Posts tagged with Bitwig

Here you can find a listing of all posts with the tag Bitwig on my page.

Bitwig Studio is great for Sound Design

Feb 19, 2024 Tutorial
In this video, I explain how to use frequency modulation (FM) synthesis in Bitwig Studio, showcasing different and unusual ways to apply FM. I demonstrate how to modulate the frequency in a linear way using the speed knob in a sampler, creating harmonic and disharmonic sounds. Additionally, I explore FM techniques using wavetable LFOs, feedback modulation, and modulating the delay time.

Combine Bitwigs Drum Machine & 3rd Party VSTs for the best of both Worlds

Feb 16, 2024 Tutorial
Today I tackled the problem of using multi-out VSTs like XLN Audio XO with Bitwig Studio's drum machine rack. After some trial and error, I found a solution that allows each drum pad to trigger a separate sound in the VST. By setting up audio receivers and note FX devices, I was able to seamlessly integrate the VST drum machine while still maintaining the functionality of the native drum machine in Bitwig Studio.

Auto Leveler, Multi-Band Compressor, and Frequency Split in Bitwig

Feb 13, 2024 Tutorial
In this video, I cover three different topics related to EQ techniques. The first is an auto leveler method using bandpass filters and an amplifier to maintain a consistent volume. The second is a multi-band EQ compressor, created by combining an EQ with a grid compressor, allowing for individual frequency control. Lastly, I demonstrate the use of the Loud Split device to selectively affect different frequency ranges in a sound, helpful for removing noise or enhancing specific elements.

Crazy Bitwig EQ Modulations

Feb 12, 2024 Tutorial
In this video, I demonstrate creative ideas for using the EQ inside Bitwig Studio. By utilizing the FX grid and voice stacking, I show how to apply polyphonic modulations to the EQ Plus. This technique allows for unique waveforms, modulation offsets, and the ability to sequence and morph between EQ settings.

Quick Tip for Channel Comparing Frequencies in Bitwig

Feb 09, 2024 Tutorial
In this video, I show a quick tip for mixing and mastering in Bitwig Studio. Instead of constantly moving the spectrum analyzer to compare different elements, I suggest using FX or return busses. By sending different tracks to the spectrum analyzer on separate FX channels, you can easily compare and adjust the frequency distribution of various elements in your mix.

Color Bass with this Bitwig Free Preset!

Feb 08, 2024 Tutorial
In this video, I present a free color machine preset for Bitwig that can be used to create resonator effects. By importing chords from one track and using them in the color machine, multiple bandpass filters are created with corresponding frequencies. This preset offers various controls for octave offset, resonance, filter type, Haas effect, and more, allowing users to create unique and customized sounds.

Synthwave - Building a Retro-Inspired Bitwig Track

Feb 07, 2024 Tutorial
In this video, I start off by creating a synthwave-style drum pattern using traditional 707 sounds. I then create chords using a synth plugin, layering them to create a retro 80s sound. Next, I add a bassline and a simple top line melody to complete the arrangement. Finally, I add vocals, strings, and additional piano elements to enhance the track, creating a full synthwave composition.

FAWM from Scratch 4 - Minimal Melodic Dubby Techno

Feb 06, 2024 Tutorial
In this video, I take the opportunity to create a new tune with a Finnish vibe. Starting with a kick drum and bass, I add in a simple saw melody and some chords for depth. I also incorporate hi-hats, claps, vocals, and percussion to enhance the composition, resulting in a complete track that captures the essence of Finnish music.

Modulation above One in Bitwig Studio

Jan 31, 2024 Tutorial
In this video, I discuss modulation amounts and signals in Bitwig Studio. I explain how modulation typically operates between zero and plus or minus one, but you can exceed this range using certain modulators. I also demonstrate how adjusting a constant value can define the endpoint of modulation without needing to enter the modulation mode.

Creating Mesmerizing Patterns in Bitwig Studio's Piano Roll

Jan 29, 2024 Tutorial
In this video, I share how I created visually pleasing patterns in Bitwig Studio's piano roll. By using note grids, modules, and pitch manipulation, I was able to create interesting polyrhythms and polymeters. I also experimented with randomizing frequencies and converting them into notes, allowing for unique sounds in the piano roll.

Music with the Node Grid and Sub Ratios in Bitwig

Jan 18, 2024 Tutorial
In this video, I showcase an interesting technique in Bitwig where I create a musical composition using only a node grid instead of traditional note creation methods. By manipulating pitch ratios, step mods, and triggers, I generate unique polyrhythmic patterns and head sounds. I demonstrate how to use the node grid to control multiple instruments, apply effects like reverb and convolution, and create complex chord progressions using subtract and quantize modules.

Generative Techno Tracks with this free Bitwig Patch

Jan 18, 2024 Tutorial
In this video, I demonstrate a generative techno patch using a sequencer and various modules. The patch allows for the creation of unique kick drums, melodies, and snare sounds while keeping the hi-hats consistent. I also explain how I used modulation and filtering techniques to add variety and create different sounds for each iteration of the track.

Fog Convolver 2 adds Space Simulator in Free Update

Jan 17, 2024 Tutorial
In this video, I discuss the new update for the Fog Convolver 2 plugin by Audio Thing. The update includes a space simulator created by Lese, which allows users to adjust various room parameters, generate impulse responses, and export them as wave files for use in convolution devices like Bitwig Studio. I also mention that if viewers don't own Fog Convolver 2, they can check out Lese's plugin called Eigen, which offers similar features as a standalone space simulator.

Polyrhythms and Polymeters with Clips in Bitwig

Jan 16, 2024 Tutorial
In the last couple of videos, I discussed pulley rhythms and pulley meters in the Bitwig grid. Today, I want to take a look at how these concepts apply to the Arranger window and Clip Launcher, and share a tip on combining multiple instrument tracks for one synthesizer. By utilizing polyrhythms and polymeters, you can create interesting and complex patterns by varying the subdivisions and clip lengths. This technique can be enhanced further by grouping multiple clips and having them played by a single synthesizer on a group track.

Polymeters in Bitwig Studio

Jan 15, 2024 Tutorial
In this video, I demonstrate different methods of creating easy polymeters in Bitwig Studio. I show how to use a node grid with a monophonic mode, a gates module, and a transport module to generate nodes. I also discuss a different setup using a counter and a trigger module, as well as the use of a clock quantizer for better precision.

Intro to Ambient-Infantry Bitwig 5: Creating Atmospheric Music with a MIDI Keyboard

Jan 15, 2024 Tutorial
In my video, I explore creating ambient-infused music using Bitwig 5 for absolute beginners who have a small MIDI keyboard. I start with a demo version of the M1 synth and sample its sounds to create a wave table oscillator. I then demonstrate how to manipulate the wave table position, polyphony, panning, and random modulation to shape the ambient sound. Finally, I add effects such as reverb, delay, and a convolution reverb to enhance the overall atmosphere of the track.

Polyrhythms and Polymeters in the Grid

Jan 11, 2024 Tutorial
In this video, I explain the difference between Polyrhythms and Polymeters. Polyrhythms involve subdividing a one-bar grid into equally spaced steps using triggers, while in Polymeters, the subdivisions stay the same but the length of the bar changes. To achieve Polymeters, I demonstrate using a reset module to reset the face signal at a certain point in time.

Capture the Essence of Reverbs in Bitwig

Jan 10, 2024 Tutorial
In this video, I share my process of capturing impulse responses inside Bitwig Studio. I demonstrate how to use a test-tone device to generate the desired impulses, export and edit them in an audio editor, and then use a sampler and convolution device in Bitwig Studio to create unique reverbs. I also explain the importance of combining convolution reverbs with algorithmic reverbs for a more dynamic and realistic sound.

Unique Ambient Pads with Bitwig Sampler

Jan 09, 2024 Tutorial
In this video, I demonstrate an interesting technique for creating ambient pad sounds using the sampler in Bitwig. I start by recording sample material from old synthesizers and then load them into the sampler. By utilizing cycles mode, voice stacking, and modulation, I am able to create unique and evolving pad sounds with ease.

Visualizing Audio Filters

Jan 08, 2024 Tutorial
In the video, I demonstrate how to visualize the behavior of different filters using a spectrum analyzer in the Bitwig Grid. By modulating a sine oscillator and applying various filters such as the comp filter and fizz filter, viewers can observe the changes in the frequency domain. This visual representation provides a helpful way to understand the effects of these filters even without deep knowledge of their underlying theory.

Arturia EFX Refract rebuilt in Bitwig Studio

Jan 05, 2024 Tutorial
In this video, I demonstrate how to replicate the concept of Arturia's EFX Refract plugin using Bitwig Studio's Bitwig Grid. I outline the process of creating multiple voices, applying delay and modulation effects, and implementing a bandpass filter for each voice. While I couldn't replicate the plugin's 3D interface or harmonizer, this tutorial serves as an inspiration for creating similar effects in the Bitwig Grid.

Creating a Jazzy Loop in Bitwig Studio

Jan 04, 2024 Tutorial
In this video, I explore creating a jazzy loop in Bitwig Studio, despite having no knowledge of jazz. I demonstrate various techniques, such as using chords, the Wurlitzer instrument, and manipulating drum patterns. I also highlight a new feature I discovered in Bitwig Studio relating to note snapping and share other tricks like using the note grid and synchronizing clocks with side chain signals.

Exploring Pad Sounds with the Current Synthesizer

Jan 03, 2024 Tutorial
In this video, I discuss the controversial subscription system of the Current synthesizer and my personal thoughts on it. I then proceed to demonstrate how to create a pad sound using the synthesizer's newest update, utilizing various wave shapes and filters, as well as effects like chorus, delay, and reverb. I also mention the possibility of future tutorials focusing on bass sounds using Current.

Browser in Bitwig Studio - A Rant and Future Updates

Jan 02, 2024 Tutorial
In this video, I rant about the browser in Bitwig Studio, which I believe is the best browser in any DAW. My favorite features are the ability to search for things with synonyms and the option to sort by date. However, I find the rest of the features to be visual clutter and unnecessary, and I believe the browser should be updated to include automatic classification, tagging, and randomization of file names.

Arranging a Drum and Bass Loop into a Full Song

Jan 01, 2024 Tutorial
In this video, I demonstrate the process of arranging a drum and bass loop into a full song. I explain that while the initial creative stage of creating loops is fun, arrangement requires more work and decision-making. I add various elements such as percussion sounds, rides, crashes, and additional effects to enhance the track and create an interesting DJ-friendly arrangement.

Drum & Bass with Stock Devices in Bitwig

Dec 28, 2023 Tutorial
In this video, I start creating a drum and bass track from scratch using only stock devices in Bitwig Studio. I demonstrate how to create a kick drum, hi-hats, and a snare drum, and then layer them together to create a cohesive drum pattern. I also add a bassline and a background drone to add depth to the track.

Global Chord Track in Bitwig

Dec 19, 2023 Tutorial
In yesterday's video, I created a dynamic global transpositioning tool for Bitwig. In today's video, I created a global chord track using a synthesizer and a note clip. By using the note grid and the global chord track, I was able to automatically correct the pitch of my piano solo and create a bass line that followed the chord progression.

Global Transposition in Bitwig

Dec 18, 2023 Tutorial
In this video, I demonstrate different methods to transpose tracks in . I start by manually transposing individual clips, then show how to use the note transpose function on each track. However, the most efficient method is using the node grid with a pitch quantizer to easily transpose tracks globally, allowing for experimentation with different keys.

Building a Drum Sequencer in Bitwig

Dec 14, 2023 Tutorial
In this video, I built a step sequencer that can generate drum patterns with different note ranges and accents. I explained how to use a threshold to determine which steps trigger a drum hit, and demonstrated how to adjust the velocity, gate length, and accentuation of the patterns. The sequencer allows for creative possibilities with polyrhythms and can be used to generate unique drum patterns for music production.

Generate Presets in Bitwig and Fade between them

Dec 13, 2023 Tutorial
In this video, I share an idea I had to generate presets on the fly using a note grid and MIDI modulators in Bitwig Studio. By assigning different CC numbers to each voice in the note grid, I can generate random CC values and use them to modulate various parameters of synthesizers or effects. This approach allows for dynamic and unique sound variations within a song or live set.

Unique Approach to Drum Sequencing in Bitwig

Dec 11, 2023 Tutorial
In this video, I show how to create a drum sequencer in Bitwig Studio using the note grid and various modules. By selecting a drum sampler or VST, creating note clips, and manipulating triggers, velocity, and timing, I demonstrate how to generate unique drum sequences. I also explore features like note stacking, shifting, quantizing, and randomization to create diverse and customizable drum patterns.

Chords without Scales and the Bitwig Note Grid

Dec 07, 2023 Tutorial
In this video, I explain how to create harmonies using only note intervals or relations. By understanding the relationships between notes and intervals, you can easily build chord progressions and create different chord shapes. With the help of the pitch bus and voice stacking in the note grid, you can manipulate the chord progression and create variations.

Additive Synthesizer in Bitwig Studio 5.1

Dec 06, 2023 Tutorial
In this video, I demonstrate how to create a simple yet powerful additive synthesizer using Bitwig Studio 5.1. By utilizing the new voice stacking feature, which allows up to 16 voices, I show how to create unique and dynamic sounds by manipulating parameters such as pitch, volume, decay, phase, and even velocity. With the ability to save presets, this versatile synthesizer is perfect for producing a wide range of sounds, from bell-like tones to pad sounds with the help of effects like reverb and resonators.

Live by XLN Audio: The Ultimate Slicing VST Plugin

Dec 05, 2023 Tutorial
In this video, I introduce the new VST plugin called Live by XLN Audio. It allows users to find slices within audio material and create percussion loops using different patterns. The plugin offers features such as auto slicing, denoise option, pattern variation, and the ability to drag in samples or record directly from the iPhone app.

Stereo Signals in the Grid are special

Nov 29, 2023 Tutorial
In this video, I demonstrate a specific feature of the grid where every signal inside is a stereo signal, allowing for interesting possibilities. By using the stereo split and merge modules, I show how to split a stereo signal into two mono signals, change their pitches independently, and then recombine them. This feature can be used not only for audio signals but also for pitch, gate, and phase signals, greatly expanding the creative possibilities of the patch.

Creating a Mesmerizing Generative Grid in Bitwig Studio

Nov 28, 2023 Tutorial
In this video, I create a generative ambient patch from scratch using Bitwig Studio. I start by creating a drone sound using polygrid and adding pitch modulation to create different pitches on the left and right sides. I then add effects like chorus and filters to add depth and modulation to the sound.

Shuffled, Groove locked Delay in Bitwig

Nov 21, 2023 Tutorial
In this video, I discuss the problem of using delays in situations where there is a shuffle or groove setting. When a straight melody is overlaid with a shuffled delay, it can sound off and disrupt the groove. To address this, I demonstrate how to create a shuffled delay using the FX grid and a feedback loop, allowing the delay to align with the groove setting. I provide a patch for download and encourage viewers to try it out and provide feedback.

Synchronizing Melodies to wonky Drum Grooves in Bitwig

Nov 20, 2023 Tutorial
In this video, I show you a simple way to synchronize melodies or bass lines to a sloppy drum groove using Bitwig. By using a note grid and the audio signal from the drum channel, I demonstrate how to use an audio follower and delay to detect the transients in the drum loop and use them as a clock signal to synchronize the arpeggiator. This technique allows you to apply a custom groove to your melodies while maintaining the swing feel of the drums.

Replacing Audiomodern Freezr in Bitwig - Building Unique Buffer Repeat Effects

Nov 17, 2023 Tutorial
In this video, I explore creating a buffer repeat effect similar to Freezer within the Bitwig Studio grid. I demonstrate three different versions: one using triggers and modulation, another using predefined triggers, and a third using a scalar with the ability to shape the volume of each repeat. These methods allow for unique and customizable effects that can't be achieved with standard plugins.

Reverb Shaper by Cableguys replaced in Bitwig

Nov 16, 2023 Tutorial
In this video, I share my experience with replacing VST plugins and discuss how companies don't actually hate me for it because of the advantages offered by certain plugins. I demonstrate how to replicate the features of a reverb shaper using a chain device, tool device, and convolution reverb in Bitwig Studio. Additionally, I explore the unique effects that can be created using the fade mode in the Delay Plus device.

Scaler EQ in Bitwig Studio

Nov 15, 2023 Tutorial
In this video, I discuss a new EQ plugin called Scaler EQ, which allows you to select a scale and only choose frequencies that are within that scale. I demonstrate how you can replicate this functionality in Bitwig Studio by using EQ plugins and the pitch quantizer. While the interface cannot be replicated, the technical aspects can be achieved.

Drum and Bass - Simpler is better

Nov 14, 2023 Tutorial
In this video, I demonstrate how I prefer to use simple envelopes and LFOs instead of complex shapes for creating kick drums and bass lines in Bitwig Studio 5.1. By combining multiple simple modulators with slight variations in timing settings, I find that it produces a much richer and more satisfying sound. I believe that using this approach allows for more flexibility and experimentation, resulting in interesting and dynamic compositions.

Using Filter+ and Sweep to create a Synth in Bitwig Studio 5.1!

Nov 13, 2023 Tutorial
In this video, I explore the new possibilities of creating synthesizers with effects in Bitwig Studio 5.1 using the Filter+ and Sweep devices. I demonstrate how to use the Chappie Chef as an oscillator and the Wavetable LFO for modulation, resulting in a polyphonic synthesizer. Lastly, I introduce the Sweep effect, which allows for interesting sound creation by combining filters and shape bars.

