Posts tagged with Tutorial
Here you can find a listing of all posts with the tag Tutorial on my page.
Dec 09, 2024 Tutorial
In this video, I explore the new Stepwise sequencer and modules in Bitwig Studio 5.3, showing how they simplify creating polyrhythms and polymeters within the Grid environment. I demonstrate how to manipulate sequence parameters like loop length, step offset, and playback speed, using features like voice stacking and stereo signal processing to create complex and unique sequences. I'm excited to see how these updates enhance creative possibilities and invite you to share your thoughts and questions in the comments.
Dec 05, 2024 Tutorial
In my recent video, I highlighted the new features and improvements in Bitwig Studio's 5.3 Beta 2, including a dedicated Frequency Shifter Plus device and updates to the stepwise feature. I also discussed enhancements to the bounce workflow, offering more customizable audio bounce options. Overall, the update brings some great additional features, improvements, and fixes that enhance the user experience.
Dec 04, 2024 Tutorial
In this video, I explore the pitch shifter feature in Bitwig Studio 5.3, highlighting its potential beyond simple pitch shifting to create unique and experimental sound design. I demonstrate various techniques, such as modulating the grain rate and using phase modulation, which can produce interesting effects akin to physical modeling and FM synthesis. While not ideal for high-quality pitch correction, this tool shines in creative sound manipulation and offers endless possibilities for experimentation.
Nov 29, 2024 Tutorial
In my video, I introduced and reviewed minimalaudio's new free plugin, Squash, an over-the-top compressor ideal for genres like dubstep and drum and bass. I explained its features, including the unique "amount knob" that avoids phasing issues, and demonstrated its impact on audio using Bitwig and Addictive Drums. Overall, I found Squash to be a powerful and simple tool worth trying, especially since it's free to download.
Nov 28, 2024 Tutorial
In this video, I dive into Bitwig Studio's new Stepwise step sequencer, exploring its integration with drum machines and how it can be customized using Bitwig's modular system. I demonstrate various techniques to enhance its basic features, such as adding probability, velocity, and groove using modulators and note effects. Through experimentation and creativity, I show how Stepwise, though basic, can be a powerful tool for creating unique musical patterns.
Nov 25, 2024 Tutorial
In this video, I explore the dome filter in Bitwig Studio 5.3, showcasing its unique capabilities like phase shifts and re-synthesizing signals using phase and magnitude outputs. I demonstrate how to create pitch wobble, frequency shifters, and even attempt some FFT re-synthesis inside the grid, which wasn't previously possible in Bitwig. Overall, I see the dome filter as a fascinating addition for crafting creative sound effects and experimenting with new audio techniques.
Nov 18, 2024 Tutorial
In this video, I share a powerful technique for adding organic feel to your tracks by using automation in your DAW while staying in the creative flow. I demonstrate how to use the automation feature for recording parameter changes in real-time, allowing for dynamic and unique sound variations. This approach focuses on creativity over precision, bringing life to electronic music by embracing imperfections and avoiding the rigidity of perfectly timed automation.
Nov 11, 2024 Tutorial
In this video, I introduced my free-to-use online audio visualizers, including a newly updated spectrogram that works without any subscription or login. I demonstrated how to use it to analyze music, tweak various settings, and export MIDI files, all while mentioning ongoing improvements and welcoming feedback. Thanks to my Patreon supporters, I can offer these tools for free, and I invite viewers to try them out and contribute through GitHub if interested.
Nov 06, 2024 Tutorial
In this video, I explore Cubase 14's new ability to import and export DAWPROJECT files, an open-source format for exchanging projects developed by Bitwig developers. I test a simple drum and bass tune from Bitwig to Cubase and back, noting that while some elements like note clips, automation, and grouping transfer, certain features like stretch modes and some automations are missing or not fully compatible. Overall, it's a promising start for cross-DAW compatibility, though there is still significant room for improvement.
Nov 04, 2024 Tutorial
Over the weekend, I explored an idea where I used a frequency shifter on an A minor sample to create disharmonic or horror sounds by altering frequency relationships. To maintain clarity and avoid artifacts, I emulated the frequency shifting effect using a note grid to shift pitches down manually, allowing for the creation of new harmonic relationships and microtonic scales. This approach is particularly useful for generating unique sounds for horror soundtracks or techno music, and I've shared the patch in the description for those interested in trying it out.
Oct 31, 2024 Tutorial
In this video, I rediscovered an old plugin called Curve EQ, which I've had for around 20 years and find invaluable for layering drum loops by using its match EQ feature to remove overlapping frequencies. Instead of constantly adjusting a regular EQ, I've shown how to use Curve EQ to statically match and inverse the frequency spectrum of a simple kick and snare loop with another drum loop, achieving perfect layering without CPU strain. I also expressed a wish for some of these features to be integrated into the main GUI for easier access, and suggested it to the developer, Alexei.
Oct 30, 2024 Tutorial
In this video, I discovered that the Unfilter plugin, which I initially used primarily for removing resonances, has a fascinating feature that allows you to export transfer curves as impulse responses. This capability enables you to mimic the resonances and filter characteristics of one sound on another, creating a more cohesive and authentic sound environment for your audio projects. If you own Unfilter, give this feature a try; if not, consider adding it to your wishlist for future purchases.
Oct 28, 2024 Tutorial
In this video, I explain the concept of ring mod sidechain modulation and demonstrate how to achieve it in Bitwig Studio. I discuss the potential for distortion using this method and suggest using Bitwig's audio sidechain modulator as a cleaner alternative. Additionally, I provide a more advanced setup in Bitwig's FX Grid for precise control, with both presets available in the video description.
Oct 27, 2024 Tutorial
In this video, I discuss the Snapback plugin by Cableguys, which detects drum triggers to layer samples on top or in front of drum sounds, and compare it to a Bitwig Studio native solution. I demonstrate how to use the Bitwig Replacer device to achieve similar results, offering a free preset for viewers to experiment with. Ultimately, I highlight the Snapback plugin's intuitive interface and quality sample selection as key value points.
Oct 25, 2024 Tutorial
In this video, I demonstrated how to create feedback loops in Bitwig Studio's grid using noise sources, delay, and auto gain to maintain stable levels and explore unique soundscapes. I showed how to incorporate various effects, such as phasers and filters, within the loop to alter the sound while using post-effects like reverb and pitch correction for additional texture. I've also included a downloadable setup for you to try out and experiment with the techniques discussed.
Oct 23, 2024 Tutorial
I recently explored the Ripple Delay plugin by Process Audio and found its ability to integrate effects within the feedback loop, while allowing delay times as low as one millisecond, to be quite impressive. This feature is currently challenging to replicate in Bitwig Studio due to its limitations with buffer size, which affects delay time when effects are included in the feedback chain. I'm hopeful for future updates in Bitwig, but in the meantime, I recommend trying out this plugin to experiment with creating unique soundscapes.
Oct 22, 2024 Tutorial
In this video, I discuss the new free update for XLN Audio's Addictive Drums 2, which I've used for nearly two decades. The update improves the plugin's layout with modern visuals, UI rescaling for better visibility on 4K screens, and some new features like a multi-band compressor and trigger gate. I'm thrilled with these subtle but impactful changes, making it a pleasure to use moving forward.
Oct 21, 2024 Tutorial
In this video, I discuss the challenges many music producers face with perfectionism and overthinking in music production and creativity. I share my approach of setting internal time limits to stay in a creative flow and avoid being bogged down by endless tweaking, emphasizing that the mental aspect of creation is often more vital than acquiring new gear. Chatting with ChatGPT helps me reflect on my ideas and explore these topics further, and I'd love to hear your thoughts on this format.
Oct 17, 2024 Tutorial
In this video, I demonstrate how to create interesting descending and ascending pitch sequences in Bitwig Studio's grid by using modules like pitch bus, octave wrapper, and pitch quantizer. I explain how to maintain pitches within a specific octave, use the transport module for polyrhythmic structures, and combine multiple sequences with different parameters. You can find the patch linked in the description to explore these concepts further.
Oct 14, 2024 Tutorial
In today's video, I introduced Drum Clone, a new free plugin designed for extracting and re-synthesizing percussive sounds from tracks with multiple instruments, which is particularly useful for drum and bass producers like me working with classic breakbeats. I demonstrated how to create a new track with Drum Clone, how it effectively isolates kick drums, and discussed its potential for future models focused on snare drums and hi-hats. Overall, I find it to be a handy tool worth considering, especially if more models are introduced, and I wouldn't mind paying for additional features.
Oct 11, 2024 Tutorial
In this video, I discuss the updates in Bitwig Studio 5.2.5, focusing on the new audio import behavior settings, like the ability to choose between stretch modes and the reintroduction of the raw import option. I demonstrate how these changes affect sample imports and recordings, and highlight additional interface improvements like devices scrolling into view in the chain. Overall, I find these updates to be positive steps forward, but I suggest further tweaks, such as a consistent raw setting for recordings, would make the experience even better.
Oct 07, 2024 Tutorial
In this video, I showcase a small touchscreen I bought for $120 and discuss using it as an additional metering screen with custom web-based visualizers I developed. The visualizers, including a vectorscope and spectrum analyzer, are accessible for free through my website and are built using vanilla JavaScript, allowing for easy tweaking and customization. I also provide links to try them out and encourage viewers to share feedback and suggestions.
Oct 03, 2024 Tutorial
In this video, I provide updates on several plugins, including KickNinja's new features like phase locking and improved sample layering, making it one of the best kick drum VSTs available. I also discuss Node Grabber, a straightforward tool for manual audio-to-pitch conversion, although I find it overpriced. Additionally, I share my experiment with creating a spectral analyzer using AI to code web applications, which is accessible online for free.
Oct 02, 2024 Tutorial
In this video, I demonstrate how to replicate the functionality of the Plasma plug-in by iZotope within Bitwig Studio. By using techniques like loud split, EQ adjustments, and saturation, I create a flexible method to achieve similar frequency-specific saturation effects without the high CPU usage. I also provide a free preset for download, encouraging viewers to like, subscribe, and share their thoughts in the comments.
Sep 30, 2024 Tutorial
In this video, I demonstrated how to clone EQ settings using impulse responses, showing the process with tools like an EQ curve analyzer, Ozone 8 EQ, and a convolution device. By recording the output of the Ozone 8 and using a test tone or Dirac signal, I showcased two methods to replicate the linear phase EQ setting. This technique is useful especially if you don't have a built-in linear phase EQ in your DAW like Bitwig.
Sep 27, 2024 Tutorial
In this video, I explore ways to recreate kick drums using only native devices in Bitwig Studio by separating and synthesizing the low-end sine wave from a noisy kick sample. I demonstrate using filters, the Harmonic Split device, and the FX Grid to analyze pitch and volume, ultimately re-synthesizing the low end while discussing the challenges of persisting data within Bitwig. Despite some limitations, such as the inability to save pitch envelope data, I show that this method can effectively replicate kick drum sounds.
