also experimented with adding white noise and creating drone sounds by setting the filter to freeze and hold. I demonstrated how this could be used on a piano, vocals, and other instruments, and how presets can be saved with the current sound settings.
May 10, 2021 Tutorial
In this video, I discussed how the saturator in Bidig Studio works and how it can be used to enhance sound. I showed how the wave shaper works by changing the yellow line, and how the DC offset device creates a sound when modulated at audio rate. I also discussed the transfer function and how it can be used to change the wave shape of the signal in the positive and negative ranges. I then demonstrated the folding function and how it can be used to create a gate effect. Finally, I showed how the saturator can be used to add harmonics and make a sound more present, such as on a kick drum.
May 05, 2021 Tutorial
In this video, I showed what the new Smart EQ 3 plug-in from Sonible from Austria can do. I tested it out on my own track called Craft and went through how to use it for drums, bass, and the master. I showed how to apply different profiles and manual EQ, as well as how to use the grouping feature to make sure the tracks work well together. I also mentioned that Smart EQ 3 is aware of the context EQing and prioritizes certain things over others. Lastly, I suggested that users try out the trial version to get a feel for the plug-in, and if they like it, to purchase it.
May 04, 2021 Tutorial
In this video, I show how I combine sub-patterns to create a larger generative pattern. I demonstrate how to use the probability module in Bitwig Studio, and how to combine different sequences in a meaningful way. I also show how to use a sample and hold module, a transport playing module, and a compare function to create a trigger signal to reset the chance module. This technique can be used to create generative drum patterns, and it is a great way to exclude what you don't want and focus on what you do want in your track.
Apr 29, 2021 Tutorial
In this video, I showed how to use my voice as an instrument inside Bitvic Studio. I demonstrated how to create a vocal pad sound by using a Voice stack modulator and then showed how to use the Poly-Grid to control synths with my voice. I also showed how to use the Melda Auto Pitch Plug-in to create sounds on the fly and use a Zero Crossings module to get a clean pitch signal. Finally, I demonstrated how to create percussion sounds with my voice by using filters and transient shapers.
Apr 28, 2021 Tutorial
In this video, I showed how to create interesting rhythmic effects by using various modulators, such as the ramp modulator, the beat LFO, and the scalar. I demonstrated how to use the ramp modulator to modulate a filter, how to blend in different rhythms with the LFO, and how to use a replacer to create note-generating signals. Additionally, I showed how to use the Poly-Grid to trigger notes and modulate their speed, as well as how to use a delay to create off-grid high hats.
Apr 27, 2021 Tutorial
In this video, I demonstrated an easy workflow to define the loop length inside a sample in Bitwig Studio. This can be helpful when you want to synchronize the loop length with your song tempo. I showed how to copy the length of a region to the loop length, as well as how to subdivide the loop length using the quantizer. Finally, I mentioned that it is important to change the loop length on the beat grid in order to avoid any timing issues.
Apr 12, 2021 Tutorial
In this video, I showcase my new piano delays preset package, which is available on my Patreon for the five bucks tier. I demonstrate how it works by using the new electric keys package from bitwig studio. I explain how the seven presets work, such as creating fragments, slowing down and pitching up the delay signal, and creating a nice evolving atmosphere. I also mention how it can be used to sample for a sampler. I invite viewers to subscribe to my Patreon for the five bucks tier to download this package and have some fun.
Mar 27, 2021 Tutorial
In this video, I'm introducing my new preset package called Sequenced Synths, which consists of 10 presets for Bitwicks Studio. The main theme is that you can hold one note on the MIDI keyboard or paint it in the piano roll and a sequence will unfold over time. You can also change the sound by using the remote controls or the modulators on the preset. This package is available for my Patreon subscribers with the 5 bucks tier and above. After this introduction, there will be a preview of all the presets so viewers can decide if they want to subscribe or not. If viewers have any questions, they can ask me in the comments or join my discord. Thanks for watching and have fun playing around with the sounds.
Mar 18, 2021 Tutorial
In this video I demonstrated how to use the Supermassive reverb plugin by Valhalla to create unique sound designs. I showed how to use the noise module and the pitch shifting capabilities of the plugin to create strange, disharmonic sounds. I also demonstrated how to add distortion and filters to shape the sounds, as well as how to use multiple instances of the plugin for even more sound design possibilities. Finally, I showed how to bounce the sounds out and use them in a sampler or in a track.
Mar 16, 2021 Tutorial
In this video, I showed some of the tricks I used to create a song out of just a drum loop. I used a resonator bank with a step sequencer and an audio side chain to extract the gate signal from the drum loop. I also used a pitch shifter, distortion, peak limiter, reverb, delay and a halftime plugin to shape the sound. I also used a quantizer, a comp filter and the harmonic series to add some extra elements. Finally, I used a limiter for quick mastering. I hope this video gives you some ideas or inspiration to try out in your own environment.
Mar 15, 2021 Tutorial
In this video, I demonstrate how to use delay in Bitvic Studio. I explain how to use the delay one effect to offset audio signals, create echo effects, and even create phasing effects and filters. I also discuss the feedback FX box and explain how to use it to create glitch effects by pitching and filtering audio signals.
Feb 23, 2021 Tutorial
I downloaded a zip file with the necessary files, and copied them into my VST directory. I then opened the VCV Bridge plug-in on my instrument track in Bitwig Studio and loaded up VCV Rack. I switched on the METE-CV module to bridge, and selected the device port 1. On the audio 8 device, I switched to bridge and port 1. This allowed me to have a MIDI in from Bitwig and audio out to Bitwig. I could then use my MIDI keyboard to play VCV Rack and have some fun.
Feb 22, 2021 Tutorial
In this video, I showed how to make something sound loud and punchy. I explained that you need to balance out the frequency spectrum and reduce the dynamics with a peak limiter. I then explained how to use FX3 to make multi-band limiting easier and showed how to use a hard clip to get a lot of loudness while still sounding good.
Feb 18, 2021 Tutorial
In this video, I showed how to use Bitvic Studio to play the piano like a pro. I demonstrated how to set up the instrument tracks and use the quantized input preset to synchronize the MIDI input with a 16th grid. I also showed how to record the quantized input so you can create interesting rhythms and melody lines. Lastly, I mentioned that this setup only works for monophonic MIDI input.
