Posts tagged with Audio-Effects

Here you can find a listing of all posts with the tag Audio-Effects on my page.

AU5's UltraComp in Bitwig Studio Spectral Filtering

Jun 25, 2024 Tutorial
In this video, I show how to recreate AU5's Ultra Comp filter in Bitwig Studio for the Bitwig Reddit community. Using a combination of All-Pass filters and signal blending, I demonstrate how to achieve the spectral filtering sound and moiré pattern seen in AU5's video. Additionally, I provide an alternative method using Bitwig Studio's frequency split feature, which offers a more straightforward and CPU-friendly approach to creating different types of filters.

All Pass Filters power everything

May 02, 2024 Tutorial
In this video, I discuss the All-Pass filter module in Bitwig Studio 5.2. While it may not seem like much, this module is actually quite powerful as it allows for phase shifting at specific frequencies without altering the frequency content. This module can be used for tasks such as phase aligning sounds or creating custom filters within the Bitwig Grid.

Schwerkraftmaschine by Tegeler Crushing Drums with Analog Magic

Mar 29, 2024 Tutorial
In this video, I showcase the Schwerkraftmaschine Compressor by Tegeler, a Berlin company, which I received for a 14-day trial period. I demonstrate how the hardware compressor affects drum breaks, recording and speeding them up to create drum and bass break beats, and discuss the various settings and modes available on the device. While I find the compressor to be expensive, I appreciate the analog sound it adds to the drums, although I will likely have to return it due to the cost.

Trash 3 in Bitwig Studio

Mar 15, 2024 Tutorial
In this video, I explain how to rebuild the Trash 3 plugin in Bitwig Studio. I demonstrate the process step by step, using various devices and macros to replicate the features and functionality of Trash 3. The video includes download links for the preset and encourages viewers to have fun experimenting and customizing the setup.

Bloom by Oeksound checked out

Mar 13, 2024 Tutorial
In this video, I downloaded a plugin called Bloom by Oeksound, which is a spectral-based tone shaper with four bands and adjustable center frequencies and volume changes. It also offers compression, attack and release settings, stereo modes, and presets. However, I found the price of $200 and the requirement of I lock installation for the trial version to be downsides, making it too expensive for what it offers.

Which is the best Sidechain Modulator in Bitwig?

Feb 26, 2024 Tutorial
In today's video, I discuss the importance of high precision and latency-compensated sidechain compression on the bass for bass music producers. I explore different methods, such as audio sidechain, note sidechain, and segments, and demonstrate their effectiveness in achieving precise sidechain compression. However, I also highlight a bug when introducing latency within the FX chain of a device.

Auto Leveler, Multi-Band Compressor, and Frequency Split in Bitwig

Feb 13, 2024 Tutorial
In this video, I cover three different topics related to EQ techniques. The first is an auto leveler method using bandpass filters and an amplifier to maintain a consistent volume. The second is a multi-band EQ compressor, created by combining an EQ with a grid compressor, allowing for individual frequency control. Lastly, I demonstrate the use of the Loud Split device to selectively affect different frequency ranges in a sound, helpful for removing noise or enhancing specific elements.

Color Bass with this Bitwig Free Preset!

Feb 08, 2024 Tutorial
In this video, I present a free color machine preset for Bitwig that can be used to create resonator effects. By importing chords from one track and using them in the color machine, multiple bandpass filters are created with corresponding frequencies. This preset offers various controls for octave offset, resonance, filter type, Haas effect, and more, allowing users to create unique and customized sounds.

Capture the Essence of Reverbs in Bitwig

Jan 10, 2024 Tutorial
In this video, I share my process of capturing impulse responses inside Bitwig Studio. I demonstrate how to use a test-tone device to generate the desired impulses, export and edit them in an audio editor, and then use a sampler and convolution device in Bitwig Studio to create unique reverbs. I also explain the importance of combining convolution reverbs with algorithmic reverbs for a more dynamic and realistic sound.

Visualizing Audio Filters

Jan 08, 2024 Tutorial
In the video, I demonstrate how to visualize the behavior of different filters using a spectrum analyzer in the Bitwig Grid. By modulating a sine oscillator and applying various filters such as the comp filter and fizz filter, viewers can observe the changes in the frequency domain. This visual representation provides a helpful way to understand the effects of these filters even without deep knowledge of their underlying theory.