Drum Auto Slicer in Bitwig

Nov 07, 2023 Tutorial
In this video, I discuss the limitations of the sampling mode in Bitwig Studio, particularly the lack of a slicing feature. To overcome this, I demonstrate how I created a custom slicer within the Bitwig Grid, allowing for easy mapping of slices onto the MIDI keyboard. I provide an overview of the patch and explain the functions of the transient detector, slice mapping, and play triggers.

Triggers, Sample and Hold, and Clock Quantizer Explained

Nov 06, 2023 Tutorial
In this video, I explain the concepts of device phase, triggers module, sample and hold, and clock quantizer in Bitwig Studio's grid. I demonstrate how the triggers module produces a binary signal and divides the device phase into equally spaced steps. I also showcase how the sample and hold module holds a signal's value until triggered, and how the clock quantizer synchronizes signals to a grid size, creating interesting rhythmic patterns.

TimeCalc - Extension for Bitwig

Nov 03, 2023 Tutorial
In this video, I introduce an extension called TimeCalc that provides timing information based on the BPM setting of your project. I demonstrate how this extension can be used to accurately set the length of a kick drum and match the BPM with a specific scale. I also highlight the convenience of having this information readily available in Bitwig Studio.

Building a Simple Stochastic Sequencer in Bitwig Studio Grid

Nov 02, 2023 Tutorial
In this video, I demonstrate how to create a stochastic sequencer in Bitwig Studio's grid. By defining probabilities for different notes, rhythms, velocities, and other parameters, we can generate random sequences that can be used with various instruments or VST plugins. Additionally, I show how to record and playback these sequences using the grid's features, providing a comprehensive overview of this stochastic sequencer setup.

Creating Lush and Unique Sounds from Scratch in Bitwig Studio

Nov 01, 2023 Tutorial
In this video, I show you how to create lush sounds using Bitwig Studio. I start by creating a digital piano sound using Phase 4 synthesizer and adding a custom reverb using FX Grid. Then, I demonstrate how to make noise and add crackling effects using noise generators and filters. Finally, I showcase how to create a pitch wobble effect and combine different reverbs and delays to add depth to the sound. Overall, I encourage viewers to explore their creativity in sound design using the grid in Bitwig Studio.

Exploring Bitwig Studio 5.1: Crafting a Dynamic Drum and Bass Track

Oct 31, 2023 Tutorial
In this video, I demonstrate how I created a drum and bass track using Bitwig Studio 5.1. I utilized the Addictive Drums plugin for the drum sounds, incorporating the link feature to layer sine partials beneath the kick and snare. I also employed various distortion devices and filters to shape the drums and bass sounds, emphasizing the importance of experimenting and finding your own unique sound.

Unlocking Real-Time Audio Pitch Shifting: Easy Techniques in Bitwig Studio

Oct 30, 2023 Tutorial
In this video, I show you how to achieve real-time audio pitch shifting in Bitwig Studio using the FX Grid. By utilizing the mod delay and LFO, you can easily control the pitch shift amount and timing. I also demonstrate how to create interesting effects by stacking multiple voices with different pitch shift settings and introducing panning.

Pitchmap Colors: Affordable Harmonic Correction Plugin

Oct 27, 2023 Tutorial
In this video, I discuss the features and benefits of the pitchmap colors plugin by Zynaptic. While the original pitchmap is quite expensive, this smaller and cheaper version still offers the same pitch correction capabilities. Whether you're a color-based producer looking to correct overtones in bass sounds or you're seeking to add tonality to your tracks, pitchmap colors is a versatile tool that can be used in various musical applications.

Circulating Chords: Easy Music Creation with Bitwix Studio 5.1

Oct 26, 2023 Tutorial
In this video, I demonstrate how to create a chord progression tool using Bitwix Studio 5.1. By utilizing the pitch bus and node grid, I show how to easily create melodies, chords, and inversions while staying within a specific octave range. The preset used in the video is available for download in the video description.

Exploring Bitwig 5.1: New Audio Features & BPM Detection for Classic Drum Loops

Oct 25, 2023 Tutorial
In my video, I discuss the new audio features in Bitwig 5.1, specifically focusing on the ability to import and manipulate audio clips. I demonstrate how to find the BPM of a drum loop using the DJ method, adjust the tempo while maintaining the loop's integrity, and utilize quantization and normalization features to enhance the audio. Overall, Bitwig 5.1 introduces valuable tools for manipulating and refining audio clips within the software.

Exploring the Exciting New Features in Bitwig Studio 5.1: Arpeggiators, Clipping, and Pitch Bus

Oct 24, 2023 Tutorial
In this video, I explore the beta version of Bitwig Studio and share some tips and tricks that I've discovered. I demonstrate how to create a simple arpeggiator patch using the node grid and explain how the voice system works in Bitwig Studio. I also discuss the new features in the grid, such as the clipping mode in the out module, the use of the note grid for creating voices in the sweep device, and the pitch bus module for scaling notes in semitones.

Sweep and Filter+ - Bitwig 5.1 Tips and Tricks

Oct 23, 2023 Tutorial
In this video, I discuss the beta version of Bitwig Studio 5.1, focusing on the sweep device and its features. I explain the importance of having the wet gain as part of the main interface, rather than in the inspector. Additionally, I explore the polyphonic capabilities of the sweep device, including voice stacking and note source functionality.

Exploring Sweep and Filter Plus: New Devices in Bitwig Studio 5.1 Beta

Oct 20, 2023 Tutorial
In this video, I discuss the new devices in Bitwig Studio 5.1 called Sweep and Filter Plus. These devices resemble Polymer and allow users to load in grid modules into specific sections, making it a more modular experience. I hope that in the future, we will have the ability to define what we want in each section and have the option to create chain devices or instruments with grid modules.

Exploring the Tasty Sounds of Bitwig Studio 5.1's New Byte Oscillator

Oct 19, 2023 Tutorial
In this video, I explore the new oscillator called Byte in Bitwig Studio 5.1. It offers various modulation possibilities such as exponential FM, hard sync, pulse width modulation, and ring modulation from dual oscillator feedback. By playing around with the different settings and modulation options, you can create gritty and versatile bass sounds, making it perfect for genres like drum and bass or dubstep.

Exploring Additive Synthesis: Unleashing the Power of Voice Spread in the Grid

Oct 19, 2023 Tutorial
In this video, I explore the voice spread feature in Bitwig Studio 5.1 and demonstrate how it can be used to create an additive synthesizer using the Grid and other devices. By adjusting parameters such as voice stacking, pitch offset, and volume, I show how to spread frequencies and manipulate partials to create unique sounds. The possibilities for sound design and modulation with voice stacking in Bitwig Studio are endless.

Synchronize Video with Bitwig using Touch Designer

Oct 17, 2023 Tutorial

In this video, I demonstrate how to synchronize Bitwig Studio with a video file using Touch Designer. Although Bitwig Studio doesn't have a built-in video track, Touch Designer provides a solution by communicating over OSC. By connecting the transport position seconds parameter in Bitwig Studio with the video file in Touch Designer, you can achieve seamless synchronization between the two.

Evolving Sounds with the XY Instrument in Bitwig Studio

Oct 16, 2023 Tutorial
In this video, I share a useful trick in Bitwig Studio for creating evolving sounds. I remind myself to use the XY Instrument container which allows me to load multiple instruments and fade between them. This technique can be applied to various types of sounds and offers a lot of flexibility in terms of modulating and manipulating the fades.

Exploring Formant: Amplifying and Modifying Signals in Bitwig Studio

Oct 10, 2023 Tutorial
In today's video, I explain the Formant module in Bitwig Studio. The module amplifies the incoming signal around 0.5, allowing for modifications to waveforms. It can be used to create wobble bass sounds, shape waveforms, and add vocal qualities to signals.

Creating a Multi-Band Delay Effect with a Synthesizer in the FX Grid

Sep 18, 2023 Tutorial
In today's video, I show how to create a multi-band delay effect using the polymer synthesizer as input. I demonstrate how to use the FXgrid, filters, and a mod delay to create the effect. I also implement macros for resonance, feedback, and filter cutoff. To make changing the delay timings easier, I use a step mode interface. I explain the logic behind it and how to map it to each delay. I discuss the limitations of the grid for creating interface controls and the need for better interfaces. I give examples of how the effect sounds and suggest adding a convolution reverb. I also mention the possibility of using pitch quantization and panning for more control. Overall, it's a creative way to achieve a multi-band delay effect with a flexible interface.

Building a Dynamic Sampler Plugin in Plugdata - Part2

Sep 15, 2023 Tutorial
In this video, I continued working on my sampler or looping station patch inside Plug Data. I made some improvements to make it more dynamic and turned it into a plugin-like interface. First, I addressed the issue of fixed numbers by using the sample rate module to get the current sample rate of the DAW. This allows the patch to adapt to different sample rates. I also used a dynamic variable for the buffer size by using the send and resize commands. This way, the buffer size can be changed based on the desired length of audio to be recorded. Next, I made the fade out delay time dynamic by subtracting 200 milliseconds from the buffer length. I also added a feedback feature to create a decaying audio signal.

Synthesizing Snare and Rimshot Sounds: Easy Setup for Drum and Bass & Dubstep | Tutorial

Sep 11, 2023 Tutorial
In this video, I'm going to show you my setup for synthesizing snare and rimshot sounds using the pulley grid in my DAW. I use the pulse oscillator because it already has a lot of overtones, so I don't need to use as much post-effects distortion. I set the frequency to around 150-160 Hz for a deep snare sound. I use an AD envelope to trigger the sound and apply an EQ5 in the PostFX to analyze and shape the signal. By adjusting the sync, I can create two partials or amplify the second harmonic. I add a Moog low pass filter and use the shape output of the AD envelope for frequency modulation. This creates a nice snare sound. I also add some noise using a noise burst and a mixer. I shape the noise with segments and use a high pass filter. I then apply a hard clip and use dither and diffusion for added spice. The EQ is crucial for shaping the sound, and by cutting below 1k and boosting around 1k, I can create a rimshot sound. I can also tweak the settings to create deep snare sounds. I can detune the oscillator slightly for a wider sound. Overall, there are many possibilities for customization using these knobs and EQs. I can also add pitch modulation if desired. Finally, I can apply a convolution effect to add roominess to the sound. This setup is great for drum and bass, dubstep, and other genres, providing a clean and focused sound.

Creating Interesting Sounds and Soundscapes with Tones and Wavetables

Sep 04, 2023 Tutorial
In this video, I show how to create interesting sounds and soundscapes using tones and wavetables. I primarily use Bitwig Studio and Serum, but just the wavetable editor in Serum. I demonstrate how to manipulate the wavetable by drawing in different wave shapes and randomizing certain partials. I then export the wavetable and import it into Bitwig Studio's wavetable oscillator. Using the wavetable oscillator, I create a motif by randomizing pitch steps and applying pressure and timbre modulation. I also incorporate effects like convolution reverb and delay to enhance the sound. I then explore using the polygrid to create more complex sounds by drawing in sign partials and modulating them over time. Finally, I use the polygrid to create a pad sound by combining sign partials, applying ADSR envelopes and filters, and adding effects like delay and chorus.

Exploring Bass Synthesis: From FM8 to the Grid

Aug 28, 2023 Tutorial
In this video, I talk about my journey of using FM8 for bass lines and how I incorporated that knowledge into using the Scroll in the Grid. I explain how I used one oscillator for a pure sine bass sound and another oscillator with different wave shapes to create overtones. I show how you can recreate these sounds in the Grid by using formant wave shapes and modulating them with a sine oscillator. I demonstrate the use of filters and phasers to further modify the sound. Overall, I discuss how this journey of experimenting with different techniques allowed me to create interesting and unique bass patches.

The Wishlist: Small Changes to Make Bitwig Studio Even More Awesome

Aug 24, 2023 Tutorial
In this video, I talk about some small changes I would like to see in future versions of Bitwig Studio. I acknowledge that Bitwig Studio is already amazing and I have no complaints about it. However, there are some features that I think could be improved upon. One feature I feel needs some love is the recorder module in the grid. It lacks persistence, meaning that when you save and reload a preset or project, any recorded data is lost. I suggest adding a feature to persist data or introduce a module similar to the sample and hold that can save values.

How to Learn the Grid: Trial and Error, Research, and Problem Solving in Music Production

Aug 21, 2023 Tutorial
In this video, I discuss how to learn and understand the grid in music production. Many people have misconceptions that taking a course will make them a professional musician, but that's not how it works. A course can provide the basics, but real learning happens through trial and error, researching and experimenting. I explain that it's important to overcome problems on your own and develop problem-solving skills. It's not about memorizing individual modules, but rather understanding how to use them in different contexts. I emphasize the importance of researching online, reading the manual, and exploring different resources to gain knowledge. I also share my own process of learning, documenting, and experimenting with patches. Learning music production is an ongoing process that involves constant learning and building experience.

Drum and Bass like Halogenix, Skeptical, Alix Perez in Bitwig Tutorial

Aug 16, 2023 Tutorial
Discover the art of crafting drum & bass in Bitwig. In this tutorial, we delve into setting the pace at 170 BPM, a typical drum & bass speed, and explore the intricacies of loop creation. We also introduce a custom grid patch named 'Drum & Bass Drums' and demonstrate its sound dynamics. While the patch is available on Patreon, alternatives like random drum bass loop wave files can also be used. The tutorial emphasizes the importance of modulation, the use of different synthesizers for unique bass sounds, and the strategy of building an arrangement progressively. By the end, with minimal compression and limiting, we achieve a deep roller track that's loud and clear. For those interested, the drum preset will be available on Patreon, and there's a possibility of a full track release on Bandcamp in the future.

The Power of Intervals: Understanding Melodies, Chords, and Scale Highlighting Features

Aug 07, 2023 Tutorial
In today's video, I want to discuss melodies, chords, and scale highlighting features. Somebody commented on my previous video about using a note grid that emits random melodies and modifying it with a key filter to accommodate those who are less familiar with music theory. However, I believe this approach is not feasible because the scale highlighting feature in Ableton Live, for example, can be misleading. When you select the scale feature in Ableton Live, it highlights certain notes in green. For C major, all the white keys are highlighted. However, it also selects other scales and modes such as D Dorian, E Phrygian, and so on.

Building a Techno Melodic Track from Scratch in Bitwig Studio

Aug 04, 2023 Tutorial
In this video, I start with a completely empty project in Bitwig Studio and build a track from scratch. I start by creating a loop with a melodic kick drum using a Grid patch. I then add variation to the pattern by using a note delay effect. Next, I add hi-hats and claps using the E-Hat device and XO plugin. I create a drone sound using PianoTek and Supermassive, and then add melodic lines using the Polymer synth and a note grid step sequencer. I also use various modulators to add movement and variation to the melodic lines. Finally, I create a bassline using the Polymer synth and apply sidechain compression to the bass and the entire music bus.

Creating Music in Bitwig Studio: Using Global Modulators and Unique Triggering Techniques

Jul 31, 2023 Tutorial
In the video, I showed how to make music in Bitwig Studio using global modulators. I used two step modulators, one for values and one for melody. I connected them to a polymer synthesizer and routed them through a node grid. I used the values from the step modulator to modulate various parameters in the synthesizer, such as decay time, amplitude envelope, and mix levels. I also used the melody step modulator to generate notes and trigger them using clock and XOR modules. I demonstrated how changing values in the step modulators can instantly modify the sound and trigger different sequences. Overall, it was a fun and nerdy way to create music in Bitwig Studio.

Creating Trumpet Sounds with Subtractive Synthesis in Bitwig Grid

Jul 24, 2023 Tutorial
In this video, I demonstrate how to create a trumpet or saxophone sound in Bitwig's grid using subtractive synthesis. I avoid using samples, wavetables, or physical modeling. The sound is shaped using pinch and bend modules, as well as a phaser, before going through a filter and an amplitude modulation module. I also add filtered noise to simulate the air going through the horn. To simulate the characteristics of different instruments, I use fixed frequencies in an EQ module. An impulse response and delay are used to simulate room and add space to the sound. The main trick of the preset is shaping the phase signal with pinch and bend modules, which creates trumpet-like harmonics from a sine wave. I use Bitwig's expression modulator to map timbre, pitch bend, and pressure to add expression to the sound. I show how to do this in a separate polygrid. It took some time to find the right modulation amounts and timings, but the result is a cool and realistic trumpet sound. The preset is available for Patreon and YouTube subscribers, while others can try out the techniques I demonstrated.

Introducing Neural Note: A Free VST Plugin for Audio to MIDI Conversion

Jul 20, 2023 Tutorial
The video is about a website called Basic Pitch developed by Spotify, which converts audio to MIDI. However, the drawback is that it runs slowly in the browser. The video then introduces Neural Note, a native VST plugin developed by Damien that can be used in any DAW. It shows how to use Neural Note in Bitwig Studio to convert an audio file of a piano sample into MIDI. The video explains the various settings and features of Neural Note, including note sensibility, split sensibility, minimal note duration, scale quantize, pitch bend mode, and time quantize. However, the video mentions a drawback with the recording feature and suggests improvements for future updates. Overall, the video recommends Neural Note as a useful tool for converting audio to MIDI and provides a link for viewers to download it.

