Posts tagged with Sampling
Here you can find a listing of all posts with the tag Sampling on my page.
Oct 27, 2024 Tutorial
In this video, I discuss the Snapback plugin by Cableguys, which detects drum triggers to layer samples on top or in front of drum sounds, and compare it to a Bitwig Studio native solution. I demonstrate how to use the Bitwig Replacer device to achieve similar results, offering a free preset for viewers to experiment with. Ultimately, I highlight the Snapback plugin's intuitive interface and quality sample selection as key value points.
Jul 08, 2024 Tutorial
In this video, I demonstrate how to generate tonal sounds from random noise using the Cycles mode in my sampler. By manipulating the grain size and key tracking, I can create different pitches and waveforms. This technique allows for easy and flexible sound design, making it perfect for creating ambient pads and other tonal sounds.
Jun 17, 2024 Tutorial
In this video, I explore creating new sounds using the Bitwig Grid. I start by sampling different instruments and then manipulate the samples using various modules such as triggers, quantizers, and modulation. The result is a unique and atmospheric ambient sound that can be further customized and experimented with.
Apr 17, 2024 Tutorial
In this video, I share my process for creating ambient music using samples from YouTube. I demonstrate how to record audio from the Windows output and use it in a granular sampler to create unique pad sounds. I also incorporate a minimal beat, piano melodies, and effects like reverb and delay to build a chill-out tune.
Apr 15, 2024 Tutorial
In this video, I explain how to replicate some of the features of the Amiga sampler in Bitwig Studio. The Amiga computer in the 90s had limitations in terms of sampling quality and space, resulting in a distinct sound with artifacts. By using the bit reduction, sampling rate, and key tracking features in Bitwig Studio, you can achieve a similar sound and even simulate slicing and stretch modes.
Mar 01, 2024 Tutorial
In this video, I demonstrate a workflow for creating complex patterns and ambient songs using the Trident synthesizer. By sampling different presets from the bell and mallet category, slicing them, and renaming the files, I can load them into a sampler to create a unique and dynamic sound. This method allows for easy experimentation and can be applied to various genres, from ambient to percussion.
Jan 10, 2024 Tutorial
In this video, I share my process of capturing impulse responses inside Bitwig Studio. I demonstrate how to use a test-tone device to generate the desired impulses, export and edit them in an audio editor, and then use a sampler and convolution device in Bitwig Studio to create unique reverbs. I also explain the importance of combining convolution reverbs with algorithmic reverbs for a more dynamic and realistic sound.
Jan 09, 2024 Tutorial
In this video, I demonstrate an interesting technique for creating ambient pad sounds using the sampler in Bitwig. I start by recording sample material from old synthesizers and then load them into the sampler. By utilizing cycles mode, voice stacking, and modulation, I am able to create unique and evolving pad sounds with ease.
Dec 05, 2023 Tutorial
In this video, I introduce the new VST plugin called Live by XLN Audio. It allows users to find slices within audio material and create percussion loops using different patterns. The plugin offers features such as auto slicing, denoise option, pattern variation, and the ability to drag in samples or record directly from the iPhone app.
Nov 07, 2023 Tutorial
In this video, I discuss the limitations of the sampling mode in Bitwig Studio, particularly the lack of a slicing feature. To overcome this, I demonstrate how I created a custom slicer within the Bitwig Grid, allowing for easy mapping of slices onto the MIDI keyboard. I provide an overview of the patch and explain the functions of the transient detector, slice mapping, and play triggers.
Sep 15, 2023 Tutorial
In this video, I continued working on my sampler or looping station patch inside Plug Data. I made some improvements to make it more dynamic and turned it into a plugin-like interface. First, I addressed the issue of fixed numbers by using the sample rate module to get the current sample rate of the DAW. This allows the patch to adapt to different sample rates. I also used a dynamic variable for the buffer size by using the send and resize commands. This way, the buffer size can be changed based on the desired length of audio to be recorded. Next, I made the fade out delay time dynamic by subtracting 200 milliseconds from the buffer length. I also added a feedback feature to create a decaying audio signal.