Feb 01, 2021 Tutorial
In this video, I demonstrated how to create deterministic melodies with the sign mode in the Polygrid. It starts with setting up a face input to get a steady signal. I then used a sign mode to transform the signal, followed by an oscillator and amplifier to produce sound. I also used a pitch scalar, pitch quantizer and sample and hold to create a pitch signal that is within an audible range. I then used a clock quantizer to synchronize the signal to the transport, and a trigger module to create a static pulse. Finally, I showed how to use random modulators to create evolving patterns and an average module to even out the signal.
Jan 20, 2021 Tutorial
I tried out the sign mod in Bitwig, which is a modular approach to making music. It is possible to use the grid for traditional music production, but the grid is where most of the modular magic happens. I experimented with the sign mod to create a melody, and I used the modulation capabilities to add some variations. I also experimented with using a wave table to shape the sound, as well as using an AD loop and random modulators. I concluded that the grid is a lot of fun to play with, and that the team behind Bitwig needs some time to focus on certain sections of the application in order to make it more feature-rich.
Jan 13, 2021 Tutorial
In this video, I showed how easy it is to side chain in Bitwig Studio. I demonstrated four different methods of side chaining, which include using a compressor plug-in, an audio sidechain modulator, a note sidechain, and an EQ plug-in. I also showed how to use the sidechain FX box to apply audio effects to the sidechain signal before it hits the analyzer. Lastly, I showed how to use the transient control to amplify or reduce the attack and sustain phases of a signal using a sidechain signal. Side chaining is not only for reducing the volume of a bass sound, it can be used for many creative effects.
Dec 21, 2020 Tutorial
In this video, I showed how to build a melody maker in Bitwig Studio and the Grid. I demonstrated how to use a pitch module, select, max min and probability selector and combined them together to build a melody maker. I also showed how to use a sample and hold, ADSR, face input, scaler, mirror and band, and a recorder to add groove and repetition to the melody. Finally, I showed how to use a clock one ties to synchronize the melody to the beat grid.
Dec 11, 2020 Tutorial
In this video, I'm showing off the Zenzel Moff and the nice Glitch preset I built for the grid in Bitwig Studio. This Glitch preset is multi-functional and can be used to repeat parts of an audio stream, use multiple keys at the same time to change different settings, and create lead and pad sounds from an audio import. It's free so anyone can use it to create some cool MPE polyphonic sounds. I explain how to use it, including how to use the Ultra Reservoir, the controller input, the comp filter, and the pitch shifter. I also describe the features of the preset, such as the resonator and source gain knobs. I'm excited to share this preset with everyone so they can play around with it in the grid of Bitwig Studio.
Dec 07, 2020 Tutorial
In this video, I showed how to use BitwigStudio's new FX Fader and Instrument Fader container devices to combine multiple instruments, audio FX and VSTs. I demonstrated how to use the modulator curves to create smooth transitions between layers and how to use the devices to add different effects to a hip hop loop and a synth patch. I also highlighted how to use the FX Fader to add random preset layers to a polygrid. Finally, I encouraged viewers to download the free presets and leave comments with any questions.
Dec 05, 2020 Tutorial
I tried to create a reverb by using an all-pass stage as the foundation. I used a stereo split and placed one all-pass on the left channel and the other on the right. I used a long delay and a blend knob to fit the original signal back into the patch, and then I added a modulation amount to the delay to give the reverb a more metallic feel. I then added a low pass and high pass filter to remove any low end frequencies and experimented with adding multiple all-pass devices to create a more complex reverb.
Dec 01, 2020 Tutorial
In this video, I showed how to make a patch that I created in the last video more fancy. I demonstrated how to use modulators, audio effects, and sequencing techniques in Bitwig Grid. I discussed how to use the DC offset device in the NoteFX channel and how to create a reverb and phaser inside the grid. Lastly, I showed how to use an LFO to create sequences that go beyond the 32 bar limit.
Nov 30, 2020 Tutorial
In this video, I'm using a drum machine to create a beat. I'm using four hi-hats and a clap, and then I'm experimenting with quantizing and layering different sounds in order to create a more natural and chilled out beat. I'm also using a synthesizer to create a kick drum and I'm adjusting the levels and the speed to create the exact sound I'm looking for.
Nov 28, 2020 Tutorial
I created some presets for 3.3, which I think will be released in a few weeks. I included 9 mid-range sounds, some pads and some plugs, with 4 knobs for remote controls. I also included some modulations and ADSRs with different repeating and timing, so you can get different tonalities and movements out of it. I also included some bass lines for drum bass and dub7, so that you can have more fun playing around with them.
Nov 26, 2020 Tutorial
In this video, I showcased the TEOTE plug-in by Voxango and explained why I think it's useful. I showed how I use it to reduce and push frequencies on my drum bus and how you can change the profile and bands. I also explained the dynamic section, with the FX knob and Mastering button, as well as the low cut and high cut, room dip and boost threshold. Finally, I shared my experience using the plug-in on drums and the master bus, and why I think it is great for rougher estimations or matchings.
Nov 17, 2020 Tutorial
In this video, I explain how to solve a problem of controlling multiple knobs and parameters in a grid patch. My solution is to use a value module and three of them, then dial in different values to create multiple combinations. I then use a chappy chef and oscilloscope to modulate the first value, and then modulate the second and third values in different speeds. I show how to use a B to Uni converter and a Module Lator Out to count all possible combinations, and then replace the value modules with a sine oscillator and ADSR. I explain how to use a macro modulator and a remote control modulator to control all the knobs in the grid, and how to use a random modulator with each voice. In the end, I show how to slowly fade between all the states instead of switching between them in a quantized manner.
Oct 29, 2020 Tutorial
In this video, I showcase my three new presets - Berlin City, Berlin Verb and Berlin Tape - that I created for my five bug subscribers on YouTube and Patreon. I sampled noises from the streets of Berlin to analyze certain things, and I used a special method to create random multiple values in the grid with chapicef modules. I also mapped some MPE sensors to some knobs so you can use your MPE devices for this preset. With the remote controls and the snob, you can change the noise texture, the timing, the envelope, the stereo width, the pitch drift and the reverb. Berlin Tape is a tape emulation that you can bring in a lot of dirt and change the speed of the noise sample. I hope this video was helpful and I look forward to hearing your feedback.