Review of Rewind Plugin: A Time-Traveling Sampler for Music Production

Jul 17, 2023 Tutorial
In this video, I introduce you to the "Rewind" plugin by MonkeyC Audio, which is a rolling sampler similar to one I showcased in a previous video. The plugin costs $50 and can be used in Bitwig as a plugin or as a standalone application. It utilizes iLok, which is a downside. I demonstrate how to use the plugin in Bitwig, where you can load it onto the master track. To hear the recorded audio, you need to enable input monitoring. The plugin continuously records audio, so you don't need to press record. If you accidentally create a great sound while sound designing, you can simply rewind back and select the desired portion to save as a wave file or as a sample within a sampler instrument track. Additionally, the plugin allows you to record MIDI data along with the audio. By switching to the MIDI page and configuring the MIDI settings, you can record MIDI notes and their corresponding audio output simultaneously. The plugin also offers features such as normalizing the exported wave file, changing the output resolution, selecting a different export location, and more. One interesting feature is the gate hold length, which allows you to set a threshold for audio recording. When the audio signal goes below the threshold, recording stops after a set amount of time, creating distinct regions. These regions can be easily selected and exported. Overall, the "Rewind" plugin provides a convenient way to capture and reuse creative moments in your workflow.

Bitwig Studio: Unison and Modulation Intensity Control

Jul 05, 2023 Tutorial
In this video, I share two tricks for Bitwig Studio that can be used in certain situations. The first trick is about creating unison in devices or synthesizers that don't have a built-in unison feature. By duplicating the input notes and assigning them to different MIDI channels with slightly different pitches, you can create the effect of unison. I demonstrate how to do this using the note grid and show how to adjust the pitch and panning for each duplicated note. By using this trick, you can achieve a chorus-like effect and stack multiple voices. The second trick is useful for performing with generative patches or creating evolving sounds over time in Bitwig Studio. I show how to modulate the intensity of modulation parameters using the intensity output of a macro. By selecting the modulation target in the synthesizer and clicking on the modulator handle, you can access a second amount slider that allows you to control the modulation amount. This can be helpful for adding dynamics and variation to your performances or arrangements. Overall, these tricks can expand your creative possibilities in Bitwig Studio and I hope you find them helpful.

Expanding the Potential of the Bitwig Polymer Synthesizer

Jul 03, 2023 Tutorial
In this video, I demonstrate how to use the modulation capabilities in Bitwig Studio, specifically with the Polymer synthesizer. I show how to use a small trick with a wavetable to get more out of the synthesizer and push it in different directions. I explain the concept of using modulators and how you can create different sounds by modulating different parameters. I also show how you can use the wavetable oscillator as a modulation source and create FM, subtractive, and additive synthesis within the Polymer synthesizer. Overall, I highlight the power of modulations in Bitwig Studio and how they can enhance your sound design capabilities.

Sound design tips and tricks using Bitwig Studio: Convolution, Rolling Sampler and System Audio Bridge

Jun 12, 2023 Tutorial
In this video, I share some tips and tricks for sound design in Bitwig Studio. I start by showing how to use the System Audio Bridge and Rolling Sampler tools to record audio from the browser into Bitwig. Then, I demonstrate how to use a sample to shape a sign oscillator in order to create a richer kick drum sound. Next, I show how to use a convolution device to add tonality to a hi-hat and how to apply this technique to synth sounds as well. Finally, I demonstrate how to use convolution for clap and percussion sounds and how to shape these sounds using various modules in Bitwig. Overall, the key to getting the most out of these techniques is to pay attention to the input sound and shape it appropriately to achieve the desired results.

Using Global Modulators in Bitwig for Interchannel Communication

Jun 09, 2023 Tutorial
In this video, I explore using global modulators in Bitwig to send signals from one channel to another. I start by showing how it's not easy to route signals from the Polygrid device to a different channel. Then, I suggest using a DC offset in the FX box and muting the channel to generate audio signals that can be grabbed with an audio rate modulator to easily modulate something on a different channel. I explain how this workaround can be used on multiple channels and how it can be set up as a preset for future use. I also note that there could potentially be latency issues when using multiple VSTs, but I haven't tested it yet.

How to Convert Your Microphone into MIDI Notes in Bitwig Studio for Beatboxing and Triggering Samples

Jun 05, 2023 Tutorial
In this video, I show how to record your microphone and convert it into MIDI notes to trigger random samples in Bitwig Studio. To do this, I use a trigger to trigger the kick drum, snare, and hi-hat samples, and a hardware device to select the microphone input. I also use an auto-leveler with a follower, threshold, and sustainer to amplify the vocals and filter out noise. To separate the sounds, I use a sound key filter with a bandpass, low pass, and high pass, and use logic to exclude certain combinations of triggers. Finally, I use a quantizer in trigger mode to put all the triggers on the grid. Overall, this process requires a lot of tweaking and filtering to find the right sweet spot, but it can be done in Bitwig Studio with some experimentation.

Creating Dubstep Growl in Bitwig Studio Without Additional VST Plugins

May 29, 2023 Tutorial
In this tutorial, I use a pulley grid in Bitwig Studio to create a growl sound for dubstep without any additional VST plugins. Using a complex waveform in the scroll oscillator, I filter specific vocal noise frequencies using two selling key filters and modulate them with the segments. I add overtones with a sine oscillator before experimenting with a second scroll and a phaser for added texture. I use an EQ plus to amplify these frequencies before using a voice stacking mode to add density and panning the voices. Finally, I use a peak limiter and auto level plugin to balance the levels and give the sound a polished finish. Overall, I hope to provide inspiration for creating unique growl sounds in Bitwig Studio.

Creating a Generative Ambient Grid Patch with Sampled Sounds in Bitwig Studio 4.5

May 24, 2023 Tutorial
In this video, I wanted to create a generative grid patch using samples instead of oscillators, which I had never done before. I recorded a kalimba using my microphone and then cleaned it up with a loud split and an outer leveler. I then used it in a polygrid and triggered it with a dice module in free mode, adding notes with a step mode and quantizer. I also added modulation, filters, and delays to the sound. I then added a bass shot and a melody using a sample note. Finally, I randomized the melody and adjusted the balance and frequency using a cool force. I created a backdrop for an ambient tune and provided a link to the patch in the description.

How to Create a Hypersaw in Bitwig Studio without Unison Oscillators

May 22, 2023 Tutorial
In this video, I showed how to create a hypersaw sound in Bitwig Studio without using an oscillator with a unison feature. I used the polymer synthesizer and modulated the pitch and panning using the random mod. I also used voice stacking to create a dense sawtooth sound. To create the typical ray fleets, I modulated the note with the root, seventh, fifth, and two octaves lower. I also demonstrated the use of other oscillators like the wave table and the swarm oscillator to change up the sound. Multiple notes are necessary to achieve the desired effect. Overall, this is a simple and easy way to create a hypersaw sound.

Exploring Bitwig's Sampler and Convolution Reverb with Random Noises and Melodies

May 16, 2023 Tutorial
I opened up Bitwig Studio and had no plans for what to do today. I started experimenting with the new sampler and found it was great for sampling my voice and other sounds. I also used the convolution reverb to create rhythmic noise convolutions. I explained the pitch hurts module and demonstrated how to use Poly Grid to create melodies. I added some effects and a supermassive to create an underlying drone sound. The track doesn't make sense, but it was a fun experiment.

Exploring Scrawl Techniques - Creating Unique Sounds with the Poly Grid

May 15, 2023 Tutorial
In the video, I demonstrate how to use a Scrawl feature in the software tool. By utilizing the Poly-Grid and various modules like envelopes and audio outputs, I show how to draw shapes that generate unique sounds. Drawing slowly creates high-resolution dots, while drawing quickly decreases the resolution. I explain how to manipulate the shape by selecting and adjusting its properties using the value and histogram features. The chaos slider allows for randomization, resulting in complex wavetable-like shapes. I showcase techniques like duplicating shapes, mirroring, scaling, and combining the Scrawl with oscillators and filters. I mention the potential for creating dubstep-style baselines and encourage viewers to explore the tool's features to generate their own unique waveforms. Finally, I remind viewers to save their favorite waveforms and invite them to like, subscribe, and stay tuned for future content.

Creating a DIY Physical Modeling Synth in Reason Grid

May 11, 2023 Tutorial
In this video, I explain how to make a physical modeling synth in the Reason software. Physical modeling is a way of replicating real-world objects in a synth by modeling their resonances and frequencies. To start building the physical modeling synth, we need to introduce an exciter and use multiple bandpass filters. The resonance frequency of objects is specific to their material, and the frequencies of the overtone change with time. We need to introduce envelopes for each overtone that changes over time. We can use multiple partials and tune the frequencies of the bandpass filters to replicate specific objects' resonances. Loudness is also crucial, and we can use multiple envelopes for each harmonic. We can use a comp filter or use a ratio knob to target specific harmonics. Alternatively, we can introduce all harmonics and remove the ones we don't want. It's an intricate process, but the result is worth the effort.

How to Get Multiple Audio Outputs from Bitwig Grid - A Guide to Mixing Generative Presets

May 08, 2023 Tutorial
In this video, I explain how to get different sound sources from within the Bitwig Studio grid onto separate channels for mixing. I start with a generative patch with multiple sound sources mixed together, and demonstrate how to separate the percussion and funky bass onto separate channels. To do this, I use a hack that involves cutting off the percussion audio output, creating an FX layer for the rest of the sum, using a stereo split, and then utilizing modulation to transfer audio signals to separate channels. By creating separate audio tracks for each sound source, I can mix and manipulate them individually. I provide step-by-step instructions and a downloadable audio output preset for ease of use.

How to do Vector Synthesis in Bitwig Grid with the Drawable Oscillator

May 03, 2023 Tutorial
In this video, I show the viewers how to do vector synthesis in Bitwig's grid using the x,y coordinate pad and multiple instances of the drawable oscillator. I explain that vector synthesis involves blending between multiple oscillator shapes using a vector, which can be done with the x,y coordinate pad and multiple instances of the scroll. I also demonstrate how to use the blend modulator to fade between two inputs and give us one output waveform. I show how the bipolar mode can be used in the x,y pad for negative values and how to set up the modulation for the blend between the left and right side. I also suggest using a mod filter for subtractive shaping of the waveform and demonstrate how to set up the polyphony mode, so we can play chords. Additionally, I show how to use a vector 8 modulator, which is similar to the x,y pad, but with eight outputs. I explain how this can be used to blend between eight oscillator shapes, and how it provides more modulation for creating complex waveforms. Lastly, I give examples of how to use segments to find sweet spots for modulation and how to use wave tables for morphing the sound.

Bitwig Studio Version 5: New Player Mode and Birthday Giveaway!

May 01, 2023 Tutorial
In this video, I share some exciting news about Bitwig Studio 8 track and 16 track in version 5, which will feature the grid in a new player mode. This means that users can load all my presets and generative patches in 8 track and 16 track. As it's my birthday, I will be giving away three 8 track codes for those who are on the fence about trying out Bitwig or for their friends. I will post codes in the comments, YouTube community page, Discord server, and Patreon page. Lastly, I thank all my followers and supporters for allowing me to do what I love.

Creating Micro Arrangements with Bitwig Studio's Global Modulators

Apr 27, 2023 Tutorial
In this video, I recap my previous videos on replacing VST plugins and efficient clip launcher workflows. I also share my tips on using the clip launcher and global modulators for micro-arrangement. By extending the life cycle of clips with operators and modulators, I demonstrate how to create interesting arrangements without having to draw everything in the arranger. I recommend creating a template with pre-set global modulators for easy use in future projects. The core idea is to make more out of one bar loops and to use modulation to do the heavy lifting in arrangement.

Create Risers and Transitions with Bitwig Global Modulators

Apr 24, 2023 Tutorial
In this video, I share my process of creating risers and transitioning effects using the global modulator in Bitwig Studio. I was inspired by UJAM's final boost and Data Life's Endless Smile plugins and wanted to replicate the effects in Bitwig. Instead of using manual automation, I used the curve editor to create a ramp that gradually increases the effect's intensity over time. I demonstrated how to apply this technique to individual tracks, such as chords, bass, and percussion, to create more dynamic and interesting effects with precise control. This technique is a great VST replacement and allows for more creative flexibility in creating risers and sweeps in your music.

Improving Workflow and Arranging with Bitwig Studio & Launchpad Controller

Apr 20, 2023 Tutorial
In this video, I show a bad habit I've developed over the years of using Bitwig Studio. I double click on the clips to edit the nodes, which means I have to constantly switch between the chain and the clips. I explore a new workflow using shortcuts such as page up and page down, and the tab key to switch between the chain and node editor. I suggest using the clip launcher as a resource panel to progress into an arrangement. I show how to create different iterations of an initial idea by utilizing small creative differences between scenes. This way, creators already have resources to try out combinations to progress into an arrangement. Lastly, I share that I got my launchpad today, and I plan to use it to create tutorials in the future.

Short Production Stream - Creating Pets and Melodies with Bitwig Studio

Apr 19, 2023 Tutorial
In this video, I am working on creating some pets using Bitwig and my MIDI keyboard. I start by recording some audio material and then work on manipulating it using different modules and effects. I enjoy exploring different sounds and creating something new each time. I also talk about my own process of making music and how it is fluid for me, with sound design and mixing all being part of the same process. I take suggestions from the chat and try out different techniques for creating percussion sounds. Overall, it is a chill and meditative process for me.

Replacing Kick 2 in Bitwig Studio

Apr 17, 2023 Tutorial
In this video, I show how to replace Kick 2 with basic grid patching in Bitwig Studio. I demonstrate how to recreate the functions of Kick 2 using the grid, including the oscillator, envelopes, click sound, EQ, distortion, and more. This offers more flexibility and customization options compared to using Kick 2, allowing users to create their own unique kick drum sounds.

Exploring Bitwig Studio Version 5: Beta 1 - Unlocking the Power of Modulation

Apr 11, 2023 Tutorial
In this video, I discussed the new features in Bitwig Studio version 5. This includes the new browser, with a compact design and the ability to install packages directly from within the browser. I also discussed the new track modulators and global modulators, which allow users to easily control multiple parameters from the same modulator and access them in the mixing panel. Finally, I talked about the new multi-stage envelope generator, curves and wave table oscillator. These new features make it easier to create interesting sounds and complex modulation patterns.better understand it and provide a proper response?

How to prevent crackles when triggering a sine oscillator with an AD envelope in your synth patch

Apr 07, 2023 Tutorial
In this video, I explain why Sine-Oscillators can give back crackles when triggered with an AD, and I share a trick to solve this issue. When using a short attack time and triggering the Sine-Oscillator, we start at minus one, which causes a crackle. To solve this, we can ease out the attack time, or we can move the cycle to a zero crossing by using a constant and the phase knob. However, a long decay time can still cause crackles when re-triggering the oscillator. To solve this, we can use a comparison with the AD output and a gate input to wait until the decay phase is finished before re-triggering the oscillator. Additionally, I suggest starting at zero value to prevent crackles and explain how this applies to other sounds. Overall, following these tips can help solve crackle issues in Sine-Oscillators.

Creating Cosmic Drift - Generative-2023-04-03 Bitwig Grid Preset

Apr 03, 2023 Tutorial
In this video, I demonstrate how to create a generative music patch in Bitwig using the Polygrid module. I start by generating a melody using a step module and modulating the pitch with the dice module. I also use a quantizer to ensure the melody is played in a specific scale. To create percussion, I use a noise module and trigger it with a step module as well, using a filter and distortion to shape the sound. I then combine the melody and percussion patches together and also add a bassline using a filter and octaver. Finally, I show how to export the MIDI data from the patch and use it in another plugin like Polycent. The patch is available for download in the video description.

Bitwig Studio 4.4.9 Update, WavTool DAW, Tips and Tricks with Phase-4 and Gain Aim

Mar 28, 2023 Tutorial
In this video, I talk about various topics and share some tips and tricks. First up, I discuss the release of Bitwig Studio 4.4.9, which comes with bug fixes and improvements. Next, I share my thoughts on WavTool, a DAW in the browser that has some interesting features, such as a chatbot that can create MIDI clips with a melody. I also mention the possibility of having a chatbot in Bitwig Studio and an interface designer to create simplified interfaces for the grid. In the next section, I discuss using the phase four as an additive synthesizer to create lush pads. I also show how to use a step modulator to add rhythms to the pads. In the final section, I talk about a plugin called Gain Aim, which can be used as a leveler, compressor, and normalizer. I also mention Microtonic, a drum machine plugin.

Creating Sweeps and Risers in Bitwig Grid from Scratch

Mar 20, 2023 Tutorial
In this video, I show how to create a sweep or riser from scratch using the face module in the Bitwig Grid. The face signal is perfectly synchronized with the BPM and allows for easy modulation of volume and other parameters. I also demonstrate how to use the trigger and dice modules to generate different sounds on the fly, as well as how to use a gate signal to make the riser playable as a clip. Finally, I discuss the ability to use different face tools and effects to customize and create unique risers.

Creating a Dronie Drum and Bass Track from Scratch in Bitwig Studio

Mar 14, 2023 Tutorial
In this episode of Rack from Scratch, I started with creating a drone using a piano note with a sustain pedal enabled and adding a cluster delay plugin. I recorded the root note and fifth and used a pause stretch plugin to stretch it out. Then, I added a synthesized sound using the grid tool. I incorporated a filter and created a monophonic bass line melody. I went on to add a rim shot and hi-hats, layering a top sound for the rim shot to make it more interesting. I added a reverb trigger using ADSR and probability, and incorporated hi-hats using a pattern and a glitch plugin. Finally, I added a stereo effect for the hi-hats using the blur device, combined with the dry signal.