Aug 04, 2023 Tutorial
In this video, I start with a completely empty project in Bitwig Studio and build a track from scratch. I start by creating a loop with a melodic kick drum using a Grid patch. I then add variation to the pattern by using a note delay effect. Next, I add hi-hats and claps using the E-Hat device and XO plugin. I create a drone sound using PianoTek and Supermassive, and then add melodic lines using the Polymer synth and a note grid step sequencer. I also use various modulators to add movement and variation to the melodic lines. Finally, I create a bassline using the Polymer synth and apply sidechain compression to the bass and the entire music bus.
Jul 31, 2023 Tutorial
In the video, I showed how to make music in Bitwig Studio using global modulators. I used two step modulators, one for values and one for melody. I connected them to a polymer synthesizer and routed them through a node grid. I used the values from the step modulator to modulate various parameters in the synthesizer, such as decay time, amplitude envelope, and mix levels. I also used the melody step modulator to generate notes and trigger them using clock and XOR modules. I demonstrated how changing values in the step modulators can instantly modify the sound and trigger different sequences. Overall, it was a fun and nerdy way to create music in Bitwig Studio.
Jul 17, 2023 Tutorial
In this video, I introduce you to the "Rewind" plugin by MonkeyC Audio, which is a rolling sampler similar to one I showcased in a previous video. The plugin costs $50 and can be used in Bitwig as a plugin or as a standalone application. It utilizes iLok, which is a downside. I demonstrate how to use the plugin in Bitwig, where you can load it onto the master track. To hear the recorded audio, you need to enable input monitoring. The plugin continuously records audio, so you don't need to press record. If you accidentally create a great sound while sound designing, you can simply rewind back and select the desired portion to save as a wave file or as a sample within a sampler instrument track. Additionally, the plugin allows you to record MIDI data along with the audio. By switching to the MIDI page and configuring the MIDI settings, you can record MIDI notes and their corresponding audio output simultaneously. The plugin also offers features such as normalizing the exported wave file, changing the output resolution, selecting a different export location, and more. One interesting feature is the gate hold length, which allows you to set a threshold for audio recording. When the audio signal goes below the threshold, recording stops after a set amount of time, creating distinct regions. These regions can be easily selected and exported. Overall, the "Rewind" plugin provides a convenient way to capture and reuse creative moments in your workflow.
Jun 12, 2023 Tutorial
In this video, I share some tips and tricks for sound design in Bitwig Studio. I start by showing how to use the System Audio Bridge and Rolling Sampler tools to record audio from the browser into Bitwig. Then, I demonstrate how to use a sample to shape a sign oscillator in order to create a richer kick drum sound. Next, I show how to use a convolution device to add tonality to a hi-hat and how to apply this technique to synth sounds as well. Finally, I demonstrate how to use convolution for clap and percussion sounds and how to shape these sounds using various modules in Bitwig. Overall, the key to getting the most out of these techniques is to pay attention to the input sound and shape it appropriately to achieve the desired results.
Jun 05, 2023 Tutorial
In this video, I show how to record your microphone and convert it into MIDI notes to trigger random samples in Bitwig Studio. To do this, I use a trigger to trigger the kick drum, snare, and hi-hat samples, and a hardware device to select the microphone input. I also use an auto-leveler with a follower, threshold, and sustainer to amplify the vocals and filter out noise. To separate the sounds, I use a sound key filter with a bandpass, low pass, and high pass, and use logic to exclude certain combinations of triggers. Finally, I use a quantizer in trigger mode to put all the triggers on the grid. Overall, this process requires a lot of tweaking and filtering to find the right sweet spot, but it can be done in Bitwig Studio with some experimentation.
May 24, 2023 Tutorial
In this video, I wanted to create a generative grid patch using samples instead of oscillators, which I had never done before. I recorded a kalimba using my microphone and then cleaned it up with a loud split and an outer leveler. I then used it in a polygrid and triggered it with a dice module in free mode, adding notes with a step mode and quantizer. I also added modulation, filters, and delays to the sound. I then added a bass shot and a melody using a sample note. Finally, I randomized the melody and adjusted the balance and frequency using a cool force. I created a backdrop for an ambient tune and provided a link to the patch in the description.