Sep 10, 2020 Tutorial
In this video, I showed how to use the Phase 4 synthesizer in Bitwig Studio to modulate the oscillator type with an LFO or an audio-rate signal from a different track. I also showed how to circumvent a bug that can occur when using VST instruments like FM8 or Massive, which blocks the note information from the note clip. I also shared a workflow tip for using multiple clips to easily make small changes to the pattern, and how to use odd divisions on the piano roll to create interesting grooves. Finally, I talked about how to use Bitwig modulators to control parameters in VST instruments that have a small, non-resizable interface.
Aug 31, 2020 Tutorial
In this video, I showed how you can create small percussion loops in Bitwig Studio without using any samples. I demonstrated how to use the e-tom device in combination with the polygrid and instrument selector to create interesting percussion patterns. I also showed how to use the dice and button modulators to randomly modulate the parameters of the e-tom device. Finally, I showed how to use the arpeggiator and round robin to create complex percussion patterns.
Aug 25, 2020 Tutorial
In this video, I show off my Mudpie tools, which are 35 presets that can be used to mess up and create interesting sounds out of any sound source. I demonstrate how to use each of the presets, and how they can be used to create unique and interesting sounds. I also explain how to download the presets as a Polarity Squad subscriber on Patreon or as a YouTube membership option. Finally, I encourage viewers to leave a comment or a like if they have questions or enjoyed the video.
Aug 11, 2020 Tutorial
I created a preset card hardclip for Bitwig Studio to clip the peaks of audio signals without going into the red or having intersample issues. The preset consists of Bit8, initial settings and two tool devices. I explained how to use it and how it can help to make a track sound louder and more percussive. I shared the preset in the description of the video, in my GitHub repository, on bitwig.community/presets and on the Bitwig Discord. I encourage viewers to save money and support my channel by using the link to the Bitwig Store with my code.
Aug 10, 2020 Tutorial
In this video, I demonstrate Sonible's Smart Reverb plugin and show how it can be used to create custom tailored reverb for different instruments. I explore the different settings and show how to use it to create reverb tails and drones. I also provide a link to the website to try the 30-day trial version and encourage viewers to support my content by subscribing to my channel or becoming a member.
Aug 03, 2020 Tutorial
In this video, I showed how to use Bitwig Studio’s FX Grid to automate drum loop editing tasks. By using Merge modules, Value knobs, and synchronization devices, it’s possible to offset drum loops to different time ranges and add breakdowns and fill-ins with minimal effort. I also showed how to use a Mod Delay to switch between different signals, as well as how to automate using a Button and a Macro Knob.
Jul 30, 2020 Tutorial
In this video, I demonstrated how to use the Voxango Shine Chilla, a distortion overdrive or saturation effect. I showed how to use the threshold and harmonic pages to generate overtones and how to use the saturation page to create rich overtones in the top end. I also went through the other features of the plug-in, such as the question mark, the naming field, the undo/redo, the A/B comparison, the channel routing settings, the group soloing, and the settings page. If you are interested in the plug-in, there is a link to the Voxango page in the description where you can download the demo version and try it out for yourself.
Jul 20, 2020 Tutorial
In this video I explained the basics of the grid system in Bitwig Studio, exploring the pre-cords, pitch in/out modules, ADSR, oscilloscope and how to create a generative patch within the grid. I explored how to modify the pitch signal and how to trigger the ADSR envelope with a gate input. I also discussed how to use the pitch quantizer and the gates module to create a self-playing system and how to use random modulators and transpose modules to add more dynamics.
Jul 10, 2020 Tutorial
I'm showing how to create a sampler instrument from a kalimba using bitvic studio. I have sampled all the plugs on the kalimba and added effects like grain, reverb and delay. I demonstrate how these effects can be used to create a rich sound. I also show a texture mode which can create a pad sound or an eerie drone sound. If you want to download the preset, you can support my channel by going to my Patreon page and subscribing with at least one dollar.
Jun 18, 2020 Tutorial
In this video, I talk about my experience with live streaming on Twitch and how it's a great way to interact with subscribers and followers. I also share some tips on how to schedule live streams and address some technical issues I encountered during my first stream. Additionally, I introduce a new Discord bot called Chefkoch, which allows users to upload and share Bitwig clips and preset files with the community. I explain how to use the bot and also demonstrate a new feature in Bitwig Studio 3.2 that allows users to open preset files from the Windows Explorer. Finally, I encourage viewers to join our Discord community, where they can exchange preset files and clips with others for free. I also remind them to define a default action for BV preset files in their browser for easy access. Overall, I hope to continue creating tutorials and live streams to engage with my audience and offer helpful tips and tricks for using Bitwig Studio.
Jun 16, 2020 Tutorial
In this video, I explore the concept of convolution and whether it's possible to do inside the grid of Bitwig Studio. I showcase a preset I created that allows users to alter an input signal with a convolution signal. I explain the basic concept of convolution, which involves multiplying an input signal with an impulse response and adding it to the output signal. I share a website that helped me understand convolution better and demonstrate how I tried to make the preset work within the limitations of the grid in Bitwig Studio. I acknowledge that this preset has its flaws and limitations, but I still offer it for those who want to experiment and learn more. Overall, this video is a documentation of my learning process and I invite viewers to share their ideas and insights in the comments.
Jun 08, 2020 Tutorial
In this video, I explain my favorite init settings for the EQ Plus in Bitwig Studio 3.2. I start with a completely empty project and add a fully grid, saw wave, ADSR, and an audio art. With the EQ Plus, I remove all the init settings to start fresh. I explain the harmonic series, which produces harmonic overtones when using a saw wave. To set up bands for these harmonics, I add a band for the fundamental frequency of C3. I save the EQ Plus as an init preset to remember that changing the gain for the first band changes the fundamental frequency. I add bands for the different harmonics and use the key track to keep track of the pitch or notes played. The key track also keeps track of any pitch band girfs applied. I saved this as an init preset for pitch tracking or note tracking, which works well for monophonic sounds such as bass sounds. I also demonstrate how the EQ Plus follows pitch tracking custom pitch tracking and works alongside the kick drum. Overall, this is a useful trick in a toolbox to apply to EQs and other instruments.