Creating a Robotic Voice with Formants in Bitwig Studio

Mar 09, 2023 Tutorial
In this video, I explained what formants are and how they can be used to simulate a robotic voice. I showed how this can be done in Bitwig using the XP filter and vector 8. I also demonstrated how this can be achieved using Vital, a subtractive wavetable synthesizer, and a vocoder. Finally, I shared a free preset called Bitwig Lama which can be used to create this effect.

Pitch Shifter - Bitwig Audio FX Guide

Mar 07, 2023 Tutorial
I love using the pitch shifter device in Bitwig Studio to create creative sound effects in my productions. You can dial in the amount of shifting with a big knob in the middle, and the maximum number is 12 semitones up and 12 semitones down. The grain control allows you to change the update rate of the internal buffer, which can result in a grain delay effect. The mixed knob lets you blend in the dry signal with the pitch shifted signal to add some shimmer to the sound. I find that the lower values of the grain size work best for creating unique and interesting sounds. You can also use the pitch shifter in parallel with different settings for each layer to get a variety of different sounds.

Test Tone - Audio FX Bitwig Guide

Mar 03, 2023 Bitwig Guide
I used the Test Tone device in Bitwig Studio to demonstrate how it can be used for testing speakers, effects chains, or other sounds. I showed how to use the oscilloscope to view the waveform of the sound, as well as how to adjust the frequency, gain, and bipolar modes. I then demonstrated how to use the Test Tone to create a monophonic synth by modulating the gain with an ADSR and adding a vibrato with the mod wheel. I also showed how to use the Test Tone to create a polyphonic synth with the instrument selector. Finally, I demonstrated how to use the Test Tone to create a ring modulator with a source effect.

Phase Matching Kick Drum and Bass Sound with One Oscillator

Feb 24, 2023 Tutorial
In this video, I show viewers a technique for creating a kick drum and bass sound out of the same oscillator in order to avoid phase issues. I explain how to use an envelope, add math module, noise, attenuate, and filter to achieve this sound. I also provide tips for tweaking the sound to fit a certain genre.

Using Automation to Enhance Your Music Arrangement

Feb 22, 2023 Tutorial
In this video, I'm talking about how automation can be used to progress your track, how to use it as an arrangement tool, and why it's the most important thing you have in your tool belt. I explain how I use automation to draw in value changes over time and introduce a storyline to my arrangement. I also discuss how I use modulation to give my sound an organic feel and how to use automation to make more drastic changes to progress my track. Finally, I demonstrate how I use automation to introduce a groove and rhythm to the listener and give them a sense of when something is happening in the track.

Creating a Lo-Fi Effect in Bitwig Studio from Scratch!

Feb 13, 2023 Tutorial
In this video, I showed a simple way of creating a lo-fi effect in Bitwig Studio with the FX Grid. I demonstrated how to use lag, noise, distortion, and modulation to create an interesting effect. I also showed how to add different filters and blend in noise to create a unique sound. Finally, I encouraged viewers to download the patch and have fun exploring and tweaking the settings.

Creating Backdrop - Generative-2023-02-07 Bitwig Grid Preset

Feb 02, 2023 Tutorial
In this video, I show how to create a poly grid to generate a tutorial for the week. I demonstrate how to use a length module and a note to get a long sustain phase with a short trigger phase that is perfect for pads. I also show how to use a Wavetable to create a melody and then layer it with random modulation, an octaver, and an external VST effect. Finally, I add a bass line and some drums to finish the patch.

Bad Take - Creating a Track from Scratch with No Devices

Jan 26, 2023 Tutorial
In this video, I'm showing viewers how to create music from scratch using tools such as the polygrid, kick drum synthesis, noise module, filter, distortion, chorus, mod delay, step mode, auto level, ducking, wave folder, reverb, dice, clap, white noise, envelope follower and diva. I'm also demonstrating how to sprinkle samples on top for an organic sound. At the end, I offer viewers the chance to download the track on my Patreon page.

Discovering Chords with Bitwig Studio's Ratio Setting

Jan 25, 2023 Tutorial
In this video, I talk about the ratio setting feature in Bitwig Studio, and how it can be used to create interesting melodies and chords. I explain how it works and how to use it to create chords by modulating simple ratios. I also discuss how to use the ratio setting with equal temperament, just intonation, and how to use the pitch quantizer to correct the frequency. Finally, I demonstrate how to use the ratio setting to create chord progressions and scales that sound pleasing to the ear.

Misha Clone - Eurorack-Inspired Sequencer in Bitwig

Jan 24, 2023 Tutorial
In this video, I'm going to explain how I recreated the Eurorack module by Eventide called Misha in Bitwig Studio. I'll explain how it works, how to download the patch, and how to recreate it from this video. I'll also demonstrate how to use the keyboard, trigger buttons, and sequencer to control it. Finally, I'll show you how to transpose and use the key filter to create different scales. So, stay tuned and I'll show you how to make your own Misha clone!

Frequency Shifter - Audio FX Bitwig Guide

Nov 22, 2022 Bitwig Guide
This video is about the frequency shifter of Bitwig Studio, which shifts the frequencies without changing the pitch. It explains how to use the knob to shift the frequencies up or down and the range knob to adjust the amount of frequency shifting. It also explain how to use the left knob to create a stereo effect, the mix knob for dry or wet signal, and how to use the frequency shifter on drums and kick drums to create a variety of different sounds.

De-esser - Audio FX Bitwig Guide

Nov 22, 2022 Bitwig Guide
This video is about the De-esser feature in Bitwig Studio, a software program. The video explains how to use the compressor to reduce the loudness of harsh frequencies, as well as how to adjust the cutoff frequency, gain reduction, and filter type. The video also provides examples of how the De-esser can be used on drums.

Soothe, DSEQ rebuilt in Bitwig

Nov 18, 2022 Tutorial
In this video I discussed how to mimic the behavior of the DSEQ3 with Bitwig Studio's native Loud Split device. I demonstrated how to set the Loud Split device to a 3 dB per octave tilt setting and how to adjust the loudness level, knee setting, and rise and fall settings. I showed how to identify resonances and over amplified frequencies in a mixdown and how to use the Loud Split device to reduce these frequencies. I also suggested using the Loud Split device for mastering.

Saturator - Audio FX Bitwig Guide

Nov 07, 2022 Bitwig Guide
This video is about exploring the saturator in Bitwig Studio. Polarity explains how it applies a transfer function, represented by a yellow line, to a signal which creates harmonics and distortion. He also explains how to use the saturator to create a gate effect or to alter the tonality of a sound. He further explains how the wave shape of the saturator can be changed in the negative and the positive range, and how the loud threshold and the knee knobs affect the sound. Finally, he demonstrates the saturator on a kick drum and explains why overtones are important.

Creating Jazzy Chord Progressions in Bitwig Studio

Aug 23, 2022 Tutorial
In this video, I demonstrate a simple trick to create a modal chord progression in Bitwig Studio. By stacking major chords and using a multi-note, I'm able to create a jazzy, yet smooth chord progression that is not in a set scale. I then use a note wrap preset to create an auto-inversion effect, and use a pitch quantizer to ensure that the notes fit the chords. To add to the jazzy feel of the track, I use a polysynth with a channel filter to create a bass line, and an arpeggiator with note repeat for a more interesting melody.

Creating a Step Sequencer with Bitwig Studio: A Step-by-Step Tutorial

Aug 11, 2022 Tutorial
In this video, I discussed my approach to learning the Note Grid in Bitwig Studio. I explained that it is best to take a handful of small modules you know and then build from that every day, adding a new module and learning what you can do with it. I showed how to build a step sequencer with the grid, and gave tips for how to avoid micro-tuning issues, such as using a bias instead of a transpose, and using a range map to switch between different mappings.

Using Voice Stacking with Monophonic Node Grids in Bitwig Studio

Aug 09, 2022 Tutorial
In this video, I show you how to use the Note Grid in monophonic mode with voice stacking to create interesting polyphonic sounds. I demonstrate how to use a trigger module, pitches module and polysand to create a self-running patch in monophonic mode. I then show how to use the voice stack modulator to distinguish between voices and make alterations to each voice. I also explain how to use the select module or simply the modulation itself to create different settings for each voice. Finally, I demonstrate how to use this technique with my generative presets to create richer sounds.

Using Modulator Outputs to Create Probabilistic Behaviors in the Grid

Aug 04, 2022 Tutorial
In this video, I talked about how you can use random modulator outputs to create probabilistic behavior in the grid. I explained how you can misuse the DICE module and the trigger module to create a "chance module" and why it works. I gave an example of how you can use the knowledge of the trigger module's requirement of the value of 0.5 to enable a feature with the modulator. I also showed how you can use the modulator to change the frequency and decay setting of a noise and filter, and to enable and disable other features. Finally, I highlighted the beauty of the grid in that you can always learn something new.

Creating an Algorithmic Composition with Bitwig Studio

Aug 01, 2022 Tutorial
I show how to create a self-running patch in Bitwig Studio that produces predictable melodies. I start by setting up an oscillator and an envelope, and then use a gate module to trigger the envelope. I then use a sample and hold module to persist the pitch, and then use a pitch quantizer to make sure the notes are in a certain scale. I then introduce an LFO and use a phase input to modulate it so that the output is different each time. I then create a melodic pattern with a steps module, and introduce audio effects like a delay and a reverb for additional texture. Finally, I use a dice module to add variations in the decay of each note.

Synthesize Low-End with Tree Monster in Bitwig

Jul 25, 2022 Tutorial
In this video, I demonstrated how to use the Tree Monster to add low-end to snare sounds and other audio signals. I showed how to use the Tree Monster to analyze the audio signal for resonant frequencies and then synthesize a sine wave to it. I also showed how to adjust the settings, such as the frequency range, speed, threshold, and mix knob, to get the desired sound. I also suggested using a Transient Shaper for extra sound design and bouncing the sound for stability. Finally, I showed how to use the Tree Monster to analyze vocals and other tonal sounds.

Quantizing Modulation Signals in Bitwig Studio

Jul 19, 2022 Tutorial
In this video, I showed how you can use Bitwig Studio to quantize modulation signals. Using a Test Tone device, I demonstrated how to use a quantizer to equally space steps to rebuild the MIDI keyboard. I also showed how to use the PASIC 8 modulator to step through notes and create a random melody generator. Finally, I showed how to use the quantizer and PASIC 8 modulator with filter devices, poly synths and VSTs, as well as the potential issues with VSTs.

Making Drum Loops More Interesting Using Bitwig

Jul 18, 2022 Tutorial
In this video, I showed some tips and tricks to make editing a drum loop more interesting and less tedious. I used Bitwig and the chain to add effects to the drum loop, such as filters, delays, reverbs, and phasers. I showed how to use automation, step mode, and the FX grid to sequence the effects and how to use the randomize and modulation amount features to control the probability of the effects being triggered. I also showed how to use a tool device to feed audio into a reverb and how to use a chance module to randomize different effects.

Installing the Free Bitwig Randomizer Extension

Jul 11, 2022 Tutorial
I recently discovered a free Bitwig extension that helps me to quickly generate names for my projects and randomly select samples and presets from the browser. I can just click the 'Select Random Item' button to pick a sample or preset, and then I can use the 'Random Name Generator' to create a name for my project. All I need to do is download the "Randomizer.bv extension" file and put it in the "Documents/Bitwig Studio/Extensions" folder. I think this is really helpful and makes my workflow easier.

Comp Guitar Preset for Betwixt Studio - Get It Now for Just $1!

Jul 06, 2022 Tutorial
In this video, I discuss my preset called "Comp Guitar" which is available on my Patreon with the lowest tier. I show how it can sound like an acoustic guitar and I explain how the tonality, decay, pitch mod, and impulse responses can be used to change the sound. I also demonstrate how it can be used with Betwick Studio to create interesting guitar sounds. Lastly, I encourage viewers to check out my Patreon and download the preset.

Using Markov Chains and Probabilistic Sequencing in Bitwig Grid

Jul 04, 2022 Tutorial
In this video, I explain how to use a probabilistic graph to generate melodies in the Bitwig grid. I demonstrate how to input a scale of nodes, as well as dial in probabilities of which node follows which. I explain how this type of feedback loop is used in machine learning, and how it can be used to generate chords and even switch instruments. I share my code on Github for free, and invite viewers to have fun with it and extend it in any way they can.

How to Turn Polymer into a Physical Modelling Synth in Bitwig 4.3

Jun 28, 2022 Tutorial
In this video, I show how to turn the Polymer synthesizer into a physical modeling synthesizer using the Carpular Strong Method. This involves adding an ADSR in polyphonic mode, increasing the noise to 100%, using the comp filter instead of the cell and key filter, and modulating the drive with an ADSR. I also show some additional options like modulating the damping of the comp filter with expressions and velocity, increasing the resonance limit, softening the attack with a longer attack time, and modulating the noise envelope. I also demonstrate how to use a stereo oscillator, add distortion, and use a high pass filter for lower tones. Finally, I show how to save this as a preset and recall it when needed.

Producing a Drum and Bass Track in Under One Hour

Jun 27, 2022 Tutorial
I created a drum and bass track from scratch in this video. I started by adding a snare to a sampler and then adding a kick drum and some hi-hats. Then I created a bass line by modulating the oscillator and adding a beat limiter and a step mod. After that I added a pad sound with some modulation and a delay. I then added some more drums and a crash. I then added a clap and used a filter to make the kick and bass stand out more in the intro. Finally, I added a micro pitched synth and faded out the pad for the outro.

Create a Modal Synthesizer Polyphonic Synthesizer in Bitwig Studio with Poly-Grid

Jun 24, 2022 Tutorial
In this video, I showed how to create a modal synthesizer polyphonic synthesizer inside Bitwig Studio using the Poly-Grid. I explained how to use a noise burst, an XP filter, and an envelope to create the basics of the synthesizer, as well as how to use transpose and ratios to create partials. I also talked about how to use macros to manipulate reverb, velocity, and attack, as well as how to use a slow machine and delay to add texture and depth. Finally, I discussed how to use a select switch to toggle between different synthesizer settings.

Exploring E-SNARE Device in Bitwig Studio for Creating Snare Sounds

Jun 20, 2022 Tutorial
In this video, I discussed the E-SNARE device in Bitwig Studio. I showed how to blend between the two oscillators, mix the noise with the envelope, and shape the sound with filters and the output section. I explained how to create snare sounds with the device, such as deep snares, light snares, and rim shots. I also showed how to add room to the sound with the convolution device and how to layer the snare with a sample using the ADSR. Finally, I demonstrated how to use distortion, EQ, and saturation to shape the snare sound and how to use a peak limiter and Valhalla Supermassive to add texture.

Designing Kick Drums in Bitwig Studio: Tips & Tricks

Jun 14, 2022 Tutorial
In this video, I shared how I use the e-kick in Bitwig Studio to create nice sounding kick drums. I showed how I use the pitch mod and decay setting to shape the sound, and how I use the FX2 to split the frequencies in the low and high end. I also explained how I use the EQ2 to cut the frequencies and how I use the distortion, frequency shifter and ADSR to bring out the best parts of the kick drum. Finally, I shared how I use the desk tone generator and a sampler to add flavor to the kick drum.

Replicating Bitwig's Delay Plus in the FX Grid

May 30, 2022 Tutorial
In this video, I explored the differences between the native Bitwig devices like EQ Plus and Flanger Plus, compared to the grid devices like Delay Plus and Polymer. I speculated that in the future, we may get container devices that allow us to build our own devices with DUI interfaces without having to hassle with the DUI designer. I demonstrated how to construct a Delay Plus-like device in the FX Grid, using a diffusion network, EQs, and a ducking knob. I concluded that while we can't replicate the Delay Plus exactly in the Grid, it is possible to create something similar in its place.

Bitwig Beat Battle: Introducing the Amazing Entries

May 20, 2022 Tutorial
I participated in the first Bitwig Beat Battle from two weeks ago and would like to thank all participants for their great work. I introduced all the patches submitted, from Xenophish's masterpiece completely dipped in blue to Art Sense's full sounding patch. I praised everyone for their creativity and encouraged everyone to join in the second beat battle, as it is great fun.

Exploring the Creative Possibilities of Convolution Reverb

May 12, 2022 Tutorial
In this video, I showed some tricks and inspirations for using convolution reverb. I explained that it can be seen as an Instagram filter for your sounds and can be used to replicate hardware devices, effect chains, and even create interesting rhythmic effects. I also showed how to use impulse responses from external hardware devices and VST plug-ins, as well as using a noise burst and an ADSR to create a fake diffusion network. All of this can be done in a CPU-efficient way, making convolution reverb a very versatile effect.

Exploring Bitwig Studio 3.4.3's New Delay+ Device

May 11, 2022 Tutorial
In this video, I show off the new Delay+ device in Bitwig Studio 3.4.## I demonstrate how it behaves like a tape echo or delay plug in, and show off its features, like ducking, repitching, cross-feed modulation, and diffusion networks. I also show how it can be used for sound design, and give some ideas on how to use it.

