Posts tagged with Synthesis

Here you can find a listing of all posts with the tag Synthesis on my page.

Creating a DIY Physical Modeling Synth in Reason Grid

May 11, 2023 Tutorial
In this video, I explain how to make a physical modeling synth in the Reason software. Physical modeling is a way of replicating real-world objects in a synth by modeling their resonances and frequencies. To start building the physical modeling synth, we need to introduce an exciter and use multiple bandpass filters. The resonance frequency of objects is specific to their material, and the frequencies of the overtone change with time. We need to introduce envelopes for each overtone that changes over time. We can use multiple partials and tune the frequencies of the bandpass filters to replicate specific objects' resonances. Loudness is also crucial, and we can use multiple envelopes for each harmonic. We can use a comp filter or use a ratio knob to target specific harmonics. Alternatively, we can introduce all harmonics and remove the ones we don't want. It's an intricate process, but the result is worth the effort.

How to prevent crackles when triggering a sine oscillator with an AD envelope in your synth patch

Apr 07, 2023 Tutorial
In this video, I explain why Sine-Oscillators can give back crackles when triggered with an AD, and I share a trick to solve this issue. When using a short attack time and triggering the Sine-Oscillator, we start at minus one, which causes a crackle. To solve this, we can ease out the attack time, or we can move the cycle to a zero crossing by using a constant and the phase knob. However, a long decay time can still cause crackles when re-triggering the oscillator. To solve this, we can use a comparison with the AD output and a gate input to wait until the decay phase is finished before re-triggering the oscillator. Additionally, I suggest starting at zero value to prevent crackles and explain how this applies to other sounds. Overall, following these tips can help solve crackle issues in Sine-Oscillators.

Explaining Why Subtractive Synthesizers Don't Have Sine Waves

Mar 07, 2023 Tutorial
In this video, I explain why there is no sine wave in a classical subtractive synthesizer. This is because sine wave has no overtones and therefore makes no sense in terms of subtractive synthesis. I explain how the filter section can be used to target and amplify the fundamental frequency as well as other partials in the harmonic series. I also provide an overview of other synthesis methods such as additive synthesis, Wavetable synthesis, FM synthesis, phase distortion, vector synthesis, granular synthesis, and physical modeling. In each of these methods, sine waves make more sense. Finally, I explain why a saw and pulse waveforms are used in polysynth - because they give different harmonic overtones.

Create a Modal Synthesizer Polyphonic Synthesizer in Bitwig Studio with Poly-Grid

Jun 24, 2022 Tutorial
In this video, I showed how to create a modal synthesizer polyphonic synthesizer inside Bitwig Studio using the Poly-Grid. I explained how to use a noise burst, an XP filter, and an envelope to create the basics of the synthesizer, as well as how to use transpose and ratios to create partials. I also talked about how to use macros to manipulate reverb, velocity, and attack, as well as how to use a slow machine and delay to add texture and depth. Finally, I discussed how to use a select switch to toggle between different synthesizer settings.

How to Create Non-Diatonic Chord Progressions with the Diatronic Transposer

Dec 15, 2021 Tutorial
In this video, I share some tips and tricks for using the diatronic transposer in Bitwig Studio to create jazzy chord progressions. I show how to use a multi note device in combination with a key filter and transposer to create a chord brush. I also demonstrate how to use a pitch 12 to modulate multi notes between major and minor chords. Lastly, I show how to create chord gradients by stacking notes in seven semitone steps.

Using Pitchmap by Zynaptiq for Synths, Samples and More

Sep 20, 2021 Tutorial
I recently bought the pitch map plugin by Zynaptiq, and I've been experimenting with it to create unusual workflows. I can use it to correct a pitch to a different note, and I can also use it to turn percussion sounds into synths, or use samples in the sampler. I can also use it on my Eurorack and analog synths to get diatonic chords. Overall, pitch map is a really useful plugin that I'm having a lot of fun experimenting with.