Arturia EFX Refract rebuilt in Bitwig Studio

Jan 05, 2024 Tutorial
In this video, I demonstrate how to replicate the concept of Arturia's EFX Refract plugin using Bitwig Studio's Bitwig Grid. I outline the process of creating multiple voices, applying delay and modulation effects, and implementing a bandpass filter for each voice. While I couldn't replicate the plugin's 3D interface or harmonizer, this tutorial serves as an inspiration for creating similar effects in the Bitwig Grid.

Shuffled, Groove locked Delay in Bitwig

Nov 21, 2023 Tutorial
In this video, I discuss the problem of using delays in situations where there is a shuffle or groove setting. When a straight melody is overlaid with a shuffled delay, it can sound off and disrupt the groove. To address this, I demonstrate how to create a shuffled delay using the FX grid and a feedback loop, allowing the delay to align with the groove setting. I provide a patch for download and encourage viewers to try it out and provide feedback.

Synchronizing Melodies to wonky Drum Grooves in Bitwig

Nov 20, 2023 Tutorial
In this video, I show you a simple way to synchronize melodies or bass lines to a sloppy drum groove using Bitwig. By using a note grid and the audio signal from the drum channel, I demonstrate how to use an audio follower and delay to detect the transients in the drum loop and use them as a clock signal to synchronize the arpeggiator. This technique allows you to apply a custom groove to your melodies while maintaining the swing feel of the drums.

Replacing Audiomodern Freezr in Bitwig - Building Unique Buffer Repeat Effects

Nov 17, 2023 Tutorial
In this video, I explore creating a buffer repeat effect similar to Freezer within the Bitwig Studio grid. I demonstrate three different versions: one using triggers and modulation, another using predefined triggers, and a third using a scalar with the ability to shape the volume of each repeat. These methods allow for unique and customizable effects that can't be achieved with standard plugins.

Scaler EQ in Bitwig Studio

Nov 15, 2023 Tutorial
In this video, I discuss a new EQ plugin called Scaler EQ, which allows you to select a scale and only choose frequencies that are within that scale. I demonstrate how you can replicate this functionality in Bitwig Studio by using EQ plugins and the pitch quantizer. While the interface cannot be replicated, the technical aspects can be achieved.

Using Filter+ and Sweep to create a Synth in Bitwig Studio 5.1!

Nov 13, 2023 Tutorial
In this video, I explore the new possibilities of creating synthesizers with effects in Bitwig Studio 5.1 using the Filter+ and Sweep devices. I demonstrate how to use the Chappie Chef as an oscillator and the Wavetable LFO for modulation, resulting in a polyphonic synthesizer. Lastly, I introduce the Sweep effect, which allows for interesting sound creation by combining filters and shape bars.

Building a Dynamic Sampler Plugin in Plugdata - Part3

Oct 12, 2023 Tutorial
In this video, I demonstrated how to make improvements to our small plug data sampler. I showed how to utilize symbols and send/receive objects to simplify the patch, as well as addressed bugs and added a solution to the clicking problem when writing and reading from the same array. Additionally, I explained how to convert the length of the buffer from seconds to milliseconds and sync it with the host's BPM using the playhead object.

Building a Dynamic Sampler Plugin in Plugdata - Part2

Sep 15, 2023 Tutorial
In this video, I continued working on my sampler or looping station patch inside Plug Data. I made some improvements to make it more dynamic and turned it into a plugin-like interface. First, I addressed the issue of fixed numbers by using the sample rate module to get the current sample rate of the DAW. This allows the patch to adapt to different sample rates. I also used a dynamic variable for the buffer size by using the send and resize commands. This way, the buffer size can be changed based on the desired length of audio to be recorded. Next, I made the fade out delay time dynamic by subtracting 200 milliseconds from the buffer length. I also added a feedback feature to create a decaying audio signal.

Building a Dynamic Sampler Plugin in Plugdata - Part1

Sep 08, 2023 Tutorial
In this video, I demonstrate how to use Pure Data as a plugin inside Bitwig. I explain the process of recording and sampling audio into an array, manipulating the playback speed, and adding fade-in and fade-out effects. By understanding these techniques, viewers can explore creating their own plugins or prototype their own audio projects.

Create Risers and Transitions with Bitwig Global Modulators

Apr 24, 2023 Tutorial
In this video, I share my process of creating risers and transitioning effects using the global modulator in Bitwig Studio. I was inspired by UJAM's final boost and Data Life's Endless Smile plugins and wanted to replicate the effects in Bitwig. Instead of using manual automation, I used the curve editor to create a ramp that gradually increases the effect's intensity over time. I demonstrated how to apply this technique to individual tracks, such as chords, bass, and percussion, to create more dynamic and interesting effects with precise control. This technique is a great VST replacement and allows for more creative flexibility in creating risers and sweeps in your music.