Jun 04, 2020 Tutorial
In this video, I show off some new presets that I created for BitVic Studio's updated package manager. To get these presets, you just need to click on the packages tab and install the essentials collection or just install the evolving sounds and sequences from it. I showcase various presets such as Burnout, Ceramic Bonko Band, Dream State, Guitar Ballad, Hoover Rave, Key Groove, Nasty Ways, Rusty Rubber, Signs in Time, and Wormhole. I encourage viewers to try out the presets, play around with them and give me feedback. If interested in more content, viewers can subscribe to my Patreon page.
Jun 03, 2020 Tutorial
In this video, I shared some tricks for Bitwig Studio on how to make signals wider and add stereo information to mono signals. One trick involved using the stereo split device to split a mono signal into left and right channels and then modulating them differently for a wider stereo effect. Another trick used the FX grid to trigger effects probabilistically, fading them out with an ADSR or sidechain. Lastly, I demonstrated how to mix white noise with a mono snare sample to make it wider and more interesting using amplitude modulation or ring modulation in the FX grid.
Jun 02, 2020 Tutorial
In this video, I want to make it clear that I hate racism and there's no place for it on my channel or in my communities. If you think racism is good, then please leave my channels. Putting labels on people and saying who is good or bad is a simple-minded world view that we need to get past. Racism is a problem in all areas of our lives, including the music business. We need to stop it altogether. While I won't use all the circulating hashtags on this topic, I want to make a point within my community and inspire others to do the same. Thank you for watching and stay tuned for more videos on Bitwig and music production.
May 27, 2020 Tutorial
In this video, I showed how to use the audio rate modulator in Bitwig Studio to shape and modify synth sounds. Many people may find this technique intimidating, but it is actually easy and versatile. I started by creating an instrument track and adding the Phase 4 synthesizer. Then, I added an audio rate modulator to take the audio signal from the Phase 4 and loop it back into the modulator to shape the sound. I demonstrated how to use low cut and gain knobs to control the modulation signal and create interesting bass noises. Additionally, I showed how to use the audio rate modulator in a mixing context to bring together bass and drum sounds, and even as a distortion effect with a kick drum. Overall, this technique is simple, fun, and can produce unique and unpredictable results.
May 25, 2020 Tutorial
In this video, I learned how to use noise samples or drum loops to shape synth sounds. I used a module called attenuate to change the volume and then used a sidechain module to drag in the sound from the second track. I used an envelope follower to track the amplitude envelope of the noise sample and used it to modulate different parameters like pitch, detuning, and face modulation. The noise sample can be modified in different ways like using a bandpass filter or adding delay to fill in the gaps between drum hits. I also learned how to convert the audio signal into a gate signal and use it to trigger other drums or synth sounds. Finally, I saw some examples of how to apply these techniques to create different sounds using drum loops, noise samples, and even a ping-pong ball sound.
May 14, 2020 Tutorial
In this video, I show how to create tuned ambient sound using a sample and the filter section of Bitwig Studio's sampler. The process is similar to the one shown in another tutorial, but the key track feature in Bitwig's filter section makes it more efficient and easier to use. I demonstrate how to use the filter section to create tonality and character in a random noise sample and how to play melodies and chords with it. I also add modulation and effects to make the sound more interesting, and show how to use voice stacking to make the texture thicker. This technique is a fun way to turn random noises into usable pads and can be used for inspiration when you need new ideas. If you have questions, please leave a comment, and if you like the video, please leave a like and subscribe to the channel.
May 11, 2020 Tutorial
In this video, I discuss different methods of synthesizing sounds inside the grid, including subtractive synthesis, additive synthesis, frequency modulation, physical modeling, and granular synthesis. I provide detailed tutorials on how to create your own oscillator and change the waveform over time using modules like steps, phaser, and value. I also demonstrate how to create an additive synthesizer by adding multiple sine waves with different frequencies and how to use a filter to modify the sound. Additionally, I show how to use granular synthesis and a resonator to create interesting sounds. Overall, the goal is to encourage viewers to create sounds for their projects rather than focusing on designing instruments. If you have any questions or comments, please leave them below, and don't forget to subscribe, like, and support the channel if you enjoy the content.
May 08, 2020 Tutorial
In this video, I share some tips and tricks for using Bitwig Studio 3.2. I show how to make monophonic synthesizers polyphonic using the instrument selector, how to use the resonator bank as a polyphonic synth, how to layer presets using the analogue lab and instrument selector, and how to introduce slight delays to each key press using note delay and a random modulator. I also show how to use the expression modulator to influence the strumming effect of the delayed notes. These features open up new possibilities in music production, and with the modularity of Bitwig Studio, you can find new solutions to many problems.
May 06, 2020 Tutorial
In this video, I show how to use the Expressions modulator in BitVix Studio alongside an MPE controller, such as the ROLI Light Block, to create soundscapes. I explain how to set up the controller and the modulator, and then demonstrate how to use it with the Impulse synth and the Zebra 2 VST plugin. I also provide tips on how to use the modulator with a keyboard and the mod wheel. Overall, the Expressions modulator is a great tool for adding movement and depth to your music.
Apr 28, 2020 Tutorial
In this video, I share some additional tips and tricks for using Bitwig Studio. I first show how to use the browser tab to import recent projects or specific groups within a project. Next, I demonstrate how to use the key track to modulate the frequency of an EQ or filter to correspond with MIDI inputs. I explain how to bounce audio with or without effects included and why I prefer using the bounce option over bounce in place. Finally, I share how to deactivate tracks for faster loading time and how to hide source material tracks. Overall, these tips can improve your workflow in Bitwig Studio.
Apr 27, 2020 Tutorial
In this video, I share a new preset for the Bitwig sampler that I created from samples recorded on my friend Jericho's new MFP Synth Pro. It's an 8-voice polyphonic synthesizer with a vintage sound that I love. The preset is free for my Patreon subscribers, and all you need to do is tweak the remote controls to create different sounds. I also show a new feature in Bitwig Studio 3.2 beta that allows for easier use of the preset. The preset includes pitch mode, voice stacks, filter envelopes, and more. I also recommend checking out Jericho's channel for analog and euro rack content. Overall, I hope you have fun with this preset and leave any questions or feedback in the comments.