May 08, 2023 Tutorial
In this video, I explain how to get different sound sources from within the Bitwig Studio grid onto separate channels for mixing. I start with a generative patch with multiple sound sources mixed together, and demonstrate how to separate the percussion and funky bass onto separate channels. To do this, I use a hack that involves cutting off the percussion audio output, creating an FX layer for the rest of the sum, using a stereo split, and then utilizing modulation to transfer audio signals to separate channels. By creating separate audio tracks for each sound source, I can mix and manipulate them individually. I provide step-by-step instructions and a downloadable audio output preset for ease of use.
Apr 19, 2023 Tutorial
In this video, I am working on creating some pets using Bitwig and my MIDI keyboard. I start by recording some audio material and then work on manipulating it using different modules and effects. I enjoy exploring different sounds and creating something new each time. I also talk about my own process of making music and how it is fluid for me, with sound design and mixing all being part of the same process. I take suggestions from the chat and try out different techniques for creating percussion sounds. Overall, it is a chill and meditative process for me.
Mar 20, 2023 Tutorial
In this video, I show how to create a sweep or riser from scratch using the face module in the Bitwig Grid. The face signal is perfectly synchronized with the BPM and allows for easy modulation of volume and other parameters. I also demonstrate how to use the trigger and dice modules to generate different sounds on the fly, as well as how to use a gate signal to make the riser playable as a clip. Finally, I discuss the ability to use different face tools and effects to customize and create unique risers.
Mar 14, 2023 Tutorial
In this episode of Rack from Scratch, I started with creating a drone using a piano note with a sustain pedal enabled and adding a cluster delay plugin. I recorded the root note and fifth and used a pause stretch plugin to stretch it out. Then, I added a synthesized sound using the grid tool. I incorporated a filter and created a monophonic bass line melody. I went on to add a rim shot and hi-hats, layering a top sound for the rim shot to make it more interesting. I added a reverb trigger using ADSR and probability, and incorporated hi-hats using a pattern and a glitch plugin. Finally, I added a stereo effect for the hi-hats using the blur device, combined with the dry signal.
Mar 29, 2022 Tutorial
In this video, I showed how to use XO to Drum Sampler by XLN-Audio. I showed how to increase the scale of the GUI, the two main tabs, Edit and Space, the sample layers, the sample editor, the global settings, the mastering section, the space tab, and the search function. I also showed how to create a groove by using the step sequencer, how to use the sample combine and randomize button, how to use the preset browser, and how to export the groove. XO is a great drum sampler and it is currently available for free if you upgrade your plan of Bitwig Studio.
Feb 28, 2022 Tutorial
In this video, I demonstrate how I use Arcade by Output to help me get in the right mood to make music. I show how to search for different genres, download samples, and use my keyboard to play loops. I explain how I build upon the samples, adding my own sounds, drum sounds, and synthesis to the track. I explain how I use the plugin to add color and texture to my music and to make it more unique.
Feb 18, 2022 Tutorial
In this video, I shared my thoughts on the new sample manager Cosmos by Waves, comparing it to my other sample managers like XO, Atlas, and Sononym. I found that Cosmos offers a lot of additional attributes for samples, which makes it easier to filter down to what you need. I also liked the Galaxy/Cosmos space where you can drag samples directly out. I found Sononym to be more suited for research, as it has a similarity search feature which takes a lot of attributes into consideration. I found Atlas to have better integration of its space, and XO to have the advantage of being able to export multiple samples simultaneously. In conclusion, I found all the sample managers to have different benefits and I use them all for different tasks.
Jan 10, 2022 Tutorial
In this video, I showed viewers how to use the XO sampler to quickly and easily create sample packs, kick drums and drum loops. I demonstrated how to layer sounds, use FX2 and frequency shifters, adjust the loudness and reverb, and use the sample combiner to create different loops. I also shared tips on how to analyze kick drums and make sure the bottom part stays the same while the top part changes. Finally, I mentioned that you can use a hard clipper to check if the samples are aligned and gave advice on how to optimize the drums.