Sep 24, 2024 Tutorial
In this video, I discuss the newly released beta version of Kick3, comparing it to Kick Ninja and highlighting its parallel processing approach for better kick drum creation. Despite having the flu, I demonstrate Kick3's features, such as the ability to analyze and separate acoustic drum loops, key tracking, and a modular effects section. While still exploring its potential and acknowledging some bugs, I'm excited about its future use and improvements.
Sep 20, 2024 Tutorial
In today's video, I'm introducing the Kick Ninja VST plugin, which stands out from other kick drum synthesizers because it allows you to recreate kick drums from samples using AI and features pitch tracking for customizable 808 and trap sounds. You can drag in samples to analyze and mimic the pitch envelope and attack phase, and there's also a useful export feature to easily drag samples into your DAW. The plugin includes typical oscillator and sampler functions, along with distortion and compression, making it a versatile tool for creating unique kick sounds.
Sep 19, 2024 Tutorial
In today's video, I explore how to create cyberpunk, dark techno, and 90s Prodigy-style sounds using basic subtractive synthesis techniques, focusing on raw sounds and heavy distortion. I walk you through setting up a monophonic saw wave, creating a repetitive bass pattern, and adding various effects like LP filtering, diode distortion, and bit reduction to achieve a signature cyberpunk vibe. Lastly, I show how to complement the synths with simple drum patterns and side-chaining for added depth and rhythm, and mention that the project file will be available on my Patreon.
Sep 18, 2024 Tutorial
In today's video, I demonstrated how to create interesting harmonic ideas using Bitwig's note grid by setting up chords with a pedal tone and fifths, making it simple to form complex chords and EDM sounds. I also added elements like an arpeggiator, reverb, and delay to enhance the sound, and showed how to manage different channels for more intricate compositions. This technique allows for quick and easy creation of harmonies without the need for complex chord progressions.
Sep 17, 2024 Tutorial
In this video, I dive into creating music in Bitwig Studio with a BPM of 127, starting with laying down some basic chords and building up the track from there. I demonstrate how to make a bassline, add percussion, and enhance the sounds using various effects and modulators. Finally, I group and tweak the elements to achieve a cohesive track, offering tips and insights along the way.
Sep 16, 2024 Tutorial
Hey guys, today I reacted to a video by WeaverBeats discussing the claimed "death of music production plugins." While I disagree with some points, like the idea that plugin companies are doomed, I do think there's potential for innovation, especially with AI and modular environments. Let me know your thoughts on this topic and my video format in the comments below!
Sep 13, 2024 Tutorial
In this video, I demonstrate how to split audio signals into multiple frequency ranges without introducing significant phase issues, particularly in Bitwig Studio. While traditional analog-modeled EQs and tools like Ozone 8 introduce phase offsets or latency, I showcase methods such as using the spectral FX frequency split in Bitwig and custom convolution presets to achieve clean splits. I provide these custom presets for free in the description so viewers can experiment and give feedback.
Sep 11, 2024 Tutorial
In today's video, I walk you through my attempt to replicate the beloved early 2000s plugin, CamelCrusher, inside of Bitwig Studio, focusing on its Tube and Mac distortion algorithms, and the filter. Although I left out the compressor and some features like preset saving, I think my version gets pretty close to the original, especially in hitting the key harmonics. You can try my free preset by downloading it from the link in the description—it's a handy alternative to the non-resizable 32-bit VST.
Sep 10, 2024 Tutorial
In this video, I attempt to recreate the WIDER 2.0 plug-in by Infected Mushroom inside Bitwig Studio. I demonstrate how the original plug-in works by creating peaks and dips in the frequency spectrum, which cancel out in mono, and then I showcase my own preset that mimics this effect, with added controls for more customization. Finally, I highlight that my preset may sound slightly better and more natural due to the included convolution reverb on the side channel.
Sep 04, 2024 Tutorial
In this video, I discuss the frustrating issues I encountered while trying to import and seamlessly loop wave files in Bitwig Studio. Specifically, the software automatically offsets the start point and defaults to a stretch mode that introduces unwanted artifacts when the BPM is changed. Although there are ways to circumvent these issues, such as holding down the control key during import, these solutions are not well-communicated and make the process overly complicated.
Sep 01, 2024 Tutorial
In this video, I demonstrate two tips in Bitwig Studio. The first tip is about adding dirtiness to kick drums using either distortion, noise modulation, or using the EQ with a render modulator. The second tip is about creating a mono effect below a certain frequency using the mid-side split and a high pass filter.
Aug 29, 2024 Tutorial
In this video, I introduce a preset called Bass Sound Generator that generates a new bass sound every time a key is pressed on a MIDI keyboard. I demonstrate how to create random Bass sound patterns and add drums to create variety in the track. The preset is available for download on my Patreon page.
Aug 26, 2024 Tutorial
In this video, I demonstrate how to create unique and interesting filter shapes using Bitwig Studio's Grid and all-pass modules. By combining a dry signal with various all-pass filters and using invert and blend modules, it is possible to create custom filter types with different peaking frequencies and characteristics. These filters can be manipulated and modulated to create dynamic and evolving sounds in Bitwig Studio.
Aug 23, 2024 Tutorial
In this video, I start by using polymer to create a quad progression with a saw 16 fat spread out. I then add chorus and delay effects, as well as a no transpose and a global modulator. Next, I record the sound into audio and put it into a sampler, applying reverb and using the transpose feature. I also create a bass from the recorded sound and add percussion elements to create an interesting pattern. Finally, I introduce a lead sound and make some adjustments to the cutoff, volume, and randomization. I end the video with a crash and thank the viewers for watching.
Aug 19, 2024 Tutorial
In this video, I demonstrate a preset called "Multipressor" that I've created. It functions as a multi-band compressor, allowing for the avoidance of phase issues and frequency dips. The preset offers controls for thresholds, ratio, attack/release, and input gain, as well as the ability to adjust the reaction time and gain reduction of different frequency bands.
Aug 14, 2024 Tutorial
In this video, I discuss the highly requested Drum Buss device in Ableton Live and how it can be replicated in Bitwig Studio. I provide a free preset download that mimics the functionality of the Drum Buss using native Bitwig devices. I encourage viewers to download the preset and provide feedback to help improve and tailor it to their preferences.
Aug 12, 2024 Tutorial
In this video, I discuss the controversial Sausage Fattener plugin and its effect on music. I explain that it functions as a soft clipper with a compressor in front, preventing audio material from clipping too hard. To demonstrate its impact, I provide a free preset for Bitwig Studio that closely replicates the plugin's sound.
Aug 07, 2024 Tutorial
In this video, I demonstrate how to replicate the Oxford Inflator plugin inside Bitwig Studio. While the Oxford Inflator is essentially just a soft clipper or saturator, I attempted to copy its curve as closely as possible. I provide a free preset for Bitwig Studio users to achieve a similar effect with options like the FX filter plus device, bipolar/unipolar options, or the saturator with a soft knee.
Aug 05, 2024 Tutorial
In this video, I demonstrate the sounds of my PFAM, a replica of the Moog DFAM, inside Bitwig Studio. I explain the layout and modifications I made to the original device, showcasing its percussive capabilities and versatility as a techno sequence generator. The preset is available for free download and I welcome feedback and suggestions for future devices.
Jul 29, 2024 Tutorial
In this video, I recreated the Subharmonicon synthesizer in Bitwig Studio. The layout consists of two main oscillators with sub ratio knobs for dividing the frequency. There is also a mixing section, routing panel, and pulley rhythms for creating unique sequences.
Jul 26, 2024 Tutorial
In the video, I explain how to use a Phase cancellation technique to create a delta signal in Bitwig Studio. By using a chain device with an EQ Plus and tool device, I'm able to cancel out certain frequencies and create a bandpass filter effect. Additionally, I demonstrate how to use Phase flipping and subtracting techniques to manipulate panning in the stereo field.
Jul 24, 2024 Tutorial
In this video, I demonstrate a unique reverb technique using an FX grid instead of a traditional reverb effect. By utilizing voice stacking, modulation, and various parameters, I create a custom reverb sound with subtle variations on each stack. This technique allows for endless experimentation and creativity in crafting unique and dynamic reverbs.
Jul 22, 2024 Tutorial
In this video, I create a generative patch using a Poly-Grid instrument track in monophonic mode. I experiment with feedback for pitch generation and incorporate audio pitch modulation. I add various effects like delay, chorus, filter, and reverb to shape the sound, and create a complex and evolving composition.
Jul 19, 2024 Tutorial
In this video, I show you how to easily synthesize hi-hats using a normal subjective synthesizer like Polymer in Bitwig. By adjusting settings like detuning, unison, and adding noise, you can create a metallic sound with different velocity and filter expressions. To avoid CPU spikes, it is recommended to sample the hi-hats and use them in your project.
Jul 17, 2024 Tutorial
I just watched a video where Dave Lindenbank created a compressor inside of the grid, and I took his patch and created my own preset called DOTT (Dave OTT) - a three-band compressor expander. It's completely free to download and it includes band splitters, compressors, expanders, threshold and gain controls, VU meters, and EQ and saturation options. It's a powerful tool for squeezing the signal and I hope you enjoy experimenting with it.
Jul 15, 2024 Tutorial
In this video, I demonstrate a cool trick in Bitwig Studio using the Polymer synthesizer. By attaching an audio rate modulator and feeding it back into the front of the synthesizer, I can create interesting modulation effects and generate unique sounds. This feedback loop allows for subtle or prominent modulation effects, giving a wide range of possibilities for creative experimentation.
Jul 12, 2024 Tutorial
In this video, I showcase my recreation of the Moog synthesizer called Labyrinth inside of Bitwig Studio. I explain the different sections and features of the synthesizer, including the oscillators, mixing section, wave folder, filters, routing options, VCA, and more. I also mention that I might implement a corrupt feature in the future to randomize the sequences, but for now, the preset can be downloaded for free.
Jul 09, 2024 Tutorial
In this video, I demonstrate how to use the cycles mode in Bitwig's sampler to create bass sounds from random noise samples. By manipulating the harmonics and overtones, I show how to create rich and unique bass tones. I also explore different techniques such as using the sampler or the grid, applying effects like distortion and filtering, and experimenting with modulation to create diverse bass sounds.
Jul 08, 2024 Tutorial
In this video, I demonstrate how to generate tonal sounds from random noise using the Cycles mode in my sampler. By manipulating the grain size and key tracking, I can create different pitches and waveforms. This technique allows for easy and flexible sound design, making it perfect for creating ambient pads and other tonal sounds.
Jul 01, 2024 Tutorial
Sure! In this video, I explored how to utilize voice stacking in Bitwig to create complex modulations and sounds. By extracting values from different voice stacks and cross-modulating them, I demonstrated how to achieve interesting and unique sonic results. Although it may not be the most practical approach, the possibilities for experimentation and creativity are vast.
Jun 28, 2024 Tutorial
I successfully rebuilt the Driv sequencer from Ableton Live inside Bitwig Studio. I demonstrated how to use the Grid to create four different play heads with varying playback speeds and directions. I also explained how to route each play head to separate MIDI channels for recording.