Apr 24, 2020 Tutorial
In this video, I share some tips and ideas on how to use the new features in Bitwig Studio 3.2. I show how to create a bassline using the new arpeggiator and expression modulator, how to create layered instruments with instrument selectors and round-robin, and how to create evolving chords with note FX selector, arpeggiator, and diatonic transposer. I also demonstrate how to create sounds with Poly-Grid, create a reverb effect that only activates when the key is released, and how to create a strumming effect with note delay. These new features offer a lot of possibilities for sound design and creating patterns and chord structures. Using my code "polarity" in the shop can save you 10% on the price while supporting my channel.
Apr 23, 2020 Tutorial
In this video, I am showcasing my new free preset for adding textures to sounds in Bitwix Studio 3.1. I demonstrate how to use the remote controls to mix in the texture, amplify the texture sample, change the texture, and use pink noise. I also explain how the rise and fall controls work for amplitude modulation and how to use the postfx box for EQ, transient shaping, and peak limiting. The preset is called textures and can be downloaded on my Patreon page for $1 or for free if you are already a patron. I also mention my plans to add more textures samples in the future and ask for feedback on the preset.
Apr 22, 2020 Tutorial
In this video, I discuss the new features of Bitwig Studio 3.2 beta version, particularly the Tram Machine and the new Scent and Return channels. With the Scent and Returns, you can add dynamic effects to simple drum loops, and save your presets with all your return channels and effects, which can be helpful in the future. I briefly touch on how I prefer to work with drum sounds on different channels instead of using the drum machine. Overall, I think the Scent and Return channels are a nice touch to the drum machine and can benefit those who use it heavily. Don't forget to use my code "polarity" in the shop to save 10% on the price and support my channel. Thanks for watching!
Apr 19, 2020 Tutorial
In this video, I give an overview of the new features and additions to Bitwig Studio 3.2 beta. The biggest addition is the new EQ Plus device, which allows for easy EQ adjustments without the need to open a new window. Other additions include a new spectrum analyzer with a customizable slope, a saturator with an expander feature, and new options for selector devices. The arpeggiator and polygrid also have new features, such as randomized starting offsets and an interpolation option. Additionally, there is a new module called the array, which allows users to store and retrieve values at specific indexes. Overall, the new features are useful and enhance the flexibility of Bitwig Studio.
Mar 27, 2020 Tutorial
In this video, I show how to create a hocket machine in Bitvic Studio using audio receivers and modulation. I use a track called "hocket" with a classic 8 modulator and multiple audio receivers that receive audio from different tracks. To prevent unwanted noise, I adjust the smoothing value when switching between audio sources. I also demonstrate how changing the playback speed, time base, phase modulation, and direction can create different grooves and patterns. I use unusual rhythms on all the tracks to create a more drastic effect. The limitation of this system is that it only has eight steps in the classic 8 modulator. Overall, this effect is easy to setup and can create some interesting outcomes in a track.
Mar 18, 2020 Tutorial
In this video, I show viewers how to use a sound design approach to create music in Bitwig Studio. We start with a generative patch to create random patterns of notes and sounds. Then, we bounce this out as an audio file and use it as a sample source. We add a simple kick drum pattern and use an audio sidechain to modulate the amplitude of the music group. Next, we create a bassline using the Phase-4 device and add a Classic LFO and FX2 device for added effects. We bounce out the created sounds and create collages of these sounds to keep the track interesting. This approach doesn't focus on harmony or chords but rather heavily relies on the sound itself. You can create more sounds and variations to make the song even more interesting. Overall, this is a sound design-based approach to music creation in Bitwig Studio.
Mar 11, 2020 Tutorial
In this video, I introduce the plugin DP Meter 4, which I have used for years and recently rediscovered. It is very helpful for metering loudness and integrating loudness, and also has a feature to level out the volume of tracks to a reference value. This is a manual process, but it is more reliable than other similar plugins I have used in the past. Additionally, I explain the benefits of using the EBU R182 standard for loudness, and how it can be used for consistency purposes. I also share a tutorial for using DaVinci Resolve to normalize audio levels to a specific reference value using the same standard. Overall, I think incorporating a tool like DP Meter 4 or a similar feature into Bitwig Studio would be a great idea.
Feb 27, 2020 Tutorial
In this video, I share a patch that uses multiple LFO modules to create a more natural melody line. I blend different LFOs together to create a complex waveform for the pitch information, which is then narrowed down to a pitch scale and goes into a sample and hold module. The rhythm is also generated randomly using an LFO and the gates module. The whole patch is controlled by an overall volume LFO, but the only downside is that it's completely quiet after 32 bars. However, this can be easily fixed by offsetting the LFO in the second patch. Overall, this patch provides a more procedural approach to generating notes and rhythm, and experimentation is limitless.
Feb 23, 2020 Tutorial
In this video, I introduce the Evolving Paths preset and demonstrate how it works in Bitwig Studio. The preset uses the XY instrument, which features four samplers, each with 40 samples that can morph between states. I explain how to use the mod wheel to change the position in the sample and how to select different samples for each of the boxes. The preset is available for purchase on Gumroad or for free for supporters on my Patreon page. Overall, it's a fun and affordable tool to experiment with and create unique sounds.
Feb 17, 2020 Tutorial
In this tutorial, I will guide you in setting up Bitwig Studio on your computer, installing packages, selecting your sound card and Meti controller, and starting a new project. I will also show you how to use keyboard shortcuts and the left side of Bitwig Studio's info pane, which is contextual and changes depending on the selected track. We will also cover the transport display, loop function, and the help menu for instruments and effects. Overall, this tutorial will provide a beginner-friendly overview of Bitwig Studio and its features, with the goal of making music production more accessible to everyone.
Aug 15, 2019 Tutorial
In this video, I show how to create sounds using just the filter in Bitwig Studio and the grid. I demonstrate how to generate noise using the random noise generator, and then use a filter with resonance to shape the noise and add tonality. By manipulating the filter, resonance, and key tracking, you can achieve different sounds and effects. I also suggest trying different filters and experimenting with modulation to further shape the sound. Overall, it's an interesting and unique way to generate sounds without traditional oscillators or audio input.
Aug 12, 2019 Bitwig Tutorial
This video covers how to create generative or randomized music with Bitwig Studio’s Grid module. It covers how to create an oscillator, envelope, volume, and gate module as well as using dice modules, a merge module, and a pitch scaler to generate a melody. It also explains how to use triggers, phase signals, and plant modules to randomize settings and create a unique sound.