Exploring the Power of Half-Time and Slow Machine Plug-Ins

Apr 28, 2022 Tutorial
In this video, I showed how powerful the plug-ins half-time and slow machine by Bleass can be. These plug-ins slow down audio by half the speed and pitch it one octave lower. I demonstrated how to use the plug-ins to create a full, lush sound by combining the original audio with the slowed-down audio. I also showed how to use the plug-ins to create interesting rhythms and melody loops as well as how to use them on drums. Finally, I showed how to use the plug-ins to add texture and grit to synthesizers.

Creating Rhythmic Percussion with Bitwig Studio

Apr 25, 2022 Tutorial
In this video, I explained the process of creating a percussion loop from scratch. I used a kick drum, e-kick by Bitwig and a bass sound made with a polymer. I then layered high heads from Bitwig Studio and XO on top. I then used a Wavetable oscillator combined with a flanger with a lot of feedback and an envelope to create a metallic sounding percussion. I then used a gate repeater and an LFO to create rolls and shape the sound. I then used an XO module to ensure only one sound was active at a time. I also used Valhalla delay, distortion delay, and halftime to give it an extra metallic room sound with a bit of distortion. Finally, I used a Newfangled Elevate, some ducking, and a limiter to finish off the sound.

Exploring the Grid: Redefining Modules for Creative Results

Apr 21, 2022 Tutorial
In this video, I discussed how to approach the Bitwig's grid differently. I explained how to use the filter as an oscillator, how to create kick drums with it, and how to deform envelope signals with a phase signal module. I emphasized that knowledge alone is not everything and that categories can be a barrier to further progress. I encouraged viewers to practice every day, to challenge themselves, and to think of small tasks to complete.

Exploring the Power of the Clock Quantizer in Bitwig Studio

Apr 20, 2022 Tutorial
I love the clock quantizer in Bitwig Studio, as it allows me to quantize signals to a steady trigger so that I can create interesting rhythms. I demonstrated how it can be used to delay manual triggers, to quantize two triggers, to create vinyl crackle, and to extract grooves from drum loops. I highly recommend using the clock quantizer to create interesting rhythms in your music.

Creating a Self-Generating Patch in Bitwig Studio with Feedback

Apr 14, 2022 Tutorial
In this video, I show how to create the smallest self-generating patch in Bitwig Studio using filters, triggers and a long delay. I explain how the feedback loop works, and how the resonance changes the sound. I also suggest ways to further improve the patch, such as using a quantizer, reverb, and distortion. With some experimentation, this patch can be used to create interesting and unique sounds.

Creating Glitch-Hop Music Easily Using Instrument Selectors and Effects

Apr 11, 2022 Tutorial
In this video, I show how to create a Glitch-Hop track using a drum machine, bass lines, and multiple layers of instruments. I explain how to use a ramp mod and how to switch between layers with instrument selectors and step mods. I also explain how to use note repeats, quantizers, and effect zones. Finally, I show how to use a click filter to get the kick drum out of the drum machine.

Creating Drum and Bass: An Intro to Making Music

Apr 07, 2022 Tutorial
I am creating a drum and bass track and I am starting with the bass. I am using FM8 and mixing in two oscillators and adding a bit of noise and distortion. I'm then moving on to the drums, using a kick and snare, and then a shaker and ride. I'm using the transient shaper and hard clip to level out the sounds and then I'm creating a sidechain with the kick, so that it removes the bass when the kick plays. Lastly I'm creating a step sound with a Polysynth and adding in a crash sound.

Creating a Self-Running Grid Patch in Bitwig Studio

Apr 06, 2022 Tutorial
In this video, I showed how to build a self-running grid patch in Bitwig Studio. I started by selecting the grid and setting it to monophonic mode. I then connected a trigger to a phaser and an XP filter, and then used a face in to create notes. I added a sample and hold, a dice module, and a reverb to the patch. I also added a pitch signal to switch between an octave higher or lower. Finally, I used a global shuffle to change the pattern.

Exploring Pinging Sounds in Bitwig Studio

Apr 05, 2022 Tutorial
In this video, I demonstrated how to use pinging to create various audio effects with short bursts of noise. I showed how to use an EQ with a steep band pass, a Resonator Bank, a Phaser Plus, a Flanger, and an OMPT Filter to create different sounds with pinging. I also showed how to use a Tool device to make a kick drum sound shorter, a Grid module to create a noise, and how to use a Supermassive to create a resonator bank. Finally, I gave some examples of how to create clicks or excite sounds.

Generating Repeating Patterns from Sample and Hold LFO in Bitwig Studio

Mar 31, 2022 Tutorial
In this video, I show how to get repeating patterns out of the sample and hold LFO in Bitwig Studio. I explain that when you input a signal above one, you can access static values that repeat. I demonstrate how to patch this up using a trigger, quantizer, transpose, sample and hold, clock, oscillator, and attenuate. I also show a quicker approach using a volume knob and bias module. Finally, I thank X iso for giving me the hint about this trick.

How to Persist Longer Pad Sounds in Bitwig

Mar 28, 2022 Tutorial
In this video, I showed how to use the Note Grid in Bitwig to make sure that multiple small notes close together are recognized as one note. I demonstrated the problem of re-triggering the sampler when a clip is looped, and then showed how the Note Grid can be used to solve this. I also showed how the Note Grid can be used to continuously hold the gate signal even when the pitch of the sample is changed.

Creating Chord Progressions with the Circle of Fifths in Bitwig Studio

Mar 23, 2022 Tutorial
In this video, I show how to use the Circle of Fifths in Bitwig Studio's Note Grid to create interesting and complex chord progressions. I demonstrate how to set up the Note Grid, activate trigger buttons to send out the chords, and adjust the settings such as adding a seventh or ninth to get different chord variations. I also show how to record the chord progressions in an instrument track. Finally, I explain why this device is useful for those who don't know how to play the piano and how it can be used to jam with a rhythm to create interesting chord progressions.

Creating a Synthwave Track with C-Ludian Chords and Glitch Drums

Mar 22, 2022 Tutorial
In this video, I created a music track using a synth, a reverb, a delay, a key filter, a note rap device, a quad track, an arpeggiator, a chorus device, a quad bass, a portal, percussion and drums, a lead sound, modulation and automation, and a half time. I randomly modulated the sounds and added some distortion, reverb, and a transient shaper to bring out the spaces. I then layered some triggers and hi-hats to create a nice combination. Lastly, I used a filter and a phaser to give it a final touch.

Extracting Grooves from Drum Loops: Creative Ways to Synchronize Your Music

Mar 21, 2022 Tutorial
In this video, I discussed how to extract grooves from drum loops. I showed how a Transient Control can be used to detect transients within the drum loop, and then how that signal can be routed through a Note Grid and converted into a gate signal. I then discussed a more complicated method which involves creating a chain device, putting an audio receiver and transient controls in each band and using a node receiver to grab the signal from each band. I also discussed a solution to preserving note lengths when using the clock quantizer. Finally, I showed how the resulting signal can be delayed to create unique grooves.

Syncing a Drum Loop Using Note Grid and Quantizer Functions

Mar 18, 2022 Tutorial
In this video, I showed a trick for synchronizing a drum loop and using it as a groove source for drum tracks. I demonstrated how to use the Note Grid, Clock Quantizer, Sidechain, Envelope Follower, Amplifier, and Gate Length to extract the groove from a drum loop and use it to control a drum sampler. This can be a helpful trick when you want to convert drum loops to other drum loops or use a different drum loop as a guide for your groove.

Generative Grid Patch with Feedback

Mar 17, 2022 Tutorial
I created a generative grid patch using a ramp signal and a Wavetable to generate sound. I used a sample and hold, a filter, a reverb, a unison, a dice, and a step mod to modulate the sound and add some randomness. I used a mixer and added a feedback loop and a delay to create more interesting textures. I also used a pitch quantizer to make sure all the notes were in tune. Finally, I added a piano and kick drum to bring the patch to life.

Creating Dynamic Non-Diatonic Chord Progressions with Bitwig Studio

Mar 15, 2022 Tutorial
In this video, I show how to create non-diatonic chord progressions that rotate around the circle of fifths with the help of the note grid in Bitwig Studio. I also explain how to follow this workflow to create bass lines and melody lines. I demonstrate how to use the pitch signal and multiply it with seven to get nice patterns. I also explain how to use the note wrap tool to keep the notes within a certain octave range. Finally, I demonstrate how to use a polysend and note quantizer to make sure the notes fit the chords.

Arturia Keystep Pro with Bitwig Studio and Hardware synthesizers

Mar 14, 2022 Tutorial
In this video, I showed how I integrated the Arturia Keystep Pro with my Ulurec and my semi-modular synthesizer setup. The Keystep Pro is connected to my computer via USB and to Bitwig Studio with a MIDI clock button. It passes the clock signal to all my devices, allowing me to generate a pattern synced to my host tempo in Bitwig Studio. I can also use the outputs to send control voltage to my Mother 32, Eurowreck, and Pooly D. With the Keystep Pro, I can switch between my instruments and record sequences of up to 64 steps. I can also use the diatronic transposer, drum sequencer, and arpeggiator to further customize my sound. Overall, the Keystep Pro is the perfect controller for my setup!

Note Wrapping with Bitwig Grid: Understanding the Wrap Module and How to Misuse Modules to Create Unique Sounds

Mar 10, 2022 Tutorial
In this video, I explain how I built my note wrapping tool and why it is so useful. I use the wrap module by Bitwig to wrap values to the phase range. I then visualize this using an oscilloscope, showing that different values in the oscilloscope mean different notes. I then explain how to rescale the range so that when higher notes are input, they are wrapped within the octave range of C3 to C4. I finish by showing how multiplication and division can be used to offset the axis of the wrap module.

Exploring the Channel 16 Modulator in Bitwig Studio 4.2 Beta Version 3

Mar 08, 2022 Tutorial
In this video, I demonstrated how to use the Channel 16 Modulator in Bitweek Studio 4.2 Beta Version

Creating Notes from Monophonic Audio Material in Bitwig Studio

Mar 07, 2022 Tutorial
I showed how to create note information from monophonic audio material inside Bitwig Studio. I demonstrated how to use the audio receiver, spectrum device, and various filters to extract the clean fundamental sine wave from the vocals or audio material. I also showed how to use a zero crossing module, analog follower, volume knob, and polysens to create notes from the audio track. Finally, I demonstrated how to use a microphone as an input to sing and create notes at the same time.

Creating Inversions with Node Wrapping in Bitwig Studio

Mar 03, 2022 Tutorial
I just showed how to use the node wrapping tool in Bitwig Studio to create more efficient code inversions and make it easier to have nodes closer together. I also showed how to use the wrap axis tool to change the axis of mirroring to make it even more efficient. Download the preset in the description below and leave me a comment if you have any feedback.

Creating Melodies with Bitwig Studio 4.2: Note Grid and NoteFX Tools

Mar 02, 2022 Tutorial
I'm here to show you how to use the new Note Grid and NoteFX tools in Bitwig Studio 4.2 to create a melody maker. I demonstrate how to set up a repeater, step mod, sample and hold, and a quantizer to create a random melody generator. I also show you a chord generator I created called the Circle of Fifths, and how to use it with the pitch quantize to create melodies that stay in scale. I provide a preset in the description below so you can follow along and have some fun creating your own melodies.

Creating Dubstep Bass Sounds from Scratch with Bitwig Studio

Mar 01, 2022 Tutorial
In this video, I walk viewers through a step-by-step guide to creating a dubstep bass sound using the Phase 4 FM synthesizer in Bitwig Studio. I start by explaining how to create a basic bass sound using mono mode, and then transition into using the Phase 4M in additive synthesis mode. I also explain how to use the LFO and ADSR settings, as well as how to use modulation and frequency to achieve a dynamic sound. Finally, I emphasize the importance of getting the bass and drum sound right from the start in order to create a successful dubstep track.

Gain Staging and Organizing a Music Project in Bitwig

Feb 25, 2022 Tutorial
In this video, I demonstrate my workflow for gain staging a track. I start by going to the settings and changing the default new track volume to 0dB. I then select all of the tracks and set them to 0dB in the inspector. I then group the tracks together into meaningful subgroups like drums, bass, and music. I then gain stage all of the tracks, starting with the kick, by using the peak limiter to bring the volume up to the ceiling of the threshold. I then apply different gain staging methods, like limiters and clippers, to the different subgroups. Finally, I bring all of the subgroups together into an "all" group, which is my master chain, and use a track reference track to compare my track to.

Creating Drum Variety with Audio Effects Racks in Bitwig

Feb 24, 2022 Tutorial
In this video I showed how I use audio effects racks to save time and create interesting sounds. I demonstrated how to use a mixer, recorder, step-smoother and attenuator to create ghost notes at the end of a drum loop. I also showed how to use the FX grid and gate modules to create a delay or reverb effect that occurs when the snare is triggered. Finally, I explained how these audio effects racks can be saved as presets and used in other projects.

Exploring the New Note Grid in Bitwig 4.2: Tips and Tricks

Feb 16, 2022 Tutorial
In this video, I discuss the new Note Grid device in Bitwig Studio 4.2 and how it can be used to create interesting patterns and chord progressions. I explain how the Note Grid is similar to the Poly Grid and FX Grid devices, but is specifically dedicated to node functions. I demonstrate how to use the Note Grid to create polyphonic and monophonic sounds as well as how to use it to harmonize with a chord track. Finally, I demonstrate how to use the Note Grid to target individual notes and transpose them.

How to Create a SynthWave Track in Bitwig Studio

Feb 11, 2022 Tutorial
In this video, I show how to create a simple SynthWave track in Bitwig Studio. I demonstrate how to create a dreamy lead sound, a bass sound, and a drum beat. I also discuss how to use a breath controller and arpeggiator to make the track more interesting. Additionally, I talk about how to use a VHS preset and a texture plugin to add texture and atmosphere to the track. Finally, I show how to arrange the track into a cohesive song.

Creating a Spacey Reverb in Bifix Studio - Free Preset Download!

Feb 01, 2022 Tutorial
In this video, I showed viewers how to create a reverb inside Bifix Studio and the Grid. I began with loading a piano sound and then I created a stereo merge and split effect with an all pass device on each side. I then introduced a long delay and connected it to the output and input. I also added a modulation, random LFO, attenuate, and peak limiter. Lastly, I showed how to duplicate the patch and add a pitch shifter and chorus for a shimmering sound.

Exploring Generative Music with Bitwig Studio and Polisphere Presets

Jan 28, 2022 Tutorial
In this video, I explained what Polisphere is and how it works in Bitwig Studio. It's a library of musical sounding presets that can be used to create generative music with the clip launcher. I showed how to set up the clip launcher and how to add Polisphere's pad sounds to create a big atmosphere. I also talked about how this idea came from other producers and how they use presets to create their music.

Exploring Audio Effect Building in Bitwig Grid

Jan 19, 2022 Tutorial
In this video, I showed how to create various effects, such as phasers, flangers, chorus, low pass and high pass filters, reverbs, and pitch effects, in the Bitwig Grid. I demonstrated how to use FX Grids and Chain Devices, as well as how to manipulate the delay time of a signal with an LFO and the Time Shift Device. I also showed how to create a multi-tap delay with the Long Delay and a Multi-Lay, as well as how to use the gates module to record and playback audio. Finally, I discussed the use of an AD envelope to reduce clicks in the signal.

Creating Glitch Sounds with Bitwig Studio

Jan 06, 2022 Tutorial
In this tutorial, I show how to create glitch sounds in Bitwig Studio by using a sampler and an arpeggiator. I demonstrate how to select multiple samples and distribute them evenly across the rotary control. I also show how to modulate the decay, pitch and loudness of the patch and use a random modulator to select different samples. Finally, I use an FX grid with a recorder and repeater to create a glitchy noise texture.

Creating Generative Music in Bitwig Studio

Dec 22, 2021 Tutorial
In this video, I started with an empty project in Bitwix Studio and used a random module to generate pitch and gate information. I dialed the speed to 85 BPM, and used an attenuator to limit the pitch, followed by a quantizer to bring it to a scale. I then used a clock to sync the pitch and rhythm and added a delay modulator. I then added an oscillator and a noise source to create a drone and used an LFO to add sequencing. Finally, I added some drums, a clap, and a piano sound to give the generative track some meaning.

Creating Unique Chord Progressions with NoteFX in Bitwig Studio

Dec 20, 2021 Tutorial
In this video, I showed some ways to create court versions with the NoteFX devices of Bitwig Studio. I demonstrated how to use the diatonic transpose to bring chords to a certain scale, and how to use the octave wrapper to move notes within an octave range. I also showed how to use the multi note to create chords with different amounts of modulation and how to mix major and minor chords together. Finally, I showed how to use a macro knob to create inversions with one knob.

VCV Rack and Bitwig Studio: Synchronizing Modular Synthesis with DAWs

Dec 03, 2021 Tutorial
In this video, I discussed how to connect VCV reg and Bitwig Studio together and how to get started with VCV reg. I showed how to connect modules, what modules to choose, how to get something going and how to get information from Bitwig into VCV reg and out of VCV reg back into Bitwig Studio. I explained how to synchronize everything, quantize notes, and more. I demonstrated how to create a simple wave table synthesizer monophonic with just two simple signals coming from Bitwig studio and how to modulate it with a random modulator from inside of Bitwig studio in VZV rack. I also showed how to use a quantizer, sample and hold, and trigger buffer to synchronize signals and create interesting rhythms. Finally, I demonstrated how to use a low pass filter and sequencer to create melodies.