Overview of Minimal Audio's Cluster Delay Plugin

Mar 01, 2023 Tutorial
I recently bought the Minimal Audio Cluster Delay plugin, and in this video I gave an overview of what it can do. I showed how to adjust the delay, add effects, sync it to a beat, and use the randomization button to get a random preset. I also mentioned that the plugin is currently on sale for $50.

Soothe, DSEQ rebuilt in Bitwig

Nov 18, 2022 Tutorial
In this video I discussed how to mimic the behavior of the DSEQ3 with Bitwig Studio's native Loud Split device. I demonstrated how to set the Loud Split device to a 3 dB per octave tilt setting and how to adjust the loudness level, knee setting, and rise and fall settings. I showed how to identify resonances and over amplified frequencies in a mixdown and how to use the Loud Split device to reduce these frequencies. I also suggested using the Loud Split device for mastering.

Audio Auto-Leveler in Bitwig - Gain Staging

Nov 16, 2022 Tutorial
In this video, I demonstrated how to create a simple auto-leveling patch in the grid. I used an oscilloscope, a divide or division operation, and a follow-off to average out the audio signal. I also implemented a threshold algorithm to make sure that the auto-leveler doesn't amplify noise annoyingly. This technique works in any modular environment and can be useful for maintaining the same loudness level for a generative grid patch or audio clip.

Exploring Morph EQ by Minimal Audio for Creative Sound Design

Jul 27, 2022 Tutorial
I just installed the Morph EQ by Minimal Audio and wanted to share my first impressions of it. It is an EQ that allows you to draw in the desired EQ curves, giving you a lot of sound design possibilities. You can assign an LFO to it or use automation to modulate the curves. It also has a randomize option which can create some great results. It's a great plugin for sound design and I would definitely recommend it.

Exploring Rift 2.0: Create Unique Sounds with this Versatile Plugin

Feb 09, 2022 Tutorial
In this video, I show the new features in Rift 2.0, a powerful plugin for sound design. I demonstrate the different features, such as the dark skin, two panes, presets, and more. I then experiment with different sounds, such as sine waves, noise, and drums. I also show how to use the filtering, modulation, and feedback options. Finally, I recommend downloading the free Rift Filter plugin to get a taste of what Rift has to offer.

Roland SP404 Effect Section in Bitwig

May 20, 2021 Tutorial
In this video, I show how to recreate the magic effect section of an Roland SP404 sampler hardware device in Bitwig Studio. I explain how to make a chain device to contain all of the effects, and then I go through each effect step-by-step. I demonstrate how to create a beat repeater, a bit crusher, an EQ, a delay, a filter, a pitch wobble, and a low fire effect. I also show how to use remote controls to trigger the effects and how to synchronize them to the beat grid. Finally, I provide a free preset to download in the description.

Hard-Clip for Bitwig - Clean 0db cuts

Aug 11, 2020 Tutorial
I created a preset card Hard-Clip for Bitwig Studio to clip the peaks of audio signals without going into the red or having intersample issues. The preset consists of Bit8, initial settings and two tool devices. I explained how to use it and how it can help to make a track sound louder and more percussive. I shared the preset in the description of the video, in my GitHub repository, on bitwig.community/presets and on the Bitwig Discord. I encourage viewers to save money and support my channel by using the link to the Bitwig Store with my code.

Textures For Bitwig - replace RC20 by XLN Audio

Apr 23, 2020 Tutorial
In this video, I am showcasing my new free preset for adding textures to sounds in Bitwig Studio 3.1. I demonstrate how to use the remote controls to mix in the texture, amplify the texture sample, change the texture, and use pink noise. I also explain how the rise and fall controls work for amplitude modulation and how to use the postfx box for EQ, transient shaping, and peak limiting. The preset is called textures and can be downloaded on my Patreon page for $1 or for free if you are already a patron. I also mention my plans to add more textures samples in the future and ask for feedback on the preset.

Bitwig Studio 3.2: Overview and New Features

Apr 19, 2020 Tutorial
In this video, I give an overview of the new features and additions to Bitwig Studio 3.2 beta. The biggest addition is the new EQ Plus device, which allows for easy EQ adjustments without the need to open a new window. Other additions include a new spectrum analyzer with a customizable slope, a saturator with an expander feature, and new options for selector devices. The arpeggiator and polygrid also have new features, such as randomized starting offsets and an interpolation option. Additionally, there is a new module called the array, which allows users to store and retrieve values at specific indexes. Overall, the new features are useful and enhance the flexibility of Bitwig Studio.

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