Nov 25, 2021 Tutorial
In this video, I shared some tips on how to use the new Bitwig 4.1 FX Note-FX devices. I showed how to use the note-repeater device to create an interesting sound, how to use the arpeggiator to get different rhythms and timing settings, how to use the ricochet device to modulate panning and tremolo, and how to use the multi note device to get different triplet rhythms using velocity.
Sep 27, 2021 Tutorial
In this video, I created two new presets for my Patreons called Little Looper Synced and Little Looper raw. I explained how they work and what you can do with them. Syncd is quantized to the project tempo, while Raw lets you start and stop recording anytime. I showed how you can use them with a synth line and how you can customize the settings, such as loop length, pan, start offset, and restart. I also showed how you can use them with a radio and for sound design, and how you can replace the steps with a random or dice module. I hope this video was helpful, so if you're interested, don't forget to subscribe to my Patreon or YouTube Membership to download these presets and let me know what you think in the comments.
Aug 19, 2021 Tutorial
In this video, I have created three new presets for my patrons, which can be found on my Patreon page for the five dollar tier. I call these presets "Ambient Tools" and they are designed to help create interesting rhythms, percussion and glitch effects quickly and easily. I have demonstrated how to use each of the presets, as well as some of the customization options available. I hope you enjoy using these presets and thank you for supporting me!
Aug 11, 2021 Tutorial
In this video, I explored a plug-in called Atlas, which has a unique feature of randomizing samples from your hard drive into the pads of the plug-in. I demonstrated how to create percussion loops with this plug-in and how the mirror edit feature can be used to create polyrhythms. I also showed how to create musical loops with it and how to add effects to make them sound more interesting. I gave a brief overview of the interface and discussed how it could be improved. Finally, I encouraged viewers to try out the 30 day trial version to see for themselves.
May 20, 2021 Tutorial
In this video, I show how to recreate the magic effect section of an Roland SP404 sampler hardware device in Bitwig Studio. I explain how to make a chain device to contain all of the effects, and then I go through each effect step-by-step. I demonstrate how to create a beat repeater, a bit crusher, an EQ, a delay, a filter, a pitch wobble, and a low fire effect. I also show how to use remote controls to trigger the effects and how to synchronize them to the beat grid. Finally, I provide a free preset to download in the description.
May 13, 2021 Tutorial
In this video, I experimented with Bitwig's modulation system and the HZF filter to create interesting sounds. I used the filter to analyze the input signal and amplify or suppress certain harmonics to get the desired sound. I also experimented with adding white noise and creating drone sounds by setting the filter to freeze and hold. I demonstrated how this could be used on a piano, vocals, and other instruments, and how presets can be saved with the current sound settings.
May 04, 2021 Tutorial
In this video, I show how I combine sub-patterns to create a larger generative pattern. I demonstrate how to use the probability module in Bitwig Studio, and how to combine different sequences in a meaningful way. I also show how to use a sample and hold module, a transport playing module, and a compare function to create a trigger signal to reset the chance module. This technique can be used to create generative drum patterns, and it is a great way to exclude what you don't want and focus on what you do want in your track.
Apr 27, 2021 Tutorial
In this video, I demonstrated an easy workflow to define the loop length inside a sample in Bitwig Studio. This can be helpful when you want to synchronize the loop length with your song tempo. I showed how to copy the length of a region to the loop length, as well as how to subdivide the loop length using the quantizer. Finally, I mentioned that it is important to change the loop length on the beat grid in order to avoid any timing issues.
Mar 27, 2021 Tutorial
In this video, I'm introducing my new preset package called Sequenced Synths, which consists of 10 presets for Bitwigs Studio. The main theme is that you can hold one note on the MIDI keyboard or paint it in the piano roll and a sequence will unfold over time. You can also change the sound by using the remote controls or the modulators on the preset. This package is available for my Patreon subscribers with the 5 bucks tier and above. After this introduction, there will be a preview of all the presets so viewers can decide if they want to subscribe or not. If viewers have any questions, they can ask me in the comments or join my discord. Thanks for watching and have fun playing around with the sounds.
