Feb 21, 2025 Tutorial
In the video, I discuss updates and features for openDAW, addressing viewer concerns and emphasizing its focus on accessibility and openness, including offline usage through PWA and potential self-hosting options. I highlight recent additions like project bundling, sample imports, and automation clips while encouraging viewers to attend a Discord meeting with the developer for further engagement. Additionally, I clarify misunderstandings about the application's cost and intentions, promoting its future as a free and open-source tool.
Feb 17, 2025 Tutorial
In this video, I introduce and explore RipplerX, a new and completely free open-source physical modeling plug-in that works across Mac, Windows, and Linux. It offers a simple, straightforward interface without effects or excessive modulation features, allowing users to focus on crafting sounds through its resonator configurations. I appreciate its low storage requirement and encourage viewers to try it out, highlighting the link in the description for easy download.
Feb 07, 2025 Tutorial
I'm introducing openDAW, a new digital audio workstation that's completely free, open source, and runs in your web browser, making it accessible for everyone without requiring any login or subscription. Created by Andre Michel, who has a rich history in web-based audio tools, openDAW is a prototype designed to provide music-making capabilities from beginners to experts without any cost or restrictions. If you're interested in getting involved or giving feedback, you can join the openDAW Discord channel, where a prototype party is currently underway.
Oct 12, 2023 Tutorial
In this video, I demonstrated how to make improvements to our small plug data sampler. I showed how to utilize symbols and send/receive objects to simplify the patch, as well as addressed bugs and added a solution to the clicking problem when writing and reading from the same array. Additionally, I explained how to convert the length of the buffer from seconds to milliseconds and sync it with the host's BPM using the playhead object.
Oct 06, 2023 Tutorial
In this video, I introduce the latest version (0.8) of Plug Data, a tool for creating VST and CLAP plugins from Pure Data patches. I demonstrate how to export a Pure Data patch as a VST plugin using the new feature in version 0.8. Although GUI elements cannot be exported with the plugin, this method offers a straightforward and free way to create native plugins using Pure Data.
Sep 15, 2023 Tutorial
In this video, I continued working on my sampler or looping station patch inside Plug Data. I made some improvements to make it more dynamic and turned it into a plugin-like interface. First, I addressed the issue of fixed numbers by using the sample rate module to get the current sample rate of the DAW. This allows the patch to adapt to different sample rates. I also used a dynamic variable for the buffer size by using the send and resize commands. This way, the buffer size can be changed based on the desired length of audio to be recorded. Next, I made the fade out delay time dynamic by subtracting 200 milliseconds from the buffer length. I also added a feedback feature to create a decaying audio signal.
Sep 08, 2023 Tutorial
In this video, I demonstrate how to use Pure Data as a plugin inside Bitwig. I explain the process of recording and sampling audio into an array, manipulating the playback speed, and adding fade-in and fade-out effects. By understanding these techniques, viewers can explore creating their own plugins or prototype their own audio projects.