Posts tagged with Bitwig
Here you can find a listing of all posts with the tag Bitwig on my page.
May 15, 2023 Tutorial
In the video, I demonstrate how to use a Scrawl feature in the software tool. By utilizing the Poly-Grid and various modules like envelopes and audio outputs, I show how to draw shapes that generate unique sounds. Drawing slowly creates high-resolution dots, while drawing quickly decreases the resolution. I explain how to manipulate the shape by selecting and adjusting its properties using the value and histogram features. The chaos slider allows for randomization, resulting in complex wavetable-like shapes. I showcase techniques like duplicating shapes, mirroring, scaling, and combining the Scrawl with oscillators and filters. I mention the potential for creating dubstep-style baselines and encourage viewers to explore the tool's features to generate their own unique waveforms. Finally, I remind viewers to save their favorite waveforms and invite them to like, subscribe, and stay tuned for future content.
May 11, 2023 Tutorial
In this video, I explain how to make a physical modeling synth in the Reason software. Physical modeling is a way of replicating real-world objects in a synth by modeling their resonances and frequencies. To start building the physical modeling synth, we need to introduce an exciter and use multiple bandpass filters. The resonance frequency of objects is specific to their material, and the frequencies of the overtone change with time. We need to introduce envelopes for each overtone that changes over time. We can use multiple partials and tune the frequencies of the bandpass filters to replicate specific objects' resonances. Loudness is also crucial, and we can use multiple envelopes for each harmonic. We can use a comp filter or use a ratio knob to target specific harmonics. Alternatively, we can introduce all harmonics and remove the ones we don't want. It's an intricate process, but the result is worth the effort.
May 08, 2023 Tutorial
In this video, I explain how to get different sound sources from within the Bitwig Studio grid onto separate channels for mixing. I start with a generative patch with multiple sound sources mixed together, and demonstrate how to separate the percussion and funky bass onto separate channels. To do this, I use a hack that involves cutting off the percussion audio output, creating an FX layer for the rest of the sum, using a stereo split, and then utilizing modulation to transfer audio signals to separate channels. By creating separate audio tracks for each sound source, I can mix and manipulate them individually. I provide step-by-step instructions and a downloadable audio output preset for ease of use.
May 03, 2023 Tutorial
In this video, I show the viewers how to do vector synthesis in Bitwig's grid using the x,y coordinate pad and multiple instances of the drawable oscillator. I explain that vector synthesis involves blending between multiple oscillator shapes using a vector, which can be done with the x,y coordinate pad and multiple instances of the scroll. I also demonstrate how to use the blend modulator to fade between two inputs and give us one output waveform. I show how the bipolar mode can be used in the x,y pad for negative values and how to set up the modulation for the blend between the left and right side. I also suggest using a mod filter for subtractive shaping of the waveform and demonstrate how to set up the polyphony mode, so we can play chords. Additionally, I show how to use a vector 8 modulator, which is similar to the x,y pad, but with eight outputs. I explain how this can be used to blend between eight oscillator shapes, and how it provides more modulation for creating complex waveforms. Lastly, I give examples of how to use segments to find sweet spots for modulation and how to use wave tables for morphing the sound.
May 01, 2023 Tutorial
In this video, I share some exciting news about Bitwig Studio 8 track and 16 track in version 5, which will feature the grid in a new player mode. This means that users can load all my presets and generative patches in 8 track and 16 track. As it's my birthday, I will be giving away three 8 track codes for those who are on the fence about trying out Bitwig or for their friends. I will post codes in the comments, YouTube community page, Discord server, and Patreon page. Lastly, I thank all my followers and supporters for allowing me to do what I love.
Apr 27, 2023 Tutorial
In this video, I recap my previous videos on replacing VST plugins and efficient clip launcher workflows. I also share my tips on using the clip launcher and global modulators for micro-arrangement. By extending the life cycle of clips with operators and modulators, I demonstrate how to create interesting arrangements without having to draw everything in the arranger. I recommend creating a template with pre-set global modulators for easy use in future projects. The core idea is to make more out of one bar loops and to use modulation to do the heavy lifting in arrangement.
Apr 24, 2023 Tutorial
In this video, I share my process of creating risers and transitioning effects using the global modulator in Bitwig Studio. I was inspired by UJAM's final boost and Data Life's Endless Smile plugins and wanted to replicate the effects in Bitwig. Instead of using manual automation, I used the curve editor to create a ramp that gradually increases the effect's intensity over time. I demonstrated how to apply this technique to individual tracks, such as chords, bass, and percussion, to create more dynamic and interesting effects with precise control. This technique is a great VST replacement and allows for more creative flexibility in creating risers and sweeps in your music.
Apr 20, 2023 Tutorial
In this video, I show a bad habit I've developed over the years of using Bitwig Studio. I double click on the clips to edit the nodes, which means I have to constantly switch between the chain and the clips. I explore a new workflow using shortcuts such as page up and page down, and the tab key to switch between the chain and node editor. I suggest using the clip launcher as a resource panel to progress into an arrangement. I show how to create different iterations of an initial idea by utilizing small creative differences between scenes. This way, creators already have resources to try out combinations to progress into an arrangement. Lastly, I share that I got my launchpad today, and I plan to use it to create tutorials in the future.
Apr 19, 2023 Tutorial
In this video, I am working on creating some pets using Bitwig and my MIDI keyboard. I start by recording some audio material and then work on manipulating it using different modules and effects. I enjoy exploring different sounds and creating something new each time. I also talk about my own process of making music and how it is fluid for me, with sound design and mixing all being part of the same process. I take suggestions from the chat and try out different techniques for creating percussion sounds. Overall, it is a chill and meditative process for me.
Apr 11, 2023 Tutorial
In this video, I discussed the new features in Bitwig Studio version 5. This includes the new browser, with a compact design and the ability to install packages directly from within the browser. I also discussed the new track modulators and global modulators, which allow users to easily control multiple parameters from the same modulator and access them in the mixing panel. Finally, I talked about the new multi-stage envelope generator, curves and wave table oscillator. These new features make it easier to create interesting sounds and complex modulation patterns.better understand it and provide a proper response?
Apr 07, 2023 Tutorial
In this video, I explain why Sine-Oscillators can give back crackles when triggered with an AD, and I share a trick to solve this issue. When using a short attack time and triggering the Sine-Oscillator, we start at minus one, which causes a crackle. To solve this, we can ease out the attack time, or we can move the cycle to a zero crossing by using a constant and the phase knob. However, a long decay time can still cause crackles when re-triggering the oscillator. To solve this, we can use a comparison with the AD output and a gate input to wait until the decay phase is finished before re-triggering the oscillator. Additionally, I suggest starting at zero value to prevent crackles and explain how this applies to other sounds. Overall, following these tips can help solve crackle issues in Sine-Oscillators.
Apr 03, 2023 Tutorial
In this video, I demonstrate how to create a generative music patch in Bitwig using the Polygrid module. I start by generating a melody using a step module and modulating the pitch with the dice module. I also use a quantizer to ensure the melody is played in a specific scale. To create percussion, I use a noise module and trigger it with a step module as well, using a filter and distortion to shape the sound. I then combine the melody and percussion patches together and also add a bassline using a filter and octaver. Finally, I show how to export the MIDI data from the patch and use it in another plugin like Polycent. The patch is available for download in the video description.
Mar 28, 2023 Tutorial
In this video, I talk about various topics and share some tips and tricks. First up, I discuss the release of Bitwig Studio 4.4.9, which comes with bug fixes and improvements. Next, I share my thoughts on WavTool, a DAW in the browser that has some interesting features, such as a chatbot that can create MIDI clips with a melody. I also mention the possibility of having a chatbot in Bitwig Studio and an interface designer to create simplified interfaces for the grid. In the next section, I discuss using the phase four as an additive synthesizer to create lush pads. I also show how to use a step modulator to add rhythms to the pads. In the final section, I talk about a plugin called Gain Aim, which can be used as a leveler, compressor, and normalizer. I also mention Microtonic, a drum machine plugin.
Mar 20, 2023 Tutorial
In this video, I show how to create a sweep or riser from scratch using the face module in the Bitwig Grid. The face signal is perfectly synchronized with the BPM and allows for easy modulation of volume and other parameters. I also demonstrate how to use the trigger and dice modules to generate different sounds on the fly, as well as how to use a gate signal to make the riser playable as a clip. Finally, I discuss the ability to use different face tools and effects to customize and create unique risers.
