Posts tagged with Plugins
Here you can find a listing of all posts with the tag Plugins on my page.
Sep 15, 2023 Tutorial
In this video, I continued working on my sampler or looping station patch inside Plug Data. I made some improvements to make it more dynamic and turned it into a plugin-like interface. First, I addressed the issue of fixed numbers by using the sample rate module to get the current sample rate of the DAW. This allows the patch to adapt to different sample rates. I also used a dynamic variable for the buffer size by using the send and resize commands. This way, the buffer size can be changed based on the desired length of audio to be recorded. Next, I made the fade out delay time dynamic by subtracting 200 milliseconds from the buffer length. I also added a feedback feature to create a decaying audio signal.
Jul 20, 2023 Tutorial
The video is about a website called Basic Pitch developed by Spotify, which converts audio to MIDI. However, the drawback is that it runs slowly in the browser. The video then introduces Neural Note, a native VST plugin developed by Damien that can be used in any DAW. It shows how to use Neural Note in Bitwig Studio to convert an audio file of a piano sample into MIDI. The video explains the various settings and features of Neural Note, including note sensibility, split sensibility, minimal note duration, scale quantize, pitch bend mode, and time quantize. However, the video mentions a drawback with the recording feature and suggests improvements for future updates. Overall, the video recommends Neural Note as a useful tool for converting audio to MIDI and provides a link for viewers to download it.
Jul 17, 2023 Tutorial
In this video, I introduce you to the "Rewind" plugin by MonkeyC Audio, which is a rolling sampler similar to one I showcased in a previous video. The plugin costs $50 and can be used in Bitwig as a plugin or as a standalone application. It utilizes iLok, which is a downside. I demonstrate how to use the plugin in Bitwig, where you can load it onto the master track. To hear the recorded audio, you need to enable input monitoring. The plugin continuously records audio, so you don't need to press record. If you accidentally create a great sound while sound designing, you can simply rewind back and select the desired portion to save as a wave file or as a sample within a sampler instrument track. Additionally, the plugin allows you to record MIDI data along with the audio. By switching to the MIDI page and configuring the MIDI settings, you can record MIDI notes and their corresponding audio output simultaneously. The plugin also offers features such as normalizing the exported wave file, changing the output resolution, selecting a different export location, and more. One interesting feature is the gate hold length, which allows you to set a threshold for audio recording. When the audio signal goes below the threshold, recording stops after a set amount of time, creating distinct regions. These regions can be easily selected and exported. Overall, the "Rewind" plugin provides a convenient way to capture and reuse creative moments in your workflow.
Jun 05, 2023 Tutorial
In this video, I show how to record your microphone and convert it into MIDI notes to trigger random samples in Bitwig Studio. To do this, I use a trigger to trigger the kick drum, snare, and hi-hat samples, and a hardware device to select the microphone input. I also use an auto-leveler with a follower, threshold, and sustainer to amplify the vocals and filter out noise. To separate the sounds, I use a sound key filter with a bandpass, low pass, and high pass, and use logic to exclude certain combinations of triggers. Finally, I use a quantizer in trigger mode to put all the triggers on the grid. Overall, this process requires a lot of tweaking and filtering to find the right sweet spot, but it can be done in Bitwig Studio with some experimentation.
May 29, 2023 Tutorial
In this tutorial, I use a pulley grid in Bitwig Studio to create a growl sound for dubstep without any additional VST plugins. Using a complex waveform in the scroll oscillator, I filter specific vocal noise frequencies using two selling key filters and modulate them with the segments. I add overtones with a sine oscillator before experimenting with a second scroll and a phaser for added texture. I use an EQ plus to amplify these frequencies before using a voice stacking mode to add density and panning the voices. Finally, I use a peak limiter and auto level plugin to balance the levels and give the sound a polished finish. Overall, I hope to provide inspiration for creating unique growl sounds in Bitwig Studio.
May 15, 2023 Tutorial
In the video, I demonstrate how to use a Scrawl feature in the software tool. By utilizing the Poly-Grid and various modules like envelopes and audio outputs, I show how to draw shapes that generate unique sounds. Drawing slowly creates high-resolution dots, while drawing quickly decreases the resolution. I explain how to manipulate the shape by selecting and adjusting its properties using the value and histogram features. The chaos slider allows for randomization, resulting in complex wavetable-like shapes. I showcase techniques like duplicating shapes, mirroring, scaling, and combining the Scrawl with oscillators and filters. I mention the potential for creating dubstep-style baselines and encourage viewers to explore the tool's features to generate their own unique waveforms. Finally, I remind viewers to save their favorite waveforms and invite them to like, subscribe, and stay tuned for future content.