Jun 25, 2024 Tutorial
In this video, I show how to recreate AU5's Ultra Comp filter in Bitwig Studio for the Bitwig Reddit community. Using a combination of All-Pass filters and signal blending, I demonstrate how to achieve the spectral filtering sound and moiré pattern seen in AU5's video. Additionally, I provide an alternative method using Bitwig Studio's frequency split feature, which offers a more straightforward and CPU-friendly approach to creating different types of filters.
Jun 24, 2024 Tutorial
In this video, I demonstrate how to create a random note generator using the Polymer synthesizer in Bitwig Studio. I use the Node Grid and the Dice module to generate random nodes, and the Triggers module to create eight equally spaced triggers within one bar. I then use the Shift register to record and modify the generated sequence, allowing for variations and alterations in the playback.
Jun 21, 2024 Tutorial
In this video, I explain how the Barry Kai Bitwig theme editor works and provide a disclaimer that using it is at your own risk. I showcase the steps to download and use the theme editor, including exporting and editing the theme JSON file. I also mention the Bitwig Discord and theming subforum as valuable resources for assistance and share the possibility of customizing Bitwig Studio's colors using community-made themes.
Jun 19, 2024 Tutorial
In this video, I introduced my Markov Chains preset, which is a melody generator based on probabilities. I explained how it works and how I coded it using information from the Hook Theory website. I demonstrated how to create an ambient drone sound using the preset and additional modulations and effects.
Jun 17, 2024 Tutorial
In this video, I explore creating new sounds using the Bitwig Grid. I start by sampling different instruments and then manipulate the samples using various modules such as triggers, quantizers, and modulation. The result is a unique and atmospheric ambient sound that can be further customized and experimented with.
Jun 12, 2024 Tutorial
In this video, I demonstrate a workaround in Bitwig Studio 5.2 to achieve volume normalization for instrument tracks and live audio. By misusing the wet gain learn feature on a chain device and using a tool device to measure the input volume, I create a preset that matches the output volume to a desired reference value. This allows for easy normalization without manual adjustments and can be applied to multiple tracks for consistency.
Jun 10, 2024 Tutorial
In this video, I explain how to use the grid in Bitwig Studio to calculate release time for a compressor based on beats instead of milliseconds. I show how to convert a ramp signal into a sound, measure the pitch using zero crossings, and then convert it to hertz and milliseconds. Although it's a hacky approach, it's a fun challenge and allows for time-based calculations in the grid.
Jun 05, 2024 Tutorial
In the video, I talk about zPlane's new plugin called Peel Stems, which is an updated version of their previous plugin, Peel. It allows you to separate stems in real-time or adjust their volume using the drums, bass, vocals, and other knobs. I demonstrate its effectiveness by showcasing examples with various tracks, highlighting its ability to separate stems even in heavily processed and compressed masters.
Jun 05, 2024 Tutorial
In this video, I explain how I use filters and filter key tracking in my synthesizer sound design. I demonstrate how filters can be used to remove or amplify specific harmonics in a sound, targeting frequencies like the first and second harmonics to enhance bass presence. I also show how key tracking allows filters to follow the frequency of different notes, making the filtering process more precise.
May 30, 2024 Tutorial
In this video, I focus on the sequencer part of the Triaz plugin by Wave Alchemy. By using the note grid in Bitwig, I demonstrate how to create polymetric drum sequences with individual lanes and adjustable loop lengths. I also showcase techniques like changing the gate length, velocity, and implementing retrigger features using modules like Trigger, Latch, and Shift.
May 27, 2024 Tutorial
In this video, I explain how to replicate the functionality of Corpus in Bitwig Studio. Corpus is essentially a resonator with specific frequencies, and by adjusting parameters like type, resonance, and in-harm, you can create different resonances and effects. I also provide a preset that emulates Corpus within Bitwig Studio and offer the option of using AAS's Object Delay if you want to achieve the exact same sound.
May 22, 2024 Tutorial
In today's video, I show a trick for using the segments module in the grid. By misusing the modules and drawing in waveforms, you can create unique sounds like kick drums and percussion. This method allows for persistence and the ability to save presets, making it a versatile tool within the grid.
May 20, 2024 Tutorial
The Moog Spectravox is a new vocoder/filter bank with limited features, but the sound quality is what sets it apart. While it's possible to replicate it in Bitwig Studio, it doesn't make sense to do so because the hardware device has a unique sound that can't be replicated in software. However, I've created a preset in Bitwig Studio that mimics the functionality of the Moog Spectravox for those interested in exploring it further.
May 02, 2024 Tutorial
In this video, I discuss the All-Pass filter module in Bitwig Studio 5.2. While it may not seem like much, this module is actually quite powerful as it allows for phase shifting at specific frequencies without altering the frequency content. This module can be used for tasks such as phase aligning sounds or creating custom filters within the Bitwig Grid.
Apr 29, 2024 Tutorial
In this video, I discuss the Compressor Plus in Bitwig Studio 5.2 Beta 1 and clear up some confusion around its functionality. I explain that while it appears to have multiple bands, it is actually a single-band compressor with the ability to adjust intensity and timing for different frequencies. I also provide some tips and insights on using the Compressor Plus in combination with other plugins like the Over Clipper and explore its potential for creating step sequencing effects in the note grid.
Apr 26, 2024 Tutorial
In this video, I demonstrate how to use the Reshade tool with Bitwig Studio Beta 1. By installing Reshade and selecting the appropriate API, users can apply various graphical filters and effects to Bitwig Studio, similar to how one would modify games with Reshade. However, it is important to note that this is an experimental plugin, so caution should be exercised when using it.
Apr 24, 2024 LiveStream
In my live stream, I showcased the new features of Bitwig 5.2, which included a new compressor and EQs, timeline editing features, improved GUI rendering on the GPU, and the ability to undo changes made within VST plugins. I also explored the new "clipping" device and discussed the quality-of-life improvements implemented in this update. Overall, Bitwig 5.2 is a minor update with significant additions that enhance the user experience and offer more creative possibilities.
Apr 22, 2024 Tutorial
In this video, I demonstrate how to create a Trance track in Bitwig Studio from scratch, without relying on samples or loops. I provide step-by-step instructions for creating the drum pattern, bassline, melodies, and adding effects. Although the sounds may need further refinement, it shows that it is possible to create a good-sounding Trance track using only Bitwig Studio.
Apr 19, 2024 Tutorial
In the video, I demonstrate the process of creating a drum and bass track from scratch. I start by adding drums using Addictive Drums, then layer in synthetic drums and create variations. I also explain how to mix and master the track to achieve a polished sound.
Apr 17, 2024 Tutorial
In this video, I share my process for creating ambient music using samples from YouTube. I demonstrate how to record audio from the Windows output and use it in a granular sampler to create unique pad sounds. I also incorporate a minimal beat, piano melodies, and effects like reverb and delay to build a chill-out tune.
Apr 17, 2024 Talk
In dem Video geht es um den Unterschied zwischen professionellem Musikmachen und privatem Musikmachen. Der Sprecher erklärt, dass er als Komponist und Musiker zwar professionell arbeitet, aber auch gerne einfach rumdödelt und Musik für sich selbst macht. Er spricht auch über die Veränderungen in der Musikindustrie und die Auswirkungen der KI-Technologie auf die Musikproduktion.
Apr 15, 2024 Tutorial
In this video, I explain how to replicate some of the features of the Amiga sampler in Bitwig Studio. The Amiga computer in the 90s had limitations in terms of sampling quality and space, resulting in a distinct sound with artifacts. By using the bit reduction, sampling rate, and key tracking features in Bitwig Studio, you can achieve a similar sound and even simulate slicing and stretch modes.
Apr 12, 2024 Tutorial
In this video, I discovered a new technique for creating kick drums inside Bitwig's grid. By modulating the phase input of a sine oscillator with an AD signal and multiplying it by -10, the kick drum's tail end stays in place even when changing the pitch envelope. This allows for easy alignment with bass sounds and provides fast control over the attack phase of the kick drum.
Apr 09, 2024 Talk
Ich sprach mit Rike aka Cyrilla und Frank Hahn aka Chicken von den Giana Brothers über unsere Anfänge mit Amiga und C64 und wie Technologie die Musikproduktion prägt.
Apr 08, 2024 Tutorial
In this video, I showcase a new plug-in from a German company that costs $22. It is a kick drum generator with a user-friendly interface and precise kick drum generation capabilities. The plug-in allows for easy alignment with the bass and offers unique features such as frequency and gain envelope shaping, as well as an auto gain function.
Apr 04, 2024 Tutorial
In this video, I discuss the EQ Three by TP Pro audio, emphasizing that it is often overlooked due to the lack of advertisements or sponsored videos. I demonstrate various ways to use the EQ, such as as a track spacer or a spectral gate. Additionally, I explain how it can be utilized as a "magic cue" or an analyzer for comparing frequency distributions between tracks.
Apr 01, 2024 Tutorial
In the video, I demonstrated how to set up an XO preset in Bitwig Studio to avoid muting and unmuting the return channel. By muting the individual buses and leaving the master channel untouched, you can hear the preview of samples without any audio leakage. Additionally, I showed how to create a mono bass sound using the Serum wave table editor, removing the fundamental and replacing it with a stable mono sine wave, while still maintaining a stereo spread on top.
Mar 29, 2024 Tutorial
In this video, I showcase the Schwerkraftmaschine Compressor by Tegeler, a Berlin company, which I received for a 14-day trial period. I demonstrate how the hardware compressor affects drum breaks, recording and speeding them up to create drum and bass break beats, and discuss the various settings and modes available on the device. While I find the compressor to be expensive, I appreciate the analog sound it adds to the drums, although I will likely have to return it due to the cost.
Mar 28, 2024 Tutorial
In this video, I take a trip back in time to an older version of Bitwig Studio, specifically version 1.3.16 which was released in 2017. I explore the features and limitations of this version, including the absence of the pop-up browser and grouping tracks, as well as the basic functionality of devices like the Pulser Synth and the Sampler. It's a nostalgic journey that highlights the progress and evolution of Bitwig Studio over the years.
Mar 27, 2024 Tutorial
In this video, I take you through the process of building a sound in Bitwig Studio. Starting with a grid, I create a pattern using a sine oscillator, shape the volume with an envelope, and quantize the notes to a scale. I also add voice stacking, effects, and layer different elements to create a complete composition.
Mar 25, 2024 Tutorial
In this video, I discuss Visco, a new drum sampler that was released five days ago. It is a unique drum sampler that divides the samples into the spectral domain and allows for morphing and twisting using modifiers. This tool is perfect for sound design and specifically designed for percussive sounds.
Mar 21, 2024 Tutorial
In this video, I found a distortion device on Reddit that allows me to load in a wave table and create different distortions by morphing through it. By using a high pass filter, I can eliminate the DC offset and achieve better results. Additionally, instead of using wave tables, I can also use multiple transfer curves, merge them, and blend between them for different distortion effects.