Using Sonible's Smart EQ 3 to Improve Your Mixes

May 05, 2021 Tutorial
In this video, I showed what the new Smart EQ 3 plug-in from Sonible from Austria can do. I tested it out on my own track called Craft and went through how to use it for drums, bass, and the master. I showed how to apply different profiles and manual EQ, as well as how to use the grouping feature to make sure the tracks work well together. I also mentioned that Smart EQ 3 is aware of the context EQing and prioritizes certain things over others. Lastly, I suggested that users try out the trial version to get a feel for the plug-in, and if they like it, to purchase it.

Creating a Beat in the Drum Machine: A Step-by-Step Guide

Nov 30, 2020 Tutorial
In this video, I'm using a drum machine to create a beat. I'm using four hi-hats and a clap, and then I'm experimenting with quantizing and layering different sounds in order to create a more natural and chilled out beat. I'm also using a synthesizer to create a kick drum and I'm adjusting the levels and the speed to create the exact sound I'm looking for.

Creating Synthesis Methods in Bitwig Grid: A Comprehensive Tutorial on Oscillator Shapes and More.

May 11, 2020 Tutorial
In this video, I discuss different methods of synthesizing sounds inside the grid, including subtractive synthesis, additive synthesis, frequency modulation, physical modeling, and granular synthesis. I provide detailed tutorials on how to create your own oscillator and change the waveform over time using modules like steps, phaser, and value. I also demonstrate how to create an additive synthesizer by adding multiple sine waves with different frequencies and how to use a filter to modify the sound. Additionally, I show how to use granular synthesis and a resonator to create interesting sounds. Overall, the goal is to encourage viewers to create sounds for their projects rather than focusing on designing instruments. If you have any questions or comments, please leave them below, and don't forget to subscribe, like, and support the channel if you enjoy the content.

Bitwig Studio 3.0 Beginner Tutorial - Installation, Setup, and Getting Started

Feb 17, 2020 Tutorial
In this tutorial, I will guide you in setting up Bitwig Studio on your computer, installing packages, selecting your sound card and Meti controller, and starting a new project. I will also show you how to use keyboard shortcuts and the left side of Bitwig Studio's info pane, which is contextual and changes depending on the selected track. We will also cover the transport display, loop function, and the help menu for instruments and effects. Overall, this tutorial will provide a beginner-friendly overview of Bitwig Studio and its features, with the goal of making music production more accessible to everyone.

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posts Btwig-Guide Bitwig Audio-FX Article Guidelines Generative Sampling Modulators Presets Tutorial Plugins Mixing Sound-Design Loudness Bass Track from Scratch Drum-and-Bass Groove Synthesis Automation Note-FX Chords Poly-Synth Tips-Tricks Synths MPE Expression Modulator ROLI Synth Polyphonic Additive-Synthesis Granular Physical-Modeling Grid Racism Music Industry Community Social Issues Equality Inspiration Evolving-Sounds Convolution Filter Sampler Reverb Delay Grain Resonator Synthesizer Music Production Live streaming Discord bot Interaction Delay-plus Sonible Analysis Distortion Synthwave Ambient Percussion Note-Grid fm-synthesis EQ-plus Drums Compressor MPE Controllers Glitch Comp Filter Ultra Reservoir Polyphonic Mode Midi Polysynth VCV-Rack Modulation Feedback EQ Peak Limiter EQ-5 Comb Filter Modal Synthesis Wave-Shaping Saturation Follower Threshold Max Value FX Grid Mid-Side Split EQ-2 Infiltrator Devious-Machines Hardware Harmony-Theory Randomization Atlas Bespoke DAW Zynaptiq Unfilter Pitchmap Transposer Glitch-Hop Melodic-Techno Transient-Shaper XLN-Audio XO Minimal Audio Sononym Cosmos Valhalla FM8 Native Instruments Bleass Update Psych Limitation Clap Extension free Eurorack Grid-From-Scratch Arrangement dpMeter tbProAudio Pure-Verb Pure-Comp Pure-Limit Diva Monark Gridnik Risers Micro-Arrangement Global-Modulators Workflow-Tips Workflow Launchpad Vector Synthesis Waveforms