Aug 12, 2019 Tutorial
In this video, I wanted to share my approach to creating music in Bitwig. Rather than getting overwhelmed by the thousands of possibilities in the software, I prefer to rely on presets and sounds I've already created. I use Bitwig as a canvas to paint tracks and automations, without getting too caught up in building instruments or complex modulations. I demonstrate this by dissecting a recent sketch I made, showing how I use presets and automation to bring the track to life. I also discuss the use of different VSTs and samples that I incorporate into the project. Overall, my goal is to create a practical and enjoyable process for making music.
Aug 06, 2019 Tutorial
In this video, I talk about my favorite topic, auto gain staging plugins or functions. I discuss the Hornet LU meter plugin and how it can automatically analyze the loudness of tracks and apply gain until it reaches the desired reference value. I also mention the Hornet normalizer plugin, which continuously analyzes and compensates for changes in real-time. I question why these features are not integrated into every DAW and suggest adding a threshold value to prevent excessive gain during quiet parts. I mention that Hornet plugins are affordable and recommend checking them out. Overall, I express my desire for these features to be integrated into DAWs and emphasize their usefulness in my workflow.
Aug 05, 2019 Tutorial
In this video, I want to give a big thank you to all my Patreon donators for supporting my music and community work. It's the first time in my career that I'm getting regular income just for music, and it feels great. Now, let's talk about additive synthesis. I've created an experiment using an additive synthesizer in the grid, which consists of a sine wave generator and multiple partials in different frequencies. By layering these partials, we can create complex sounds. I explain how to adjust the frequencies and introduce modulations to make the sound more interesting. I also demonstrate how to narrow the partials down to the fundamental frequency for different effects. The preset I created is called additive wonder, and you can download it from my GitHub repository. If you have any ideas or solutions on creating partials with less CPU usage, please let me know. Thank you for watching, and I hope you have fun experimenting with this preset. Bye!
Jul 22, 2019 Tutorial
In this video, the creator introduces two new devices or presets for Bitwig Studio 3. The first one is called Stereo Boy, which splits an audio input into two paths. One goes through a stereo splitter, all pass devices, and a stereo merge, creating a wider stereo effect. The second path includes a delay that is modulated slowly. The parameters can be adjusted using micro knobs, and the device can be used to add a weird pitch modulation effect. The second device is called Grain Reverb, which adds different pitches to the sound using pitch shifters and filters on multiple layers. The grain rate and mix can be adjusted for each layer, creating a thick reverb sound. The cutoff and pan can also be modified. The creator demonstrates the sound of both devices and offers them for download on their GitHub repository.
Jul 20, 2019 Tutorial
In this video, I take samples from the Intimate Noise page and try to create a track. I download the free sample pack and explore the different folders, including pads and drones, one shots, and sequences. I start by using the kick samples and creating a drum loop. Then, I incorporate some of the pad samples to add texture to the track. I manipulate the sounds using different effects and plugins, such as the Hornet plugin and the Sonable smart compressor. I also create a baseline using the notes provided by the pad sample. I continue to build the track by adding more elements, including chords, FX sounds, and melodies. I use a pitch shifter and random modulators to add character and variation to the sounds. I group the different elements together and apply sidechain compression using the kick drum to create a pumping effect. Finally, I do a quick mastering using the Allzone Elements tool to ensure the track reaches the desired loudness. Overall, the goal is to create a deep house track using the samples from the Intimate Noise sample pack.
Jul 15, 2019 Tutorial
In this video, I show various ways to utilize the pitch shifter device in Bitwig Studio. I demonstrate how adjusting the pitch knob and grain size can create pitch effects, delay effects, and even a phaser effect. I also explore using the pitch shifter device in combination with other devices, such as the stereo splitter and mid-side split, to create unique stereo effects. Additionally, I discuss using the pitch shifter device for reverb and the possibility of layering multiple pitch shifters for interesting results. Overall, I hope this video provides inspiration for incorporating the pitch shifter device into your own music production.
Jul 13, 2019 Tutorial
In this video, I recreated the Stranger Things theme using Bitwig Studio. I also collaborated with a friend to recreate the intro, resulting in Prolavity Things'. All the tracks in the project were created using Bitwig only, including an E-kick, polyscent, and a sampler with my voice. I also showcased the Bitwig 3.0 tape machine preset that I made for the master track. The project does not use any dynamic processors, only a peak limiter at the end. I recorded my voice for some portions of the track. I provided the project download link in the description. Additionally, I mentioned the Bitwig Outrun Challenge for creating and sharing Retro Wave or Synthwave presets. The challenge is for fun and there are no prizes involved. Thanks for watching and see you in the next video.
Jul 12, 2019 Tutorial
In this video, I talk about the question of why Bitwig's grid is better than a modular VST. I argue that while other modular environments may offer more features, the deep integration of the grid within Bitwig allows for a more streamlined and creative workflow. It's not about the specific features, but rather about how you approach making music. Bitwig's grid provides the right-sized modules to quickly bring your ideas to life and have fun while doing it. I also touch on the idea that Bitwig is in the right position in terms of pricing, features, and workflow, and that it offers a playful and enjoyable experience.
Jul 11, 2019 Tutorial
In this video, I talk about the release of Bitwig Studio 3.0 and how excited I am that it's finally available for download. I mention that there is a demo version available for those who want to try it out. I also mention that users can download the presets I created for the grid by going to the settings and packages section. I demonstrate how to use the presets with the MPE controller and discuss the different types of presets I created, including pads and beat patterns. I also mention the idea of randomizing presets and demonstrate how it works using the pulley synth and the grid. I discuss the limitation of not being able to persist the generated presets, but overall, I express my excitement for the new release and invite viewers to provide feedback and bug reports for future improvements. I conclude the video by thanking the viewers for watching and wishing them fun with Bitwig 3.0.
Jul 10, 2019 Tutorial
In this video, I talk about the resonator device in Bitwig Studio, which is like an EQ but can do a lot more. Someone asked about creating an 808 kick drum, and I show how to do it using the resonator. I explain the synthesis method for an 808 kick drum and demonstrate how to create a sine wave burst, use an ADSR envelope, and mix it with the resonator output to achieve the desired sound. I also show another use case for the resonator, which is using it to create melodies or chords from a drum loop. By setting different octaves of the resonator bank to different notes, you can create unique melodies. Lastly, I show how to use the resonator to add tonality to vocals and create pads. Overall, the resonator is a versatile device that has a lot of potential for creative sound design.