Exploring Bitwig 4.1 with Creative Tips and Inspiration

Nov 25, 2021 Tutorial
In this video, I shared some tips on how to use the new Bitwig 4.1 FX Note-FX devices. I showed how to use the note-repeater device to create an interesting sound, how to use the arpeggiator to get different rhythms and timing settings, how to use the ricochet device to modulate panning and tremolo, and how to use the multi note device to get different triplet rhythms using velocity.

Producing Drum and Bass from Start to Finish

Nov 18, 2021 Tutorial
In this tutorial, I explained my thought process for producing drum and bass inside the studio from start to finish. I started with the bass first, and explained how I use smooth ball synths to create the bass groove, which then influences the pattern of the drums. I also shared some tips on how to create interesting patterns, such as using automation and steps mode to modulate the pitch, LFO and ADSR. Finally, I explained how to use reverb, distortion, chorus, and EQ to add effects to the bass and create a unique sound.

Using Bitwig Studio 4.1 Note FX Devices: Ripple, Ricochet, Quantize, Band, Note Repeats and More

Nov 05, 2021 Tutorial
In this video, I explored the new Bitwig Studio 4.1 Note-FX devices, including Ripple, Ricochet, Quantize, Randomize, Band, Note Repeat, and Sampler Release. I showed how to use them to create interesting rhythms, textures and soundscapes, as well as to constrain notes to a specific scale. I demonstrated how to use the devices to transform simple note clips into complex and expressive rhythms and melodies.

Producing Melodic Techno/House in Bitwig Studio

Oct 26, 2021 Tutorial
In this video, I produce a melodic techno or melodic house tune inside Bitwig Studio. I start from zero with no idea what to do and end up with a track that is 7 minutes long. I use a variety of techniques such as automation, modulation, sound design, mixing, arranging, and keeping the sequence interesting. I show how to create a root drone, how to use an instrument, how to apply audio effects, and how to use a step modulator. I also demonstrate how to use an LFO, an EQ, and a reverb device.

Creating a Chord Progression Tool in Bitwig Studio

Oct 20, 2021 Tutorial
In this video, I demonstrated how to create a code progression tool or preset inside Bitwig Studio. I explained step-by-step how to create quads, change the relationships between notes, introduce rhythmic elements, apply swing and groove, route notes to different instruments, bounce MIDI clips, and tweak further. I also showed how the Poly-Grid device works and how it can interact with VST instruments, synthesizers and external hardware. Finally, I introduced some tips such as using attinuates to scale down the pitch range, creating chromatic chords, quantizing the rhythm with sample and holds, and using a macro knob to change the scale from the outside.

Insta-Composer: Generate Chords easily

Oct 11, 2021 Tutorial
In this video, I explored the Insta Composer plugin and showed how it can be used to generate generic music for background music, streaming, and other projects. I demonstrated how to tweak parameters like chords, scale, population, and key. I also explored how to use the plugin inside Bitwig and how to export the generated music.

Creating Looping Presets with Little Looper in Bitwig

Sep 27, 2021 Tutorial
In this video, I created two new presets for my Patreons called Little Looper Synced and Little Looper raw. I explained how they work and what you can do with them. Syncd is quantized to the project tempo, while Raw lets you start and stop recording anytime. I showed how you can use them with a synth line and how you can customize the settings, such as loop length, pan, start offset, and restart. I also showed how you can use them with a radio and for sound design, and how you can replace the steps with a random or dice module. I hope this video was helpful, so if you're interested, don't forget to subscribe to my Patreon or YouTube Membership to download these presets and let me know what you think in the comments.

Using Pitchmap by Zynaptiq for Synths, Samples and More

Sep 20, 2021 Tutorial
I recently bought the pitch map plugin by Zynaptiq, and I've been experimenting with it to create unusual workflows. I can use it to correct a pitch to a different note, and I can also use it to turn percussion sounds into synths, or use samples in the sampler. I can also use it on my Eurorack and analog synths to get diatonic chords. Overall, pitch map is a really useful plugin that I'm having a lot of fun experimenting with.

Generative Meat: Create Your Own Track in Minutes

Aug 25, 2021 Tutorial
In this video, I explained how to use the Generative Meat to create your own unique track. You can use the Generator to generate a new sequence every 16 bars and then add your own kick drum, hi-hats, drums and other melodic parts. You can also adjust the note range and the sequence will always be in D sharp minor. Finally, you can add a side chain at the end and use samples from your hard drive to create a whole one hour set.

Sending Signals Across Channels: How to Create Global Modulations in Bitwig Studio

Aug 02, 2021 Tutorial
In this video, I show how to send signals from one channel to another to change parameters or modulations. I demonstrate this with a bit Rig tutorial, showing how to use a DC offset device to send signals from one channel to another. I also explain how to use a MIDI CC device and Note Receiver to send signals to multiple sub channels. I then demonstrate how to mix audio and MIDI information on the same channel, and how to generate notes on an audio channel with a Replacer. Lastly, I demonstrate how to use a Poly-Grid to send MIDI CC signals to another track.

Creating a Barberpole Phaser Preset in Bitwig Studio

Jul 28, 2021 Tutorial
In this video, I demonstrate how to create the Barberpole phaser preset in Bitwig Studio. I show how to adjust the frequency, feedback, stereo spread and mode. The preset creates a continuously rising sound in the style of a shepherd tone, and can be used to add texture to pad sounds, bass and other tracks. The preset is available on my Patreon page, and I hope you'll check it out and leave a thumbs up if you like the video.

Using Polyphony Mode in Bitwig Studio to Create Complex Patches

Jun 23, 2021 Tutorial
In this video, I discuss how to use Bitwig Studio and the Grid to utilize polyphony mode. This allows you to build a patch, and then create multiple instances of this patch by using multiple voices. I show how to use the envelope modulator to keep the voices alive and how to use the pitch input to tweak the voices differently. I also discuss how to use the volume knob, the loop mode, the phase input, and the reverse switch to achieve the desired effect. Finally, I explain how to use the Replacer to create a self-playing patch without notes.

Roland SP404 Effect Section in Bitwig

May 20, 2021 Tutorial
In this video, I show how to recreate the magic effect section of an Roland SP404 sampler hardware device in Bitwig Studio. I explain how to make a chain device to contain all of the effects, and then I go through each effect step-by-step. I demonstrate how to create a beat repeater, a bit crusher, an EQ, a delay, a filter, a pitch wobble, and a low fire effect. I also show how to use remote controls to trigger the effects and how to synchronize them to the beat grid. Finally, I provide a free preset to download in the description.

Making Music with Pythic Studio Generators

May 18, 2021 Tutorial
In this video, I take you through a journey of creating a 16-bar loop with the tools I showed in the last videos. I use a Euclidean rhythm generator, clap samples, hi hats, a Phase 1 synth, and a Polymer synth to create a nice beat. Then I use a Melody Generator and a Polysynth to create the melody. I also show you how to modulate the instruments and create transitions, as well as how to make a filter sweep. In the end, I have created a nice 8-bar loop and I hope that this video has been inspiring and educational.

Generating Melodic Patterns with Bitwig Studio's Random Melody Preset

May 17, 2021 Tutorial
In this video, I showed how to create a random melody preset in Bitwig Studio. I demonstrated how to use the Polygrid to generate notes and how to use a NoteFX layer to combine different synths and effects. I also showed how to change the scale and the length of the melody, as well as how to record it into a note clip. Finally, I discussed how to use the Euclidean rhythms generator to create shuffling rhythms.

Exploring the Bitwig Modulation System with Harmonic Filtering

May 13, 2021 Tutorial
In this video, I experimented with Bitwig's modulation system and the HZF filter to create interesting sounds. I used the filter to analyze the input signal and amplify or suppress certain harmonics to get the desired sound. I also experimented with adding white noise and creating drone sounds by setting the filter to freeze and hold. I demonstrated how this could be used on a piano, vocals, and other instruments, and how presets can be saved with the current sound settings.

Explaining the Saturator in Bidig Studio: How It Works and What It Does

May 10, 2021 Tutorial
In this video, I discussed how the saturator in Bidig Studio works and how it can be used to enhance sound. I showed how the wave shaper works by changing the yellow line, and how the DC offset device creates a sound when modulated at audio rate. I also discussed the transfer function and how it can be used to change the wave shape of the signal in the positive and negative ranges. I then demonstrated the folding function and how it can be used to create a gate effect. Finally, I showed how the saturator can be used to add harmonics and make a sound more present, such as on a kick drum.

Combining Sub-Patterns for Generative Music in Bitwig

May 04, 2021 Tutorial
In this video, I show how I combine sub-patterns to create a larger generative pattern. I demonstrate how to use the probability module in Bitwig Studio, and how to combine different sequences in a meaningful way. I also show how to use a sample and hold module, a transport playing module, and a compare function to create a trigger signal to reset the chance module. This technique can be used to create generative drum patterns, and it is a great way to exclude what you don't want and focus on what you do want in your track.

Creating Exponential Rhythms with Bitwig Studio

Apr 28, 2021 Tutorial
In this video, I showed how to create interesting rhythmic effects by using various modulators, such as the ramp modulator, the beat LFO, and the scalar. I demonstrated how to use the ramp modulator to modulate a filter, how to blend in different rhythms with the LFO, and how to use a replacer to create note-generating signals. Additionally, I showed how to use the Poly-Grid to trigger notes and modulate their speed, as well as how to use a delay to create off-grid high hats.

How to Synchronize Loop Length with Song Tempo in Bitwig Studio

Apr 27, 2021 Tutorial
In this video, I demonstrated an easy workflow to define the loop length inside a sample in Bitwig Studio. This can be helpful when you want to synchronize the loop length with your song tempo. I showed how to copy the length of a region to the loop length, as well as how to subdivide the loop length using the quantizer. Finally, I mentioned that it is important to change the loop length on the beat grid in order to avoid any timing issues.

Connecting VCV Rack and Bitwig Studio: A Quick Tutorial

Feb 23, 2021 Tutorial
I downloaded a zip file with the necessary files, and copied them into my VST directory. I then opened the VCV Bridge plug-in on my instrument track in Bitwig Studio and loaded up VCV Rack. I switched on the METE-CV module to bridge, and selected the device port 1. On the audio 8 device, I switched to bridge and port 1. This allowed me to have a MIDI in from Bitwig and audio out to Bitwig. I could then use my MIDI keyboard to play VCV Rack and have some fun.

How to Make Your Music Super Loud: Balancing Frequency Spectrum & Dynamics

Feb 22, 2021 Tutorial
In this video, I showed how to make something sound loud and punchy. I explained that you need to balance out the frequency spectrum and reduce the dynamics with a peak limiter. I then explained how to use FX3 to make multi-band limiting easier and showed how to use a hard clip to get a lot of loudness while still sounding good.

Playing the Piano with a Quantized Input in Bitwig Studio

Feb 18, 2021 Tutorial
In this video, I showed how to use Bitvic Studio to play the piano like a pro. I demonstrated how to set up the instrument tracks and use the quantized input preset to synchronize the MIDI input with a 16th grid. I also showed how to record the quantized input so you can create interesting rhythms and melody lines. Lastly, I mentioned that this setup only works for monophonic MIDI input.

Exploring Modular Synthesis with Bitwig Studio

Jan 20, 2021 Tutorial
I tried out the sign mod in Bitwig, which is a modular approach to making music. It is possible to use the grid for traditional music production, but the grid is where most of the modular magic happens. I experimented with the sign mod to create a melody, and I used the modulation capabilities to add some variations. I also experimented with using a wave table to shape the sound, as well as using an AD loop and random modulators. I concluded that the grid is a lot of fun to play with, and that the team behind Bitwig needs some time to focus on certain sections of the application in order to make it more feature-rich.

How to Side-Chain in Bitwig Studio: 4 Different Methods Explained

Jan 13, 2021 Tutorial
In this video, I showed how easy it is to side chain in Bitwig Studio. I demonstrated four different methods of side chaining, which include using a compressor plug-in, an audio sidechain modulator, a note sidechain, and an EQ plug-in. I also showed how to use the sidechain FX box to apply audio effects to the sidechain signal before it hits the analyzer. Lastly, I showed how to use the transient control to amplify or reduce the attack and sustain phases of a signal using a sidechain signal. Side chaining is not only for reducing the volume of a bass sound, it can be used for many creative effects.

Create a Melody Maker Inside Bitwig Studio with the Grid

Dec 21, 2020 Tutorial
In this video, I showed how to build a melody maker in Bitwig Studio and the Grid. I demonstrated how to use a pitch module, select, max min and probability selector and combined them together to build a melody maker. I also showed how to use a sample and hold, ADSR, face input, scaler, mirror and band, and a recorder to add groove and repetition to the melody. Finally, I showed how to use a clock one ties to synchronize the melody to the beat grid.

Creating Interesting MPE Polyphonic Sounds with Zenzel Moff and Glitch Preset for Bitwig Studio

Dec 11, 2020 Tutorial
In this video, I'm showing off the Zenzel Moff and the nice Glitch preset I built for the grid in Bitwig Studio. This Glitch preset is multi-functional and can be used to repeat parts of an audio stream, use multiple keys at the same time to change different settings, and create lead and pad sounds from an audio import. It's free so anyone can use it to create some cool MPE polyphonic sounds. I explain how to use it, including how to use the Ultra Reservoir, the controller input, the comp filter, and the pitch shifter. I also describe the features of the preset, such as the resonator and source gain knobs. I'm excited to share this preset with everyone so they can play around with it in the grid of Bitwig Studio.

How to Use Chappy Chef and Oscilloscope to Create Multiple Combinations with One Knob

Nov 17, 2020 Tutorial
In this video, I explain how to solve a problem of controlling multiple knobs and parameters in a grid patch. My solution is to use a value module and three of them, then dial in different values to create multiple combinations. I then use a chappy chef and oscilloscope to modulate the first value, and then modulate the second and third values in different speeds. I show how to use a B to Uni converter and a Module Lator Out to count all possible combinations, and then replace the value modules with a sine oscillator and ADSR. I explain how to use a macro modulator and a remote control modulator to control all the knobs in the grid, and how to use a random modulator with each voice. In the end, I show how to slowly fade between all the states instead of switching between them in a quantized manner.

Bitwig Tips & Tricks: Part 4 - Saving Money, Circumventing Bugs, & Making Old Synths New Again

Sep 10, 2020 Tutorial
In this video, I showed how to use the Phase 4 synthesizer in Bitwig Studio to modulate the oscillator type with an LFO or an audio-rate signal from a different track. I also showed how to circumvent a bug that can occur when using VST instruments like FM8 or Massive, which blocks the note information from the note clip. I also shared a workflow tip for using multiple clips to easily make small changes to the pattern, and how to use odd divisions on the piano roll to create interesting grooves. Finally, I talked about how to use Bitwig modulators to control parameters in VST instruments that have a small, non-resizable interface.

Creating Minimal Percussion Loops with Bitwig Studio

Aug 31, 2020 Tutorial
In this video, I showed how you can create small percussion loops in Bitwig Studio without using any samples. I demonstrated how to use the e-tom device in combination with the polygrid and instrument selector to create interesting percussion patterns. I also showed how to use the dice and button modulators to randomly modulate the parameters of the e-tom device. Finally, I showed how to use the arpeggiator and round robin to create complex percussion patterns.

Hard-Clip for Bitwig - Clean 0db cuts

Aug 11, 2020 Tutorial
I created a preset card Hard-Clip for Bitwig Studio to clip the peaks of audio signals without going into the red or having intersample issues. The preset consists of Bit8, initial settings and two tool devices. I explained how to use it and how it can help to make a track sound louder and more percussive. I shared the preset in the description of the video, in my GitHub repository, on bitwig.community/presets and on the Bitwig Discord. I encourage viewers to save money and support my channel by using the link to the Bitwig Store with my code.

Automating Drum Loops with Bitwig Studio's FX Grid

Aug 03, 2020 Tutorial
In this video, I showed how to use Bitwig Studio’s FX Grid to automate drum loop editing tasks. By using Merge modules, Value knobs, and synchronization devices, it’s possible to offset drum loops to different time ranges and add breakdowns and fill-ins with minimal effort. I also showed how to use a Mod Delay to switch between different signals, as well as how to automate using a Button and a Macro Knob.

Exploring Voxango Shine Chilla: A Comprehensive Guide

Jul 30, 2020 Tutorial
In this video, I demonstrated how to use the Voxango Shine Chilla, a distortion overdrive or saturation effect. I showed how to use the threshold and harmonic pages to generate overtones and how to use the saturation page to create rich overtones in the top end. I also went through the other features of the plug-in, such as the question mark, the naming field, the undo/redo, the A/B comparison, the channel routing settings, the group soloing, and the settings page. If you are interested in the plug-in, there is a link to the Voxango page in the description where you can download the demo version and try it out for yourself.

Bitwig Studio Grid Tutorial: Exploring Generative Patches

Jul 20, 2020 Tutorial
In this video I explained the basics of the grid system in Bitwig Studio, exploring the pre-cords, pitch in/out modules, ADSR, oscilloscope and how to create a generative patch within the grid. I explored how to modify the pitch signal and how to trigger the ADSR envelope with a gate input. I also discussed how to use the pitch quantizer and the gates module to create a self-playing system and how to use random modulators and transpose modules to add more dynamics.