Mar 14, 2023 Tutorial
In this episode of Rack from Scratch, I started with creating a drone using a piano note with a sustain pedal enabled and adding a cluster delay plugin. I recorded the root note and fifth and used a pause stretch plugin to stretch it out. Then, I added a synthesized sound using the grid tool. I incorporated a filter and created a monophonic bass line melody. I went on to add a rim shot and hi-hats, layering a top sound for the rim shot to make it more interesting. I added a reverb trigger using ADSR and probability, and incorporated hi-hats using a pattern and a glitch plugin. Finally, I added a stereo effect for the hi-hats using the blur device, combined with the dry signal.
Mar 09, 2023 Tutorial
In this video, I explained what formants are and how they can be used to simulate a robotic voice. I showed how this can be done in Bitwig using the XP filter and vector 8. I also demonstrated how this can be achieved using Vital, a subtractive wavetable synthesizer, and a vocoder. Finally, I shared a free preset called Bitwig Lama which can be used to create this effect.
Mar 07, 2023 Tutorial
I love using the pitch shifter device in Bitwig Studio to create creative sound effects in my productions. You can dial in the amount of shifting with a big knob in the middle, and the maximum number is 12 semitones up and 12 semitones down. The grain control allows you to change the update rate of the internal buffer, which can result in a grain delay effect. The mixed knob lets you blend in the dry signal with the pitch shifted signal to add some shimmer to the sound. I find that the lower values of the grain size work best for creating unique and interesting sounds. You can also use the pitch shifter in parallel with different settings for each layer to get a variety of different sounds.
Mar 03, 2023 Bitwig Guide
I used the Test Tone device in Bitwig Studio to demonstrate how it can be used for testing speakers, effects chains, or other sounds. I showed how to use the oscilloscope to view the waveform of the sound, as well as how to adjust the frequency, gain, and bipolar modes. I then demonstrated how to use the Test Tone to create a monophonic synth by modulating the gain with an ADSR and adding a vibrato with the mod wheel. I also showed how to use the Test Tone to create a polyphonic synth with the instrument selector. Finally, I demonstrated how to use the Test Tone to create a ring modulator with a source effect.
Feb 24, 2023 Tutorial
In this video, I show viewers a technique for creating a kick drum and bass sound out of the same oscillator in order to avoid phase issues. I explain how to use an envelope, add math module, noise, attenuate, and filter to achieve this sound. I also provide tips for tweaking the sound to fit a certain genre.
Feb 22, 2023 Tutorial
In this video, I'm talking about how automation can be used to progress your track, how to use it as an arrangement tool, and why it's the most important thing you have in your tool belt. I explain how I use automation to draw in value changes over time and introduce a storyline to my arrangement. I also discuss how I use modulation to give my sound an organic feel and how to use automation to make more drastic changes to progress my track. Finally, I demonstrate how I use automation to introduce a groove and rhythm to the listener and give them a sense of when something is happening in the track.
Feb 13, 2023 Tutorial
In this video, I showed a simple way of creating a lo-fi effect in Bitwig Studio with the FX Grid. I demonstrated how to use lag, noise, distortion, and modulation to create an interesting effect. I also showed how to add different filters and blend in noise to create a unique sound. Finally, I encouraged viewers to download the patch and have fun exploring and tweaking the settings.
Feb 02, 2023 Tutorial
In this video, I show how to create a poly grid to generate a tutorial for the week. I demonstrate how to use a length module and a note to get a long sustain phase with a short trigger phase that is perfect for pads. I also show how to use a Wavetable to create a melody and then layer it with random modulation, an octaver, and an external VST effect. Finally, I add a bass line and some drums to finish the patch.
Jan 26, 2023 Tutorial
In this video, I'm showing viewers how to create music from scratch using tools such as the polygrid, kick drum synthesis, noise module, filter, distortion, chorus, mod delay, step mode, auto level, ducking, wave folder, reverb, dice, clap, white noise, envelope follower and diva. I'm also demonstrating how to sprinkle samples on top for an organic sound. At the end, I offer viewers the chance to download the track on my Patreon page.
Jan 25, 2023 Tutorial
In this video, I talk about the ratio setting feature in Bitwig Studio, and how it can be used to create interesting melodies and chords. I explain how it works and how to use it to create chords by modulating simple ratios. I also discuss how to use the ratio setting with equal temperament, just intonation, and how to use the pitch quantizer to correct the frequency. Finally, I demonstrate how to use the ratio setting to create chord progressions and scales that sound pleasing to the ear.
Jan 24, 2023 Tutorial
In this video, I'm going to explain how I recreated the Eurorack module by Eventide called Misha in Bitwig Studio. I'll explain how it works, how to download the patch, and how to recreate it from this video. I'll also demonstrate how to use the keyboard, trigger buttons, and sequencer to control it. Finally, I'll show you how to transpose and use the key filter to create different scales. So, stay tuned and I'll show you how to make your own Misha clone!
Nov 22, 2022 Bitwig Guide
This video is about the frequency shifter of Bitwig Studio, which shifts the frequencies without changing the pitch. It explains how to use the knob to shift the frequencies up or down and the range knob to adjust the amount of frequency shifting. It also explain how to use the left knob to create a stereo effect, the mix knob for dry or wet signal, and how to use the frequency shifter on drums and kick drums to create a variety of different sounds.
Nov 22, 2022 Bitwig Guide
This video is about the De-esser feature in Bitwig Studio, a software program. The video explains how to use the compressor to reduce the loudness of harsh frequencies, as well as how to adjust the cutoff frequency, gain reduction, and filter type. The video also provides examples of how the De-esser can be used on drums.
Nov 07, 2022 Bitwig Guide
This video is about exploring the saturator in Bitwig Studio. Polarity explains how it applies a transfer function, represented by a yellow line, to a signal which creates harmonics and distortion. He also explains how to use the saturator to create a gate effect or to alter the tonality of a sound. He further explains how the wave shape of the saturator can be changed in the negative and the positive range, and how the loud threshold and the knee knobs affect the sound. Finally, he demonstrates the saturator on a kick drum and explains why overtones are important.
Aug 23, 2022 Tutorial
In this video, I demonstrate a simple trick to create a modal chord progression in Bitwig Studio. By stacking major chords and using a multi-note, I'm able to create a jazzy, yet smooth chord progression that is not in a set scale. I then use a note wrap preset to create an auto-inversion effect, and use a pitch quantizer to ensure that the notes fit the chords. To add to the jazzy feel of the track, I use a polysynth with a channel filter to create a bass line, and an arpeggiator with note repeat for a more interesting melody.
Aug 11, 2022 Tutorial
In this video, I discussed my approach to learning the Note Grid in Bitwig Studio. I explained that it is best to take a handful of small modules you know and then build from that every day, adding a new module and learning what you can do with it. I showed how to build a step sequencer with the grid, and gave tips for how to avoid micro-tuning issues, such as using a bias instead of a transpose, and using a range map to switch between different mappings.
Aug 09, 2022 Tutorial
In this video, I show you how to use the Note Grid in monophonic mode with voice stacking to create interesting polyphonic sounds. I demonstrate how to use a trigger module, pitches module and polysand to create a self-running patch in monophonic mode. I then show how to use the voice stack modulator to distinguish between voices and make alterations to each voice. I also explain how to use the select module or simply the modulation itself to create different settings for each voice. Finally, I demonstrate how to use this technique with my generative presets to create richer sounds.
Aug 04, 2022 Tutorial
In this video, I talked about how you can use random modulator outputs to create probabilistic behavior in the grid. I explained how you can misuse the DICE module and the trigger module to create a "chance module" and why it works. I gave an example of how you can use the knowledge of the trigger module's requirement of the value of 0.5 to enable a feature with the modulator. I also showed how you can use the modulator to change the frequency and decay setting of a noise and filter, and to enable and disable other features. Finally, I highlighted the beauty of the grid in that you can always learn something new.
Aug 01, 2022 Tutorial
I show how to create a self-running patch in Bitwig Studio that produces predictable melodies. I start by setting up an oscillator and an envelope, and then use a gate module to trigger the envelope. I then use a sample and hold module to persist the pitch, and then use a pitch quantizer to make sure the notes are in a certain scale. I then introduce an LFO and use a phase input to modulate it so that the output is different each time. I then create a melodic pattern with a steps module, and introduce audio effects like a delay and a reverb for additional texture. Finally, I use a dice module to add variations in the decay of each note.