Mar 18, 2021 Tutorial
In this video I demonstrated how to use the Supermassive reverb plugin by Valhalla to create unique sound designs. I showed how to use the noise module and the pitch shifting capabilities of the plugin to create strange, disharmonic sounds. I also demonstrated how to add distortion and filters to shape the sounds, as well as how to use multiple instances of the plugin for even more sound design possibilities. Finally, I showed how to bounce the sounds out and use them in a sampler or in a track.
Feb 22, 2021 Tutorial
In this video, I showed how to make something sound loud and punchy. I explained that you need to balance out the frequency spectrum and reduce the dynamics with a peak limiter. I then explained how to use FX3 to make multi-band limiting easier and showed how to use a hard clip to get a lot of loudness while still sounding good.
Nov 30, 2020 Tutorial
In this video, I'm using a drum machine to create a beat. I'm using four hi-hats and a clap, and then I'm experimenting with quantizing and layering different sounds in order to create a more natural and chilled out beat. I'm also using a synthesizer to create a kick drum and I'm adjusting the levels and the speed to create the exact sound I'm looking for.
Oct 29, 2020 Tutorial
In this video, I showcase my three new presets - Berlin City, Berlin Verb and Berlin Tape - that I created for my five bug subscribers on YouTube and Patreon. I sampled noises from the streets of Berlin to analyze certain things, and I used a special method to create random multiple values in the grid with chapicef modules. I also mapped some MPE sensors to some knobs so you can use your MPE devices for this preset. With the remote controls and the snob, you can change the noise texture, the timing, the envelope, the stereo width, the pitch drift and the reverb. Berlin Tape is a tape emulation that you can bring in a lot of dirt and change the speed of the noise sample. I hope this video was helpful and I look forward to hearing your feedback.
Jun 16, 2020 Tutorial
In this video, I explore the concept of convolution and whether it's possible to do inside the grid of Bitwig Studio. I showcase a preset I created that allows users to alter an input signal with a convolution signal. I explain the basic concept of convolution, which involves multiplying an input signal with an impulse response and adding it to the output signal. I share a website that helped me understand convolution better and demonstrate how I tried to make the preset work within the limitations of the grid in Bitwig Studio. I acknowledge that this preset has its flaws and limitations, but I still offer it for those who want to experiment and learn more. Overall, this video is a documentation of my learning process and I invite viewers to share their ideas and insights in the comments.
Jun 03, 2020 Tutorial
In this video, I shared some tricks for Bitwig Studio on how to make signals wider and add stereo information to mono signals. One trick involved using the stereo split device to split a mono signal into left and right channels and then modulating them differently for a wider stereo effect. Another trick used the FX grid to trigger effects probabilistically, fading them out with an ADSR or sidechain. Lastly, I demonstrated how to mix white noise with a mono snare sample to make it wider and more interesting using amplitude modulation or ring modulation in the FX grid.
May 25, 2020 Tutorial
In this video, I learned how to use noise samples or drum loops to shape synth sounds. I used a module called attenuate to change the volume and then used a sidechain module to drag in the sound from the second track. I used an envelope follower to track the amplitude envelope of the noise sample and used it to modulate different parameters like pitch, detuning, and face modulation. The noise sample can be modified in different ways like using a bandpass filter or adding delay to fill in the gaps between drum hits. I also learned how to convert the audio signal into a gate signal and use it to trigger other drums or synth sounds. Finally, I saw some examples of how to apply these techniques to create different sounds using drum loops, noise samples, and even a ping-pong ball sound.
May 14, 2020 Tutorial
In this video, I show how to create tuned ambient sound using a sample and the filter section of Bitwig Studio's sampler. The process is similar to the one shown in another tutorial, but the key track feature in Bitwig's filter section makes it more efficient and easier to use. I demonstrate how to use the filter section to create tonality and character in a random noise sample and how to play melodies and chords with it. I also add modulation and effects to make the sound more interesting, and show how to use voice stacking to make the texture thicker. This technique is a fun way to turn random noises into usable pads and can be used for inspiration when you need new ideas. If you have questions, please leave a comment, and if you like the video, please leave a like and subscribe to the channel.