Bitwig Live Streaming Tips, New Discord Bot, and Preset File Updates: Enhancing Community Interaction

Jun 18, 2020 Tutorial
In this video, I talk about my experience with live streaming on Twitch and how it's a great way to interact with subscribers and followers. I also share some tips on how to schedule live streams and address some technical issues I encountered during my first stream. Additionally, I introduce a new Discord bot called Chefkoch, which allows users to upload and share Bitwig clips and preset files with the community. I explain how to use the bot and also demonstrate a new feature in Bitwig Studio 3.2 that allows users to open preset files from the Windows Explorer. Finally, I encourage viewers to join our Discord community, where they can exchange preset files and clips with others for free. I also remind them to define a default action for BV preset files in their browser for easy access. Overall, I hope to continue creating tutorials and live streams to engage with my audience and offer helpful tips and tricks for using Bitwig Studio.

Exploring Convolution in Bitwig Studio's Grid: A Start to Creating a Convolution Effect Inside the Grid

Jun 16, 2020 Tutorial
In this video, I explore the concept of convolution and whether it's possible to do inside the grid of Bitwig Studio. I showcase a preset I created that allows users to alter an input signal with a convolution signal. I explain the basic concept of convolution, which involves multiplying an input signal with an impulse response and adding it to the output signal. I share a website that helped me understand convolution better and demonstrate how I tried to make the preset work within the limitations of the grid in Bitwig Studio. I acknowledge that this preset has its flaws and limitations, but I still offer it for those who want to experiment and learn more. Overall, this video is a documentation of my learning process and I invite viewers to share their ideas and insights in the comments.

Explaining my Favorite EQ Plus Init Settings for Pitch Tracking in Bitwig Studio 3.2

Jun 08, 2020 Tutorial
In this video, I explain my favorite init settings for the EQ Plus in Bitwig Studio 3.2. I start with a completely empty project and add a fully grid, saw wave, ADSR, and an audio art. With the EQ Plus, I remove all the init settings to start fresh. I explain the harmonic series, which produces harmonic overtones when using a saw wave. To set up bands for these harmonics, I add a band for the fundamental frequency of C3. I save the EQ Plus as an init preset to remember that changing the gain for the first band changes the fundamental frequency. I add bands for the different harmonics and use the key track to keep track of the pitch or notes played. The key track also keeps track of any pitch band girfs applied. I saved this as an init preset for pitch tracking or note tracking, which works well for monophonic sounds such as bass sounds. I also demonstrate how the EQ Plus follows pitch tracking custom pitch tracking and works alongside the kick drum. Overall, this is a useful trick in a toolbox to apply to EQs and other instruments.

New Bitwig Studio Presets Showcase - Evolving Sounds and Sequences

Jun 04, 2020 Tutorial
In this video, I show off some new presets that I created for BitVic Studio's updated package manager. To get these presets, you just need to click on the packages tab and install the essentials collection or just install the evolving sounds and sequences from it. I showcase various presets such as Burnout, Ceramic Bonko Band, Dream State, Guitar Ballad, Hoover Rave, Key Groove, Nasty Ways, Rusty Rubber, Signs in Time, and Wormhole. I encourage viewers to try out the presets, play around with them and give me feedback. If interested in more content, viewers can subscribe to my Patreon page.

3 Tips and Tricks to Add Stereo to Your Music in Bitwig Studio

Jun 03, 2020 Tutorial
In this video, I shared some tricks for Bitwig Studio on how to make signals wider and add stereo information to mono signals. One trick involved using the stereo split device to split a mono signal into left and right channels and then modulating them differently for a wider stereo effect. Another trick used the FX grid to trigger effects probabilistically, fading them out with an ADSR or sidechain. Lastly, I demonstrated how to mix white noise with a mono snare sample to make it wider and more interesting using amplitude modulation or ring modulation in the FX grid.

Exploring Bitwig Studio's Audio Rate Modulator for Versatile Sound Shaping

May 27, 2020 Tutorial
In this video, I showed how to use the audio rate modulator in Bitwig Studio to shape and modify synth sounds. Many people may find this technique intimidating, but it is actually easy and versatile. I started by creating an instrument track and adding the Phase 4 synthesizer. Then, I added an audio rate modulator to take the audio signal from the Phase 4 and loop it back into the modulator to shape the sound. I demonstrated how to use low cut and gain knobs to control the modulation signal and create interesting bass noises. Additionally, I showed how to use the audio rate modulator in a mixing context to bring together bass and drum sounds, and even as a distortion effect with a kick drum. Overall, this technique is simple, fun, and can produce unique and unpredictable results.

Shaping Synth Sounds with Noise Samples and Drum Loops - A Tutorial

May 25, 2020 Tutorial
In this video, I learned how to use noise samples or drum loops to shape synth sounds. I used a module called attenuate to change the volume and then used a sidechain module to drag in the sound from the second track. I used an envelope follower to track the amplitude envelope of the noise sample and used it to modulate different parameters like pitch, detuning, and face modulation. The noise sample can be modified in different ways like using a bandpass filter or adding delay to fill in the gaps between drum hits. I also learned how to convert the audio signal into a gate signal and use it to trigger other drums or synth sounds. Finally, I saw some examples of how to apply these techniques to create different sounds using drum loops, noise samples, and even a ping-pong ball sound.

How to Turn Random Noise into Epic Pads in Bitwig Studio + Secret Sampler Feature

May 14, 2020 Tutorial
In this video, I show how to create tuned ambient sound using a sample and the filter section of Bitwig Studio's sampler. The process is similar to the one shown in another tutorial, but the key track feature in Bitwig's filter section makes it more efficient and easier to use. I demonstrate how to use the filter section to create tonality and character in a random noise sample and how to play melodies and chords with it. I also add modulation and effects to make the sound more interesting, and show how to use voice stacking to make the texture thicker. This technique is a fun way to turn random noises into usable pads and can be used for inspiration when you need new ideas. If you have questions, please leave a comment, and if you like the video, please leave a like and subscribe to the channel.

Creating Synthesis Methods in Bitwig Grid: A Comprehensive Tutorial on Oscillator Shapes and More.

May 11, 2020 Tutorial
In this video, I discuss different methods of synthesizing sounds inside the grid, including subtractive synthesis, additive synthesis, frequency modulation, physical modeling, and granular synthesis. I provide detailed tutorials on how to create your own oscillator and change the waveform over time using modules like steps, phaser, and value. I also demonstrate how to create an additive synthesizer by adding multiple sine waves with different frequencies and how to use a filter to modify the sound. Additionally, I show how to use granular synthesis and a resonator to create interesting sounds. Overall, the goal is to encourage viewers to create sounds for their projects rather than focusing on designing instruments. If you have any questions or comments, please leave them below, and don't forget to subscribe, like, and support the channel if you enjoy the content.

Unlocking New Possibilities: Bitwig Studio 3.2 Tips and Tricks for Polyphony, Layering, and Delay Effects

May 08, 2020 Tutorial
In this video, I share some tips and tricks for using Bitwig Studio 3.2. I show how to make monophonic synthesizers polyphonic using the instrument selector, how to use the resonator bank as a polyphonic synth, how to layer presets using the analogue lab and instrument selector, and how to introduce slight delays to each key press using note delay and a random modulator. I also show how to use the expression modulator to influence the strumming effect of the delayed notes. These features open up new possibilities in music production, and with the modularity of Bitwig Studio, you can find new solutions to many problems.

Exploring Soundscapes with BitVix Studio's Expression Modulator and ROLI Light Block Controller.

May 06, 2020 Tutorial
In this video, I show how to use the Expressions modulator in BitVix Studio alongside an MPE controller, such as the ROLI Light Block, to create soundscapes. I explain how to set up the controller and the modulator, and then demonstrate how to use it with the Impulse synth and the Zebra 2 VST plugin. I also provide tips on how to use the modulator with a keyboard and the mod wheel. Overall, the Expressions modulator is a great tool for adding movement and depth to your music.

10 Tips and Tricks for Bitwig Studio: Bounce, Key Track, and More

Apr 28, 2020 Tutorial
In this video, I share some additional tips and tricks for using Bitwig Studio. I first show how to use the browser tab to import recent projects or specific groups within a project. Next, I demonstrate how to use the key track to modulate the frequency of an EQ or filter to correspond with MIDI inputs. I explain how to bounce audio with or without effects included and why I prefer using the bounce option over bounce in place. Finally, I share how to deactivate tracks for faster loading time and how to hide source material tracks. Overall, these tips can improve your workflow in Bitwig Studio.

New Bitwig Sampler Patch Using MFP Synth Pro: Free Preset Download

Apr 27, 2020 Tutorial
In this video, I share a new preset for the Bitwig sampler that I created from samples recorded on my friend Jericho's new MFP Synth Pro. It's an 8-voice polyphonic synthesizer with a vintage sound that I love. The preset is free for my Patreon subscribers, and all you need to do is tweak the remote controls to create different sounds. I also show a new feature in Bitwig Studio 3.2 beta that allows for easier use of the preset. The preset includes pitch mode, voice stacks, filter envelopes, and more. I also recommend checking out Jericho's channel for analog and euro rack content. Overall, I hope you have fun with this preset and leave any questions or feedback in the comments.

Exploring New Features of Bitwig Studio 3.2: Tips and Ideas for Music Production and Sound Design.

Apr 24, 2020 Tutorial
In this video, I share some tips and ideas on how to use the new features in Bitwig Studio 3.2. I show how to create a bassline using the new arpeggiator and expression modulator, how to create layered instruments with instrument selectors and round-robin, and how to create evolving chords with note FX selector, arpeggiator, and diatonic transposer. I also demonstrate how to create sounds with Poly-Grid, create a reverb effect that only activates when the key is released, and how to create a strumming effect with note delay. These new features offer a lot of possibilities for sound design and creating patterns and chord structures. Using my code "polarity" in the shop can save you 10% on the price while supporting my channel.

Textures For Bitwig - replace RC20 by XLN Audio

Apr 23, 2020 Tutorial
In this video, I am showcasing my new free preset for adding textures to sounds in Bitwig Studio 3.1. I demonstrate how to use the remote controls to mix in the texture, amplify the texture sample, change the texture, and use pink noise. I also explain how the rise and fall controls work for amplitude modulation and how to use the postfx box for EQ, transient shaping, and peak limiting. The preset is called textures and can be downloaded on my Patreon page for $1 or for free if you are already a patron. I also mention my plans to add more textures samples in the future and ask for feedback on the preset.

Bitwig Studio 3.2's New Drum Machine Scent and Return Channels

Apr 22, 2020 Tutorial
In this video, I discuss the new features of Bitwig Studio 3.2 beta version, particularly the Tram Machine and the new Scent and Return channels. With the Scent and Returns, you can add dynamic effects to simple drum loops, and save your presets with all your return channels and effects, which can be helpful in the future. I briefly touch on how I prefer to work with drum sounds on different channels instead of using the drum machine. Overall, I think the Scent and Return channels are a nice touch to the drum machine and can benefit those who use it heavily. Don't forget to use my code "polarity" in the shop to save 10% on the price and support my channel. Thanks for watching!

Bitwig Studio 3.2: Overview and New Features

Apr 19, 2020 Tutorial
In this video, I give an overview of the new features and additions to Bitwig Studio 3.2 beta. The biggest addition is the new EQ Plus device, which allows for easy EQ adjustments without the need to open a new window. Other additions include a new spectrum analyzer with a customizable slope, a saturator with an expander feature, and new options for selector devices. The arpeggiator and polygrid also have new features, such as randomized starting offsets and an interpolation option. Additionally, there is a new module called the array, which allows users to store and retrieve values at specific indexes. Overall, the new features are useful and enhance the flexibility of Bitwig Studio.

Creating a Hocket Machine with Audio Receivers in Bitwig Studio

Mar 27, 2020 Tutorial
In this video, I show how to create a hocket machine in Bitvic Studio using audio receivers and modulation. I use a track called "hocket" with a classic 8 modulator and multiple audio receivers that receive audio from different tracks. To prevent unwanted noise, I adjust the smoothing value when switching between audio sources. I also demonstrate how changing the playback speed, time base, phase modulation, and direction can create different grooves and patterns. I use unusual rhythms on all the tracks to create a more drastic effect. The limitation of this system is that it only has eight steps in the classic 8 modulator. Overall, this effect is easy to setup and can create some interesting outcomes in a track.

Creating Music with a Sound Design Approach in Bitwig Studio

Mar 18, 2020 Tutorial
In this video, I show viewers how to use a sound design approach to create music in Bitwig Studio. We start with a generative patch to create random patterns of notes and sounds. Then, we bounce this out as an audio file and use it as a sample source. We add a simple kick drum pattern and use an audio sidechain to modulate the amplitude of the music group. Next, we create a bassline using the Phase-4 device and add a Classic LFO and FX2 device for added effects. We bounce out the created sounds and create collages of these sounds to keep the track interesting. This approach doesn't focus on harmony or chords but rather heavily relies on the sound itself. You can create more sounds and variations to make the song even more interesting. Overall, this is a sound design-based approach to music creation in Bitwig Studio.

Using DP Meter 4 for Loudness Normalization and Consistent Mixes in Bitwig Studio

Mar 11, 2020 Tutorial
In this video, I introduce the plugin DP Meter 4, which I have used for years and recently rediscovered. It is very helpful for metering loudness and integrating loudness, and also has a feature to level out the volume of tracks to a reference value. This is a manual process, but it is more reliable than other similar plugins I have used in the past. Additionally, I explain the benefits of using the EBU R182 standard for loudness, and how it can be used for consistency purposes. I also share a tutorial for using DaVinci Resolve to normalize audio levels to a specific reference value using the same standard. Overall, I think incorporating a tool like DP Meter 4 or a similar feature into Bitwig Studio would be a great idea.

Creating natural melody lines with complex LFO waveforms in modular synthesis

Feb 27, 2020 Tutorial
In this video, I share a patch that uses multiple LFO modules to create a more natural melody line. I blend different LFOs together to create a complex waveform for the pitch information, which is then narrowed down to a pitch scale and goes into a sample and hold module. The rhythm is also generated randomly using an LFO and the gates module. The whole patch is controlled by an overall volume LFO, but the only downside is that it's completely quiet after 32 bars. However, this can be easily fixed by offsetting the LFO in the second patch. Overall, this patch provides a more procedural approach to generating notes and rhythm, and experimentation is limitless.

Exploring the Evolving Paths preset in Bitwig Studio

Feb 23, 2020 Tutorial
In this video, I introduce the Evolving Paths preset and demonstrate how it works in Bitwig Studio. The preset uses the XY instrument, which features four samplers, each with 40 samples that can morph between states. I explain how to use the mod wheel to change the position in the sample and how to select different samples for each of the boxes. The preset is available for purchase on Gumroad or for free for supporters on my Patreon page. Overall, it's a fun and affordable tool to experiment with and create unique sounds.

Bitwig Studio 3.0 Beginner Tutorial - Installation, Setup, and Getting Started

Feb 17, 2020 Tutorial
In this tutorial, I will guide you in setting up Bitwig Studio on your computer, installing packages, selecting your sound card and Meti controller, and starting a new project. I will also show you how to use keyboard shortcuts and the left side of Bitwig Studio's info pane, which is contextual and changes depending on the selected track. We will also cover the transport display, loop function, and the help menu for instruments and effects. Overall, this tutorial will provide a beginner-friendly overview of Bitwig Studio and its features, with the goal of making music production more accessible to everyone.

Creating Unique Sounds with Bitwig Studio Filter and Grid: No Oscillators Needed!

Aug 15, 2019 Tutorial
In this video, I show how to create sounds using just the filter in Bitwig Studio and the grid. I demonstrate how to generate noise using the random noise generator, and then use a filter with resonance to shape the noise and add tonality. By manipulating the filter, resonance, and key tracking, you can achieve different sounds and effects. I also suggest trying different filters and experimenting with modulation to further shape the sound. Overall, it's an interesting and unique way to generate sounds without traditional oscillators or audio input.

Generative Music with Bitwig Studio Grid

Aug 12, 2019 Bitwig Tutorial
This video covers how to create generative or randomized music with Bitwig Studio’s Grid module. It covers how to create an oscillator, envelope, volume, and gate module as well as using dice modules, a merge module, and a pitch scaler to generate a melody. It also explains how to use triggers, phase signals, and plant modules to randomize settings and create a unique sound.

Creating Tracks with Pre-Made Sounds and Presets in Bitwig Studio

Aug 12, 2019 Tutorial
In this video, I wanted to share my approach to creating music in Bitwig. Rather than getting overwhelmed by the thousands of possibilities in the software, I prefer to rely on presets and sounds I've already created. I use Bitwig as a canvas to paint tracks and automations, without getting too caught up in building instruments or complex modulations. I demonstrate this by dissecting a recent sketch I made, showing how I use presets and automation to bring the track to life. I also discuss the use of different VSTs and samples that I incorporate into the project. Overall, my goal is to create a practical and enjoyable process for making music.

Auto Gain Staging Plugins: A Game Changer for Audio Production

Aug 06, 2019 Tutorial
In this video, I talk about my favorite topic, auto gain staging plugins or functions. I discuss the Hornet LU meter plugin and how it can automatically analyze the loudness of tracks and apply gain until it reaches the desired reference value. I also mention the Hornet normalizer plugin, which continuously analyzes and compensates for changes in real-time. I question why these features are not integrated into every DAW and suggest adding a threshold value to prevent excessive gain during quiet parts. I mention that Hornet plugins are affordable and recommend checking them out. Overall, I express my desire for these features to be integrated into DAWs and emphasize their usefulness in my workflow.