Jul 25, 2022 Tutorial
In this video, I demonstrated how to use the Tree Monster to add low-end to snare sounds and other audio signals. I showed how to use the Tree Monster to analyze the audio signal for resonant frequencies and then synthesize a sine wave to it. I also showed how to adjust the settings, such as the frequency range, speed, threshold, and mix knob, to get the desired sound. I also suggested using a Transient Shaper for extra sound design and bouncing the sound for stability. Finally, I showed how to use the Tree Monster to analyze vocals and other tonal sounds.
Jul 19, 2022 Tutorial
In this video, I showed how you can use Bitwig Studio to quantize modulation signals. Using a Test Tone device, I demonstrated how to use a quantizer to equally space steps to rebuild the MIDI keyboard. I also showed how to use the PASIC 8 modulator to step through notes and create a random melody generator. Finally, I showed how to use the quantizer and PASIC 8 modulator with filter devices, poly synths and VSTs, as well as the potential issues with VSTs.
Jul 18, 2022 Tutorial
In this video, I showed some tips and tricks to make editing a drum loop more interesting and less tedious. I used Bitwig and the chain to add effects to the drum loop, such as filters, delays, reverbs, and phasers. I showed how to use automation, step mode, and the FX grid to sequence the effects and how to use the randomize and modulation amount features to control the probability of the effects being triggered. I also showed how to use a tool device to feed audio into a reverb and how to use a chance module to randomize different effects.
Jul 11, 2022 Tutorial
I recently discovered a free Bitwig extension that helps me to quickly generate names for my projects and randomly select samples and presets from the browser. I can just click the 'Select Random Item' button to pick a sample or preset, and then I can use the 'Random Name Generator' to create a name for my project. All I need to do is download the "Randomizer.bv extension" file and put it in the "Documents/Bitwig Studio/Extensions" folder. I think this is really helpful and makes my workflow easier.
Jul 06, 2022 Tutorial
In this video, I discuss my preset called "Comp Guitar" which is available on my Patreon with the lowest tier. I show how it can sound like an acoustic guitar and I explain how the tonality, decay, pitch mod, and impulse responses can be used to change the sound. I also demonstrate how it can be used with Betwick Studio to create interesting guitar sounds. Lastly, I encourage viewers to check out my Patreon and download the preset.
Jul 04, 2022 Tutorial
In this video, I explain how to use a probabilistic graph to generate melodies in the Bitwig grid. I demonstrate how to input a scale of nodes, as well as dial in probabilities of which node follows which. I explain how this type of feedback loop is used in machine learning, and how it can be used to generate chords and even switch instruments. I share my code on Github for free, and invite viewers to have fun with it and extend it in any way they can.
Jun 28, 2022 Tutorial
In this video, I show how to turn the Polymer synthesizer into a physical modeling synthesizer using the Carpular Strong Method. This involves adding an ADSR in polyphonic mode, increasing the noise to 100%, using the comp filter instead of the cell and key filter, and modulating the drive with an ADSR. I also show some additional options like modulating the damping of the comp filter with expressions and velocity, increasing the resonance limit, softening the attack with a longer attack time, and modulating the noise envelope. I also demonstrate how to use a stereo oscillator, add distortion, and use a high pass filter for lower tones. Finally, I show how to save this as a preset and recall it when needed.
Jun 27, 2022 Tutorial
I created a drum and bass track from scratch in this video. I started by adding a snare to a sampler and then adding a kick drum and some hi-hats. Then I created a bass line by modulating the oscillator and adding a beat limiter and a step mod. After that I added a pad sound with some modulation and a delay. I then added some more drums and a crash. I then added a clap and used a filter to make the kick and bass stand out more in the intro. Finally, I added a micro pitched synth and faded out the pad for the outro.
Jun 24, 2022 Tutorial
In this video, I showed how to create a modal synthesizer polyphonic synthesizer inside Bitwig Studio using the Poly-Grid. I explained how to use a noise burst, an XP filter, and an envelope to create the basics of the synthesizer, as well as how to use transpose and ratios to create partials. I also talked about how to use macros to manipulate reverb, velocity, and attack, as well as how to use a slow machine and delay to add texture and depth. Finally, I discussed how to use a select switch to toggle between different synthesizer settings.
Jun 20, 2022 Tutorial
In this video, I discussed the E-SNARE device in Bitwig Studio. I showed how to blend between the two oscillators, mix the noise with the envelope, and shape the sound with filters and the output section. I explained how to create snare sounds with the device, such as deep snares, light snares, and rim shots. I also showed how to add room to the sound with the convolution device and how to layer the snare with a sample using the ADSR. Finally, I demonstrated how to use distortion, EQ, and saturation to shape the snare sound and how to use a peak limiter and Valhalla Supermassive to add texture.
Jun 14, 2022 Tutorial
In this video, I shared how I use the e-kick in Bitwig Studio to create nice sounding kick drums. I showed how I use the pitch mod and decay setting to shape the sound, and how I use the FX2 to split the frequencies in the low and high end. I also explained how I use the EQ2 to cut the frequencies and how I use the distortion, frequency shifter and ADSR to bring out the best parts of the kick drum. Finally, I shared how I use the desk tone generator and a sampler to add flavor to the kick drum.
May 30, 2022 Tutorial
In this video, I explored the differences between the native Bitwig devices like EQ Plus and Flanger Plus, compared to the grid devices like Delay Plus and Polymer. I speculated that in the future, we may get container devices that allow us to build our own devices with DUI interfaces without having to hassle with the DUI designer. I demonstrated how to construct a Delay Plus-like device in the FX Grid, using a diffusion network, EQs, and a ducking knob. I concluded that while we can't replicate the Delay Plus exactly in the Grid, it is possible to create something similar in its place.
May 20, 2022 Tutorial
I participated in the first Bitwig Beat Battle from two weeks ago and would like to thank all participants for their great work. I introduced all the patches submitted, from Xenophish's masterpiece completely dipped in blue to Art Sense's full sounding patch. I praised everyone for their creativity and encouraged everyone to join in the second beat battle, as it is great fun.
May 12, 2022 Tutorial
In this video, I showed some tricks and inspirations for using convolution reverb. I explained that it can be seen as an Instagram filter for your sounds and can be used to replicate hardware devices, effect chains, and even create interesting rhythmic effects. I also showed how to use impulse responses from external hardware devices and VST plug-ins, as well as using a noise burst and an ADSR to create a fake diffusion network. All of this can be done in a CPU-efficient way, making convolution reverb a very versatile effect.
May 11, 2022 Tutorial
In this video, I show off the new Delay+ device in Bitwig Studio 3.4.## I demonstrate how it behaves like a tape echo or delay plug in, and show off its features, like ducking, repitching, cross-feed modulation, and diffusion networks. I also show how it can be used for sound design, and give some ideas on how to use it.
Apr 28, 2022 Tutorial
In this video, I showed how powerful the plug-ins half-time and slow machine by Bleass can be. These plug-ins slow down audio by half the speed and pitch it one octave lower. I demonstrated how to use the plug-ins to create a full, lush sound by combining the original audio with the slowed-down audio. I also showed how to use the plug-ins to create interesting rhythms and melody loops as well as how to use them on drums. Finally, I showed how to use the plug-ins to add texture and grit to synthesizers.
Apr 25, 2022 Tutorial
In this video, I explained the process of creating a percussion loop from scratch. I used a kick drum, e-kick by Bitwig and a bass sound made with a polymer. I then layered high heads from Bitwig Studio and XO on top. I then used a Wavetable oscillator combined with a flanger with a lot of feedback and an envelope to create a metallic sounding percussion. I then used a gate repeater and an LFO to create rolls and shape the sound. I then used an XO module to ensure only one sound was active at a time. I also used Valhalla delay, distortion delay, and halftime to give it an extra metallic room sound with a bit of distortion. Finally, I used a Newfangled Elevate, some ducking, and a limiter to finish off the sound.
Apr 21, 2022 Tutorial
In this video, I discussed how to approach the Bitwig's grid differently. I explained how to use the filter as an oscillator, how to create kick drums with it, and how to deform envelope signals with a phase signal module. I emphasized that knowledge alone is not everything and that categories can be a barrier to further progress. I encouraged viewers to practice every day, to challenge themselves, and to think of small tasks to complete.
Apr 20, 2022 Tutorial
I love the clock quantizer in Bitwig Studio, as it allows me to quantize signals to a steady trigger so that I can create interesting rhythms. I demonstrated how it can be used to delay manual triggers, to quantize two triggers, to create vinyl crackle, and to extract grooves from drum loops. I highly recommend using the clock quantizer to create interesting rhythms in your music.