May 08, 2023 Tutorial
In this video, I explain how to get different sound sources from within the Bitwig Studio grid onto separate channels for mixing. I start with a generative patch with multiple sound sources mixed together, and demonstrate how to separate the percussion and funky bass onto separate channels. To do this, I use a hack that involves cutting off the percussion audio output, creating an FX layer for the rest of the sum, using a stereo split, and then utilizing modulation to transfer audio signals to separate channels. By creating separate audio tracks for each sound source, I can mix and manipulate them individually. I provide step-by-step instructions and a downloadable audio output preset for ease of use.
Mar 22, 2023 Tutorial
In this video, I talk about three new plugins by Sonoble that just came out today: Pure Verb, Pure Comp, and Pure Limit. These are smaller versions of their bigger plugins, which have fewer controls. These plugins are perfect for creative people who want to dial in a few parameters and move on. I demonstrate how to use each plugin and offer some tips along the way. These plugins are a great addition to any mixing or mastering workflow, especially for those who want to simplify the process. If you're interested, check out the links in the description to try them out for yourself.
Mar 14, 2023 Tutorial
In this episode of Rack from Scratch, I started with creating a drone using a piano note with a sustain pedal enabled and adding a cluster delay plugin. I recorded the root note and fifth and used a pause stretch plugin to stretch it out. Then, I added a synthesized sound using the grid tool. I incorporated a filter and created a monophonic bass line melody. I went on to add a rim shot and hi-hats, layering a top sound for the rim shot to make it more interesting. I added a reverb trigger using ADSR and probability, and incorporated hi-hats using a pattern and a glitch plugin. Finally, I added a stereo effect for the hi-hats using the blur device, combined with the dry signal.
Mar 09, 2023 Tutorial
In this video, I explained what formants are and how they can be used to simulate a robotic voice. I showed how this can be done in Bitwig using the XP filter and vector 8. I also demonstrated how this can be achieved using Vital, a subtractive wavetable synthesizer, and a vocoder. Finally, I shared a free preset called Bitwig Lama which can be used to create this effect.
Mar 07, 2023 Tutorial
In this video, I explain why there is no sine wave in a classical subtractive synthesizer. This is because sine wave has no overtones and therefore makes no sense in terms of subtractive synthesis. I explain how the filter section can be used to target and amplify the fundamental frequency as well as other partials in the harmonic series. I also provide an overview of other synthesis methods such as additive synthesis, Wavetable synthesis, FM synthesis, phase distortion, vector synthesis, granular synthesis, and physical modeling. In each of these methods, sine waves make more sense. Finally, I explain why a saw and pulse waveforms are used in polysynth - because they give different harmonic overtones.
Mar 01, 2023 Tutorial
I recently bought the Minimal Audio Cluster Delay plugin, and in this video I gave an overview of what it can do. I showed how to adjust the delay, add effects, sync it to a beat, and use the randomization button to get a random preset. I also mentioned that the plugin is currently on sale for $50.
Feb 28, 2023 Tutorial
In this video, I explain how to use DP Meter 5 to measure loudness levels and gain staging. I also explain the different modes, such as RMS mode, EVO mode, and dial mode. I show how to use the RMS integrated value, RMS momentary, RMS momentary max, true peak max, crest factor, and loudness range. I also explain how to use the gain setting, match button, and reference level. Lastly, I explain why you should use EVO instead of RMS, and how frequencies are factored into the numbers.
Jul 29, 2022 Tutorial
In this video, I show how I use three free plug-ins to achieve my desired loudness target for my production. The first one is DbMeter5, which I use on my master bus to match the loudness peak. The second is Glitch, which I use on my drum bus to add texture and glitchy percussion. The last one is Piano Tech 7, which I use to generate drones by stretching the buffer and making adjustments.
Jul 27, 2022 Tutorial
I just installed the Morph EQ by Minimal Audio and wanted to share my first impressions of it. It is an EQ that allows you to draw in the desired EQ curves, giving you a lot of sound design possibilities. You can assign an LFO to it or use automation to modulate the curves. It also has a randomize option which can create some great results. It's a great plugin for sound design and I would definitely recommend it.