Mar 20, 2024 Tutorial
In the video, I address someone named trendcast who commented on my videos, expressing frustration with making music and comparing themselves to others. I encourage them to reach out to me on Discord to discuss their thoughts and feelings. I then demonstrate how to start making music with simple elements in Bitwig, gradually building complexity over time.
Mar 18, 2024 Tutorial
In this video, I start from scratch in Bitwig Studio to create a nice sounding loop using special techniques. I use the Poly-Grid to create background drones with sine oscillators and phase modulation for interesting overtones. I then sample these sounds and use them in a sampler, add effects, and create percussion elements to complete the loop.
Mar 15, 2024 Tutorial
In this video, I explain how to rebuild the Trash 3 plugin in Bitwig Studio. I demonstrate the process step by step, using various devices and macros to replicate the features and functionality of Trash 3. The video includes download links for the preset and encourages viewers to have fun experimenting and customizing the setup.
Mar 15, 2024 Tutorial
In this video, I successfully replicated Harmony Bloom inside of Bitwig Studio with a few differences. Harmony Bloom is a Polyrhythm generator that allows you to generate notes and control various parameters such as note length, loop length, probability, offset, and more. Although my replication may not be 100% accurate, it provides a similar functionality within the grid of Bitwig Studio.
Mar 13, 2024 Tutorial
In this video, I downloaded a plugin called Bloom by Oeksound, which is a spectral-based tone shaper with four bands and adjustable center frequencies and volume changes. It also offers compression, attack and release settings, stereo modes, and presets. However, I found the price of $200 and the requirement of I lock installation for the trial version to be downsides, making it too expensive for what it offers.
Mar 12, 2024 Tutorial
In the video, I explained the concept of using a tilt setting of 4.5 dB per octave to achieve a balanced mixdown. I demonstrated how this can be applied within Bitwig's EQ+ and also within the Grid. By using the node signal and modulating the gain, I showed how to achieve the desired frequency balance without relying on external EQ processing.
Mar 11, 2024 Tutorial
In this video, I discuss my experience with the Poly-D analog synthesizer and how it sparked my interest in analog synthesis. I explain the basics of the synthesizer, including its tuning issues, oscillator options, and use of filters and effects. I demonstrate how I use the synthesizer to create chord progressions and incorporate it into my music production process.
Mar 08, 2024 Tutorial
In this video, I show you how to build a vocal rider plug-in using the Bitwig envelope follower. To record the modulator as automation data for future editing, you need to use a separate track. Bitwig Studio allows for customization and modification of the algorithm, giving you the flexibility to create your own unique vocal rider.
Mar 06, 2024 Tutorial
In my new video, I announced that KVR, the popular plug-in website, has released a free local plug-in management solution for Windows and Mac. This application scans your hard drive for VST2, VST3, and CLAP plug-ins, providing a list of all your installed plug-ins. You can synchronize this list with KVR for updates, reviews, and forum discussions.
Mar 04, 2024 Tutorial
In this video, I showcase my simple and highly efficient grain preset in Bitwig. By utilizing multiple recorders and adjusting recording length and spread, the preset allows for unique and diverse sounds. With the ability to manipulate play position, volume shape, playback spread, and more, this preset offers a versatile and creative tool for experimentation and sound design.
Mar 01, 2024 Tutorial
In this video, I demonstrate a workflow for creating complex patterns and ambient songs using the Trident synthesizer. By sampling different presets from the bell and mallet category, slicing them, and renaming the files, I can load them into a sampler to create a unique and dynamic sound. This method allows for easy experimentation and can be applied to various genres, from ambient to percussion.
Feb 28, 2024 Tutorial
In this tutorial, I demonstrate how to create ambient sounds using 32 instances of Paul Stretch. I start by selecting sounds from the Triton plugin and adding random reverbs for depth. Each instance is then sampled using different keys, lengths, and stretch amounts, resulting in a varied and powerful drone sound. By layering these instances and adding simple melodies, you can create a thick atmospheric dance track.
Feb 26, 2024 Tutorial
In today's video, I discuss the importance of high precision and latency-compensated sidechain compression on the bass for bass music producers. I explore different methods, such as audio sidechain, note sidechain, and segments, and demonstrate their effectiveness in achieving precise sidechain compression. However, I also highlight a bug when introducing latency within the FX chain of a device.
Feb 23, 2024 Tutorial
In my recent video, I received a lot of love, praise, likes, and comments, which warmed my heart. I wanted to continue sharing knowledge about Bitwig Studio and unique ways of eqing. I introduced a visual guide using EQ+ and a loud split device to help identify and adjust frequency distribution, making EQing easier and more efficient.
Feb 21, 2024 Tutorial
In this video, I explore using envelope followers in Bitwig Studio to add dynamic modulation to a bass sound based on the amplitude of drums. I demonstrate various techniques such as using audio side chain modulators, working with audio rate modulators, and utilizing the FX grid for more precise control. These methods allow for creative sound design and can bring life and movement to otherwise static loops.
Feb 19, 2024 Tutorial
In this video, I explain how to use frequency modulation (FM) synthesis in Bitwig Studio, showcasing different and unusual ways to apply FM. I demonstrate how to modulate the frequency in a linear way using the speed knob in a sampler, creating harmonic and disharmonic sounds. Additionally, I explore FM techniques using wavetable LFOs, feedback modulation, and modulating the delay time.
Feb 16, 2024 Tutorial
Today I tackled the problem of using multi-out VSTs like XLN Audio XO with Bitwig Studio's drum machine rack. After some trial and error, I found a solution that allows each drum pad to trigger a separate sound in the VST. By setting up audio receivers and note FX devices, I was able to seamlessly integrate the VST drum machine while still maintaining the functionality of the native drum machine in Bitwig Studio.
Feb 13, 2024 Tutorial
In this video, I cover three different topics related to EQ techniques. The first is an auto leveler method using bandpass filters and an amplifier to maintain a consistent volume. The second is a multi-band EQ compressor, created by combining an EQ with a grid compressor, allowing for individual frequency control. Lastly, I demonstrate the use of the Loud Split device to selectively affect different frequency ranges in a sound, helpful for removing noise or enhancing specific elements.
Feb 12, 2024 Tutorial
In this video, I demonstrate creative ideas for using the EQ inside Bitwig Studio. By utilizing the FX grid and voice stacking, I show how to apply polyphonic modulations to the EQ Plus. This technique allows for unique waveforms, modulation offsets, and the ability to sequence and morph between EQ settings.
Feb 09, 2024 Tutorial
In this video, I show a quick tip for mixing and mastering in Bitwig Studio. Instead of constantly moving the spectrum analyzer to compare different elements, I suggest using FX or return busses. By sending different tracks to the spectrum analyzer on separate FX channels, you can easily compare and adjust the frequency distribution of various elements in your mix.
Feb 08, 2024 Tutorial
In this video, I present a free color machine preset for Bitwig that can be used to create resonator effects. By importing chords from one track and using them in the color machine, multiple bandpass filters are created with corresponding frequencies. This preset offers various controls for octave offset, resonance, filter type, Haas effect, and more, allowing users to create unique and customized sounds.
Feb 07, 2024 Tutorial
In this video, I start off by creating a synthwave-style drum pattern using traditional 707 sounds. I then create chords using a synth plugin, layering them to create a retro 80s sound. Next, I add a bassline and a simple top line melody to complete the arrangement. Finally, I add vocals, strings, and additional piano elements to enhance the track, creating a full synthwave composition.
Feb 06, 2024 Tutorial
In this video, I take the opportunity to create a new tune with a Finnish vibe. Starting with a kick drum and bass, I add in a simple saw melody and some chords for depth. I also incorporate hi-hats, claps, vocals, and percussion to enhance the composition, resulting in a complete track that captures the essence of Finnish music.
Jan 31, 2024 Tutorial
In this video, I discuss modulation amounts and signals in Bitwig Studio. I explain how modulation typically operates between zero and plus or minus one, but you can exceed this range using certain modulators. I also demonstrate how adjusting a constant value can define the endpoint of modulation without needing to enter the modulation mode.
Jan 29, 2024 Tutorial
In this video, I share how I created visually pleasing patterns in Bitwig Studio's piano roll. By using note grids, modules, and pitch manipulation, I was able to create interesting polyrhythms and polymeters. I also experimented with randomizing frequencies and converting them into notes, allowing for unique sounds in the piano roll.
Jan 18, 2024 Tutorial
In this video, I showcase an interesting technique in Bitwig where I create a musical composition using only a node grid instead of traditional note creation methods. By manipulating pitch ratios, step mods, and triggers, I generate unique polyrhythmic patterns and head sounds. I demonstrate how to use the node grid to control multiple instruments, apply effects like reverb and convolution, and create complex chord progressions using subtract and quantize modules.
Jan 18, 2024 Tutorial
In this video, I demonstrate a generative techno patch using a sequencer and various modules. The patch allows for the creation of unique kick drums, melodies, and snare sounds while keeping the hi-hats consistent. I also explain how I used modulation and filtering techniques to add variety and create different sounds for each iteration of the track.
Jan 17, 2024 Tutorial
In this video, I discuss the new update for the Fog Convolver 2 plugin by Audio Thing. The update includes a space simulator created by Lese, which allows users to adjust various room parameters, generate impulse responses, and export them as wave files for use in convolution devices like Bitwig Studio. I also mention that if viewers don't own Fog Convolver 2, they can check out Lese's plugin called Eigen, which offers similar features as a standalone space simulator.
Jan 16, 2024 Tutorial
In the last couple of videos, I discussed pulley rhythms and pulley meters in the Bitwig grid. Today, I want to take a look at how these concepts apply to the Arranger window and Clip Launcher, and share a tip on combining multiple instrument tracks for one synthesizer. By utilizing polyrhythms and polymeters, you can create interesting and complex patterns by varying the subdivisions and clip lengths. This technique can be enhanced further by grouping multiple clips and having them played by a single synthesizer on a group track.
Jan 15, 2024 Tutorial
In this video, I demonstrate different methods of creating easy polymeters in Bitwig Studio. I show how to use a node grid with a monophonic mode, a gates module, and a transport module to generate nodes. I also discuss a different setup using a counter and a trigger module, as well as the use of a clock quantizer for better precision.
Jan 15, 2024 Tutorial
In my video, I explore creating ambient-infused music using Bitwig 5 for absolute beginners who have a small MIDI keyboard. I start with a demo version of the M1 synth and sample its sounds to create a wave table oscillator. I then demonstrate how to manipulate the wave table position, polyphony, panning, and random modulation to shape the ambient sound. Finally, I add effects such as reverb, delay, and a convolution reverb to enhance the overall atmosphere of the track.
Jan 11, 2024 Tutorial
In this video, I explain the difference between Polyrhythms and Polymeters. Polyrhythms involve subdividing a one-bar grid into equally spaced steps using triggers, while in Polymeters, the subdivisions stay the same but the length of the bar changes. To achieve Polymeters, I demonstrate using a reset module to reset the face signal at a certain point in time.