Apr 14, 2022 Tutorial
In this video, I show how to create the smallest self-generating patch in Bitwig Studio using filters, triggers and a long delay. I explain how the feedback loop works, and how the resonance changes the sound. I also suggest ways to further improve the patch, such as using a quantizer, reverb, and distortion. With some experimentation, this patch can be used to create interesting and unique sounds.
Apr 11, 2022 Tutorial
In this video, I show how to create a Glitch-Hop track using a drum machine, bass lines, and multiple layers of instruments. I explain how to use a ramp mod and how to switch between layers with instrument selectors and step mods. I also explain how to use note repeats, quantizers, and effect zones. Finally, I show how to use a click filter to get the kick drum out of the drum machine.
Apr 07, 2022 Tutorial
I am creating a drum and bass track and I am starting with the bass. I am using FM8 and mixing in two oscillators and adding a bit of noise and distortion. I'm then moving on to the drums, using a kick and snare, and then a shaker and ride. I'm using the transient shaper and hard clip to level out the sounds and then I'm creating a sidechain with the kick, so that it removes the bass when the kick plays. Lastly I'm creating a step sound with a Polysynth and adding in a crash sound.
Apr 06, 2022 Tutorial
In this video, I showed how to build a self-running grid patch in Bitwig Studio. I started by selecting the grid and setting it to monophonic mode. I then connected a trigger to a phaser and an XP filter, and then used a face in to create notes. I added a sample and hold, a dice module, and a reverb to the patch. I also added a pitch signal to switch between an octave higher or lower. Finally, I used a global shuffle to change the pattern.
Apr 05, 2022 Tutorial
In this video, I demonstrated how to use pinging to create various audio effects with short bursts of noise. I showed how to use an EQ with a steep band pass, a Resonator Bank, a Phaser Plus, a Flanger, and an OMPT Filter to create different sounds with pinging. I also showed how to use a Tool device to make a kick drum sound shorter, a Grid module to create a noise, and how to use a Supermassive to create a resonator bank. Finally, I gave some examples of how to create clicks or excite sounds.
Mar 31, 2022 Tutorial
In this video, I show how to get repeating patterns out of the sample and hold LFO in Bitwig Studio. I explain that when you input a signal above one, you can access static values that repeat. I demonstrate how to patch this up using a trigger, quantizer, transpose, sample and hold, clock, oscillator, and attenuate. I also show a quicker approach using a volume knob and bias module. Finally, I thank X iso for giving me the hint about this trick.
Mar 28, 2022 Tutorial
In this video, I showed how to use the Note Grid in Bitwig to make sure that multiple small notes close together are recognized as one note. I demonstrated the problem of re-triggering the sampler when a clip is looped, and then showed how the Note Grid can be used to solve this. I also showed how the Note Grid can be used to continuously hold the gate signal even when the pitch of the sample is changed.
Mar 23, 2022 Tutorial
In this video, I show how to use the Circle of Fifths in Bitwig Studio's Note Grid to create interesting and complex chord progressions. I demonstrate how to set up the Note Grid, activate trigger buttons to send out the chords, and adjust the settings such as adding a seventh or ninth to get different chord variations. I also show how to record the chord progressions in an instrument track. Finally, I explain why this device is useful for those who don't know how to play the piano and how it can be used to jam with a rhythm to create interesting chord progressions.
Mar 22, 2022 Tutorial
In this video, I created a music track using a synth, a reverb, a delay, a key filter, a note rap device, a quad track, an arpeggiator, a chorus device, a quad bass, a portal, percussion and drums, a lead sound, modulation and automation, and a half time. I randomly modulated the sounds and added some distortion, reverb, and a transient shaper to bring out the spaces. I then layered some triggers and hi-hats to create a nice combination. Lastly, I used a filter and a phaser to give it a final touch.
Mar 21, 2022 Tutorial
In this video, I discussed how to extract grooves from drum loops. I showed how a Transient Control can be used to detect transients within the drum loop, and then how that signal can be routed through a Note Grid and converted into a gate signal. I then discussed a more complicated method which involves creating a chain device, putting an audio receiver and transient controls in each band and using a node receiver to grab the signal from each band. I also discussed a solution to preserving note lengths when using the clock quantizer. Finally, I showed how the resulting signal can be delayed to create unique grooves.
Mar 18, 2022 Tutorial
In this video, I showed a trick for synchronizing a drum loop and using it as a groove source for drum tracks. I demonstrated how to use the Note Grid, Clock Quantizer, Sidechain, Envelope Follower, Amplifier, and Gate Length to extract the groove from a drum loop and use it to control a drum sampler. This can be a helpful trick when you want to convert drum loops to other drum loops or use a different drum loop as a guide for your groove.
Mar 17, 2022 Tutorial
I created a generative grid patch using a ramp signal and a Wavetable to generate sound. I used a sample and hold, a filter, a reverb, a unison, a dice, and a step mod to modulate the sound and add some randomness. I used a mixer and added a feedback loop and a delay to create more interesting textures. I also used a pitch quantizer to make sure all the notes were in tune. Finally, I added a piano and kick drum to bring the patch to life.
Mar 15, 2022 Tutorial
In this video, I show how to create non-diatonic chord progressions that rotate around the circle of fifths with the help of the note grid in Bitwig Studio. I also explain how to follow this workflow to create bass lines and melody lines. I demonstrate how to use the pitch signal and multiply it with seven to get nice patterns. I also explain how to use the note wrap tool to keep the notes within a certain octave range. Finally, I demonstrate how to use a polysend and note quantizer to make sure the notes fit the chords.
Mar 14, 2022 Tutorial
In this video, I showed how I integrated the Arturia Keystep Pro with my Ulurec and my semi-modular synthesizer setup. The Keystep Pro is connected to my computer via USB and to Bitwig Studio with a MIDI clock button. It passes the clock signal to all my devices, allowing me to generate a pattern synced to my host tempo in Bitwig Studio. I can also use the outputs to send control voltage to my Mother 32, Eurowreck, and Pooly D. With the Keystep Pro, I can switch between my instruments and record sequences of up to 64 steps. I can also use the diatronic transposer, drum sequencer, and arpeggiator to further customize my sound. Overall, the Keystep Pro is the perfect controller for my setup!
Mar 10, 2022 Tutorial
In this video, I explain how I built my note wrapping tool and why it is so useful. I use the wrap module by Bitwig to wrap values to the phase range. I then visualize this using an oscilloscope, showing that different values in the oscilloscope mean different notes. I then explain how to rescale the range so that when higher notes are input, they are wrapped within the octave range of C3 to C4. I finish by showing how multiplication and division can be used to offset the axis of the wrap module.
Mar 08, 2022 Tutorial
In this video, I demonstrated how to use the Channel 16 Modulator in Bitweek Studio 4.2 Beta Version
Mar 07, 2022 Tutorial
I showed how to create note information from monophonic audio material inside Bitwig Studio. I demonstrated how to use the audio receiver, spectrum device, and various filters to extract the clean fundamental sine wave from the vocals or audio material. I also showed how to use a zero crossing module, analog follower, volume knob, and polysens to create notes from the audio track. Finally, I demonstrated how to use a microphone as an input to sing and create notes at the same time.
Mar 03, 2022 Tutorial
I just showed how to use the node wrapping tool in Bitwig Studio to create more efficient code inversions and make it easier to have nodes closer together. I also showed how to use the wrap axis tool to change the axis of mirroring to make it even more efficient. Download the preset in the description below and leave me a comment if you have any feedback.
Mar 02, 2022 Tutorial
I'm here to show you how to use the new Note Grid and NoteFX tools in Bitrix Studio 4.2 to create a melody maker. I demonstrate how to set up a repeater, step mod, sample and hold, and a quantizer to create a random melody generator. I also show you a chord generator I created called the Circle of Fifths, and how to use it with the pitch quantize to create melodies that stay in scale. I provide a preset in the description below so you can follow along and have some fun creating your own melodies.
Mar 01, 2022 Tutorial
In this video, I walk viewers through a step-by-step guide to creating a dubstep bass sound using the Phase 4 FM synthesizer in Bitwig Studio. I start by explaining how to create a basic bass sound using mono mode, and then transition into using the Phase 4M in additive synthesis mode. I also explain how to use the LFO and ADSR settings, as well as how to use modulation and frequency to achieve a dynamic sound. Finally, I emphasize the importance of getting the bass and drum sound right from the start in order to create a successful dubstep track.