Jun 22, 2022 Tutorial
I recently got the chance to try out the new update of Steinberg's Backbone, a drum re-synthesizer. It has a lot of cool features, like a drum generator powered by an AI neural network which generates kick drums, snares, cymbals and more. It also allows you to drag in your own samples and then analyze them, re-synthesize them with sine partials and modify them to create new drum sounds. Additionally, you can also access multiple variations of the same sample and generate new variations with the click of a button. I'm really enjoying this new update and think it's a great way to come up with new and interesting drum sounds.
Jun 16, 2022 Tutorial
I recently tried out Bitwig Studio's new CLAB plug-in format and it was really cool! With this new format, I was able to modulate parameters polyphonically, as well as use random modulators which are polyphonic by default. I was also able to use an MPE controller to open up the cutoff for each note I pressed differently. There are also some other features in the CLAB format such as communicating metadata to the host and CPU multi-core performance improvements. If you're interested in trying it out, there are links in the description below to download the beta versions and information on how to develop CLAB plugins.
Apr 28, 2022 Tutorial
In this video, I showed how powerful the plug-ins half-time and slow machine by Bleass can be. These plug-ins slow down audio by half the speed and pitch it one octave lower. I demonstrated how to use the plug-ins to create a full, lush sound by combining the original audio with the slowed-down audio. I also showed how to use the plug-ins to create interesting rhythms and melody loops as well as how to use them on drums. Finally, I showed how to use the plug-ins to add texture and grit to synthesizers.
Mar 29, 2022 Tutorial
In this video, I showed how to use XO to Drum Sampler by XLN-Audio. I showed how to increase the scale of the GUI, the two main tabs, Edit and Space, the sample layers, the sample editor, the global settings, the mastering section, the space tab, and the search function. I also showed how to create a groove by using the step sequencer, how to use the sample combine and randomize button, how to use the preset browser, and how to export the groove. XO is a great drum sampler and it is currently available for free if you upgrade your plan of Bitwig Studio.
Mar 24, 2022 Tutorial
In this video, I demonstrated a trick about Valhalla Delay where I showed how to modulate the clear buffer button to create an interesting effect. I also turned all this into a musical loop, starting from a tutorial about Valhalla Delay and ending with a track from scratch. I used grid to create a variety of initial source sounds, then used a dice module to modulate the phase input, a filter, an AD, and feedback. I also showed how to modulate the clear button in Valhalla reverb and used portal for effects. Finally, I added some noise and XO stuff to make the track sound fuller.
Feb 28, 2022 Tutorial
In this video, I demonstrate how I use Arcade by Output to help me get in the right mood to make music. I show how to search for different genres, download samples, and use my keyboard to play loops. I explain how I build upon the samples, adding my own sounds, drum sounds, and synthesis to the track. I explain how I use the plugin to add color and texture to my music and to make it more unique.
Feb 18, 2022 Tutorial
In this video, I shared my thoughts on the new sample manager Cosmos by Waves, comparing it to my other sample managers like XO, Atlas, and Sononym. I found that Cosmos offers a lot of additional attributes for samples, which makes it easier to filter down to what you need. I also liked the Galaxy/Cosmos space where you can drag samples directly out. I found Sononym to be more suited for research, as it has a similarity search feature which takes a lot of attributes into consideration. I found Atlas to have better integration of its space, and XO to have the advantage of being able to export multiple samples simultaneously. In conclusion, I found all the sample managers to have different benefits and I use them all for different tasks.
Feb 17, 2022 Tutorial
I recently discovered that you can use XO as a sample browser in Bitwig Studio. By holding control and dragging samples out of XO, you can put them in samplots, drum machines, tracks and clips. You can also use a drum sequencer with the same mapping as XO and export the entire drum hit or individual samples. This makes it easier to review samples, select the right sample and quickly drag them into Bitwig. It's the missing sample browser I always wanted and makes for an efficient workflow.
Feb 09, 2022 Tutorial
In this video, I show the new features in Rift 2.0, a powerful plugin for sound design. I demonstrate the different features, such as the dark skin, two panes, presets, and more. I then experiment with different sounds, such as sine waves, noise, and drums. I also show how to use the filtering, modulation, and feedback options. Finally, I recommend downloading the free Rift Filter plugin to get a taste of what Rift has to offer.