Jul 09, 2019 Tutorial
In this video, I discuss Mr. Bill's tutorials for Ableton Live, which can also be applied to Bitwig Studio. I demonstrate a trick using multiple FX3 devices to create a phasing effect, as well as amplifying the artifacts of a reverb using tool devices. I also show how to sample and manipulate the glitchy sounds created. I encourage viewers to check out Mr. Bill's tutorials and try out these techniques in Bitwig Studio.
Jul 07, 2019 Tutorial
In this video, I talk about a diatonic transposer that can be used in Bitwig to create chord progressions. By using the diatonic transposer, you can correct wrong notes to the right notes of a scale, making it easier to create chord progressions that stay within a specific scale. I demonstrate how to use the diatonic transposer in Bitwig by choosing a scale and mode, and then using the multi-note function to duplicate the notes to different keys. This allows you to easily find starting chord progressions. I also show how to use the diatonic transposer with an arpeggiator to experiment with chord changes, and how to use it with a bassline by using the note receiver and the arpeggiator. Additionally, I introduce the plugin "Gathulu" which allows you to choose specific notes from a chord to create melody lines. I explain that while diatonic chords can be a good starting point, it's important to break out of the diatonic scale scheme at times to add variation and interest to your compositions. I hope this tutorial provides some ideas for creating interesting melody lines and chord progressions, and I encourage viewers to comment with any questions or tutorial requests.
Jul 02, 2019 Tutorial
In this video, I show you how to create a step sequencer that generates a melody on a click and in scale. I start by setting up a polygrid and creating a clock using a scaler. Then, I use a counter to create the step sequencer and apply some math to get clean integer values for each step. I use a dice to generate random notes and a comparing module to trigger the steps. I also use a pitch scaler to narrow down the range of the notes and a pitch quantize module to further refine the melody. Finally, I demonstrate how to use logic operators like smaller and bigger to manipulate the signals. Overall, it's a basic setup, but you can customize and expand on it as you wish.
Jul 01, 2019 Tutorial
In this video, I explore using the zero crossings module in Bitwig Studio to change the pitch of a sine oscillator. I demonstrate how to set up the pulley grid and select the microphone input as the hardware input. To clean up the signal and make the pitch changes smoother, I use an LFO device. I also show how to trigger the gate signal using voice input from the microphone. I use a select module and a constant with a gain to achieve this. I discuss the concept of an inverted threshold and mention that using a gate length module can slow down the switching of the select box. Finally, I mention the possibility of using pitch scalar plugins for pitch quantization and the potential for creating pads and vocal sounds with these techniques.
Jun 28, 2019 Tutorial
In this video, I demonstrated how to use your voice as a phase input signal to an oscillator. I showed how you can use the pulley grid and the hardware input module to phase distort a triangle oscillator using your voice or microphone as an input. I also discussed how you can shape your voice using distortion, high-pass, and low-pass filters before applying it to the phase input. Additionally, I showed how you can use the zero crossing module to create a pitch signal from a sine wave, allowing you to sing and have the oscillator follow your pitch. Overall, using your voice as a phase input signal can lead to interesting and unique sounds in bass lines or lead sounds.
Jun 20, 2019 Tutorial
In this video, I try to create a pet-like sound inside Bitwig using the Swarm Oscillator. I start by exchanging the envelope with an RDSR and adding a modulator with random settings. I then modulate the spread value and pitch offset. I activate more voices and add all-pass filters to create a stereo effect. I also use delay and tape modules for a unique sound. I add filters and mixers to enhance the sound and use an attenuator for volume control. I experiment with different modulations and create a sequence using gates and pitches. I use logic devices to control the sequence and add a face-in device for further modulation. Overall, I explore different ideas and modules to create a textured pet sound.
Jun 18, 2019 Tutorial
In this video, I show you how to create a Noyo Funk bass using synthesis techniques in the pulley grid. I start by swapping out an envelope for an ADSR to have more control, and I change the triangle to a phase one oscillator. Then, I clone the oscillator and phase modulate one with the other. This creates a nice sounding bass quickly. I also add some effects like an all pass filter and distortion to enhance the sound. I use EQ and a macro knob to further shape the bass. The key is to experiment with different parameters and create movement in the right ranges. I also demonstrate how to create different variations of the bass sound by making small edits and changes. Finally, I share the patch I created in my guitar repository. Overall, it's a fast and easy way to create a Noyo Funk bass.
Jun 17, 2019 Tutorial
In this video, I discuss the idea of letting go when it comes to music production. I talk about how some people are obsessed with recreating sounds and plugins in order to achieve accuracy, but in my opinion, it doesn't matter in the real world. Bitwig Studio already offers a wide range of options for creating complex and interesting sounds, so being stuck on recreating other plugins can be limiting. I also touch on the topic of plugins that emulate real devices, and how it's more for your own satisfaction rather than something others can recognize or distinguish. I emphasize the importance of trying new things and being playful in your music production process, rather than sticking to what is known. I also talk about a workflow I've been using for years called iterative refinement, which involves creating drafts or loops and coming back to them later to refine and finish. I encourage musicians to not feel bad about having multiple unfinished tracks, as they can serve as a starting point for future projects. Overall, I believe that music production is about making decisions, being open to new ideas, and letting go of unnecessary attachments.
Jun 14, 2019 Tutorial
In this video, I show you how to create a tape stop effect using Bitwig's FXgrid device. I use delays, ADSR, and gain volume to create the effect. By adjusting the delay buffer size, you can achieve the slow down and speed up effect of a tape stop. I also demonstrate how to create flutter effects using tape emulation plugins. Additionally, I explain how to create wave tables in Bitwig by using wave files and the sampler instrument. By using the cycles mode and wave table position knob, you can scan through the wave tables and create unique sounds.
