Posts tagged with Resonator

Here you can find a listing of all posts with the tag Resonator on my page.

Creating a DIY Physical Modeling Synth in Reason Grid

May 11, 2023 Tutorial
In this video, I explain how to make a physical modeling synth in the Reason software. Physical modeling is a way of replicating real-world objects in a synth by modeling their resonances and frequencies. To start building the physical modeling synth, we need to introduce an exciter and use multiple bandpass filters. The resonance frequency of objects is specific to their material, and the frequencies of the overtone change with time. We need to introduce envelopes for each overtone that changes over time. We can use multiple partials and tune the frequencies of the bandpass filters to replicate specific objects' resonances. Loudness is also crucial, and we can use multiple envelopes for each harmonic. We can use a comp filter or use a ratio knob to target specific harmonics. Alternatively, we can introduce all harmonics and remove the ones we don't want. It's an intricate process, but the result is worth the effort.

Creating Music from a Drum Loop with Audio Effects

Mar 16, 2021 Tutorial
In this video, I showed some of the tricks I used to create a song out of just a drum loop. I used a resonator bank with a step sequencer and an audio side chain to extract the gate signal from the drum loop. I also used a pitch shifter, distortion, peak limiter, reverb, delay and a halftime plugin to shape the sound. I also used a quantizer, a comp filter and the harmonic series to add some extra elements. Finally, I used a limiter for quick mastering. I hope this video gives you some ideas or inspiration to try out in your own environment.

Exploring the Kalimba - Create Unique Sounds with Bitwig Studio

Jul 10, 2020 Tutorial
I'm showing how to create a sampler instrument from a kalimba using bitvic studio. I have sampled all the plugs on the kalimba and added effects like grain, reverb and delay. I demonstrate how these effects can be used to create a rich sound. I also show a texture mode which can create a pad sound or an eerie drone sound. If you want to download the preset, you can support my channel by going to my Patreon page and subscribing with at least one dollar.

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posts Btwig-Guide Bitwig Audio-FX Article Guidelines Generative Sampling Modulators Presets Tutorial Plugins Mixing Sound-Design Loudness Bass Track from Scratch Drum-and-Bass Groove Synthesis Automation Note-FX Chords Poly-Synth Tips-Tricks Synths MPE Expression Modulator ROLI Synth Polyphonic Additive-Synthesis Granular Physical-Modeling Grid Racism Music Industry Community Social Issues Equality Inspiration Evolving-Sounds Convolution Filter Sampler Reverb Delay Grain Resonator Synthesizer Music Production Live streaming Discord bot Interaction Delay-plus Sonible Analysis Distortion Synthwave Ambient Percussion Note-Grid fm-synthesis EQ-plus Drums Compressor MPE Controllers Glitch Comp Filter Ultra Reservoir Polyphonic Mode Midi Polysynth VCV-Rack Modulation Feedback EQ Peak Limiter EQ-5 Comb Filter Modal Synthesis Wave-Shaping Saturation Follower Threshold Max Value FX Grid Mid-Side Split EQ-2 Infiltrator Devious-Machines Hardware Harmony-Theory Randomization Atlas Bespoke DAW Zynaptiq Unfilter Pitchmap Transposer Glitch-Hop Melodic-Techno Transient-Shaper XLN-Audio XO Minimal Audio Sononym Cosmos Valhalla FM8 Native Instruments Bleass Update Psych Limitation Clap Extension free Eurorack Grid-From-Scratch Arrangement dpMeter tbProAudio Pure-Verb Pure-Comp Pure-Limit Diva Monark Gridnik Risers Micro-Arrangement Global-Modulators Workflow-Tips Workflow Launchpad Vector Synthesis Waveforms