Jan 20, 2022 Tutorial
In this video, I showed two examples of how I use the transient shape tool on a daily basis. I showed how I use it to glue together multiple drum loops, and how I use it in conjunction with an FX2 or FX3 device to make drum sounds more punchy and aggressive. I also discussed how it can be used to bring out the attack of a kick drum, or to remove the sustain of a snare sound. I hope this video gave you some ideas on how to use the transient shape tool in your own productions.
Jan 18, 2022 Tutorial
In this video, I reviewed the court version tool called Ports by VA Productions. I tried out the demo version and gave my impressions of it. I found that it was a nice starting point for inexperienced producers like myself, as it has a pool of chord shapes to select from. However, I found that it was largely a trial-and-error based plugin, with no real guide for constructing a good chord progression. I also noted that you can't see which notes are overlapping with the next chord, and that it would be nice to have a feature that lets you control the rhythm of the chord progression. In conclusion, I found Ports to be a useful tool, but it could benefit from some additional features.
Dec 22, 2021 Tutorial
In this video, I started with an empty project in Bitwix Studio and used a random module to generate pitch and gate information. I dialed the speed to 85 BPM, and used an attenuator to limit the pitch, followed by a quantizer to bring it to a scale. I then used a clock to sync the pitch and rhythm and added a delay modulator. I then added an oscillator and a noise source to create a drone and used an LFO to add sequencing. Finally, I added some drums, a clap, and a piano sound to give the generative track some meaning.
Dec 03, 2021 Tutorial
In this video, I discussed how to connect VCV reg and Bitwig Studio together and how to get started with VCV reg. I showed how to connect modules, what modules to choose, how to get something going and how to get information from Bitwig into VCV reg and out of VCV reg back into Bitwig Studio. I explained how to synchronize everything, quantize notes, and more. I demonstrated how to create a simple wave table synthesizer monophonic with just two simple signals coming from Bitwig studio and how to modulate it with a random modulator from inside of Bitwig studio in VZV rack. I also showed how to use a quantizer, sample and hold, and trigger buffer to synchronize signals and create interesting rhythms. Finally, I demonstrated how to use a low pass filter and sequencer to create melodies.
Oct 18, 2021 Tutorial
In this video, I tried out Unfilter by Zynaptiq and I was surprised by how well it works. I demonstrated how it can be used to reduce resonances and improve the frequency distribution of a drum loop. I also showed how it can be used to tame harmonics and create a more balanced sound. I discussed some of the features that make Unfilter unique, such as the decay setting and the Fletcher Monson curve. I concluded by recommending that viewers try the trial version to see if Unfilter is right for them.
Oct 11, 2021 Tutorial
In this video, I explored the Insta Composer plugin and showed how it can be used to generate generic music for background music, streaming, and other projects. I demonstrated how to tweak parameters like chords, scale, population, and key. I also explored how to use the plugin inside Bitwig and how to export the generated music.
Sep 20, 2021 Tutorial
I recently bought the pitch map plugin by Zynaptiq, and I've been experimenting with it to create unusual workflows. I can use it to correct a pitch to a different note, and I can also use it to turn percussion sounds into synths, or use samples in the sampler. I can also use it on my Eurorack and analog synths to get diatonic chords. Overall, pitch map is a really useful plugin that I'm having a lot of fun experimenting with.
Sep 15, 2021 Tutorial
In this video, I showed off a new modular environment application that was released yesterday. It's completely free and works on all platforms. I explored the different modules and signals and explained how they are different from a traditional modular synthesizer. I also discussed the naming conventions and how the developer has a different mindset when it comes to the modules. I demonstrated how to use an LFO and how to use a VST. Finally, I encouraged viewers to download the application, try it out and leave a donation to the developer for his hard work.
Aug 19, 2021 Tutorial
In this video, I have created three new presets for my patrons, which can be found on my Patreon page for the five dollar tier. I call these presets "Ambient Tools" and they are designed to help create interesting rhythms, percussion and glitch effects quickly and easily. I have demonstrated how to use each of the presets, as well as some of the customization options available. I hope you enjoy using these presets and thank you for supporting me!