Exploring Additive Synthesis: Creating Complex Sounds with Additive Wonder

Aug 05, 2019 Tutorial
In this video, I want to give a big thank you to all my Patreon donators for supporting my music and community work. It's the first time in my career that I'm getting regular income just for music, and it feels great. Now, let's talk about additive synthesis. I've created an experiment using an additive synthesizer in the grid, which consists of a sine wave generator and multiple partials in different frequencies. By layering these partials, we can create complex sounds. I explain how to adjust the frequencies and introduce modulations to make the sound more interesting. I also demonstrate how to narrow the partials down to the fundamental frequency for different effects. The preset I created is called additive wonder, and you can download it from my GitHub repository. If you have any ideas or solutions on creating partials with less CPU usage, please let me know. Thank you for watching, and I hope you have fun experimenting with this preset. Bye!

Introducing Two New Bitwig Studio 3 Devices: Stereo Boy and Grain Reverb

Jul 22, 2019 Tutorial
In this video, the creator introduces two new devices or presets for Bitwig Studio 3. The first one is called Stereo Boy, which splits an audio input into two paths. One goes through a stereo splitter, all pass devices, and a stereo merge, creating a wider stereo effect. The second path includes a delay that is modulated slowly. The parameters can be adjusted using micro knobs, and the device can be used to add a weird pitch modulation effect. The second device is called Grain Reverb, which adds different pitches to the sound using pitch shifters and filters on multiple layers. The grain rate and mix can be adjusted for each layer, creating a thick reverb sound. The cutoff and pan can also be modified. The creator demonstrates the sound of both devices and offers them for download on their GitHub repository.

Creative Ways to Use the Pitch Shifter Device in Bitwig Studio

Jul 15, 2019 Tutorial
In this video, I show various ways to utilize the pitch shifter device in Bitwig Studio. I demonstrate how adjusting the pitch knob and grain size can create pitch effects, delay effects, and even a phaser effect. I also explore using the pitch shifter device in combination with other devices, such as the stereo splitter and mid-side split, to create unique stereo effects. Additionally, I discuss using the pitch shifter device for reverb and the possibility of layering multiple pitch shifters for interesting results. Overall, I hope this video provides inspiration for incorporating the pitch shifter device into your own music production.

Recreating the Stranger Things Theme in Bitwig Studio: Prolavity Things

Jul 13, 2019 Tutorial
In this video, I recreated the Stranger Things theme using Bitwig Studio. I also collaborated with a friend to recreate the intro, resulting in Prolavity Things'. All the tracks in the project were created using Bitwig only, including an E-kick, polyscent, and a sampler with my voice. I also showcased the Bitwig 3.0 tape machine preset that I made for the master track. The project does not use any dynamic processors, only a peak limiter at the end. I recorded my voice for some portions of the track. I provided the project download link in the description. Additionally, I mentioned the Bitwig Outrun Challenge for creating and sharing Retro Wave or Synthwave presets. The challenge is for fun and there are no prizes involved. Thanks for watching and see you in the next video.

The Grid vs Modular VST: Exploring Bitwig's Unique Approach

Jul 12, 2019 Tutorial
In this video, I talk about the question of why Bitwig's grid is better than a modular VST. I argue that while other modular environments may offer more features, the deep integration of the grid within Bitwig allows for a more streamlined and creative workflow. It's not about the specific features, but rather about how you approach making music. Bitwig's grid provides the right-sized modules to quickly bring your ideas to life and have fun while doing it. I also touch on the idea that Bitwig is in the right position in terms of pricing, features, and workflow, and that it offers a playful and enjoyable experience.

Exploring the New Bitwig Studio 3.0: Grid Presets and Fun Features!

Jul 11, 2019 Tutorial
In this video, I talk about the release of Bitwig Studio 3.0 and how excited I am that it's finally available for download. I mention that there is a demo version available for those who want to try it out. I also mention that users can download the presets I created for the grid by going to the settings and packages section. I demonstrate how to use the presets with the MPE controller and discuss the different types of presets I created, including pads and beat patterns. I also mention the idea of randomizing presets and demonstrate how it works using the pulley synth and the grid. I discuss the limitation of not being able to persist the generated presets, but overall, I express my excitement for the new release and invite viewers to provide feedback and bug reports for future improvements. I conclude the video by thanking the viewers for watching and wishing them fun with Bitwig 3.0.

Exploring the Musical Possibilities of Bitwig Studio's Resonator

Jul 10, 2019 Tutorial
In this video, I talk about the resonator device in Bitwig Studio, which is like an EQ but can do a lot more. Someone asked about creating an 808 kick drum, and I show how to do it using the resonator. I explain the synthesis method for an 808 kick drum and demonstrate how to create a sine wave burst, use an ADSR envelope, and mix it with the resonator output to achieve the desired sound. I also show another use case for the resonator, which is using it to create melodies or chords from a drum loop. By setting different octaves of the resonator bank to different notes, you can create unique melodies. Lastly, I show how to use the resonator to add tonality to vocals and create pads. Overall, the resonator is a versatile device that has a lot of potential for creative sound design.

Exploring Mr. Bill's Tutorials: Applying Ableton Live Techniques in Bitwig Studio

Jul 09, 2019 Tutorial
In this video, I discuss Mr. Bill's tutorials for Ableton Live, which can also be applied to Bitwig Studio. I demonstrate a trick using multiple FX3 devices to create a phasing effect, as well as amplifying the artifacts of a reverb using tool devices. I also show how to sample and manipulate the glitchy sounds created. I encourage viewers to check out Mr. Bill's tutorials and try out these techniques in Bitwig Studio.

Creating Chord Progressions and Melodies with Diatonic Transposition in Bitwig

Jul 07, 2019 Tutorial
In this video, I talk about a diatonic transposer that can be used in Bitwig to create chord progressions. By using the diatonic transposer, you can correct wrong notes to the right notes of a scale, making it easier to create chord progressions that stay within a specific scale. I demonstrate how to use the diatonic transposer in Bitwig by choosing a scale and mode, and then using the multi-note function to duplicate the notes to different keys. This allows you to easily find starting chord progressions. I also show how to use the diatonic transposer with an arpeggiator to experiment with chord changes, and how to use it with a bassline by using the note receiver and the arpeggiator. Additionally, I introduce the plugin "Gathulu" which allows you to choose specific notes from a chord to create melody lines. I explain that while diatonic chords can be a good starting point, it's important to break out of the diatonic scale scheme at times to add variation and interest to your compositions. I hope this tutorial provides some ideas for creating interesting melody lines and chord progressions, and I encourage viewers to comment with any questions or tutorial requests.

Random Step Sequencer for Melodies in Bitwig

Jul 02, 2019 Tutorial
In this video, I show you how to create a step sequencer that generates a melody on a click and in scale. I start by setting up a polygrid and creating a clock using a scaler. Then, I use a counter to create the step sequencer and apply some math to get clean integer values for each step. I use a dice to generate random notes and a comparing module to trigger the steps. I also use a pitch scaler to narrow down the range of the notes and a pitch quantize module to further refine the melody. Finally, I demonstrate how to use logic operators like smaller and bigger to manipulate the signals. Overall, it's a basic setup, but you can customize and expand on it as you wish.

Pitch Tracking and Manipulation in Bitwig Studio: Creating Unique Sounds with Zero Crossings and Voice Triggers

Jul 01, 2019 Tutorial
In this video, I explore using the zero crossings module in Bitwig Studio to change the pitch of a sine oscillator. I demonstrate how to set up the pulley grid and select the microphone input as the hardware input. To clean up the signal and make the pitch changes smoother, I use an LFO device. I also show how to trigger the gate signal using voice input from the microphone. I use a select module and a constant with a gain to achieve this. I discuss the concept of an inverted threshold and mention that using a gate length module can slow down the switching of the select box. Finally, I mention the possibility of using pitch scalar plugins for pitch quantization and the potential for creating pads and vocal sounds with these techniques.

Using Your Voice as a Phase Input Signal to Create Unique Sounds

Jun 28, 2019 Tutorial
In this video, I demonstrated how to use your voice as a phase input signal to an oscillator. I showed how you can use the pulley grid and the hardware input module to phase distort a triangle oscillator using your voice or microphone as an input. I also discussed how you can shape your voice using distortion, high-pass, and low-pass filters before applying it to the phase input. Additionally, I showed how you can use the zero crossing module to create a pitch signal from a sine wave, allowing you to sing and have the oscillator follow your pitch. Overall, using your voice as a phase input signal can lead to interesting and unique sounds in bass lines or lead sounds.

Creating a Textured Pet in Bitwig Grid - Experimental Sound Design

Jun 20, 2019 Tutorial
In this video, I try to create a pet-like sound inside Bitwig using the Swarm Oscillator. I start by exchanging the envelope with an RDSR and adding a modulator with random settings. I then modulate the spread value and pitch offset. I activate more voices and add all-pass filters to create a stereo effect. I also use delay and tape modules for a unique sound. I add filters and mixers to enhance the sound and use an attenuator for volume control. I experiment with different modulations and create a sequence using gates and pitches. I use logic devices to control the sequence and add a face-in device for further modulation. Overall, I explore different ideas and modules to create a textured pet sound.

Creating a Noyo Funk Bass Tutorial: Easy and Fast Techniques

Jun 18, 2019 Tutorial
In this video, I show you how to create a Noyo Funk bass using synthesis techniques in the pulley grid. I start by swapping out an envelope for an ADSR to have more control, and I change the triangle to a phase one oscillator. Then, I clone the oscillator and phase modulate one with the other. This creates a nice sounding bass quickly. I also add some effects like an all pass filter and distortion to enhance the sound. I use EQ and a macro knob to further shape the bass. The key is to experiment with different parameters and create movement in the right ranges. I also demonstrate how to create different variations of the bass sound by making small edits and changes. Finally, I share the patch I created in my guitar repository. Overall, it's a fast and easy way to create a Noyo Funk bass.

Let it Go: Embracing Creativity and Making Decisions in Music Production

Jun 17, 2019 Tutorial
In this video, I discuss the idea of letting go when it comes to music production. I talk about how some people are obsessed with recreating sounds and plugins in order to achieve accuracy, but in my opinion, it doesn't matter in the real world. Bitwig Studio already offers a wide range of options for creating complex and interesting sounds, so being stuck on recreating other plugins can be limiting. I also touch on the topic of plugins that emulate real devices, and how it's more for your own satisfaction rather than something others can recognize or distinguish. I emphasize the importance of trying new things and being playful in your music production process, rather than sticking to what is known. I also talk about a workflow I've been using for years called iterative refinement, which involves creating drafts or loops and coming back to them later to refine and finish. I encourage musicians to not feel bad about having multiple unfinished tracks, as they can serve as a starting point for future projects. Overall, I believe that music production is about making decisions, being open to new ideas, and letting go of unnecessary attachments.

How to Create a Tape Stop Device and Wave Tables in Bitwig

Jun 14, 2019 Tutorial
In this video, I show you how to create a tape stop effect using Bitwig's FXgrid device. I use delays, ADSR, and gain volume to create the effect. By adjusting the delay buffer size, you can achieve the slow down and speed up effect of a tape stop. I also demonstrate how to create flutter effects using tape emulation plugins. Additionally, I explain how to create wave tables in Bitwig by using wave files and the sampler instrument. By using the cycles mode and wave table position knob, you can scan through the wave tables and create unique sounds.

Creating Powerful Basslines with Bitwig Studio: Introducing the Monster Patch

Jun 13, 2019 Tutorial
In this video, I share an update on my recent work with Bitwig Studio presets. I explain that I have been busy creating presets and doing daily work, which is why there hasn't been a video in a while. However, I wanted to give an update today and let everyone know that some of the presets I have created are possibly available in the Bitwig released version or stable version. When you buy or have a running plan and download the stable version, you will have instant access to these presets. I mention that I have already shared a few presets on my social media accounts on Instagram and Twitter, but I will be removing the outdated versions from the GitHub repository. I don't know the exact release date for the final version of Bitwig Studio, but hopefully it will be soon. I also mention that I haven't stopped creating presets and already have new ones in the making. I demonstrate one of the presets I have been working on called "Monster," which is a wavetable synthesizer aimed towards basslines. I explain the interface and features of the preset, including the ability to mix and match wavetables, adjust sub oscillator volume, and frequent modulate the sub oscillator with the wavetable. I also mention the FX section, which includes a reverb, low pass filter, and amp device. I note that the preset is not finished yet, but I plan to release it soon and provide updates on my progress.

Updates to My GitHub Repository, Bitwig Community Presets, and Preset Party App

Jun 05, 2019 Tutorial
In the video, the person gives an update on their GitHub repository and its content. They inform that they have made some changes to reduce the size of the repository by removing certain folders. Now, it only contains Bitwig presets and can be easily cloned into the Bitwig library. They also mention potential plans to split the repository into different versions for Bitwig 1, 2, and 3 in the future. The person then talks about renaming their Bitwig presets repository to Bitwig community presets to clarify that the presets are from the community, not their own. They mention that the monthly Bitwig competition is currently not very active but plan to add a bot to a Discord chat where users can upload presets and discuss them. These presets will be automatically added to the repository.Lastly, they discuss changes made to the preset party app, which is a standalone application for managing the repositories. They show how to change the path of the Bitwig library and how to download and update the repositories. They mention that the initial download may take longer but subsequent updates will be faster as only the changes are downloaded.

Creating Unique and Immersive Presets for Bitwig Studio 3.0 Sneak Peek at the Physical Piano

Jun 02, 2019 Tutorial
In this update video, I talk about how I have been busy with my daily job and preparing presets for the release of Bitwig Studio 3.0. I explain that my goal is to have a collection of good sounding presets ready for new users who want to explore what's possible with the grid. I showcase a piano emulation I created using filters and physical modeling synthesis, along with mechanical sounds from a friend's piano. I also introduce a new reverb called Kitchverb and discuss using random modulation to create an organic feel. I share a work-in-progress version of the piano preset on my GitHub repository and provide a link in the description. I also mention that my friend, Skyance, has released a sample pack on a new website called Intimate Noise and I encourage viewers to check it out. Lastly, I ask for feedback on the piano preset and mention that I will be discussing other patches in upcoming videos.

Introducing: Drum and Bass Project Loops for Music Creation and Learning

May 26, 2019 Tutorial
In this short video, I wanted to share a project with you that contains five different scenes for creating drum and bass tunes. Each scene has different loops and tracks, separated into categories like kicks, snares, bass, and atmospherics. I've added some compressors to glue the sounds together, but there's not much processing going on. I use a main kick on every draft, sometimes layered with different top kicks for texture. The bass sounds are created with the Phase Four synth, which I find works well for drum and bass. I've also included step sounds, a piano, and a pad sound. This project is a starting point for creating your own drum and bass tracks, and I'll continue adding more to it in the future. I would love any feedback or suggestions for additions or changes. You can download the project from my GitHub repository and have fun experimenting with it. Thank you for watching!

Bitwig Studio 3.0 Beta Feedback and Physical Modeling Presets

May 24, 2019 Tutorial
In this video, I addressed some of the issues that viewers had with the noise and hiss in my previous recordings. I made some changes to my setup, removing limiters and EQs, and not using the limiter in my recording program. I then went on to discuss some small changes that could improve the 3.0 release of the beta version of the software. One of the suggestions I had was to add a search field at the top of the modules section for easy navigation. I also proposed adding a lock feature that would hide cables and lock the view for those building interfaces. I mentioned some issues I had with the beta, such as flickering red overlays, and the removal of hover information overlays. Overall, I expressed satisfaction with the beta release, mentioning its stability and lack of crashes. I also mentioned a YouTube channel that focuses on synthesis and shared my own physical modeling synth presets that can be downloaded. Finally, I talked about a generative track I created and made it available for download.

Showcasing Projects and Presets: Bitwig Studio and Community Creations

May 23, 2019 Tutorial
In today's video, I showcased some creations by Sunset on Mars, an artist who contacted me on SoundCloud. He creates ambient tracks using Bitwig Studio with minimal use of additional VSTs. I also talked about the new features and fixes in Bitwig Studio 3.0 Beta 3 and encouraged viewers to try it out and provide feedback to the developers. I then showcased a preset called Mutated Butterfly Preset, which uses impulse responses of recursive filters to create sound. Finally, I shared a glitch generator created by N. Beidt, which adds interesting artifacts to drum loops. Overall, I asked for feedback on this format of showcasing community creations and expressed my willingness to share more in future videos.

Creating Rhythms with Oscillators in Bitwig Studio 3.0 Beta 2

May 17, 2019 Tutorial
In this video, I downloaded the new version of Bitwig Studio 3.0 Beta 2 and explored the new features, including an output clipping parameter on the audio out of the grid device. Then, I discussed pulley rhythms and chords and how to turn chords into pulley rhythms and back. I demonstrated a small setup in the Grid with multiple oscillators playing chords and how to modulate their pitch using a value parameter and an I/O output modulator. I also implemented filter devices to distinguish the sounds and used the low-pitched LFOs as timing signals to trigger other oscillators in a more audible range. I showed how this technique can be expanded and used to create different rhythm structures, using different ratios and even playing on the keyboard. Overall, it's a fun and easy way to create rhythm structures with oscillators.

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