Feb 25, 2022 Tutorial
In this video, I demonstrate my workflow for gain staging a track. I start by going to the settings and changing the default new track volume to 0dB. I then select all of the tracks and set them to 0dB in the inspector. I then group the tracks together into meaningful subgroups like drums, bass, and music. I then gain stage all of the tracks, starting with the kick, by using the peak limiter to bring the volume up to the ceiling of the threshold. I then apply different gain staging methods, like limiters and clippers, to the different subgroups. Finally, I bring all of the subgroups together into an "all" group, which is my master chain, and use a track reference track to compare my track to.
Feb 24, 2022 Tutorial
In this video I showed how I use audio effects racks to save time and create interesting sounds. I demonstrated how to use a mixer, recorder, step-smoother and attenuator to create ghost notes at the end of a drum loop. I also showed how to use the FX grid and gate modules to create a delay or reverb effect that occurs when the snare is triggered. Finally, I explained how these audio effects racks can be saved as presets and used in other projects.
Feb 16, 2022 Tutorial
In this video, I discuss the new Note Grid device in Bitwig Studio 4.2 and how it can be used to create interesting patterns and chord progressions. I explain how the Note Grid is similar to the Poly Grid and FX Grid devices, but is specifically dedicated to node functions. I demonstrate how to use the Note Grid to create polyphonic and monophonic sounds as well as how to use it to harmonize with a chord track. Finally, I demonstrate how to use the Note Grid to target individual notes and transpose them.
Feb 11, 2022 Tutorial
In this video, I show how to create a simple SynthWave track in Bitwig Studio. I demonstrate how to create a dreamy lead sound, a bass sound, and a drum beat. I also discuss how to use a breath controller and arpeggiator to make the track more interesting. Additionally, I talk about how to use a VHS preset and a texture plugin to add texture and atmosphere to the track. Finally, I show how to arrange the track into a cohesive song.
Feb 01, 2022 Tutorial
In this video, I showed viewers how to create a reverb inside Bifix Studio and the Grid. I began with loading a piano sound and then I created a stereo merge and split effect with an all pass device on each side. I then introduced a long delay and connected it to the output and input. I also added a modulation, random LFO, attenuate, and peak limiter. Lastly, I showed how to duplicate the patch and add a pitch shifter and chorus for a shimmering sound.
Jan 28, 2022 Tutorial
In this video, I explained what Polisphere is and how it works in Bitwig Studio. It's a library of musical sounding presets that can be used to create generative music with the clip launcher. I showed how to set up the clip launcher and how to add Polisphere's pad sounds to create a big atmosphere. I also talked about how this idea came from other producers and how they use presets to create their music.
Jan 19, 2022 Tutorial
In this video, I showed how to create various effects, such as phasers, flangers, chorus, low pass and high pass filters, reverbs, and pitch effects, in the Bitwig Grid. I demonstrated how to use FX Grids and Chain Devices, as well as how to manipulate the delay time of a signal with an LFO and the Time Shift Device. I also showed how to create a multi-tap delay with the Long Delay and a Multi-Lay, as well as how to use the gates module to record and playback audio. Finally, I discussed the use of an AD envelope to reduce clicks in the signal.
Jan 06, 2022 Tutorial
In this tutorial, I show how to create glitch sounds in Bitwig Studio by using a sampler and an arpeggiator. I demonstrate how to select multiple samples and distribute them evenly across the rotary control. I also show how to modulate the decay, pitch and loudness of the patch and use a random modulator to select different samples. Finally, I use an FX grid with a recorder and repeater to create a glitchy noise texture.
Dec 22, 2021 Tutorial
In this video, I started with an empty project in Bitwix Studio and used a random module to generate pitch and gate information. I dialed the speed to 85 BPM, and used an attenuator to limit the pitch, followed by a quantizer to bring it to a scale. I then used a clock to sync the pitch and rhythm and added a delay modulator. I then added an oscillator and a noise source to create a drone and used an LFO to add sequencing. Finally, I added some drums, a clap, and a piano sound to give the generative track some meaning.
Dec 20, 2021 Tutorial
In this video, I showed some ways to create court versions with the NoteFX devices of Bitwig Studio. I demonstrated how to use the diatonic transpose to bring chords to a certain scale, and how to use the octave wrapper to move notes within an octave range. I also showed how to use the multi note to create chords with different amounts of modulation and how to mix major and minor chords together. Finally, I showed how to use a macro knob to create inversions with one knob.
Dec 03, 2021 Tutorial
In this video, I discussed how to connect VCV reg and Bitwig Studio together and how to get started with VCV reg. I showed how to connect modules, what modules to choose, how to get something going and how to get information from Bitwig into VCV reg and out of VCV reg back into Bitwig Studio. I explained how to synchronize everything, quantize notes, and more. I demonstrated how to create a simple wave table synthesizer monophonic with just two simple signals coming from Bitwig studio and how to modulate it with a random modulator from inside of Bitwig studio in VZV rack. I also showed how to use a quantizer, sample and hold, and trigger buffer to synchronize signals and create interesting rhythms. Finally, I demonstrated how to use a low pass filter and sequencer to create melodies.
Nov 25, 2021 Tutorial
In this video, I shared some tips on how to use the new Bitwig 4.1 FX Note-FX devices. I showed how to use the note-repeater device to create an interesting sound, how to use the arpeggiator to get different rhythms and timing settings, how to use the ricochet device to modulate panning and tremolo, and how to use the multi note device to get different triplet rhythms using velocity.
Nov 18, 2021 Tutorial
In this tutorial, I explained my thought process for producing drum and bass inside the studio from start to finish. I started with the bass first, and explained how I use smooth ball synths to create the bass groove, which then influences the pattern of the drums. I also shared some tips on how to create interesting patterns, such as using automation and steps mode to modulate the pitch, LFO and ADSR. Finally, I explained how to use reverb, distortion, chorus, and EQ to add effects to the bass and create a unique sound.
Nov 05, 2021 Tutorial
In this video, I explored the new Bitwig Studio 4.1 Note-FX devices, including Ripple, Ricochet, Quantize, Randomize, Band, Note Repeat, and Sampler Release. I showed how to use them to create interesting rhythms, textures and soundscapes, as well as to constrain notes to a specific scale. I demonstrated how to use the devices to transform simple note clips into complex and expressive rhythms and melodies.
Oct 26, 2021 Tutorial
In this video, I produce a melodic techno or melodic house tune inside Bitwig Studio. I start from zero with no idea what to do and end up with a track that is 7 minutes long. I use a variety of techniques such as automation, modulation, sound design, mixing, arranging, and keeping the sequence interesting. I show how to create a root drone, how to use an instrument, how to apply audio effects, and how to use a step modulator. I also demonstrate how to use an LFO, an EQ, and a reverb device.
Oct 20, 2021 Tutorial
In this video, I demonstrated how to create a code progression tool or preset inside Bitwig Studio. I explained step-by-step how to create quads, change the relationships between notes, introduce rhythmic elements, apply swing and groove, route notes to different instruments, bounce MIDI clips, and tweak further. I also showed how the Poly-Grid device works and how it can interact with VST instruments, synthesizers and external hardware. Finally, I introduced some tips such as using attinuates to scale down the pitch range, creating chromatic chords, quantizing the rhythm with sample and holds, and using a macro knob to change the scale from the outside.
Oct 11, 2021 Tutorial
In this video, I explored the Insta Composer plugin and showed how it can be used to generate generic music for background music, streaming, and other projects. I demonstrated how to tweak parameters like chords, scale, population, and key. I also explored how to use the plugin inside Bitwig and how to export the generated music.
Sep 27, 2021 Tutorial
In this video, I created two new presets for my Patreons called Little Looper Synced and Little Looper raw. I explained how they work and what you can do with them. Syncd is quantized to the project tempo, while Raw lets you start and stop recording anytime. I showed how you can use them with a synth line and how you can customize the settings, such as loop length, pan, start offset, and restart. I also showed how you can use them with a radio and for sound design, and how you can replace the steps with a random or dice module. I hope this video was helpful, so if you're interested, don't forget to subscribe to my Patreon or YouTube Membership to download these presets and let me know what you think in the comments.
Sep 20, 2021 Tutorial
I recently bought the pitch map plugin by Zynaptiq, and I've been experimenting with it to create unusual workflows. I can use it to correct a pitch to a different note, and I can also use it to turn percussion sounds into synths, or use samples in the sampler. I can also use it on my Eurorack and analog synths to get diatonic chords. Overall, pitch map is a really useful plugin that I'm having a lot of fun experimenting with.