Aug 11, 2021 Tutorial
In this video, I explored a plug-in called Atlas, which has a unique feature of randomizing samples from your hard drive into the pads of the plug-in. I demonstrated how to create percussion loops with this plug-in and how the mirror edit feature can be used to create polyrhythms. I also showed how to create musical loops with it and how to add effects to make them sound more interesting. I gave a brief overview of the interface and discussed how it could be improved. Finally, I encouraged viewers to try out the 30 day trial version to see for themselves.
Aug 04, 2021 Tutorial
In this video, I bought the BST plugin called Infiltrator and talked about why we need an interface designer in Bitwig Studio. I demonstrated how to use the plugin and showed how it makes creating modulations and sequences easier. I also mentioned the need for modules that can get information back to the front end and the possibility of creating an interface designer in Bitwig Studio. I then showed a track I made with the Infiltrator and concluded by suggesting viewers try the plugin and possibly consider subscribing to my Patreon.
Jul 28, 2021 Tutorial
In this video, I demonstrate how to create the Barberpole phaser preset in Bitwig Studio. I show how to adjust the frequency, feedback, stereo spread and mode. The preset creates a continuously rising sound in the style of a shepherd tone, and can be used to add texture to pad sounds, bass and other tracks. The preset is available on my Patreon page, and I hope you'll check it out and leave a thumbs up if you like the video.
May 20, 2021 Tutorial
In this video, I show how to recreate the magic effect section of an SP44 sampler hardware device in Bitwig Studio. I explain how to make a chain device to contain all of the effects, and then I go through each effect step-by-step. I demonstrate how to create a beat repeater, a bit crusher, an EQ, a delay, a filter, a pitch wobble, and a low fire effect. I also show how to use remote controls to trigger the effects and how to synchronize them to the beat grid. Finally, I provide a free preset to download in the description.
May 18, 2021 Tutorial
In this video, I take you through a journey of creating a 16-bar loop with the tools I showed in the last videos. I use a Euclidean rhythm generator, clap samples, hi hats, a Phase 1 synth, and a Polymer synth to create a nice beat. Then I use a Melody Generator and a Polysynth to create the melody. I also show you how to modulate the instruments and create transitions, as well as how to make a filter sweep. In the end, I have created a nice 8-bar loop and I hope that this video has been inspiring and educational.
May 13, 2021 Tutorial
In this video, I experimented with Bitwig's modulation system and the HZF filter to create interesting sounds. I used the filter to analyze the input signal and amplify or suppress certain harmonics to get the desired sound. I also experimented with adding white noise and creating drone sounds by setting the filter to freeze and hold. I demonstrated how this could be used on a piano, vocals, and other instruments, and how presets can be saved with the current sound settings.
May 05, 2021 Tutorial
In this video, I showed what the new Smart EQ 3 plug-in from Sonible from Austria can do. I tested it out on my own track called Craft and went through how to use it for drums, bass, and the master. I showed how to apply different profiles and manual EQ, as well as how to use the grouping feature to make sure the tracks work well together. I also mentioned that Smart EQ 3 is aware of the context EQing and prioritizes certain things over others. Lastly, I suggested that users try out the trial version to get a feel for the plug-in, and if they like it, to purchase it.
Apr 29, 2021 Tutorial
In this video, I showed how to use my voice as an instrument inside Bitvic Studio. I demonstrated how to create a vocal pad sound by using a Voice stack modulator and then showed how to use the Poly-Grid to control synths with my voice. I also showed how to use the Melda Auto Pitch Plug-in to create sounds on the fly and use a Zero Crossings module to get a clean pitch signal. Finally, I demonstrated how to create percussion sounds with my voice by using filters and transient shapers.
Apr 12, 2021 Tutorial
In this video, I showcase my new piano delays preset package, which is available on my Patreon for the five bucks tier. I demonstrate how it works by using the new electric keys package from bitwig studio. I explain how the seven presets work, such as creating fragments, slowing down and pitching up the delay signal, and creating a nice evolving atmosphere. I also mention how it can be used to sample for a sampler. I invite viewers to subscribe to my Patreon for the five bucks tier to download this package and have some fun.
Mar 18, 2021 Tutorial
In this video I demonstrated how to use the Supermassive reverb plugin by Valhalla to create unique sound designs. I showed how to use the noise module and the pitch shifting capabilities of the plugin to create strange, disharmonic sounds. I also demonstrated how to add distortion and filters to shape the sounds, as well as how to use multiple instances of the plugin for even more sound design possibilities. Finally, I showed how to bounce the sounds out and use them in a sampler or in a track.