Jun 13, 2019 Tutorial
In this video, I share an update on my recent work with Bitwig Studio presets. I explain that I have been busy creating presets and doing daily work, which is why there hasn't been a video in a while. However, I wanted to give an update today and let everyone know that some of the presets I have created are possibly available in the Bitwig released version or stable version. When you buy or have a running plan and download the stable version, you will have instant access to these presets. I mention that I have already shared a few presets on my social media accounts on Instagram and Twitter, but I will be removing the outdated versions from the GitHub repository. I don't know the exact release date for the final version of Bitwig Studio, but hopefully it will be soon. I also mention that I haven't stopped creating presets and already have new ones in the making. I demonstrate one of the presets I have been working on called "Monster," which is a wavetable synthesizer aimed towards basslines. I explain the interface and features of the preset, including the ability to mix and match wavetables, adjust sub oscillator volume, and frequent modulate the sub oscillator with the wavetable. I also mention the FX section, which includes a reverb, low pass filter, and amp device. I note that the preset is not finished yet, but I plan to release it soon and provide updates on my progress.
Jun 05, 2019 Tutorial
In the video, the person gives an update on their GitHub repository and its content. They inform that they have made some changes to reduce the size of the repository by removing certain folders. Now, it only contains Bitwig presets and can be easily cloned into the Bitwig library. They also mention potential plans to split the repository into different versions for Bitwig 1, 2, and 3 in the future. The person then talks about renaming their Bitwig presets repository to Bitwig community presets to clarify that the presets are from the community, not their own. They mention that the monthly Bitwig competition is currently not very active but plan to add a bot to a Discord chat where users can upload presets and discuss them. These presets will be automatically added to the repository.Lastly, they discuss changes made to the preset party app, which is a standalone application for managing the repositories. They show how to change the path of the Bitwig library and how to download and update the repositories. They mention that the initial download may take longer but subsequent updates will be faster as only the changes are downloaded.
Jun 02, 2019 Tutorial
In this update video, I talk about how I have been busy with my daily job and preparing presets for the release of Bitwig Studio 3.0. I explain that my goal is to have a collection of good sounding presets ready for new users who want to explore what's possible with the grid. I showcase a piano emulation I created using filters and physical modeling synthesis, along with mechanical sounds from a friend's piano. I also introduce a new reverb called Kitchverb and discuss using random modulation to create an organic feel. I share a work-in-progress version of the piano preset on my GitHub repository and provide a link in the description. I also mention that my friend, Skyance, has released a sample pack on a new website called Intimate Noise and I encourage viewers to check it out. Lastly, I ask for feedback on the piano preset and mention that I will be discussing other patches in upcoming videos.
May 26, 2019 Tutorial
In this short video, I wanted to share a project with you that contains five different scenes for creating drum and bass tunes. Each scene has different loops and tracks, separated into categories like kicks, snares, bass, and atmospherics. I've added some compressors to glue the sounds together, but there's not much processing going on. I use a main kick on every draft, sometimes layered with different top kicks for texture. The bass sounds are created with the Phase Four synth, which I find works well for drum and bass. I've also included step sounds, a piano, and a pad sound. This project is a starting point for creating your own drum and bass tracks, and I'll continue adding more to it in the future. I would love any feedback or suggestions for additions or changes. You can download the project from my GitHub repository and have fun experimenting with it. Thank you for watching!
May 24, 2019 Tutorial
In this video, I addressed some of the issues that viewers had with the noise and hiss in my previous recordings. I made some changes to my setup, removing limiters and EQs, and not using the limiter in my recording program. I then went on to discuss some small changes that could improve the 3.0 release of the beta version of the software. One of the suggestions I had was to add a search field at the top of the modules section for easy navigation. I also proposed adding a lock feature that would hide cables and lock the view for those building interfaces. I mentioned some issues I had with the beta, such as flickering red overlays, and the removal of hover information overlays. Overall, I expressed satisfaction with the beta release, mentioning its stability and lack of crashes. I also mentioned a YouTube channel that focuses on synthesis and shared my own physical modeling synth presets that can be downloaded. Finally, I talked about a generative track I created and made it available for download.
May 23, 2019 Tutorial
In today's video, I showcased some creations by Sunset on Mars, an artist who contacted me on SoundCloud. He creates ambient tracks using Bitwig Studio with minimal use of additional VSTs. I also talked about the new features and fixes in Bitwig Studio 3.0 Beta 3 and encouraged viewers to try it out and provide feedback to the developers. I then showcased a preset called Mutated Butterfly Preset, which uses impulse responses of recursive filters to create sound. Finally, I shared a glitch generator created by N. Beidt, which adds interesting artifacts to drum loops. Overall, I asked for feedback on this format of showcasing community creations and expressed my willingness to share more in future videos.
May 22, 2019 Tutorial
In the video, the speaker discusses the process of creating a new marketing campaign. They mention that the campaign will need to capture the attention of a specific target audience and convey a clear message about the brand or product. The speaker mentions the importance of using storytelling techniques to create emotional connections with consumers. They also mention the use of visuals and color to make the ad more memorable and engaging. Overall, the video emphasizes the importance of creating a strong and impactful ad that will resonate with the intended audience.
May 21, 2019 Tutorial
In this video, I discuss the topic of frequency modulation (FM) and the differences between exponential and linear FM. I explain how exponential FM works by modulating the nodes of an oscillator, while linear FM modulates the frequency directly. I also mention the confusion between phase modulation (PM) and frequency modulation in some synthesizers. I highlight the Phase 4 synthesizer as a great tool for FM sounds and talk about my recent EP release on Bandcamp. I share my process of creating music videos, focusing on creating the music first and then editing the video to fit the music. I explain how I use empty wave files to create a BPM grid in Final Cut. Lastly, I provide an update on the gravity modulator in the Bitwig Discord community and thank viewers for their engagement and support.
May 17, 2019 Tutorial
In this video, I downloaded the new version of Bitwig Studio 3.0 Beta 2 and explored the new features, including an output clipping parameter on the audio out of the grid device. Then, I discussed pulley rhythms and chords and how to turn chords into pulley rhythms and back. I demonstrated a small setup in the Grid with multiple oscillators playing chords and how to modulate their pitch using a value parameter and an I/O output modulator. I also implemented filter devices to distinguish the sounds and used the low-pitched LFOs as timing signals to trigger other oscillators in a more audible range. I showed how this technique can be expanded and used to create different rhythm structures, using different ratios and even playing on the keyboard. Overall, it's a fun and easy way to create rhythm structures with oscillators.
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