Aug 25, 2021 Tutorial
In this video, I explained how to use the Generative Meat to create your own unique track. You can use the Generator to generate a new sequence every 16 bars and then add your own kick drum, hi-hats, drums and other melodic parts. You can also adjust the note range and the sequence will always be in D sharp minor. Finally, you can add a side chain at the end and use samples from your hard drive to create a whole one hour set.
Aug 02, 2021 Tutorial
In this video, I show how to send signals from one channel to another to change parameters or modulations. I demonstrate this with a bit Rig tutorial, showing how to use a DC offset device to send signals from one channel to another. I also explain how to use a MIDI CC device and Note Receiver to send signals to multiple sub channels. I then demonstrate how to mix audio and MIDI information on the same channel, and how to generate notes on an audio channel with a Replacer. Lastly, I demonstrate how to use a Poly-Grid to send MIDI CC signals to another track.
Jul 28, 2021 Tutorial
In this video, I demonstrate how to create the Barberpole phaser preset in Bitwig Studio. I show how to adjust the frequency, feedback, stereo spread and mode. The preset creates a continuously rising sound in the style of a shepherd tone, and can be used to add texture to pad sounds, bass and other tracks. The preset is available on my Patreon page, and I hope you'll check it out and leave a thumbs up if you like the video.
Jun 23, 2021 Tutorial
In this video, I discuss how to use Bitwig Studio and the Grid to utilize polyphony mode. This allows you to build a patch, and then create multiple instances of this patch by using multiple voices. I show how to use the envelope modulator to keep the voices alive and how to use the pitch input to tweak the voices differently. I also discuss how to use the volume knob, the loop mode, the phase input, and the reverse switch to achieve the desired effect. Finally, I explain how to use the Replacer to create a self-playing patch without notes.
May 20, 2021 Tutorial
In this video, I show how to recreate the magic effect section of an SP44 sampler hardware device in Bitwig Studio. I explain how to make a chain device to contain all of the effects, and then I go through each effect step-by-step. I demonstrate how to create a beat repeater, a bit crusher, an EQ, a delay, a filter, a pitch wobble, and a low fire effect. I also show how to use remote controls to trigger the effects and how to synchronize them to the beat grid. Finally, I provide a free preset to download in the description.
May 18, 2021 Tutorial
In this video, I take you through a journey of creating a 16-bar loop with the tools I showed in the last videos. I use a Euclidean rhythm generator, clap samples, hi hats, a Phase 1 synth, and a Polymer synth to create a nice beat. Then I use a Melody Generator and a Polysynth to create the melody. I also show you how to modulate the instruments and create transitions, as well as how to make a filter sweep. In the end, I have created a nice 8-bar loop and I hope that this video has been inspiring and educational.
May 17, 2021 Tutorial
In this video, I showed how to create a random melody preset in Bitwig Studio. I demonstrated how to use the Polygrid to generate notes and how to use a NoteFX layer to combine different synths and effects. I also showed how to change the scale and the length of the melody, as well as how to record it into a note clip. Finally, I discussed how to use the Euclidean rhythms generator to create shuffling rhythms.
May 13, 2021 Tutorial
In this video, I experimented with Bitwig's modulation system and the HZF filter to create interesting sounds. I used the filter to analyze the input signal and amplify or suppress certain harmonics to get the desired sound. I also experimented with adding white noise and creating drone sounds by setting the filter to freeze and hold. I demonstrated how this could be used on a piano, vocals, and other instruments, and how presets can be saved with the current sound settings.
May 10, 2021 Tutorial
In this video, I discussed how the saturator in Bidig Studio works and how it can be used to enhance sound. I showed how the wave shaper works by changing the yellow line, and how the DC offset device creates a sound when modulated at audio rate. I also discussed the transfer function and how it can be used to change the wave shape of the signal in the positive and negative ranges. I then demonstrated the folding function and how it can be used to create a gate effect. Finally, I showed how the saturator can be used to add harmonics and make a sound more present, such as on a kick drum.
May 04, 2021 Tutorial
In this video, I show how I combine sub-patterns to create a larger generative pattern. I demonstrate how to use the probability module in Bitwig Studio, and how to combine different sequences in a meaningful way. I also show how to use a sample and hold module, a transport playing module, and a compare function to create a trigger signal to reset the chance module. This technique can be used to create generative drum patterns, and it is a great way to exclude what you don't want and focus on what you do want in your track.
Apr 28, 2021 Tutorial
In this video, I showed how to create interesting rhythmic effects by using various modulators, such as the ramp modulator, the beat LFO, and the scalar. I demonstrated how to use the ramp modulator to modulate a filter, how to blend in different rhythms with the LFO, and how to use a replacer to create note-generating signals. Additionally, I showed how to use the Poly-Grid to trigger notes and modulate their speed, as well as how to use a delay to create off-grid high hats.
Apr 27, 2021 Tutorial
In this video, I demonstrated an easy workflow to define the loop length inside a sample in Bitwig Studio. This can be helpful when you want to synchronize the loop length with your song tempo. I showed how to copy the length of a region to the loop length, as well as how to subdivide the loop length using the quantizer. Finally, I mentioned that it is important to change the loop length on the beat grid in order to avoid any timing issues.
Feb 23, 2021 Tutorial
I downloaded a zip file with the necessary files, and copied them into my VST directory. I then opened the VCV Bridge plug-in on my instrument track in Bitwig Studio and loaded up VCV Rack. I switched on the METE-CV module to bridge, and selected the device port 1. On the audio 8 device, I switched to bridge and port 1. This allowed me to have a MIDI in from Bitwig and audio out to Bitwig. I could then use my MIDI keyboard to play VCV Rack and have some fun.
Feb 22, 2021 Tutorial
In this video, I showed how to make something sound loud and punchy. I explained that you need to balance out the frequency spectrum and reduce the dynamics with a peak limiter. I then explained how to use FX3 to make multi-band limiting easier and showed how to use a hard clip to get a lot of loudness while still sounding good.
Feb 18, 2021 Tutorial
In this video, I showed how to use Bitvic Studio to play the piano like a pro. I demonstrated how to set up the instrument tracks and use the quantized input preset to synchronize the MIDI input with a 16th grid. I also showed how to record the quantized input so you can create interesting rhythms and melody lines. Lastly, I mentioned that this setup only works for monophonic MIDI input.
Jan 20, 2021 Tutorial
I tried out the sign mod in Bitwig, which is a modular approach to making music. It is possible to use the grid for traditional music production, but the grid is where most of the modular magic happens. I experimented with the sign mod to create a melody, and I used the modulation capabilities to add some variations. I also experimented with using a wave table to shape the sound, as well as using an AD loop and random modulators. I concluded that the grid is a lot of fun to play with, and that the team behind Bitwig needs some time to focus on certain sections of the application in order to make it more feature-rich.
Jan 13, 2021 Tutorial
In this video, I showed how easy it is to side chain in Bitwig Studio. I demonstrated four different methods of side chaining, which include using a compressor plug-in, an audio sidechain modulator, a note sidechain, and an EQ plug-in. I also showed how to use the sidechain FX box to apply audio effects to the sidechain signal before it hits the analyzer. Lastly, I showed how to use the transient control to amplify or reduce the attack and sustain phases of a signal using a sidechain signal. Side chaining is not only for reducing the volume of a bass sound, it can be used for many creative effects.
Dec 21, 2020 Tutorial
In this video, I showed how to build a melody maker in Bitwig Studio and the Grid. I demonstrated how to use a pitch module, select, max min and probability selector and combined them together to build a melody maker. I also showed how to use a sample and hold, ADSR, face input, scaler, mirror and band, and a recorder to add groove and repetition to the melody. Finally, I showed how to use a clock one ties to synchronize the melody to the beat grid.
Dec 11, 2020 Tutorial
In this video, I'm showing off the Zenzel Moff and the nice Glitch preset I built for the grid in Bitwig Studio. This Glitch preset is multi-functional and can be used to repeat parts of an audio stream, use multiple keys at the same time to change different settings, and create lead and pad sounds from an audio import. It's free so anyone can use it to create some cool MPE polyphonic sounds. I explain how to use it, including how to use the Ultra Reservoir, the controller input, the comp filter, and the pitch shifter. I also describe the features of the preset, such as the resonator and source gain knobs. I'm excited to share this preset with everyone so they can play around with it in the grid of Bitwig Studio.