Feb 23, 2021 Tutorial
I downloaded a zip file with the necessary files, and copied them into my VST directory. I then opened the VCV Bridge plug-in on my instrument track in Bitwig Studio and loaded up VCV Rack. I switched on the METE-CV module to bridge, and selected the device port 1. On the audio 8 device, I switched to bridge and port 1. This allowed me to have a MIDI in from Bitwig and audio out to Bitwig. I could then use my MIDI keyboard to play VCV Rack and have some fun.
Jan 13, 2021 Tutorial
In this video, I showed how easy it is to side chain in Bitwig Studio. I demonstrated four different methods of side chaining, which include using a compressor plug-in, an audio sidechain modulator, a note sidechain, and an EQ plug-in. I also showed how to use the sidechain FX box to apply audio effects to the sidechain signal before it hits the analyzer. Lastly, I showed how to use the transient control to amplify or reduce the attack and sustain phases of a signal using a sidechain signal. Side chaining is not only for reducing the volume of a bass sound, it can be used for many creative effects.
Dec 07, 2020 Tutorial
In this video, I showed how to use Bitfix Studio's new FX Fader and Instrument Fader container devices to combine multiple instruments, audio FX and VSTs. I demonstrated how to use the modulator curves to create smooth transitions between layers and how to use the devices to add different effects to a hip hop loop and a synth patch. I also highlighted how to use the FX Fader to add random preset layers to a polygrid. Finally, I encouraged viewers to download the free presets and leave comments with any questions.
Nov 26, 2020 Tutorial
In this video, I showcased the TEOTE plug-in by Voxango and explained why I think it's useful. I showed how I use it to reduce and push frequencies on my drum bus and how you can change the profile and bands. I also explained the dynamic section, with the FX knob and Mastering button, as well as the low cut and high cut, room dip and boost threshold. Finally, I shared my experience using the plug-in on drums and the master bus, and why I think it is great for rougher estimations or matchings.
Nov 17, 2020 Tutorial
In this video, I explain how to solve a problem of controlling multiple knobs and parameters in a grid patch. My solution is to use a value module and three of them, then dial in different values to create multiple combinations. I then use a chappy chef and oscilloscope to modulate the first value, and then modulate the second and third values in different speeds. I show how to use a B to Uni converter and a Module Lator Out to count all possible combinations, and then replace the value modules with a sine oscillator and ADSR. I explain how to use a macro modulator and a remote control modulator to control all the knobs in the grid, and how to use a random modulator with each voice. In the end, I show how to slowly fade between all the states instead of switching between them in a quantized manner.
Sep 10, 2020 Tutorial
In this video, I showed how to use the Phase 4 synthesizer in Bitwig Studio to modulate the oscillator type with an LFO or an audio-rate signal from a different track. I also showed how to circumvent a bug that can occur when using VST instruments like FM8 or Massive, which blocks the note information from the note clip. I also shared a workflow tip for using multiple clips to easily make small changes to the pattern, and how to use odd divisions on the piano roll to create interesting grooves. Finally, I talked about how to use Bitwig modulators to control parameters in VST instruments that have a small, non-resizable interface.
Aug 31, 2020 Tutorial
In this video, I showed how you can create small percussion loops in Bitwig Studio without using any samples. I demonstrated how to use the e-tom device in combination with the polygrid and instrument selector to create interesting percussion patterns. I also showed how to use the dice and button modulators to randomly modulate the parameters of the e-tom device. Finally, I showed how to use the arpeggiator and round robin to create complex percussion patterns.
Aug 25, 2020 Tutorial
In this video, I show off my Mudpie tools, which are 35 presets that can be used to mess up and create interesting sounds out of any sound source. I demonstrate how to use each of the presets, and how they can be used to create unique and interesting sounds. I also explain how to download the presets as a Polarity Squad subscriber on Patreon or as a YouTube membership option. Finally, I encourage viewers to leave a comment or a like if they have questions or enjoyed the video.
Aug 11, 2020 Tutorial
I created a preset card hardclip for Bitwig Studio to clip the peaks of audio signals without going into the red or having intersample issues. The preset consists of Bit8, initial settings and two tool devices. I explained how to use it and how it can help to make a track sound louder and more percussive. I shared the preset in the description of the video, in my GitHub repository, on bitwig.community/presets and on the Bitwig Discord. I encourage viewers to save money and support my channel by using the link to the Bitwig Store with my code.