May 08, 2020 Tutorial
In this video, I share some tips and tricks for using Bitwig Studio 3.2. I show how to make monophonic synthesizers polyphonic using the instrument selector, how to use the resonator bank as a polyphonic synth, how to layer presets using the analogue lab and instrument selector, and how to introduce slight delays to each key press using note delay and a random modulator. I also show how to use the expression modulator to influence the strumming effect of the delayed notes. These features open up new possibilities in music production, and with the modularity of Bitwig Studio, you can find new solutions to many problems.
Apr 27, 2020 Tutorial
In this video, I share a new preset for the Bitwig sampler that I created from samples recorded on my friend Jericho's new MFP Synth Pro. It's an 8-voice polyphonic synthesizer with a vintage sound that I love. The preset is free for my Patreon subscribers, and all you need to do is tweak the remote controls to create different sounds. I also show a new feature in Bitwig Studio 3.2 beta that allows for easier use of the preset. The preset includes pitch mode, voice stacks, filter envelopes, and more. I also recommend checking out Jericho's channel for analog and euro rack content. Overall, I hope you have fun with this preset and leave any questions or feedback in the comments.
Apr 22, 2020 Tutorial
In this video, I discuss the new features of Bitwig Studio 3.2 beta version, particularly the Tram Machine and the new Scent and Return channels. With the Scent and Returns, you can add dynamic effects to simple drum loops, and save your presets with all your return channels and effects, which can be helpful in the future. I briefly touch on how I prefer to work with drum sounds on different channels instead of using the drum machine. Overall, I think the Scent and Return channels are a nice touch to the drum machine and can benefit those who use it heavily. Don't forget to use my code "polarity" in the shop to save 10% on the price and support my channel. Thanks for watching!
Mar 18, 2020 Tutorial
In this video, I show viewers how to use a sound design approach to create music in Bitwig Studio. We start with a generative patch to create random patterns of notes and sounds. Then, we bounce this out as an audio file and use it as a sample source. We add a simple kick drum pattern and use an audio sidechain to modulate the amplitude of the music group. Next, we create a bassline using the Phase-4 device and add a Classic LFO and FX2 device for added effects. We bounce out the created sounds and create collages of these sounds to keep the track interesting. This approach doesn't focus on harmony or chords but rather heavily relies on the sound itself. You can create more sounds and variations to make the song even more interesting. Overall, this is a sound design-based approach to music creation in Bitwig Studio.
Feb 27, 2020 Tutorial
In this video, I share a patch that uses multiple LFO modules to create a more natural melody line. I blend different LFOs together to create a complex waveform for the pitch information, which is then narrowed down to a pitch scale and goes into a sample and hold module. The rhythm is also generated randomly using an LFO and the gates module. The whole patch is controlled by an overall volume LFO, but the only downside is that it's completely quiet after 32 bars. However, this can be easily fixed by offsetting the LFO in the second patch. Overall, this patch provides a more procedural approach to generating notes and rhythm, and experimentation is limitless.
Feb 23, 2020 Tutorial
In this video, I introduce the Evolving Paths preset and demonstrate how it works in Bitwig Studio. The preset uses the XY instrument, which features four samplers, each with 40 samples that can morph between states. I explain how to use the mod wheel to change the position in the sample and how to select different samples for each of the boxes. The preset is available for purchase on Gumroad or for free for supporters on my Patreon page. Overall, it's a fun and affordable tool to experiment with and create unique sounds.
Jul 20, 2019 Tutorial
In this video, I take samples from the Intimate Noise page and try to create a track. I download the free sample pack and explore the different folders, including pads and drones, one shots, and sequences. I start by using the kick samples and creating a drum loop. Then, I incorporate some of the pad samples to add texture to the track. I manipulate the sounds using different effects and plugins, such as the Hornet plugin and the Sonable smart compressor. I also create a baseline using the notes provided by the pad sample. I continue to build the track by adding more elements, including chords, FX sounds, and melodies. I use a pitch shifter and random modulators to add character and variation to the sounds. I group the different elements together and apply sidechain compression using the kick drum to create a pumping effect. Finally, I do a quick mastering using the Allzone Elements tool to ensure the track reaches the desired loudness. Overall, the goal is to create a deep house track using the samples from the Intimate Noise sample pack.
