Posts tagged with Drum-and-Bass
Here you can find a listing of all posts with the tag Drum-and-Bass on my page.
Sep 11, 2023 Tutorial
In this video, I'm going to show you my setup for synthesizing snare and rimshot sounds using the pulley grid in my DAW. I use the pulse oscillator because it already has a lot of overtones, so I don't need to use as much post-effects distortion. I set the frequency to around 150-160 Hz for a deep snare sound. I use an AD envelope to trigger the sound and apply an EQ5 in the PostFX to analyze and shape the signal. By adjusting the sync, I can create two partials or amplify the second harmonic. I add a Moog low pass filter and use the shape output of the AD envelope for frequency modulation. This creates a nice snare sound. I also add some noise using a noise burst and a mixer. I shape the noise with segments and use a high pass filter. I then apply a hard clip and use dither and diffusion for added spice. The EQ is crucial for shaping the sound, and by cutting below 1k and boosting around 1k, I can create a rimshot sound. I can also tweak the settings to create deep snare sounds. I can detune the oscillator slightly for a wider sound. Overall, there are many possibilities for customization using these knobs and EQs. I can also add pitch modulation if desired. Finally, I can apply a convolution effect to add roominess to the sound. This setup is great for drum and bass, dubstep, and other genres, providing a clean and focused sound.
Aug 16, 2023 Tutorial
Discover the art of crafting drum & bass in Bitwig. In this tutorial, we delve into setting the pace at 170 BPM, a typical drum & bass speed, and explore the intricacies of loop creation. We also introduce a custom grid patch named 'Drum & Bass Drums' and demonstrate its sound dynamics. While the patch is available on Patreon, alternatives like random drum bass loop wave files can also be used. The tutorial emphasizes the importance of modulation, the use of different synthesizers for unique bass sounds, and the strategy of building an arrangement progressively. By the end, with minimal compression and limiting, we achieve a deep roller track that's loud and clear. For those interested, the drum preset will be available on Patreon, and there's a possibility of a full track release on Bandcamp in the future.
Jan 20, 2022 Tutorial
In this video, I showed two examples of how I use the transient shape tool on a daily basis. I showed how I use it to glue together multiple drum loops, and how I use it in conjunction with an FX2 or FX3 device to make drum sounds more punchy and aggressive. I also discussed how it can be used to bring out the attack of a kick drum, or to remove the sustain of a snare sound. I hope this video gave you some ideas on how to use the transient shape tool in your own productions.
Nov 18, 2021 Tutorial
In this tutorial, I explained my thought process for producing drum and bass inside the studio from start to finish. I started with the bass first, and explained how I use smooth ball synths to create the bass groove, which then influences the pattern of the drums. I also shared some tips on how to create interesting patterns, such as using automation and steps mode to modulate the pitch, LFO and ADSR. Finally, I explained how to use reverb, distortion, chorus, and EQ to add effects to the bass and create a unique sound.
Nov 28, 2020 Tutorial
I created some presets for 3.3, which I think will be released in a few weeks. I included 9 mid-range sounds, some pads and some plugs, with 4 knobs for remote controls. I also included some modulations and ADSRs with different repeating and timing, so you can get different tonalities and movements out of it. I also included some bass lines for drum bass and dub7, so that you can have more fun playing around with them.
Aug 11, 2020 Tutorial
I created a preset card hardclip for Bitwig Studio to clip the peaks of audio signals without going into the red or having intersample issues. The preset consists of Bit8, initial settings and two tool devices. I explained how to use it and how it can help to make a track sound louder and more percussive. I shared the preset in the description of the video, in my GitHub repository, on bitwig.community/presets and on the Bitwig Discord. I encourage viewers to save money and support my channel by using the link to the Bitwig Store with my code.
Jul 30, 2020 Tutorial
In this video, I demonstrated how to use the Voxango Shine Chilla, a distortion overdrive or saturation effect. I showed how to use the threshold and harmonic pages to generate overtones and how to use the saturation page to create rich overtones in the top end. I also went through the other features of the plug-in, such as the question mark, the naming field, the undo/redo, the A/B comparison, the channel routing settings, the group soloing, and the settings page. If you are interested in the plug-in, there is a link to the Voxango page in the description where you can download the demo version and try it out for yourself.
Apr 22, 2020 Tutorial
In this video, I discuss the new features of Bitwig Studio 3.2 beta version, particularly the Tram Machine and the new Scent and Return channels. With the Scent and Returns, you can add dynamic effects to simple drum loops, and save your presets with all your return channels and effects, which can be helpful in the future. I briefly touch on how I prefer to work with drum sounds on different channels instead of using the drum machine. Overall, I think the Scent and Return channels are a nice touch to the drum machine and can benefit those who use it heavily. Don't forget to use my code "polarity" in the shop to save 10% on the price and support my channel. Thanks for watching!
May 26, 2019 Tutorial
In this short video, I wanted to share a project with you that contains five different scenes for creating drum and bass tunes. Each scene has different loops and tracks, separated into categories like kicks, snares, bass, and atmospherics. I've added some compressors to glue the sounds together, but there's not much processing going on. I use a main kick on every draft, sometimes layered with different top kicks for texture. The bass sounds are created with the Phase Four synth, which I find works well for drum and bass. I've also included step sounds, a piano, and a pad sound. This project is a starting point for creating your own drum and bass tracks, and I'll continue adding more to it in the future. I would love any feedback or suggestions for additions or changes. You can download the project from my GitHub repository and have fun experimenting with it. Thank you for watching!
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