Aug 10, 2020 Tutorial
In this video, I demonstrate Sonible's Smart Reverb plugin and show how it can be used to create custom tailored reverb for different instruments. I explore the different settings and show how to use it to create reverb tails and drones. I also provide a link to the website to try the 30-day trial version and encourage viewers to support my content by subscribing to my channel or becoming a member.
Jul 30, 2020 Tutorial
In this video, I demonstrated how to use the Voxango Shine Chilla, a distortion overdrive or saturation effect. I showed how to use the threshold and harmonic pages to generate overtones and how to use the saturation page to create rich overtones in the top end. I also went through the other features of the plug-in, such as the question mark, the naming field, the undo/redo, the A/B comparison, the channel routing settings, the group soloing, and the settings page. If you are interested in the plug-in, there is a link to the Voxango page in the description where you can download the demo version and try it out for yourself.
Jul 20, 2020 Tutorial
In this video I explained the basics of the grid system in Bitwig Studio, exploring the pre-cords, pitch in/out modules, ADSR, oscilloscope and how to create a generative patch within the grid. I explored how to modify the pitch signal and how to trigger the ADSR envelope with a gate input. I also discussed how to use the pitch quantizer and the gates module to create a self-playing system and how to use random modulators and transpose modules to add more dynamics.
Apr 23, 2020 Tutorial
In this video, I am showcasing my new free preset for adding textures to sounds in Bitwix Studio 3.1. I demonstrate how to use the remote controls to mix in the texture, amplify the texture sample, change the texture, and use pink noise. I also explain how the rise and fall controls work for amplitude modulation and how to use the postfx box for EQ, transient shaping, and peak limiting. The preset is called textures and can be downloaded on my Patreon page for $1 or for free if you are already a patron. I also mention my plans to add more textures samples in the future and ask for feedback on the preset.
Mar 11, 2020 Tutorial
In this video, I introduce the plugin DP Meter 4, which I have used for years and recently rediscovered. It is very helpful for metering loudness and integrating loudness, and also has a feature to level out the volume of tracks to a reference value. This is a manual process, but it is more reliable than other similar plugins I have used in the past. Additionally, I explain the benefits of using the EBU R182 standard for loudness, and how it can be used for consistency purposes. I also share a tutorial for using DaVinci Resolve to normalize audio levels to a specific reference value using the same standard. Overall, I think incorporating a tool like DP Meter 4 or a similar feature into Bitwig Studio would be a great idea.
Feb 23, 2020 Tutorial
In this video, I introduce the Evolving Paths preset and demonstrate how it works in Bitwig Studio. The preset uses the XY instrument, which features four samplers, each with 40 samples that can morph between states. I explain how to use the mod wheel to change the position in the sample and how to select different samples for each of the boxes. The preset is available for purchase on Gumroad or for free for supporters on my Patreon page. Overall, it's a fun and affordable tool to experiment with and create unique sounds.
Feb 17, 2020 Tutorial
In this tutorial, I will guide you in setting up Bitwig Studio on your computer, installing packages, selecting your sound card and Meti controller, and starting a new project. I will also show you how to use keyboard shortcuts and the left side of Bitwig Studio's info pane, which is contextual and changes depending on the selected track. We will also cover the transport display, loop function, and the help menu for instruments and effects. Overall, this tutorial will provide a beginner-friendly overview of Bitwig Studio and its features, with the goal of making music production more accessible to everyone.
Aug 06, 2019 Tutorial
In this video, I talk about my favorite topic, auto gain staging plugins or functions. I discuss the Hornet LU meter plugin and how it can automatically analyze the loudness of tracks and apply gain until it reaches the desired reference value. I also mention the Hornet normalizer plugin, which continuously analyzes and compensates for changes in real-time. I question why these features are not integrated into every DAW and suggest adding a threshold value to prevent excessive gain during quiet parts. I mention that Hornet plugins are affordable and recommend checking them out. Overall, I express my desire for these features to be integrated into DAWs and emphasize their usefulness in my workflow.