Jan 10, 2024 Tutorial
In this video, I share my process of capturing impulse responses inside Bitwig Studio. I demonstrate how to use a test-tone device to generate the desired impulses, export and edit them in an audio editor, and then use a sampler and convolution device in Bitwig Studio to create unique reverbs. I also explain the importance of combining convolution reverbs with algorithmic reverbs for a more dynamic and realistic sound.
Jan 09, 2024 Tutorial
In this video, I demonstrate an interesting technique for creating ambient pad sounds using the sampler in Bitwig. I start by recording sample material from old synthesizers and then load them into the sampler. By utilizing cycles mode, voice stacking, and modulation, I am able to create unique and evolving pad sounds with ease.
Jan 08, 2024 Tutorial
In the video, I demonstrate how to visualize the behavior of different filters using a spectrum analyzer in the Bitwig Grid. By modulating a sine oscillator and applying various filters such as the comp filter and fizz filter, viewers can observe the changes in the frequency domain. This visual representation provides a helpful way to understand the effects of these filters even without deep knowledge of their underlying theory.
Jan 05, 2024 Tutorial
In this video, I demonstrate how to replicate the concept of Arturia's EFX Refract plugin using Bitwig Studio's Bitwig Grid. I outline the process of creating multiple voices, applying delay and modulation effects, and implementing a bandpass filter for each voice. While I couldn't replicate the plugin's 3D interface or harmonizer, this tutorial serves as an inspiration for creating similar effects in the Bitwig Grid.
Jan 04, 2024 Tutorial
In this video, I explore creating a jazzy loop in Bitwig Studio, despite having no knowledge of jazz. I demonstrate various techniques, such as using chords, the Wurlitzer instrument, and manipulating drum patterns. I also highlight a new feature I discovered in Bitwig Studio relating to note snapping and share other tricks like using the note grid and synchronizing clocks with side chain signals.
Jan 03, 2024 Tutorial
In this video, I discuss the controversial subscription system of the Current synthesizer and my personal thoughts on it. I then proceed to demonstrate how to create a pad sound using the synthesizer's newest update, utilizing various wave shapes and filters, as well as effects like chorus, delay, and reverb. I also mention the possibility of future tutorials focusing on bass sounds using Current.
Jan 02, 2024 Tutorial
In this video, I rant about the browser in Bitwig Studio, which I believe is the best browser in any DAW. My favorite features are the ability to search for things with synonyms and the option to sort by date. However, I find the rest of the features to be visual clutter and unnecessary, and I believe the browser should be updated to include automatic classification, tagging, and randomization of file names.
Jan 01, 2024 Tutorial
In this video, I demonstrate the process of arranging a drum and bass loop into a full song. I explain that while the initial creative stage of creating loops is fun, arrangement requires more work and decision-making. I add various elements such as percussion sounds, rides, crashes, and additional effects to enhance the track and create an interesting DJ-friendly arrangement.
Dec 28, 2023 Tutorial
In this video, I start creating a drum and bass track from scratch using only stock devices in Bitwig Studio. I demonstrate how to create a kick drum, hi-hats, and a snare drum, and then layer them together to create a cohesive drum pattern. I also add a bassline and a background drone to add depth to the track.
Dec 19, 2023 Tutorial
In yesterday's video, I created a dynamic global transpositioning tool for Bitwig. In today's video, I created a global chord track using a synthesizer and a note clip. By using the note grid and the global chord track, I was able to automatically correct the pitch of my piano solo and create a bass line that followed the chord progression.
Dec 18, 2023 Tutorial
In this video, I demonstrate different methods to transpose tracks in . I start by manually transposing individual clips, then show how to use the note transpose function on each track. However, the most efficient method is using the node grid with a pitch quantizer to easily transpose tracks globally, allowing for experimentation with different keys.
Dec 14, 2023 Tutorial
In this video, I built a step sequencer that can generate drum patterns with different note ranges and accents. I explained how to use a threshold to determine which steps trigger a drum hit, and demonstrated how to adjust the velocity, gate length, and accentuation of the patterns. The sequencer allows for creative possibilities with polyrhythms and can be used to generate unique drum patterns for music production.
Dec 13, 2023 Tutorial
In this video, I share an idea I had to generate presets on the fly using a note grid and MIDI modulators in Bitwig Studio. By assigning different CC numbers to each voice in the note grid, I can generate random CC values and use them to modulate various parameters of synthesizers or effects. This approach allows for dynamic and unique sound variations within a song or live set.
Dec 11, 2023 Tutorial
In this video, I show how to create a drum sequencer in Bitwig Studio using the note grid and various modules. By selecting a drum sampler or VST, creating note clips, and manipulating triggers, velocity, and timing, I demonstrate how to generate unique drum sequences. I also explore features like note stacking, shifting, quantizing, and randomization to create diverse and customizable drum patterns.
Dec 07, 2023 Tutorial
In this video, I explain how to create harmonies using only note intervals or relations. By understanding the relationships between notes and intervals, you can easily build chord progressions and create different chord shapes. With the help of the pitch bus and voice stacking in the note grid, you can manipulate the chord progression and create variations.
Dec 06, 2023 Tutorial
In this video, I demonstrate how to create a simple yet powerful additive synthesizer using Bitwig Studio 5.1. By utilizing the new voice stacking feature, which allows up to 16 voices, I show how to create unique and dynamic sounds by manipulating parameters such as pitch, volume, decay, phase, and even velocity. With the ability to save presets, this versatile synthesizer is perfect for producing a wide range of sounds, from bell-like tones to pad sounds with the help of effects like reverb and resonators.
Dec 05, 2023 Tutorial
In this video, I introduce the new VST plugin called Live by XLN Audio. It allows users to find slices within audio material and create percussion loops using different patterns. The plugin offers features such as auto slicing, denoise option, pattern variation, and the ability to drag in samples or record directly from the iPhone app.
Nov 29, 2023 Tutorial
In this video, I demonstrate a specific feature of the grid where every signal inside is a stereo signal, allowing for interesting possibilities. By using the stereo split and merge modules, I show how to split a stereo signal into two mono signals, change their pitches independently, and then recombine them. This feature can be used not only for audio signals but also for pitch, gate, and phase signals, greatly expanding the creative possibilities of the patch.
Nov 28, 2023 Tutorial
In this video, I create a generative ambient patch from scratch using Bitwig Studio. I start by creating a drone sound using polygrid and adding pitch modulation to create different pitches on the left and right sides. I then add effects like chorus and filters to add depth and modulation to the sound.
Nov 21, 2023 Tutorial
In this video, I discuss the problem of using delays in situations where there is a shuffle or groove setting. When a straight melody is overlaid with a shuffled delay, it can sound off and disrupt the groove. To address this, I demonstrate how to create a shuffled delay using the FX grid and a feedback loop, allowing the delay to align with the groove setting. I provide a patch for download and encourage viewers to try it out and provide feedback.
Nov 20, 2023 Tutorial
In this video, I show you a simple way to synchronize melodies or bass lines to a sloppy drum groove using Bitwig. By using a note grid and the audio signal from the drum channel, I demonstrate how to use an audio follower and delay to detect the transients in the drum loop and use them as a clock signal to synchronize the arpeggiator. This technique allows you to apply a custom groove to your melodies while maintaining the swing feel of the drums.
Nov 17, 2023 Tutorial
In this video, I explore creating a buffer repeat effect similar to Freezer within the Bitwig Studio grid. I demonstrate three different versions: one using triggers and modulation, another using predefined triggers, and a third using a scalar with the ability to shape the volume of each repeat. These methods allow for unique and customizable effects that can't be achieved with standard plugins.
Nov 16, 2023 Tutorial
In this video, I share my experience with replacing VST plugins and discuss how companies don't actually hate me for it because of the advantages offered by certain plugins. I demonstrate how to replicate the features of a reverb shaper using a chain device, tool device, and convolution reverb in Bitwig Studio. Additionally, I explore the unique effects that can be created using the fade mode in the Delay Plus device.
Nov 15, 2023 Tutorial
In this video, I discuss a new EQ plugin called Scaler EQ, which allows you to select a scale and only choose frequencies that are within that scale. I demonstrate how you can replicate this functionality in Bitwig Studio by using EQ plugins and the pitch quantizer. While the interface cannot be replicated, the technical aspects can be achieved.
Nov 14, 2023 Tutorial
In this video, I demonstrate how I prefer to use simple envelopes and LFOs instead of complex shapes for creating kick drums and bass lines in Bitwig Studio 5.1. By combining multiple simple modulators with slight variations in timing settings, I find that it produces a much richer and more satisfying sound. I believe that using this approach allows for more flexibility and experimentation, resulting in interesting and dynamic compositions.
Nov 13, 2023 Tutorial
In this video, I explore the new possibilities of creating synthesizers with effects in Bitwig Studio 5.1 using the Filter+ and Sweep devices. I demonstrate how to use the Chappie Chef as an oscillator and the Wavetable LFO for modulation, resulting in a polyphonic synthesizer. Lastly, I introduce the Sweep effect, which allows for interesting sound creation by combining filters and shape bars.
Nov 07, 2023 Tutorial
In this video, I discuss the limitations of the sampling mode in Bitwig Studio, particularly the lack of a slicing feature. To overcome this, I demonstrate how I created a custom slicer within the Bitwig Grid, allowing for easy mapping of slices onto the MIDI keyboard. I provide an overview of the patch and explain the functions of the transient detector, slice mapping, and play triggers.
Nov 06, 2023 Tutorial
In this video, I explain the concepts of device phase, triggers module, sample and hold, and clock quantizer in Bitwig Studio's grid. I demonstrate how the triggers module produces a binary signal and divides the device phase into equally spaced steps. I also showcase how the sample and hold module holds a signal's value until triggered, and how the clock quantizer synchronizes signals to a grid size, creating interesting rhythmic patterns.
Nov 03, 2023 Tutorial
In this video, I introduce an extension called TimeCalc that provides timing information based on the BPM setting of your project. I demonstrate how this extension can be used to accurately set the length of a kick drum and match the BPM with a specific scale. I also highlight the convenience of having this information readily available in Bitwig Studio.
Nov 02, 2023 Tutorial
In this video, I demonstrate how to create a stochastic sequencer in Bitwig Studio's grid. By defining probabilities for different notes, rhythms, velocities, and other parameters, we can generate random sequences that can be used with various instruments or VST plugins. Additionally, I show how to record and playback these sequences using the grid's features, providing a comprehensive overview of this stochastic sequencer setup.
Nov 01, 2023 Tutorial
In this video, I show you how to create lush sounds using Bitwig Studio. I start by creating a digital piano sound using Phase 4 synthesizer and adding a custom reverb using FX Grid. Then, I demonstrate how to make noise and add crackling effects using noise generators and filters. Finally, I showcase how to create a pitch wobble effect and combine different reverbs and delays to add depth to the sound. Overall, I encourage viewers to explore their creativity in sound design using the grid in Bitwig Studio.