Jul 15, 2019 Tutorial
In this video, I show various ways to utilize the pitch shifter device in Bitwig Studio. I demonstrate how adjusting the pitch knob and grain size can create pitch effects, delay effects, and even a phaser effect. I also explore using the pitch shifter device in combination with other devices, such as the stereo splitter and mid-side split, to create unique stereo effects. Additionally, I discuss using the pitch shifter device for reverb and the possibility of layering multiple pitch shifters for interesting results. Overall, I hope this video provides inspiration for incorporating the pitch shifter device into your own music production.
Jul 10, 2019 Tutorial
In this video, I talk about the resonator device in Bitwig Studio, which is like an EQ but can do a lot more. Someone asked about creating an 808 kick drum, and I show how to do it using the resonator. I explain the synthesis method for an 808 kick drum and demonstrate how to create a sine wave burst, use an ADSR envelope, and mix it with the resonator output to achieve the desired sound. I also show another use case for the resonator, which is using it to create melodies or chords from a drum loop. By setting different octaves of the resonator bank to different notes, you can create unique melodies. Lastly, I show how to use the resonator to add tonality to vocals and create pads. Overall, the resonator is a versatile device that has a lot of potential for creative sound design.
Jul 09, 2019 Tutorial
In this video, I discuss Mr. Bill's tutorials for Ableton Live, which can also be applied to Bitwig Studio. I demonstrate a trick using multiple FX3 devices to create a phasing effect, as well as amplifying the artifacts of a reverb using tool devices. I also show how to sample and manipulate the glitchy sounds created. I encourage viewers to check out Mr. Bill's tutorials and try out these techniques in Bitwig Studio.
Jul 07, 2019 Tutorial
In this video, I talk about a diatonic transposer that can be used in Bitwig to create chord progressions. By using the diatonic transposer, you can correct wrong notes to the right notes of a scale, making it easier to create chord progressions that stay within a specific scale. I demonstrate how to use the diatonic transposer in Bitwig by choosing a scale and mode, and then using the multi-note function to duplicate the notes to different keys. This allows you to easily find starting chord progressions. I also show how to use the diatonic transposer with an arpeggiator to experiment with chord changes, and how to use it with a bassline by using the note receiver and the arpeggiator. Additionally, I introduce the plugin "Cthulu" which allows you to choose specific notes from a chord to create melody lines. I explain that while diatonic chords can be a good starting point, it's important to break out of the diatonic scale scheme at times to add variation and interest to your compositions. I hope this tutorial provides some ideas for creating interesting melody lines and chord progressions, and I encourage viewers to comment with any questions or tutorial requests.
Jul 01, 2019 Tutorial
In this video, I explore using the zero crossings module in Bitwig Studio to change the pitch of a sine oscillator. I demonstrate how to set up the pulley grid and select the microphone input as the hardware input. To clean up the signal and make the pitch changes smoother, I use an LFO device. I also show how to trigger the gate signal using voice input from the microphone. I use a select module and a constant with a gain to achieve this. I discuss the concept of an inverted threshold and mention that using a gate length module can slow down the switching of the select box. Finally, I mention the possibility of using pitch scalar plugins for pitch quantization and the potential for creating pads and vocal sounds with these techniques.
Jun 28, 2019 Tutorial
In this video, I demonstrated how to use your voice as a phase input signal to an oscillator. I showed how you can use the pulley grid and the hardware input module to phase distort a triangle oscillator using your voice or microphone as an input. I also discussed how you can shape your voice using distortion, high-pass, and low-pass filters before applying it to the phase input. Additionally, I showed how you can use the zero crossing module to create a pitch signal from a sine wave, allowing you to sing and have the oscillator follow your pitch. Overall, using your voice as a phase input signal can lead to interesting and unique sounds in bass lines or lead sounds.
