Posts tagged with Drums

Here you can find a listing of all posts with the tag Drums on my page.

Combine Bitwigs Drum Machine & 3rd Party VSTs for the best of both Worlds

Feb 16, 2024 Tutorial
Today I tackled the problem of using multi-out VSTs like XLN Audio XO with Bitwig Studio's drum machine rack. After some trial and error, I found a solution that allows each drum pad to trigger a separate sound in the VST. By setting up audio receivers and note FX devices, I was able to seamlessly integrate the VST drum machine while still maintaining the functionality of the native drum machine in Bitwig Studio.

Replacing Kick 2 in Bitwig Studio

Apr 17, 2023 Tutorial
In this video, I show how to replace Kick 2 with basic grid patching in Bitwig Studio. I demonstrate how to recreate the functions of Kick 2 using the grid, including the oscillator, envelopes, click sound, EQ, distortion, and more. This offers more flexibility and customization options compared to using Kick 2, allowing users to create their own unique kick drum sounds.

Phase Matching Kick Drum and Bass Sound with One Oscillator

Feb 24, 2023 Tutorial
In this video, I show viewers a technique for creating a kick drum and bass sound out of the same oscillator in order to avoid phase issues. I explain how to use an envelope, add math module, noise, attenuate, and filter to achieve this sound. I also provide tips for tweaking the sound to fit a certain genre.

Exploring Steinberg's Backbone Drum Re-Synthesizer

Jun 22, 2022 Tutorial
I recently got the chance to try out the new update of Steinberg's Backbone, a drum re-synthesizer. It has a lot of cool features, like a drum generator powered by an AI neural network which generates kick drums, snares, cymbals and more. It also allows you to drag in your own samples and then analyze them, re-synthesize them with sine partials and modify them to create new drum sounds. Additionally, you can also access multiple variations of the same sample and generate new variations with the click of a button. I'm really enjoying this new update and think it's a great way to come up with new and interesting drum sounds.

Using Transient Shaping to Enhance Your Drum and Bass Productions

Jan 20, 2022 Tutorial
In this video, I showed two examples of how I use the transient shape tool on a daily basis. I showed how I use it to glue together multiple drum loops, and how I use it in conjunction with an FX2 or FX3 device to make drum sounds more punchy and aggressive. I also discussed how it can be used to bring out the attack of a kick drum, or to remove the sustain of a snare sound. I hope this video gave you some ideas on how to use the transient shape tool in your own productions.

Creating Sample Packs with XO: Tips and Tricks for Quick & Easy Sampling

Jan 10, 2022 Tutorial
In this video, I showed viewers how to use the XO sampler to quickly and easily create sample packs, kick drums and drum loops. I demonstrated how to layer sounds, use FX2 and frequency shifters, adjust the loudness and reverb, and use the sample combiner to create different loops. I also shared tips on how to analyze kick drums and make sure the bottom part stays the same while the top part changes. Finally, I mentioned that you can use a hard clipper to check if the samples are aligned and gave advice on how to optimize the drums.

Using Bitwig Studio 4.1 Note FX Devices: Ripple, Ricochet, Quantize, Band, Note Repeats and More

Nov 05, 2021 Tutorial
In this video, I explored the new Bitwig Studio 4.1 Note-FX devices, including Ripple, Ricochet, Quantize, Randomize, Band, Note Repeat, and Sampler Release. I showed how to use them to create interesting rhythms, textures and soundscapes, as well as to constrain notes to a specific scale. I demonstrated how to use the devices to transform simple note clips into complex and expressive rhythms and melodies.

Exploring Mid-Side Split Stereo Effects in Bitweek 4.0

Jul 20, 2021 Tutorial
In this video, I demonstrated how to use the mid-side split container in Bitweek 4.0 to create a stereo sound. I showed how to add a different kick drum sample to the side channel to create a difference between the left and right channels, and how to use an FX grid and the math operation subtract and add to get the side and mid channels respectively. I also showed how to use a polysynth and an audio receiver to create interesting effects. I hope this inspires you to experiment and come up with new ideas!

Creating Simple Euclidean Rhythms in the Grid

May 14, 2021 Tutorial
In this video, I demonstrate how to create a super simple patch for Euclidean rhythms in the grid. I show how it looks like in Hatefish, and then explain how to implement it in the grid. I explain the three most important parameters (steps, beats and shift) and demonstrate how they can be used to create interesting rhythms. I also show how to use macros to control the parameters and how to use the Grid Node Out plug-in to generate notes. Finally, I provide a preset to make it easier to use the patch.

Create a Melody Maker Inside Bitwig Studio with the Grid

Dec 21, 2020 Tutorial
In this video, I showed how to build a melody maker in Bitwig Studio and the Grid. I demonstrated how to use a pitch module, select, max min and probability selector and combined them together to build a melody maker. I also showed how to use a sample and hold, ADSR, face input, scaler, mirror and band, and a recorder to add groove and repetition to the melody. Finally, I showed how to use a clock one ties to synchronize the melody to the beat grid.

Creating a Beat in the Drum Machine: A Step-by-Step Guide

Nov 30, 2020 Tutorial
In this video, I'm using a drum machine to create a beat. I'm using four hi-hats and a clap, and then I'm experimenting with quantizing and layering different sounds in order to create a more natural and chilled out beat. I'm also using a synthesizer to create a kick drum and I'm adjusting the levels and the speed to create the exact sound I'm looking for.

Unveiling TEOTE by Voxango: An Overview and How I Use It

Nov 26, 2020 Tutorial
In this video, I showcased the TEOTE plug-in by Voxango and explained why I think it's useful. I showed how I use it to reduce and push frequencies on my drum bus and how you can change the profile and bands. I also explained the dynamic section, with the FX knob and Mastering button, as well as the low cut and high cut, room dip and boost threshold. Finally, I shared my experience using the plug-in on drums and the master bus, and why I think it is great for rougher estimations or matchings.

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