Oct 31, 2023 Tutorial
In this video, I demonstrate how I created a drum and bass track using Bitwig Studio 5.1. I utilized the Addictive Drums plugin for the drum sounds, incorporating the link feature to layer sine partials beneath the kick and snare. I also employed various distortion devices and filters to shape the drums and bass sounds, emphasizing the importance of experimenting and finding your own unique sound.
Oct 12, 2023 Tutorial
In this video, I demonstrated how to make improvements to our small plug data sampler. I showed how to utilize symbols and send/receive objects to simplify the patch, as well as addressed bugs and added a solution to the clicking problem when writing and reading from the same array. Additionally, I explained how to convert the length of the buffer from seconds to milliseconds and sync it with the host's BPM using the playhead object.
Oct 10, 2023 Tutorial
In today's video, I explain the Formant module in Bitwig Studio. The module amplifies the incoming signal around 0.5, allowing for modifications to waveforms. It can be used to create wobble bass sounds, shape waveforms, and add vocal qualities to signals.
Oct 09, 2023 Tutorial
In this video, I demonstrate my process for creating ambient sounds and tracks using the Synplant synthesizer. I start by exploring different sounds and using the randomize feature to find new ones. I then adjust the envelopes and effects, and also incorporate Supermassive and Paul Stretch for added texture and ambiance.
Oct 04, 2023 Tutorial
In my latest video, I discuss SynPlant 2, a groundbreaking synthesizer with the new GenoPatch feature that uses machine learning to create FM patches from samples. This feature allows users to generate multiple FM patches from a single sample, with options to adjust tuning, volume, and grow out different sound variations. I believe this is a game-changing innovation in the world of synthesizers and hope to see other synths incorporate similar features in the future.
Oct 03, 2023 Tutorial
In this video, I demonstrate how to create a quick generative patch using Bitwig. Starting with a simple setup, I gradually make it more complex over time, showing easy steps for everyone to follow. By utilizing modules like the polygrid and counter, you can create unique melodies and rhythms, and further modulate them to add variation and interest to your patches.
Sep 26, 2023 Tutorial
In this video, I explore interesting sound ideas by using various techniques. I start with a simple sine oscillator setup and then incorporate feedback and phase modulation to create inharmonic overtones. I demonstrate how tools like pitch mapping, filtering, and sampling can be used creatively to manipulate and design unique sounds.
Sep 18, 2023 Tutorial
In today's video, I show how to create a multi-band delay effect using the polymer synthesizer as input. I demonstrate how to use the FXgrid, filters, and a mod delay to create the effect. I also implement macros for resonance, feedback, and filter cutoff. To make changing the delay timings easier, I use a step mode interface. I explain the logic behind it and how to map it to each delay. I discuss the limitations of the grid for creating interface controls and the need for better interfaces. I give examples of how the effect sounds and suggest adding a convolution reverb. I also mention the possibility of using pitch quantization and panning for more control. Overall, it's a creative way to achieve a multi-band delay effect with a flexible interface.
Sep 15, 2023 Tutorial
In this video, I continued working on my sampler or looping station patch inside Plug Data. I made some improvements to make it more dynamic and turned it into a plugin-like interface. First, I addressed the issue of fixed numbers by using the sample rate module to get the current sample rate of the DAW. This allows the patch to adapt to different sample rates. I also used a dynamic variable for the buffer size by using the send and resize commands. This way, the buffer size can be changed based on the desired length of audio to be recorded. Next, I made the fade out delay time dynamic by subtracting 200 milliseconds from the buffer length. I also added a feedback feature to create a decaying audio signal.
Sep 11, 2023 Tutorial
In this video, I'm going to show you my setup for synthesizing snare and rimshot sounds using the pulley grid in my DAW. I use the pulse oscillator because it already has a lot of overtones, so I don't need to use as much post-effects distortion. I set the frequency to around 150-160 Hz for a deep snare sound. I use an AD envelope to trigger the sound and apply an EQ5 in the PostFX to analyze and shape the signal. By adjusting the sync, I can create two partials or amplify the second harmonic. I add a Moog low pass filter and use the shape output of the AD envelope for frequency modulation. This creates a nice snare sound. I also add some noise using a noise burst and a mixer. I shape the noise with segments and use a high pass filter. I then apply a hard clip and use dither and diffusion for added spice. The EQ is crucial for shaping the sound, and by cutting below 1k and boosting around 1k, I can create a rimshot sound. I can also tweak the settings to create deep snare sounds. I can detune the oscillator slightly for a wider sound. Overall, there are many possibilities for customization using these knobs and EQs. I can also add pitch modulation if desired. Finally, I can apply a convolution effect to add roominess to the sound. This setup is great for drum and bass, dubstep, and other genres, providing a clean and focused sound.
Sep 08, 2023 Tutorial
In this video, I demonstrate how to use Pure Data as a plugin inside Bitwig. I explain the process of recording and sampling audio into an array, manipulating the playback speed, and adding fade-in and fade-out effects. By understanding these techniques, viewers can explore creating their own plugins or prototype their own audio projects.
Sep 04, 2023 Tutorial
In this video, I show how to create interesting sounds and soundscapes using tones and wavetables. I primarily use Bitwig Studio and Serum, but just the wavetable editor in Serum. I demonstrate how to manipulate the wavetable by drawing in different wave shapes and randomizing certain partials. I then export the wavetable and import it into Bitwig Studio's wavetable oscillator. Using the wavetable oscillator, I create a motif by randomizing pitch steps and applying pressure and timbre modulation. I also incorporate effects like convolution reverb and delay to enhance the sound. I then explore using the polygrid to create more complex sounds by drawing in sign partials and modulating them over time. Finally, I use the polygrid to create a pad sound by combining sign partials, applying ADSR envelopes and filters, and adding effects like delay and chorus.
Aug 21, 2023 Tutorial
The video advises against overthinking and encourages taking action instead. It suggests that starting something and not worrying about the outcome is important. If I don't like what I've started, I can simply start fresh and try something new. The process of doing, practicing, and gaining new information can lead to improvement over time. Eventually, I may even realize that what I had initially thought was not so bad after all. The key takeaway is to take action and avoid overthinking.
Aug 16, 2023 Tutorial
Discover the art of crafting drum & bass in Bitwig. In this tutorial, we delve into setting the pace at 170 BPM, a typical drum & bass speed, and explore the intricacies of loop creation. We also introduce a custom grid patch named 'Drum & Bass Drums' and demonstrate its sound dynamics. While the patch is available on Patreon, alternatives like random drum bass loop wave files can also be used. The tutorial emphasizes the importance of modulation, the use of different synthesizers for unique bass sounds, and the strategy of building an arrangement progressively. By the end, with minimal compression and limiting, we achieve a deep roller track that's loud and clear. For those interested, the drum preset will be available on Patreon, and there's a possibility of a full track release on Bandcamp in the future.
Aug 07, 2023 Tutorial
In today's video, I want to discuss melodies, chords, and scale highlighting features. Somebody commented on my previous video about using a note grid that emits random melodies and modifying it with a key filter to accommodate those who are less familiar with music theory. However, I believe this approach is not feasible because the scale highlighting feature in Ableton Live, for example, can be misleading. When you select the scale feature in Ableton Live, it highlights certain notes in green. For C major, all the white keys are highlighted. However, it also selects other scales and modes such as D Dorian, E Phrygian, and so on.
Aug 04, 2023 Tutorial
In this video, I start with a completely empty project in Bitwig Studio and build a track from scratch. I start by creating a loop with a melodic kick drum using a Grid patch. I then add variation to the pattern by using a note delay effect. Next, I add hi-hats and claps using the E-Hat device and XO plugin. I create a drone sound using PianoTek and Supermassive, and then add melodic lines using the Polymer synth and a note grid step sequencer. I also use various modulators to add movement and variation to the melodic lines. Finally, I create a bassline using the Polymer synth and apply sidechain compression to the bass and the entire music bus.
Jul 20, 2023 Tutorial
The video is about a website called Basic Pitch developed by Spotify, which converts audio to MIDI. However, the drawback is that it runs slowly in the browser. The video then introduces Neural Note, a native VST plugin developed by Damien that can be used in any DAW. It shows how to use Neural Note in Bitwig Studio to convert an audio file of a piano sample into MIDI. The video explains the various settings and features of Neural Note, including note sensibility, split sensibility, minimal note duration, scale quantize, pitch bend mode, and time quantize. However, the video mentions a drawback with the recording feature and suggests improvements for future updates. Overall, the video recommends Neural Note as a useful tool for converting audio to MIDI and provides a link for viewers to download it.
Jul 17, 2023 Tutorial
In this video, I introduce you to the "Rewind" plugin by MonkeyC Audio, which is a rolling sampler similar to one I showcased in a previous video. The plugin costs $50 and can be used in Bitwig as a plugin or as a standalone application. It utilizes iLok, which is a downside. I demonstrate how to use the plugin in Bitwig, where you can load it onto the master track. To hear the recorded audio, you need to enable input monitoring. The plugin continuously records audio, so you don't need to press record. If you accidentally create a great sound while sound designing, you can simply rewind back and select the desired portion to save as a wave file or as a sample within a sampler instrument track. Additionally, the plugin allows you to record MIDI data along with the audio. By switching to the MIDI page and configuring the MIDI settings, you can record MIDI notes and their corresponding audio output simultaneously. The plugin also offers features such as normalizing the exported wave file, changing the output resolution, selecting a different export location, and more. One interesting feature is the gate hold length, which allows you to set a threshold for audio recording. When the audio signal goes below the threshold, recording stops after a set amount of time, creating distinct regions. These regions can be easily selected and exported. Overall, the "Rewind" plugin provides a convenient way to capture and reuse creative moments in your workflow.
Jun 12, 2023 Tutorial
In this video, I share some tips and tricks for sound design in Bitwig Studio. I start by showing how to use the System Audio Bridge and Rolling Sampler tools to record audio from the browser into Bitwig. Then, I demonstrate how to use a sample to shape a sign oscillator in order to create a richer kick drum sound. Next, I show how to use a convolution device to add tonality to a hi-hat and how to apply this technique to synth sounds as well. Finally, I demonstrate how to use convolution for clap and percussion sounds and how to shape these sounds using various modules in Bitwig. Overall, the key to getting the most out of these techniques is to pay attention to the input sound and shape it appropriately to achieve the desired results.
Jun 09, 2023 Tutorial
In this video, I explore using global modulators in Bitwig to send signals from one channel to another. I start by showing how it's not easy to route signals from the Polygrid device to a different channel. Then, I suggest using a DC offset in the FX box and muting the channel to generate audio signals that can be grabbed with an audio rate modulator to easily modulate something on a different channel. I explain how this workaround can be used on multiple channels and how it can be set up as a preset for future use. I also note that there could potentially be latency issues when using multiple VSTs, but I haven't tested it yet.