Jun 14, 2019 Tutorial
In this video, I show you how to create a tape stop effect using Bitwig's FXgrid device. I use delays, ADSR, and gain volume to create the effect. By adjusting the delay buffer size, you can achieve the slow down and speed up effect of a tape stop. I also demonstrate how to create flutter effects using tape emulation plugins. Additionally, I explain how to create wave tables in Bitwig by using wave files and the sampler instrument. By using the cycles mode and wave table position knob, you can scan through the wave tables and create unique sounds.
Jun 05, 2019 Tutorial
In the video, the person gives an update on their GitHub repository and its content. They inform that they have made some changes to reduce the size of the repository by removing certain folders. Now, it only contains Bitwig presets and can be easily cloned into the Bitwig library. They also mention potential plans to split the repository into different versions for Bitwig 1, 2, and 3 in the future. The person then talks about renaming their Bitwig presets repository to Bitwig community presets to clarify that the presets are from the community, not their own. They mention that the monthly Bitwig competition is currently not very active but plan to add a bot to a Discord chat where users can upload presets and discuss them. These presets will be automatically added to the repository.Lastly, they discuss changes made to the preset party app, which is a standalone application for managing the repositories. They show how to change the path of the Bitwig library and how to download and update the repositories. They mention that the initial download may take longer but subsequent updates will be faster as only the changes are downloaded.
Jun 02, 2019 Tutorial
In this update video, I talk about how I have been busy with my daily job and preparing presets for the release of Bitwig Studio 3.0. I explain that my goal is to have a collection of good sounding presets ready for new users who want to explore what's possible with the grid. I showcase a piano emulation I created using filters and physical modeling synthesis, along with mechanical sounds from a friend's piano. I also introduce a new reverb called Kitsch-Verb and discuss using random modulation to create an organic feel. I share a work-in-progress version of the piano preset on my GitHub repository and provide a link in the description. I also mention that my friend, Skyance, has released a sample pack on a new website called Intimate Noise and I encourage viewers to check it out. Lastly, I ask for feedback on the piano preset and mention that I will be discussing other patches in upcoming videos.
May 26, 2019 Tutorial
In this short video, I wanted to share a project with you that contains five different scenes for creating drum and bass tunes. Each scene has different loops and tracks, separated into categories like kicks, snares, bass, and atmospherics. I've added some compressors to glue the sounds together, but there's not much processing going on. I use a main kick on every draft, sometimes layered with different top kicks for texture. The bass sounds are created with the Phase Four synth, which I find works well for drum and bass. I've also included step sounds, a piano, and a pad sound. This project is a starting point for creating your own drum and bass tracks, and I'll continue adding more to it in the future. I would love any feedback or suggestions for additions or changes. You can download the project from my GitHub repository and have fun experimenting with it. Thank you for watching!
May 24, 2019 Tutorial
In this video, I addressed some of the issues that viewers had with the noise and hiss in my previous recordings. I made some changes to my setup, removing limiters and EQs, and not using the limiter in my recording program. I then went on to discuss some small changes that could improve the 3.0 release of the beta version of the software. One of the suggestions I had was to add a search field at the top of the modules section for easy navigation. I also proposed adding a lock feature that would hide cables and lock the view for those building interfaces. I mentioned some issues I had with the beta, such as flickering red overlays, and the removal of hover information overlays. Overall, I expressed satisfaction with the beta release, mentioning its stability and lack of crashes. I also mentioned a YouTube channel that focuses on synthesis and shared my own physical modeling synth presets that can be downloaded. Finally, I talked about a generative track I created and made it available for download.
May 23, 2019 Tutorial
In today's video, I showcased some creations by Sunset on Mars, an artist who contacted me on SoundCloud. He creates ambient tracks using Bitwig Studio with minimal use of additional VSTs. I also talked about the new features and fixes in Bitwig Studio 3.0 Beta 3 and encouraged viewers to try it out and provide feedback to the developers. I then showcased a preset called Mutated Butterfly Preset, which uses impulse responses of recursive filters to create sound. Finally, I shared a glitch generator created by N. Beidt, which adds interesting artifacts to drum loops. Overall, I asked for feedback on this format of showcasing community creations and expressed my willingness to share more in future videos.
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