Nov 17, 2020 Tutorial
In this video, I explain how to solve a problem of controlling multiple knobs and parameters in a grid patch. My solution is to use a value module and three of them, then dial in different values to create multiple combinations. I then use a chappy chef and oscilloscope to modulate the first value, and then modulate the second and third values in different speeds. I show how to use a B to Uni converter and a Module Lator Out to count all possible combinations, and then replace the value modules with a sine oscillator and ADSR. I explain how to use a macro modulator and a remote control modulator to control all the knobs in the grid, and how to use a random modulator with each voice. In the end, I show how to slowly fade between all the states instead of switching between them in a quantized manner.
Sep 10, 2020 Tutorial
In this video, I showed how to use the Phase 4 synthesizer in Bitwig Studio to modulate the oscillator type with an LFO or an audio-rate signal from a different track. I also showed how to circumvent a bug that can occur when using VST instruments like FM8 or Massive, which blocks the note information from the note clip. I also shared a workflow tip for using multiple clips to easily make small changes to the pattern, and how to use odd divisions on the piano roll to create interesting grooves. Finally, I talked about how to use Bitwig modulators to control parameters in VST instruments that have a small, non-resizable interface.
Aug 31, 2020 Tutorial
In this video, I showed how you can create small percussion loops in Bitwig Studio without using any samples. I demonstrated how to use the e-tom device in combination with the polygrid and instrument selector to create interesting percussion patterns. I also showed how to use the dice and button modulators to randomly modulate the parameters of the e-tom device. Finally, I showed how to use the arpeggiator and round robin to create complex percussion patterns.
Aug 11, 2020 Tutorial
I created a preset card hardclip for Bitwig Studio to clip the peaks of audio signals without going into the red or having intersample issues. The preset consists of Bit8, initial settings and two tool devices. I explained how to use it and how it can help to make a track sound louder and more percussive. I shared the preset in the description of the video, in my GitHub repository, on bitwig.community/presets and on the Bitwig Discord. I encourage viewers to save money and support my channel by using the link to the Bitwig Store with my code.
Aug 03, 2020 Tutorial
In this video, I showed how to use Bitwig Studio’s FX Grid to automate drum loop editing tasks. By using Merge modules, Value knobs, and synchronization devices, it’s possible to offset drum loops to different time ranges and add breakdowns and fill-ins with minimal effort. I also showed how to use a Mod Delay to switch between different signals, as well as how to automate using a Button and a Macro Knob.
Jul 30, 2020 Tutorial
In this video, I demonstrated how to use the Voxango Shine Chilla, a distortion overdrive or saturation effect. I showed how to use the threshold and harmonic pages to generate overtones and how to use the saturation page to create rich overtones in the top end. I also went through the other features of the plug-in, such as the question mark, the naming field, the undo/redo, the A/B comparison, the channel routing settings, the group soloing, and the settings page. If you are interested in the plug-in, there is a link to the Voxango page in the description where you can download the demo version and try it out for yourself.
Jul 20, 2020 Tutorial
In this video I explained the basics of the grid system in Bitwig Studio, exploring the pre-cords, pitch in/out modules, ADSR, oscilloscope and how to create a generative patch within the grid. I explored how to modify the pitch signal and how to trigger the ADSR envelope with a gate input. I also discussed how to use the pitch quantizer and the gates module to create a self-playing system and how to use random modulators and transpose modules to add more dynamics.
Jun 18, 2020 Tutorial
In this video, I talk about my experience with live streaming on Twitch and how it's a great way to interact with subscribers and followers. I also share some tips on how to schedule live streams and address some technical issues I encountered during my first stream. Additionally, I introduce a new Discord bot called Chefkoch, which allows users to upload and share Bitwig clips and preset files with the community. I explain how to use the bot and also demonstrate a new feature in Bitwig Studio 3.2 that allows users to open preset files from the Windows Explorer. Finally, I encourage viewers to join our Discord community, where they can exchange preset files and clips with others for free. I also remind them to define a default action for BV preset files in their browser for easy access. Overall, I hope to continue creating tutorials and live streams to engage with my audience and offer helpful tips and tricks for using Bitwig Studio.
Jun 16, 2020 Tutorial
In this video, I explore the concept of convolution and whether it's possible to do inside the grid of Bitwig Studio. I showcase a preset I created that allows users to alter an input signal with a convolution signal. I explain the basic concept of convolution, which involves multiplying an input signal with an impulse response and adding it to the output signal. I share a website that helped me understand convolution better and demonstrate how I tried to make the preset work within the limitations of the grid in Bitwig Studio. I acknowledge that this preset has its flaws and limitations, but I still offer it for those who want to experiment and learn more. Overall, this video is a documentation of my learning process and I invite viewers to share their ideas and insights in the comments.
Jun 08, 2020 Tutorial
In this video, I explain my favorite init settings for the EQ Plus in Bitwig Studio 3.2. I start with a completely empty project and add a fully grid, saw wave, ADSR, and an audio art. With the EQ Plus, I remove all the init settings to start fresh. I explain the harmonic series, which produces harmonic overtones when using a saw wave. To set up bands for these harmonics, I add a band for the fundamental frequency of C3. I save the EQ Plus as an init preset to remember that changing the gain for the first band changes the fundamental frequency. I add bands for the different harmonics and use the key track to keep track of the pitch or notes played. The key track also keeps track of any pitch band girfs applied. I saved this as an init preset for pitch tracking or note tracking, which works well for monophonic sounds such as bass sounds. I also demonstrate how the EQ Plus follows pitch tracking custom pitch tracking and works alongside the kick drum. Overall, this is a useful trick in a toolbox to apply to EQs and other instruments.
Jun 04, 2020 Tutorial
In this video, I show off some new presets that I created for BitVic Studio's updated package manager. To get these presets, you just need to click on the packages tab and install the essentials collection or just install the evolving sounds and sequences from it. I showcase various presets such as Burnout, Ceramic Bonko Band, Dream State, Guitar Ballad, Hoover Rave, Key Groove, Nasty Ways, Rusty Rubber, Signs in Time, and Wormhole. I encourage viewers to try out the presets, play around with them and give me feedback. If interested in more content, viewers can subscribe to my Patreon page.
Jun 03, 2020 Tutorial
In this video, I shared some tricks for Bitwig Studio on how to make signals wider and add stereo information to mono signals. One trick involved using the stereo split device to split a mono signal into left and right channels and then modulating them differently for a wider stereo effect. Another trick used the FX grid to trigger effects probabilistically, fading them out with an ADSR or sidechain. Lastly, I demonstrated how to mix white noise with a mono snare sample to make it wider and more interesting using amplitude modulation or ring modulation in the FX grid.
May 27, 2020 Tutorial
In this video, I showed how to use the audio rate modulator in Bitwig Studio to shape and modify synth sounds. Many people may find this technique intimidating, but it is actually easy and versatile. I started by creating an instrument track and adding the Phase 4 synthesizer. Then, I added an audio rate modulator to take the audio signal from the Phase 4 and loop it back into the modulator to shape the sound. I demonstrated how to use low cut and gain knobs to control the modulation signal and create interesting bass noises. Additionally, I showed how to use the audio rate modulator in a mixing context to bring together bass and drum sounds, and even as a distortion effect with a kick drum. Overall, this technique is simple, fun, and can produce unique and unpredictable results.
May 25, 2020 Tutorial
In this video, I learned how to use noise samples or drum loops to shape synth sounds. I used a module called attenuate to change the volume and then used a sidechain module to drag in the sound from the second track. I used an envelope follower to track the amplitude envelope of the noise sample and used it to modulate different parameters like pitch, detuning, and face modulation. The noise sample can be modified in different ways like using a bandpass filter or adding delay to fill in the gaps between drum hits. I also learned how to convert the audio signal into a gate signal and use it to trigger other drums or synth sounds. Finally, I saw some examples of how to apply these techniques to create different sounds using drum loops, noise samples, and even a ping-pong ball sound.
May 14, 2020 Tutorial
In this video, I show how to create tuned ambient sound using a sample and the filter section of Bitwig Studio's sampler. The process is similar to the one shown in another tutorial, but the key track feature in Bitwig's filter section makes it more efficient and easier to use. I demonstrate how to use the filter section to create tonality and character in a random noise sample and how to play melodies and chords with it. I also add modulation and effects to make the sound more interesting, and show how to use voice stacking to make the texture thicker. This technique is a fun way to turn random noises into usable pads and can be used for inspiration when you need new ideas. If you have questions, please leave a comment, and if you like the video, please leave a like and subscribe to the channel.