Jun 05, 2023 Tutorial
In this video, I show how to record your microphone and convert it into MIDI notes to trigger random samples in Bitwig Studio. To do this, I use a trigger to trigger the kick drum, snare, and hi-hat samples, and a hardware device to select the microphone input. I also use an auto-leveler with a follower, threshold, and sustainer to amplify the vocals and filter out noise. To separate the sounds, I use a sound key filter with a bandpass, low pass, and high pass, and use logic to exclude certain combinations of triggers. Finally, I use a quantizer in trigger mode to put all the triggers on the grid. Overall, this process requires a lot of tweaking and filtering to find the right sweet spot, but it can be done in Bitwig Studio with some experimentation.
May 15, 2023 Tutorial
In the video, I demonstrate how to use a Scrawl feature in the software tool. By utilizing the Poly-Grid and various modules like envelopes and audio outputs, I show how to draw shapes that generate unique sounds. Drawing slowly creates high-resolution dots, while drawing quickly decreases the resolution. I explain how to manipulate the shape by selecting and adjusting its properties using the value and histogram features. The chaos slider allows for randomization, resulting in complex wavetable-like shapes. I showcase techniques like duplicating shapes, mirroring, scaling, and combining the Scrawl with oscillators and filters. I mention the potential for creating dubstep-style baselines and encourage viewers to explore the tool's features to generate their own unique waveforms. Finally, I remind viewers to save their favorite waveforms and invite them to like, subscribe, and stay tuned for future content.
Apr 20, 2023 Tutorial
In this video, I show a bad habit I've developed over the years of using Bitwig Studio. I double click on the clips to edit the nodes, which means I have to constantly switch between the chain and the clips. I explore a new workflow using shortcuts such as page up and page down, and the tab key to switch between the chain and node editor. I suggest using the clip launcher as a resource panel to progress into an arrangement. I show how to create different iterations of an initial idea by utilizing small creative differences between scenes. This way, creators already have resources to try out combinations to progress into an arrangement. Lastly, I share that I got my launchpad today, and I plan to use it to create tutorials in the future.
Apr 17, 2023 Tutorial
In this video, I show how to replace Kick 2 with basic grid patching in Bitwig Studio. I demonstrate how to recreate the functions of Kick 2 using the grid, including the oscillator, envelopes, click sound, EQ, distortion, and more. This offers more flexibility and customization options compared to using Kick 2, allowing users to create their own unique kick drum sounds.
Apr 07, 2023 Tutorial
In this video, I explain why Sine-Oscillators can give back crackles when triggered with an AD, and I share a trick to solve this issue. When using a short attack time and triggering the Sine-Oscillator, we start at minus one, which causes a crackle. To solve this, we can ease out the attack time, or we can move the cycle to a zero crossing by using a constant and the phase knob. However, a long decay time can still cause crackles when re-triggering the oscillator. To solve this, we can use a comparison with the AD output and a gate input to wait until the decay phase is finished before re-triggering the oscillator. Additionally, I suggest starting at zero value to prevent crackles and explain how this applies to other sounds. Overall, following these tips can help solve crackle issues in Sine-Oscillators.
Apr 03, 2023 Tutorial
In this video, I demonstrate how to create a generative music patch in Bitwig using the Polygrid module. I start by generating a melody using a step module and modulating the pitch with the dice module. I also use a quantizer to ensure the melody is played in a specific scale. To create percussion, I use a noise module and trigger it with a step module as well, using a filter and distortion to shape the sound. I then combine the melody and percussion patches together and also add a bassline using a filter and octaver. Finally, I show how to export the MIDI data from the patch and use it in another plugin like Polycent. The patch is available for download in the video description.
Mar 20, 2023 Tutorial
In this video, I show how to create a sweep or riser from scratch using the face module in the Bitwig Grid. The face signal is perfectly synchronized with the BPM and allows for easy modulation of volume and other parameters. I also demonstrate how to use the trigger and dice modules to generate different sounds on the fly, as well as how to use a gate signal to make the riser playable as a clip. Finally, I discuss the ability to use different face tools and effects to customize and create unique risers.
Mar 07, 2023 Tutorial
In this video, I explain why there is no sine wave in a classical subtractive synthesizer. This is because sine wave has no overtones and therefore makes no sense in terms of subtractive synthesis. I explain how the filter section can be used to target and amplify the fundamental frequency as well as other partials in the harmonic series. I also provide an overview of other synthesis methods such as additive synthesis, Wavetable synthesis, FM synthesis, phase distortion, vector synthesis, granular synthesis, and physical modeling. In each of these methods, sine waves make more sense. Finally, I explain why a saw and pulse waveforms are used in polysynth - because they give different harmonic overtones.
Feb 28, 2023 Tutorial
In this video, I explain how to use DP Meter 5 to measure loudness levels and gain staging. I also explain the different modes, such as RMS mode, EVO mode, and dial mode. I show how to use the RMS integrated value, RMS momentary, RMS momentary max, true peak max, crest factor, and loudness range. I also explain how to use the gain setting, match button, and reference level. Lastly, I explain why you should use EVO instead of RMS, and how frequencies are factored into the numbers.
Feb 24, 2023 Tutorial
In this video, I show viewers a technique for creating a kick drum and bass sound out of the same oscillator in order to avoid phase issues. I explain how to use an envelope, add math module, noise, attenuate, and filter to achieve this sound. I also provide tips for tweaking the sound to fit a certain genre.
Feb 22, 2023 Tutorial
In this video, I'm talking about how automation can be used to progress your track, how to use it as an arrangement tool, and why it's the most important thing you have in your tool belt. I explain how I use automation to draw in value changes over time and introduce a storyline to my arrangement. I also discuss how I use modulation to give my sound an organic feel and how to use automation to make more drastic changes to progress my track. Finally, I demonstrate how I use automation to introduce a groove and rhythm to the listener and give them a sense of when something is happening in the track.
Feb 17, 2023 Tutorial
I showed how to create a beat repeater with the FX grid by splitting the drum loop into four recorders and sequencing them. I explained how to use the phase input to evenly step through the split device, and how to use the phase signal to rearrange the playback order. I also showed how to use the mirror output to create a faster playback with finer grains. Finally, I demonstrated how to use a step sequence to blend in the repeater.
Feb 13, 2023 Tutorial
In this video, I showed a simple way of creating a lo-fi effect in Bitwig Studio with the FX Grid. I demonstrated how to use lag, noise, distortion, and modulation to create an interesting effect. I also showed how to add different filters and blend in noise to create a unique sound. Finally, I encouraged viewers to download the patch and have fun exploring and tweaking the settings.
Feb 02, 2023 Tutorial
In this video, I show how to create a poly grid to generate a tutorial for the week. I demonstrate how to use a length module and a note to get a long sustain phase with a short trigger phase that is perfect for pads. I also show how to use a Wavetable to create a melody and then layer it with random modulation, an octaver, and an external VST effect. Finally, I add a bass line and some drums to finish the patch.
Jun 20, 2022 Tutorial
In this video, I discussed the E-SNARE device in Bitwig Studio. I showed how to blend between the two oscillators, mix the noise with the envelope, and shape the sound with filters and the output section. I explained how to create snare sounds with the device, such as deep snares, light snares, and rim shots. I also showed how to add room to the sound with the convolution device and how to layer the snare with a sample using the ADSR. Finally, I demonstrated how to use distortion, EQ, and saturation to shape the snare sound and how to use a peak limiter and Valhalla Supermassive to add texture.
Jun 14, 2022 Tutorial
In this video, I shared how I use the e-kick in Bitwig Studio to create nice sounding kick drums. I showed how I use the pitch mod and decay setting to shape the sound, and how I use the FX2 to split the frequencies in the low and high end. I also explained how I use the EQ2 to cut the frequencies and how I use the distortion, frequency shifter and ADSR to bring out the best parts of the kick drum. Finally, I shared how I use the desk tone generator and a sampler to add flavor to the kick drum.
Jan 19, 2022 Tutorial
In this video, I showed how to create various effects, such as phasers, flangers, chorus, low pass and high pass filters, reverbs, and pitch effects, in the Bitwig Grid. I demonstrated how to use FX Grids and Chain Devices, as well as how to manipulate the delay time of a signal with an LFO and the Time Shift Device. I also showed how to create a multi-tap delay with the Long Delay and a Multi-Lay, as well as how to use the gates module to record and playback audio. Finally, I discussed the use of an AD envelope to reduce clicks in the signal.
Jan 10, 2022 Tutorial
In this video, I showed viewers how to use the XO sampler to quickly and easily create sample packs, kick drums and drum loops. I demonstrated how to layer sounds, use FX2 and frequency shifters, adjust the loudness and reverb, and use the sample combiner to create different loops. I also shared tips on how to analyze kick drums and make sure the bottom part stays the same while the top part changes. Finally, I mentioned that you can use a hard clipper to check if the samples are aligned and gave advice on how to optimize the drums.
Oct 26, 2021 Tutorial
In this video, I produce a melodic techno or melodic house tune inside Bitwig Studio. I start from zero with no idea what to do and end up with a track that is 7 minutes long. I use a variety of techniques such as automation, modulation, sound design, mixing, arranging, and keeping the sequence interesting. I show how to create a root drone, how to use an instrument, how to apply audio effects, and how to use a step modulator. I also demonstrate how to use an LFO, an EQ, and a reverb device.
Aug 02, 2021 Tutorial
In this video, I show how to send signals from one channel to another to change parameters or modulations. I demonstrate this with a bit Rig tutorial, showing how to use a DC offset device to send signals from one channel to another. I also explain how to use a MIDI CC device and Note Receiver to send signals to multiple sub channels. I then demonstrate how to mix audio and MIDI information on the same channel, and how to generate notes on an audio channel with a Replacer. Lastly, I demonstrate how to use a Poly-Grid to send MIDI CC signals to another track.
Jul 27, 2021 Tutorial
In this video, I discussed my recent journey with hardware synthesizers and how I have been integrating them into my setup. I discussed the process of setting up my mixing desk, an ADA 8200 extension port, and an ID14 MK2 sound card in order to record multiple hardware synthesizers at once. I also discussed the shortcomings of hardware synthesizers and how I have to record every parameter movement in order to keep the same sound. Finally, I mentioned my plans for creating special content for my Patreon gold tier members and potentially creating a tier for German videos.
May 14, 2021 Tutorial
In this video, I demonstrate how to create a super simple patch for Euclidean rhythms in the grid. I show how it looks like in Hatefish, and then explain how to implement it in the grid. I explain the three most important parameters (steps, beats and shift) and demonstrate how they can be used to create interesting rhythms. I also show how to use macros to control the parameters and how to use the Grid Node Out plug-in to generate notes. Finally, I provide a preset to make it easier to use the patch.
Feb 23, 2021 Tutorial
I downloaded a zip file with the necessary files, and copied them into my VST directory. I then opened the VCV Bridge plug-in on my instrument track in Bitwig Studio and loaded up VCV Rack. I switched on the METE-CV module to bridge, and selected the device port 1. On the audio 8 device, I switched to bridge and port 1. This allowed me to have a MIDI in from Bitwig and audio out to Bitwig. I could then use my MIDI keyboard to play VCV Rack and have some fun.