Jul 20, 2019 Tutorial
In this video, I take samples from the Intimate Noise page and try to create a track. I download the free sample pack and explore the different folders, including pads and drones, one shots, and sequences. I start by using the kick samples and creating a drum loop. Then, I incorporate some of the pad samples to add texture to the track. I manipulate the sounds using different effects and plugins, such as the Hornet plugin and the Sonable smart compressor. I also create a baseline using the notes provided by the pad sample. I continue to build the track by adding more elements, including chords, FX sounds, and melodies. I use a pitch shifter and random modulators to add character and variation to the sounds. I group the different elements together and apply sidechain compression using the kick drum to create a pumping effect. Finally, I do a quick mastering using the Allzone Elements tool to ensure the track reaches the desired loudness. Overall, the goal is to create a deep house track using the samples from the Intimate Noise sample pack.
Jul 15, 2019 Tutorial
In this video, I show various ways to utilize the pitch shifter device in Bitwig Studio. I demonstrate how adjusting the pitch knob and grain size can create pitch effects, delay effects, and even a phaser effect. I also explore using the pitch shifter device in combination with other devices, such as the stereo splitter and mid-side split, to create unique stereo effects. Additionally, I discuss using the pitch shifter device for reverb and the possibility of layering multiple pitch shifters for interesting results. Overall, I hope this video provides inspiration for incorporating the pitch shifter device into your own music production.
Jul 13, 2019 Tutorial
In this video, I recreated the Stranger Things theme using Bitwig Studio. I also collaborated with a friend to recreate the intro, resulting in Prolavity Things'. All the tracks in the project were created using Bitwig only, including an E-kick, polyscent, and a sampler with my voice. I also showcased the Bitwig 3.0 tape machine preset that I made for the master track. The project does not use any dynamic processors, only a peak limiter at the end. I recorded my voice for some portions of the track. I provided the project download link in the description. Additionally, I mentioned the Bitwig Outrun Challenge for creating and sharing Retro Wave or Synthwave presets. The challenge is for fun and there are no prizes involved. Thanks for watching and see you in the next video.
Jul 09, 2019 Tutorial
In this video, I discuss Mr. Bill's tutorials for Ableton Live, which can also be applied to Bitwig Studio. I demonstrate a trick using multiple FX3 devices to create a phasing effect, as well as amplifying the artifacts of a reverb using tool devices. I also show how to sample and manipulate the glitchy sounds created. I encourage viewers to check out Mr. Bill's tutorials and try out these techniques in Bitwig Studio.
Jul 01, 2019 Tutorial
In this video, I explore using the zero crossings module in Bitwig Studio to change the pitch of a sine oscillator. I demonstrate how to set up the pulley grid and select the microphone input as the hardware input. To clean up the signal and make the pitch changes smoother, I use an LFO device. I also show how to trigger the gate signal using voice input from the microphone. I use a select module and a constant with a gain to achieve this. I discuss the concept of an inverted threshold and mention that using a gate length module can slow down the switching of the select box. Finally, I mention the possibility of using pitch scalar plugins for pitch quantization and the potential for creating pads and vocal sounds with these techniques.
Jun 28, 2019 Tutorial
In this video, I demonstrated how to use your voice as a phase input signal to an oscillator. I showed how you can use the pulley grid and the hardware input module to phase distort a triangle oscillator using your voice or microphone as an input. I also discussed how you can shape your voice using distortion, high-pass, and low-pass filters before applying it to the phase input. Additionally, I showed how you can use the zero crossing module to create a pitch signal from a sine wave, allowing you to sing and have the oscillator follow your pitch. Overall, using your voice as a phase input signal can lead to interesting and unique sounds in bass lines or lead sounds.
May 24, 2019 Tutorial
In this video, I addressed some of the issues that viewers had with the noise and hiss in my previous recordings. I made some changes to my setup, removing limiters and EQs, and not using the limiter in my recording program. I then went on to discuss some small changes that could improve the 3.0 release of the beta version of the software. One of the suggestions I had was to add a search field at the top of the modules section for easy navigation. I also proposed adding a lock feature that would hide cables and lock the view for those building interfaces. I mentioned some issues I had with the beta, such as flickering red overlays, and the removal of hover information overlays. Overall, I expressed satisfaction with the beta release, mentioning its stability and lack of crashes. I also mentioned a YouTube channel that focuses on synthesis and shared my own physical modeling synth presets that can be downloaded. Finally, I talked about a generative track I created and made it available for download.
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