May 11, 2020 Tutorial
In this video, I discuss different methods of synthesizing sounds inside the grid, including subtractive synthesis, additive synthesis, frequency modulation, physical modeling, and granular synthesis. I provide detailed tutorials on how to create your own oscillator and change the waveform over time using modules like steps, phaser, and value. I also demonstrate how to create an additive synthesizer by adding multiple sine waves with different frequencies and how to use a filter to modify the sound. Additionally, I show how to use granular synthesis and a resonator to create interesting sounds. Overall, the goal is to encourage viewers to create sounds for their projects rather than focusing on designing instruments. If you have any questions or comments, please leave them below, and don't forget to subscribe, like, and support the channel if you enjoy the content.
May 08, 2020 Tutorial
In this video, I share some tips and tricks for using Bitwig Studio 3.2. I show how to make monophonic synthesizers polyphonic using the instrument selector, how to use the resonator bank as a polyphonic synth, how to layer presets using the analogue lab and instrument selector, and how to introduce slight delays to each key press using note delay and a random modulator. I also show how to use the expression modulator to influence the strumming effect of the delayed notes. These features open up new possibilities in music production, and with the modularity of Bitwig Studio, you can find new solutions to many problems.
May 06, 2020 Tutorial
In this video, I show how to use the Expressions modulator in BitVix Studio alongside an MPE controller, such as the ROLI Light Block, to create soundscapes. I explain how to set up the controller and the modulator, and then demonstrate how to use it with the Impulse synth and the Zebra 2 VST plugin. I also provide tips on how to use the modulator with a keyboard and the mod wheel. Overall, the Expressions modulator is a great tool for adding movement and depth to your music.
Apr 28, 2020 Tutorial
In this video, I share some additional tips and tricks for using Bitwig Studio. I first show how to use the browser tab to import recent projects or specific groups within a project. Next, I demonstrate how to use the key track to modulate the frequency of an EQ or filter to correspond with MIDI inputs. I explain how to bounce audio with or without effects included and why I prefer using the bounce option over bounce in place. Finally, I share how to deactivate tracks for faster loading time and how to hide source material tracks. Overall, these tips can improve your workflow in Bitwig Studio.
Apr 27, 2020 Tutorial
In this video, I share a new preset for the Bitwig sampler that I created from samples recorded on my friend Jericho's new MFP Synth Pro. It's an 8-voice polyphonic synthesizer with a vintage sound that I love. The preset is free for my Patreon subscribers, and all you need to do is tweak the remote controls to create different sounds. I also show a new feature in Bitwig Studio 3.2 beta that allows for easier use of the preset. The preset includes pitch mode, voice stacks, filter envelopes, and more. I also recommend checking out Jericho's channel for analog and euro rack content. Overall, I hope you have fun with this preset and leave any questions or feedback in the comments.
Apr 24, 2020 Tutorial
In this video, I share some tips and ideas on how to use the new features in Bitwig Studio 3.2. I show how to create a bassline using the new arpeggiator and expression modulator, how to create layered instruments with instrument selectors and round-robin, and how to create evolving chords with note FX selector, arpeggiator, and diatonic transposer. I also demonstrate how to create sounds with Poly-Grid, create a reverb effect that only activates when the key is released, and how to create a strumming effect with note delay. These new features offer a lot of possibilities for sound design and creating patterns and chord structures. Using my code "polarity" in the shop can save you 10% on the price while supporting my channel.
Apr 23, 2020 Tutorial
In this video, I am showcasing my new free preset for adding textures to sounds in Bitwix Studio 3.1. I demonstrate how to use the remote controls to mix in the texture, amplify the texture sample, change the texture, and use pink noise. I also explain how the rise and fall controls work for amplitude modulation and how to use the postfx box for EQ, transient shaping, and peak limiting. The preset is called textures and can be downloaded on my Patreon page for $1 or for free if you are already a patron. I also mention my plans to add more textures samples in the future and ask for feedback on the preset.
Apr 22, 2020 Tutorial
In this video, I discuss the new features of Bitwig Studio 3.2 beta version, particularly the Tram Machine and the new Scent and Return channels. With the Scent and Returns, you can add dynamic effects to simple drum loops, and save your presets with all your return channels and effects, which can be helpful in the future. I briefly touch on how I prefer to work with drum sounds on different channels instead of using the drum machine. Overall, I think the Scent and Return channels are a nice touch to the drum machine and can benefit those who use it heavily. Don't forget to use my code "polarity" in the shop to save 10% on the price and support my channel. Thanks for watching!
Apr 19, 2020 Tutorial
In this video, I give an overview of the new features and additions to Bitwig Studio 3.2 beta. The biggest addition is the new EQ Plus device, which allows for easy EQ adjustments without the need to open a new window. Other additions include a new spectrum analyzer with a customizable slope, a saturator with an expander feature, and new options for selector devices. The arpeggiator and polygrid also have new features, such as randomized starting offsets and an interpolation option. Additionally, there is a new module called the array, which allows users to store and retrieve values at specific indexes. Overall, the new features are useful and enhance the flexibility of Bitwig Studio.
Mar 27, 2020 Tutorial
In this video, I show how to create a hocket machine in Bitvic Studio using audio receivers and modulation. I use a track called "hocket" with a classic 8 modulator and multiple audio receivers that receive audio from different tracks. To prevent unwanted noise, I adjust the smoothing value when switching between audio sources. I also demonstrate how changing the playback speed, time base, phase modulation, and direction can create different grooves and patterns. I use unusual rhythms on all the tracks to create a more drastic effect. The limitation of this system is that it only has eight steps in the classic 8 modulator. Overall, this effect is easy to setup and can create some interesting outcomes in a track.
Mar 18, 2020 Tutorial
In this video, I show viewers how to use a sound design approach to create music in Bitwig Studio. We start with a generative patch to create random patterns of notes and sounds. Then, we bounce this out as an audio file and use it as a sample source. We add a simple kick drum pattern and use an audio sidechain to modulate the amplitude of the music group. Next, we create a bassline using the Phase-4 device and add a Classic LFO and FX2 device for added effects. We bounce out the created sounds and create collages of these sounds to keep the track interesting. This approach doesn't focus on harmony or chords but rather heavily relies on the sound itself. You can create more sounds and variations to make the song even more interesting. Overall, this is a sound design-based approach to music creation in Bitwig Studio.
Mar 11, 2020 Tutorial
In this video, I introduce the plugin DP Meter 4, which I have used for years and recently rediscovered. It is very helpful for metering loudness and integrating loudness, and also has a feature to level out the volume of tracks to a reference value. This is a manual process, but it is more reliable than other similar plugins I have used in the past. Additionally, I explain the benefits of using the EBU R182 standard for loudness, and how it can be used for consistency purposes. I also share a tutorial for using DaVinci Resolve to normalize audio levels to a specific reference value using the same standard. Overall, I think incorporating a tool like DP Meter 4 or a similar feature into Bitwig Studio would be a great idea.
Feb 27, 2020 Tutorial
In this video, I share a patch that uses multiple LFO modules to create a more natural melody line. I blend different LFOs together to create a complex waveform for the pitch information, which is then narrowed down to a pitch scale and goes into a sample and hold module. The rhythm is also generated randomly using an LFO and the gates module. The whole patch is controlled by an overall volume LFO, but the only downside is that it's completely quiet after 32 bars. However, this can be easily fixed by offsetting the LFO in the second patch. Overall, this patch provides a more procedural approach to generating notes and rhythm, and experimentation is limitless.
Feb 23, 2020 Tutorial
In this video, I introduce the Evolving Paths preset and demonstrate how it works in Bitwig Studio. The preset uses the XY instrument, which features four samplers, each with 40 samples that can morph between states. I explain how to use the mod wheel to change the position in the sample and how to select different samples for each of the boxes. The preset is available for purchase on Gumroad or for free for supporters on my Patreon page. Overall, it's a fun and affordable tool to experiment with and create unique sounds.
Feb 17, 2020 Tutorial
In this tutorial, I will guide you in setting up Bitwig Studio on your computer, installing packages, selecting your sound card and Meti controller, and starting a new project. I will also show you how to use keyboard shortcuts and the left side of Bitwig Studio's info pane, which is contextual and changes depending on the selected track. We will also cover the transport display, loop function, and the help menu for instruments and effects. Overall, this tutorial will provide a beginner-friendly overview of Bitwig Studio and its features, with the goal of making music production more accessible to everyone.
Aug 12, 2019 Bitwig Tutorial
This video covers how to create generative or randomized music with Bitwig Studio’s Grid module. It covers how to create an oscillator, envelope, volume, and gate module as well as using dice modules, a merge module, and a pitch scaler to generate a melody. It also explains how to use triggers, phase signals, and plant modules to randomize settings and create a unique sound.
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