Nov 30, 2020 Tutorial
In this video, I'm using a drum machine to create a beat. I'm using four hi-hats and a clap, and then I'm experimenting with quantizing and layering different sounds in order to create a more natural and chilled out beat. I'm also using a synthesizer to create a kick drum and I'm adjusting the levels and the speed to create the exact sound I'm looking for.
Aug 31, 2020 Tutorial
In this video, I showed how you can create small percussion loops in Bitwig Studio without using any samples. I demonstrated how to use the e-tom device in combination with the polygrid and instrument selector to create interesting percussion patterns. I also showed how to use the dice and button modulators to randomly modulate the parameters of the e-tom device. Finally, I showed how to use the arpeggiator and round robin to create complex percussion patterns.
Aug 10, 2020 Tutorial
In this video, I demonstrate Sonible's Smart Reverb plugin and show how it can be used to create custom tailored reverb for different instruments. I explore the different settings and show how to use it to create reverb tails and drones. I also provide a link to the website to try the 30-day trial version and encourage viewers to support my content by subscribing to my channel or becoming a member.
May 27, 2020 Tutorial
In this video, I showed how to use the audio rate modulator in Bitwig Studio to shape and modify synth sounds. Many people may find this technique intimidating, but it is actually easy and versatile. I started by creating an instrument track and adding the Phase 4 synthesizer. Then, I added an audio rate modulator to take the audio signal from the Phase 4 and loop it back into the modulator to shape the sound. I demonstrated how to use low cut and gain knobs to control the modulation signal and create interesting bass noises. Additionally, I showed how to use the audio rate modulator in a mixing context to bring together bass and drum sounds, and even as a distortion effect with a kick drum. Overall, this technique is simple, fun, and can produce unique and unpredictable results.
May 25, 2020 Tutorial
In this video, I learned how to use noise samples or drum loops to shape synth sounds. I used a module called attenuate to change the volume and then used a sidechain module to drag in the sound from the second track. I used an envelope follower to track the amplitude envelope of the noise sample and used it to modulate different parameters like pitch, detuning, and face modulation. The noise sample can be modified in different ways like using a bandpass filter or adding delay to fill in the gaps between drum hits. I also learned how to convert the audio signal into a gate signal and use it to trigger other drums or synth sounds. Finally, I saw some examples of how to apply these techniques to create different sounds using drum loops, noise samples, and even a ping-pong ball sound.
Apr 22, 2020 Tutorial
In this video, I discuss the new features of Bitwig Studio 3.2 beta version, particularly the Tram Machine and the new Scent and Return channels. With the Scent and Returns, you can add dynamic effects to simple drum loops, and save your presets with all your return channels and effects, which can be helpful in the future. I briefly touch on how I prefer to work with drum sounds on different channels instead of using the drum machine. Overall, I think the Scent and Return channels are a nice touch to the drum machine and can benefit those who use it heavily. Don't forget to use my code "polarity" in the shop to save 10% on the price and support my channel. Thanks for watching!
Apr 19, 2020 Tutorial
In this video, I give an overview of the new features and additions to Bitwig Studio 3.2 beta. The biggest addition is the new EQ Plus device, which allows for easy EQ adjustments without the need to open a new window. Other additions include a new spectrum analyzer with a customizable slope, a saturator with an expander feature, and new options for selector devices. The arpeggiator and polygrid also have new features, such as randomized starting offsets and an interpolation option. Additionally, there is a new module called the array, which allows users to store and retrieve values at specific indexes. Overall, the new features are useful and enhance the flexibility of Bitwig Studio.
Mar 11, 2020 Tutorial
In this video, I introduce the plugin DP Meter 4, which I have used for years and recently rediscovered. It is very helpful for metering loudness and integrating loudness, and also has a feature to level out the volume of tracks to a reference value. This is a manual process, but it is more reliable than other similar plugins I have used in the past. Additionally, I explain the benefits of using the EBU R182 standard for loudness, and how it can be used for consistency purposes. I also share a tutorial for using DaVinci Resolve to normalize audio levels to a specific reference value using the same standard. Overall, I think incorporating a tool like DP Meter 4 or a similar feature into Bitwig Studio would be a great idea.
Feb 27, 2020 Tutorial
In this video, I share a patch that uses multiple LFO modules to create a more natural melody line. I blend different LFOs together to create a complex waveform for the pitch information, which is then narrowed down to a pitch scale and goes into a sample and hold module. The rhythm is also generated randomly using an LFO and the gates module. The whole patch is controlled by an overall volume LFO, but the only downside is that it's completely quiet after 32 bars. However, this can be easily fixed by offsetting the LFO in the second patch. Overall, this patch provides a more procedural approach to generating notes and rhythm, and experimentation is limitless.
Feb 17, 2020 Tutorial
In this tutorial, I will guide you in setting up Bitwig Studio on your computer, installing packages, selecting your sound card and Meti controller, and starting a new project. I will also show you how to use keyboard shortcuts and the left side of Bitwig Studio's info pane, which is contextual and changes depending on the selected track. We will also cover the transport display, loop function, and the help menu for instruments and effects. Overall, this tutorial will provide a beginner-friendly overview of Bitwig Studio and its features, with the goal of making music production more accessible to everyone.
Aug 15, 2019 Tutorial
In this video, I show how to create sounds using just the filter in Bitwig Studio and the grid. I demonstrate how to generate noise using the random noise generator, and then use a filter with resonance to shape the noise and add tonality. By manipulating the filter, resonance, and key tracking, you can achieve different sounds and effects. I also suggest trying different filters and experimenting with modulation to further shape the sound. Overall, it's an interesting and unique way to generate sounds without traditional oscillators or audio input.
Aug 05, 2019 Tutorial
In this video, I want to give a big thank you to all my Patreon donators for supporting my music and community work. It's the first time in my career that I'm getting regular income just for music, and it feels great. Now, let's talk about additive synthesis. I've created an experiment using an additive synthesizer in the grid, which consists of a sine wave generator and multiple partials in different frequencies. By layering these partials, we can create complex sounds. I explain how to adjust the frequencies and introduce modulations to make the sound more interesting. I also demonstrate how to narrow the partials down to the fundamental frequency for different effects. The preset I created is called additive wonder, and you can download it from my GitHub repository. If you have any ideas or solutions on creating partials with less CPU usage, please let me know. Thank you for watching, and I hope you have fun experimenting with this preset. Bye!
Jul 09, 2019 Tutorial
In this video, I discuss Mr. Bill's tutorials for Ableton Live, which can also be applied to Bitwig Studio. I demonstrate a trick using multiple FX3 devices to create a phasing effect, as well as amplifying the artifacts of a reverb using tool devices. I also show how to sample and manipulate the glitchy sounds created. I encourage viewers to check out Mr. Bill's tutorials and try out these techniques in Bitwig Studio.
Jul 07, 2019 Tutorial
In this video, I talk about a diatonic transposer that can be used in Bitwig to create chord progressions. By using the diatonic transposer, you can correct wrong notes to the right notes of a scale, making it easier to create chord progressions that stay within a specific scale. I demonstrate how to use the diatonic transposer in Bitwig by choosing a scale and mode, and then using the multi-note function to duplicate the notes to different keys. This allows you to easily find starting chord progressions. I also show how to use the diatonic transposer with an arpeggiator to experiment with chord changes, and how to use it with a bassline by using the note receiver and the arpeggiator. Additionally, I introduce the plugin "Cthulu" which allows you to choose specific notes from a chord to create melody lines. I explain that while diatonic chords can be a good starting point, it's important to break out of the diatonic scale scheme at times to add variation and interest to your compositions. I hope this tutorial provides some ideas for creating interesting melody lines and chord progressions, and I encourage viewers to comment with any questions or tutorial requests.
Jul 02, 2019 Tutorial
In this video, I show you how to create a step sequencer that generates a melody on a click and in scale. I start by setting up a polygrid and creating a clock using a scaler. Then, I use a counter to create the step sequencer and apply some math to get clean integer values for each step. I use a dice to generate random notes and a comparing module to trigger the steps. I also use a pitch scaler to narrow down the range of the notes and a pitch quantize module to further refine the melody. Finally, I demonstrate how to use logic operators like smaller and bigger to manipulate the signals. Overall, it's a basic setup, but you can customize and expand on it as you wish.
Jul 01, 2019 Tutorial
In this video, I explore using the zero crossings module in Bitwig Studio to change the pitch of a sine oscillator. I demonstrate how to set up the pulley grid and select the microphone input as the hardware input. To clean up the signal and make the pitch changes smoother, I use an LFO device. I also show how to trigger the gate signal using voice input from the microphone. I use a select module and a constant with a gain to achieve this. I discuss the concept of an inverted threshold and mention that using a gate length module can slow down the switching of the select box. Finally, I mention the possibility of using pitch scalar plugins for pitch quantization and the potential for creating pads and vocal sounds with these techniques.
Jun 20, 2019 Tutorial
In this video, I try to create a pet-like sound inside Bitwig using the Swarm Oscillator. I start by exchanging the envelope with an RDSR and adding a modulator with random settings. I then modulate the spread value and pitch offset. I activate more voices and add all-pass filters to create a stereo effect. I also use delay and tape modules for a unique sound. I add filters and mixers to enhance the sound and use an attenuator for volume control. I experiment with different modulations and create a sequence using gates and pitches. I use logic devices to control the sequence and add a face-in device for further modulation. Overall, I explore different ideas and modules to create a textured pet sound.
Jun 18, 2019 Tutorial
In this video, I show you how to create a Noyo Funk bass using synthesis techniques in the pulley grid. I start by swapping out an envelope for an ADSR to have more control, and I change the triangle to a phase one oscillator. Then, I clone the oscillator and phase modulate one with the other. This creates a nice sounding bass quickly. I also add some effects like an all pass filter and distortion to enhance the sound. I use EQ and a macro knob to further shape the bass. The key is to experiment with different parameters and create movement in the right ranges. I also demonstrate how to create different variations of the bass sound by making small edits and changes. Finally, I share the patch I created in my guitar repository. Overall, it's a fast and easy way to create a Noyo Funk bass.
Jun 14, 2019 Tutorial
In this video, I show you how to create a tape stop effect using Bitwig's FXgrid device. I use delays, ADSR, and gain volume to create the effect. By adjusting the delay buffer size, you can achieve the slow down and speed up effect of a tape stop. I also demonstrate how to create flutter effects using tape emulation plugins. Additionally, I explain how to create wave tables in Bitwig by using wave files and the sampler instrument. By using the cycles mode and wave table position knob, you can scan through the wave tables and create unique sounds.
Sep 12, 2017 Tutorial
Hey everyone, today I demonstrated what you're missing if you use a lot of VST plugins but don't utilize Bitwig. I showed how Bitwig's modulators can easily control parameters within both native devices and VST plugins, creating complex modulation patterns and saving them as presets. If you found this helpful, please like, subscribe, or support me on Patreon—see you next time!
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