Posts tagged with Drum-and-Bass

Here you can find a listing of all posts with the tag Drum-and-Bass on my page.

Using Transient Shaping to Enhance Your Drum and Bass Productions

Jan 20, 2022 Tutorial
In this video, I showed two examples of how I use the transient shape tool on a daily basis. I showed how I use it to glue together multiple drum loops, and how I use it in conjunction with an FX2 or FX3 device to make drum sounds more punchy and aggressive. I also discussed how it can be used to bring out the attack of a kick drum, or to remove the sustain of a snare sound. I hope this video gave you some ideas on how to use the transient shape tool in your own productions.

Producing Drum and Bass from Start to Finish

Nov 18, 2021 Tutorial
In this tutorial, I explained my thought process for producing drum and bass inside the studio from start to finish. I started with the bass first, and explained how I use smooth ball synths to create the bass groove, which then influences the pattern of the drums. I also shared some tips on how to create interesting patterns, such as using automation and steps mode to modulate the pitch, LFO and ADSR. Finally, I explained how to use reverb, distortion, chorus, and EQ to add effects to the bass and create a unique sound.

Exploring Mid-Range Bass Sounds in 3.3 - Unleash Your Creativity!

Nov 28, 2020 Tutorial
I created some presets for 3.3, which I think will be released in a few weeks. I included 9 mid-range sounds, some pads and some plugs, with 4 knobs for remote controls. I also included some modulations and ADSRs with different repeating and timing, so you can get different tonalities and movements out of it. I also included some bass lines for drum bass and dub7, so that you can have more fun playing around with them.

How to Use Bitwig's Hard Clip Preset for Maximum Loudness and Punch

Aug 11, 2020 Tutorial
I created a preset card hardclip for Bitwig Studio to clip the peaks of audio signals without going into the red or having intersample issues. The preset consists of Bit8, initial settings and two tool devices. I explained how to use it and how it can help to make a track sound louder and more percussive. I shared the preset in the description of the video, in my GitHub repository, on bitwig.community/presets and on the Bitwig Discord. I encourage viewers to save money and support my channel by using the link to the Bitwig Store with my code.

Exploring Voxango Shine Chilla: A Comprehensive Guide

Jul 30, 2020 Tutorial
In this video, I demonstrated how to use the Voxango Shine Chilla, a distortion overdrive or saturation effect. I showed how to use the threshold and harmonic pages to generate overtones and how to use the saturation page to create rich overtones in the top end. I also went through the other features of the plug-in, such as the question mark, the naming field, the undo/redo, the A/B comparison, the channel routing settings, the group soloing, and the settings page. If you are interested in the plug-in, there is a link to the Voxango page in the description where you can download the demo version and try it out for yourself.

Bitwig Studio 3.2's New Drum Machine Scent and Return Channels

Apr 22, 2020 Tutorial
In this video, I discuss the new features of Bitwig Studio 3.2 beta version, particularly the Tram Machine and the new Scent and Return channels. With the Scent and Returns, you can add dynamic effects to simple drum loops, and save your presets with all your return channels and effects, which can be helpful in the future. I briefly touch on how I prefer to work with drum sounds on different channels instead of using the drum machine. Overall, I think the Scent and Return channels are a nice touch to the drum machine and can benefit those who use it heavily. Don't forget to use my code "polarity" in the shop to save 10% on the price and support my channel. Thanks for watching!

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posts Btwig-Guide Bitwig Audio-FX Article Guidelines Generative Sampling Modulators Presets Tutorial Plugins Mixing Sound-Design Loudness Bass Track from Scratch Drum-and-Bass Groove Synthesis Automation Note-FX Chords Poly-Synth Tips-Tricks Synths MPE Expression Modulator ROLI Synth Polyphonic Additive-Synthesis Granular Physical-Modeling Grid Racism Music Industry Community Social Issues Equality Inspiration Evolving-Sounds Convolution Filter Sampler Reverb Delay Grain Resonator Synthesizer Music Production Live streaming Discord bot Interaction Delay-plus Sonible Analysis Distortion Synthwave Ambient Percussion Note-Grid fm-synthesis EQ-plus Drums Compressor MPE Controllers Glitch Comp Filter Ultra Reservoir Polyphonic Mode Midi Polysynth VCV-Rack Modulation Feedback EQ Peak Limiter EQ-5 Comb Filter Modal Synthesis Wave-Shaping Saturation Follower Threshold Max Value FX Grid Mid-Side Split EQ-2 Infiltrator Devious-Machines Hardware Harmony-Theory Randomization Atlas Bespoke DAW Zynaptiq Unfilter Pitchmap Transposer Glitch-Hop Melodic-Techno Transient-Shaper XLN-Audio XO Minimal Audio Sononym Cosmos Valhalla FM8 Native Instruments Bleass Update Psych Limitation Clap Extension free Eurorack Grid-From-Scratch Arrangement dpMeter tbProAudio Pure-Verb Pure-Comp Pure-Limit Diva Monark Gridnik Risers Micro-Arrangement Global-Modulators Workflow-Tips Workflow Launchpad Vector Synthesis Waveforms